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author | 2021-07-22 12:37:39 -0500 | |
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committer | 2021-07-22 12:37:39 -0500 | |
commit | e822f654e44d2d7375b7fda966bb772055f377d4 (patch) | |
tree | 8707561f1bb09c9e58cc9d9884bfb16d956f9f65 /wgpu/src/shader/triangle.wgsl | |
parent | 1c06920158e1a47977b2762bf8b34e56fd1a935a (diff) | |
parent | dc0b96ce407283f2ffd9add5ad339f89097555d3 (diff) | |
download | iced-e822f654e44d2d7375b7fda966bb772055f377d4.tar.gz iced-e822f654e44d2d7375b7fda966bb772055f377d4.tar.bz2 iced-e822f654e44d2d7375b7fda966bb772055f377d4.zip |
Merge branch 'master' of https://github.com/hecrj/iced into wgpu_outdatedframe
Diffstat (limited to 'wgpu/src/shader/triangle.wgsl')
-rw-r--r-- | wgpu/src/shader/triangle.wgsl | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/wgpu/src/shader/triangle.wgsl b/wgpu/src/shader/triangle.wgsl new file mode 100644 index 00000000..96eaabcc --- /dev/null +++ b/wgpu/src/shader/triangle.wgsl @@ -0,0 +1,31 @@ +[[block]] +struct Globals { + transform: mat4x4<f32>; +}; + +[[group(0), binding(0)]] var<uniform> globals: Globals; + +struct VertexInput { + [[location(0)]] position: vec2<f32>; + [[location(1)]] color: vec4<f32>; +}; + +struct VertexOutput { + [[builtin(position)]] position: vec4<f32>; + [[location(0)]] color: vec4<f32>; +}; + +[[stage(vertex)]] +fn vs_main(input: VertexInput) -> VertexOutput { + var out: VertexOutput; + + out.color = input.color; + out.position = globals.transform * vec4<f32>(input.position, 0.0, 1.0); + + return out; +} + +[[stage(fragment)]] +fn fs_main(input: VertexOutput) -> [[location(0)]] vec4<f32> { + return input.color; +} |