summaryrefslogtreecommitdiffstats
path: root/wgpu/src/shader/triangle.frag
diff options
context:
space:
mode:
authorLibravatar Héctor Ramón <hector0193@gmail.com>2020-01-03 14:31:37 +0100
committerLibravatar GitHub <noreply@github.com>2020-01-03 14:31:37 +0100
commite4de2132e993ec6656da52063faf09bcfb978207 (patch)
treeea1f08e8c135aa1632d4b96076fe28c7d8b3a8f9 /wgpu/src/shader/triangle.frag
parent26de688e68347e1f6e388d01014eac89cea71afa (diff)
parentdc094df214a4eab53d3fa8bdf8087fef5a37e9b3 (diff)
downloadiced-e4de2132e993ec6656da52063faf09bcfb978207.tar.gz
iced-e4de2132e993ec6656da52063faf09bcfb978207.tar.bz2
iced-e4de2132e993ec6656da52063faf09bcfb978207.zip
Merge pull request #140 from artursapek/artur/canvas
Mesh2D primitive for rendering arbitrary geometry in `iced_wgpu`
Diffstat (limited to 'wgpu/src/shader/triangle.frag')
-rw-r--r--wgpu/src/shader/triangle.frag8
1 files changed, 8 insertions, 0 deletions
diff --git a/wgpu/src/shader/triangle.frag b/wgpu/src/shader/triangle.frag
new file mode 100644
index 00000000..e39c45e7
--- /dev/null
+++ b/wgpu/src/shader/triangle.frag
@@ -0,0 +1,8 @@
+#version 450
+
+layout(location = 0) in vec4 i_Color;
+layout(location = 0) out vec4 o_Color;
+
+void main() {
+ o_Color = i_Color;
+}