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author | 2022-12-13 09:31:57 +0100 | |
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committer | 2022-12-13 09:31:57 +0100 | |
commit | 2e6d90f141217bad83eacd392562c13d7485881f (patch) | |
tree | baa2c507076073aed4fd24abc9c7a7949d85c039 /wgpu/src/shader/solid.wgsl | |
parent | ba95042fff378213f5029b2b164d79e768482a47 (diff) | |
parent | 02182eea45537c9eb5b2bddfdff822bb8a3d143d (diff) | |
download | iced-2e6d90f141217bad83eacd392562c13d7485881f.tar.gz iced-2e6d90f141217bad83eacd392562c13d7485881f.tar.bz2 iced-2e6d90f141217bad83eacd392562c13d7485881f.zip |
Merge branch 'master' into feat/slider-orientation
Diffstat (limited to 'wgpu/src/shader/solid.wgsl')
-rw-r--r-- | wgpu/src/shader/solid.wgsl | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/wgpu/src/shader/solid.wgsl b/wgpu/src/shader/solid.wgsl new file mode 100644 index 00000000..b24402f8 --- /dev/null +++ b/wgpu/src/shader/solid.wgsl @@ -0,0 +1,30 @@ +struct Globals { + transform: mat4x4<f32>, +} + +@group(0) @binding(0) var<uniform> globals: Globals; + +struct VertexInput { + @location(0) position: vec2<f32>, + @location(1) color: vec4<f32>, +} + +struct VertexOutput { + @builtin(position) position: vec4<f32>, + @location(0) color: vec4<f32>, +} + +@vertex +fn vs_main(input: VertexInput) -> VertexOutput { + var out: VertexOutput; + + out.color = input.color; + out.position = globals.transform * vec4<f32>(input.position, 0.0, 1.0); + + return out; +} + +@fragment +fn fs_main(input: VertexOutput) -> @location(0) vec4<f32> { + return input.color; +} |