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authorLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2024-05-23 13:29:45 +0200
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2024-05-23 13:29:45 +0200
commitd8ba6b0673a33724a177f3a1ba59705527280142 (patch)
tree89482c8d1e3a03e00b3a8151abbb81e30ae5898c /wgpu/src/shader/quad/solid.wgsl
parent72ed8bcc8def9956e25f3720a3095fc96bb2eef0 (diff)
parent468794d918eb06c1dbebb33c32b10017ad335f05 (diff)
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Merge branch 'master' into feat/text-macro
Diffstat (limited to 'wgpu/src/shader/quad/solid.wgsl')
-rw-r--r--wgpu/src/shader/quad/solid.wgsl12
1 files changed, 9 insertions, 3 deletions
diff --git a/wgpu/src/shader/quad/solid.wgsl b/wgpu/src/shader/quad/solid.wgsl
index 1274f814..d908afbc 100644
--- a/wgpu/src/shader/quad/solid.wgsl
+++ b/wgpu/src/shader/quad/solid.wgsl
@@ -107,13 +107,19 @@ fn solid_fs_main(
let quad_color = vec4<f32>(mixed_color.x, mixed_color.y, mixed_color.z, mixed_color.w * radius_alpha);
if input.shadow_color.a > 0.0 {
- let shadow_distance = rounded_box_sdf(input.position.xy - input.pos - input.shadow_offset - (input.scale / 2.0), input.scale / 2.0, border_radius);
+ let shadow_radius = select_border_radius(
+ input.border_radius,
+ input.position.xy - input.shadow_offset,
+ (input.pos + input.scale * 0.5).xy
+ );
+ let shadow_distance = max(rounded_box_sdf(input.position.xy - input.pos - input.shadow_offset - (input.scale / 2.0), input.scale / 2.0, shadow_radius), 0.);
+
let shadow_alpha = 1.0 - smoothstep(-input.shadow_blur_radius, input.shadow_blur_radius, shadow_distance);
let shadow_color = input.shadow_color;
- let base_color = select(
+ let base_color = mix(
vec4<f32>(shadow_color.x, shadow_color.y, shadow_color.z, 0.0),
quad_color,
- quad_color.a > 0.0
+ quad_color.a
);
return mix(base_color, shadow_color, (1.0 - radius_alpha) * shadow_alpha);