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author | 2019-11-06 20:34:58 +0100 | |
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committer | 2019-11-06 20:34:58 +0100 | |
commit | efa8d267b8e1d667902b1e0d0e7c6e4d79e75f6e (patch) | |
tree | efb1b525ed865976bd14d8ee9e664323349aa25e /wgpu/src/shader/quad.frag | |
parent | ae6156f779c24beaabf43ea6110d3ce38e34a998 (diff) | |
parent | 6216f197e927aef0993a36c1bb094c7f917d54dd (diff) | |
download | iced-efa8d267b8e1d667902b1e0d0e7c6e4d79e75f6e.tar.gz iced-efa8d267b8e1d667902b1e0d0e7c6e4d79e75f6e.tar.bz2 iced-efa8d267b8e1d667902b1e0d0e7c6e4d79e75f6e.zip |
Merge pull request #40 from hecrj/feature/hidpi-support
HiDPI support
Diffstat (limited to 'wgpu/src/shader/quad.frag')
-rw-r--r-- | wgpu/src/shader/quad.frag | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/wgpu/src/shader/quad.frag b/wgpu/src/shader/quad.frag index 849f581e..2ee77e71 100644 --- a/wgpu/src/shader/quad.frag +++ b/wgpu/src/shader/quad.frag @@ -3,7 +3,7 @@ layout(location = 0) in vec4 v_Color; layout(location = 1) in vec2 v_Pos; layout(location = 2) in vec2 v_Scale; -layout(location = 3) in flat uint v_BorderRadius; +layout(location = 3) in float v_BorderRadius; layout(location = 0) out vec4 o_Color; @@ -27,11 +27,7 @@ float rounded(in vec2 frag_coord, in vec2 position, in vec2 size, float radius, } void main() { - float radius_alpha = 1.0; - - if(v_BorderRadius > 0.0) { - radius_alpha = rounded(gl_FragCoord.xy, v_Pos, v_Scale, v_BorderRadius, 0.5); - } + float radius_alpha = rounded(gl_FragCoord.xy, v_Pos, v_Scale, v_BorderRadius, 0.5); o_Color = vec4(v_Color.xyz, v_Color.w * radius_alpha); } |