diff options
author | 2021-04-11 18:55:57 -0700 | |
---|---|---|
committer | 2021-04-11 18:55:57 -0700 | |
commit | 9a2c78c4059d2be37d10adda397fb6e64f38ac02 (patch) | |
tree | f529faa116378e7ab447b40bd93bf5811c3dfca8 /wgpu/src/shader/image.wgsl | |
parent | 4b8ba8309f6645cdcb5bd605f8dd88097f8ee5a7 (diff) | |
download | iced-9a2c78c4059d2be37d10adda397fb6e64f38ac02.tar.gz iced-9a2c78c4059d2be37d10adda397fb6e64f38ac02.tar.bz2 iced-9a2c78c4059d2be37d10adda397fb6e64f38ac02.zip |
Upgrade wgpu
Diffstat (limited to 'wgpu/src/shader/image.wgsl')
-rw-r--r-- | wgpu/src/shader/image.wgsl | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/wgpu/src/shader/image.wgsl b/wgpu/src/shader/image.wgsl new file mode 100644 index 00000000..c623247e --- /dev/null +++ b/wgpu/src/shader/image.wgsl @@ -0,0 +1,45 @@ +[[block]] +struct Globals { + transform: mat4x4<f32>; +}; + +[[group(0), binding(0)]] var<uniform> globals: Globals; +[[group(0), binding(1)]] var u_sampler: sampler; +[[group(0), binding(2)]] var u_texture: texture2d<f32>; + +struct VertexInput { + [[location(0)]] v_pos: vec2<f32>; + [[location(1)]] pos: vec2<f32>; + [[location(2)]] scale: vec2<f32>; + [[location(3)]] atlas_pos: vec2<f32>; + [[location(4)]] atlas_scale: vec2<f32>; + [[location(5)]] layer: u32; +}; + +struct VertexOutput { + [[builtin(position)]] position: vec4<f32>; + [[location(0)]] uv: vec3<f32>; +}; + +[[stage(vertex)]] +fn vs_main(input: VertexInput) -> VertexOutput { + var out: VertexOutput; + + out.uv = vec3<f32>(input.v_pos * input.atlas_scale + input.atlas_pos, input.layer); + + var transform: mat4x4<f32> = mat4x4<f32>( + vec4<f32>(input.scale.x, 0.0, 0.0, 0.0), + vec4<f32>(0.0, scale.y, 0.0, 0.0), + vec4<f32>(0.0, 0.0, 1.0, 0.0), + vec4<f32>(input.pos, 0.0, 1.0) + ); + + out.position = globals.transform * transform * vec4<f32>(input.v_pos, 0.0, 1.0); + + return out; +} + +[[stage(fragment)]] +fn fs_main(input: VertexOutput) -> [[location(0)]] vec4<f32> { + return textureSample(u_texture, u_sampler, input.uv); +} |