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authorLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2022-07-08 19:31:45 +0200
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2022-07-08 19:31:45 +0200
commitfa55dff61db47197a961152285c6a6abfab0b217 (patch)
tree44904afb16a0cab9e22fce0d73a5616676cd426b /wgpu/src/shader/blit.wgsl
parent1dd1a2f97fc747e15e12b5188dad6c41b0d052ea (diff)
parent66eb6263003c1bbedd1fd14d6b12f172d20a6211 (diff)
downloadiced-fa55dff61db47197a961152285c6a6abfab0b217.tar.gz
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Merge branch 'master' into theming
Diffstat (limited to 'wgpu/src/shader/blit.wgsl')
-rw-r--r--wgpu/src/shader/blit.wgsl20
1 files changed, 10 insertions, 10 deletions
diff --git a/wgpu/src/shader/blit.wgsl b/wgpu/src/shader/blit.wgsl
index f8f6e2d4..c2ea223f 100644
--- a/wgpu/src/shader/blit.wgsl
+++ b/wgpu/src/shader/blit.wgsl
@@ -16,19 +16,19 @@ var<private> uvs: array<vec2<f32>, 6> = array<vec2<f32>, 6>(
vec2<f32>(1.0, 1.0)
);
-[[group(0), binding(0)]] var u_sampler: sampler;
-[[group(1), binding(0)]] var u_texture: texture_2d<f32>;
+@group(0) @binding(0) var u_sampler: sampler;
+@group(1) @binding(0) var u_texture: texture_2d<f32>;
struct VertexInput {
- [[builtin(vertex_index)]] vertex_index: u32;
-};
+ @builtin(vertex_index) vertex_index: u32,
+}
struct VertexOutput {
- [[builtin(position)]] position: vec4<f32>;
- [[location(0)]] uv: vec2<f32>;
-};
+ @builtin(position) position: vec4<f32>,
+ @location(0) uv: vec2<f32>,
+}
-[[stage(vertex)]]
+@vertex
fn vs_main(input: VertexInput) -> VertexOutput {
var out: VertexOutput;
out.uv = uvs[input.vertex_index];
@@ -37,7 +37,7 @@ fn vs_main(input: VertexInput) -> VertexOutput {
return out;
}
-[[stage(fragment)]]
-fn fs_main(input: VertexOutput) -> [[location(0)]] vec4<f32> {
+@fragment
+fn fs_main(input: VertexOutput) -> @location(0) vec4<f32> {
return textureSample(u_texture, u_sampler, input.uv);
}