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author | 2020-01-09 18:46:06 +0100 | |
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committer | 2020-01-09 18:46:06 +0100 | |
commit | 0a8302450557877cb667b51fc84383aaf0a11b02 (patch) | |
tree | fe3a8a6b0ae82f7fd1fa0c0de34b4b09d0b9edda /wgpu/src/renderer/widget/slider.rs | |
parent | 6699329d3f91c5b9d8e8e55ad88de24bd3894955 (diff) | |
parent | 7b278755fc7929633b5771824beac4d39b16e82e (diff) | |
download | iced-0a8302450557877cb667b51fc84383aaf0a11b02.tar.gz iced-0a8302450557877cb667b51fc84383aaf0a11b02.tar.bz2 iced-0a8302450557877cb667b51fc84383aaf0a11b02.zip |
Merge pull request #146 from hecrj/feature/custom-styling
Custom styling
Diffstat (limited to 'wgpu/src/renderer/widget/slider.rs')
-rw-r--r-- | wgpu/src/renderer/widget/slider.rs | 81 |
1 files changed, 45 insertions, 36 deletions
diff --git a/wgpu/src/renderer/widget/slider.rs b/wgpu/src/renderer/widget/slider.rs index c73a4e56..c8ebd0da 100644 --- a/wgpu/src/renderer/widget/slider.rs +++ b/wgpu/src/renderer/widget/slider.rs @@ -1,10 +1,14 @@ -use crate::{Primitive, Renderer}; +use crate::{ + slider::{HandleShape, StyleSheet}, + Primitive, Renderer, +}; use iced_native::{slider, Background, Color, MouseCursor, Point, Rectangle}; -const HANDLE_WIDTH: f32 = 8.0; const HANDLE_HEIGHT: f32 = 22.0; impl slider::Renderer for Renderer { + type Style = Box<dyn StyleSheet>; + fn height(&self) -> u32 { 30 } @@ -16,9 +20,18 @@ impl slider::Renderer for Renderer { range: std::ops::RangeInclusive<f32>, value: f32, is_dragging: bool, + style_sheet: &Self::Style, ) -> Self::Output { let is_mouse_over = bounds.contains(cursor_position); + let style = if is_dragging { + style_sheet.dragging() + } else if is_mouse_over { + style_sheet.hovered() + } else { + style_sheet.active() + }; + let rail_y = bounds.y + (bounds.height / 2.0).round(); let (rail_top, rail_bottom) = ( @@ -29,8 +42,10 @@ impl slider::Renderer for Renderer { width: bounds.width, height: 2.0, }, - background: Color::from_rgb(0.6, 0.6, 0.6).into(), + background: Background::Color(style.rail_colors.0), border_radius: 0, + border_width: 0, + border_color: Color::TRANSPARENT, }, Primitive::Quad { bounds: Rectangle { @@ -39,51 +54,45 @@ impl slider::Renderer for Renderer { width: bounds.width, height: 2.0, }, - background: Background::Color(Color::WHITE), + background: Background::Color(style.rail_colors.1), border_radius: 0, + border_width: 0, + border_color: Color::TRANSPARENT, }, ); let (range_start, range_end) = range.into_inner(); - let handle_offset = (bounds.width - HANDLE_WIDTH) + let (handle_width, handle_height, handle_border_radius) = + match style.handle.shape { + HandleShape::Circle { radius } => { + (f32::from(radius * 2), f32::from(radius * 2), radius) + } + HandleShape::Rectangle { + width, + border_radius, + } => (f32::from(width), HANDLE_HEIGHT, border_radius), + }; + + let handle_offset = (bounds.width - handle_width) * ((value - range_start) / (range_end - range_start).max(1.0)); - let (handle_border, handle) = ( - Primitive::Quad { - bounds: Rectangle { - x: bounds.x + handle_offset.round() - 1.0, - y: rail_y - HANDLE_HEIGHT / 2.0 - 1.0, - width: HANDLE_WIDTH + 2.0, - height: HANDLE_HEIGHT + 2.0, - }, - background: Color::from_rgb(0.6, 0.6, 0.6).into(), - border_radius: 5, + let handle = Primitive::Quad { + bounds: Rectangle { + x: bounds.x + handle_offset.round(), + y: rail_y - handle_height / 2.0, + width: handle_width, + height: handle_height, }, - Primitive::Quad { - bounds: Rectangle { - x: bounds.x + handle_offset.round(), - y: rail_y - HANDLE_HEIGHT / 2.0, - width: HANDLE_WIDTH, - height: HANDLE_HEIGHT, - }, - background: Background::Color( - if is_dragging { - [0.85, 0.85, 0.85] - } else if is_mouse_over { - [0.90, 0.90, 0.90] - } else { - [0.95, 0.95, 0.95] - } - .into(), - ), - border_radius: 4, - }, - ); + background: Background::Color(style.handle.color), + border_radius: handle_border_radius, + border_width: style.handle.border_width, + border_color: style.handle.border_color, + }; ( Primitive::Group { - primitives: vec![rail_top, rail_bottom, handle_border, handle], + primitives: vec![rail_top, rail_bottom, handle], }, if is_dragging { MouseCursor::Grabbing |