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authorLibravatar Héctor Ramón <hector0193@gmail.com>2019-11-07 17:44:27 +0100
committerLibravatar GitHub <noreply@github.com>2019-11-07 17:44:27 +0100
commit59ef7f074c67126dd8bd0ae9cbc82ce2a946258f (patch)
tree5004ae812a39d36b3880d340101806edcf6abd04 /wgpu/src/renderer/widget/radio.rs
parent6790f4b6e36f21b5db9ef02f5e499df8336abfea (diff)
parente7bd24c13eb0c5c2b8ecf3f09f9e2de315bf8a41 (diff)
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Merge pull request #46 from memoryruins/from-array
impl From<Array> for Color
Diffstat (limited to 'wgpu/src/renderer/widget/radio.rs')
-rw-r--r--wgpu/src/renderer/widget/radio.rs37
1 files changed, 10 insertions, 27 deletions
diff --git a/wgpu/src/renderer/widget/radio.rs b/wgpu/src/renderer/widget/radio.rs
index 97b4f70e..61f5ce47 100644
--- a/wgpu/src/renderer/widget/radio.rs
+++ b/wgpu/src/renderer/widget/radio.rs
@@ -1,6 +1,6 @@
use crate::{Primitive, Renderer};
use iced_native::{
- radio, text, Align, Background, Color, Column, Layout, Length, MouseCursor,
+ radio, text, Align, Background, Column, Layout, Length, MouseCursor,
Node, Point, Radio, Rectangle, Row, Text, Widget,
};
@@ -41,12 +41,7 @@ impl radio::Renderer for Renderer {
let (radio_border, radio_box) = (
Primitive::Quad {
bounds: radio_bounds,
- background: Background::Color(Color {
- r: 0.6,
- g: 0.6,
- b: 0.6,
- a: 1.0,
- }),
+ background: Background::Color([0.6, 0.6, 0.6].into()),
border_radius: (SIZE / 2.0) as u16,
},
Primitive::Quad {
@@ -56,21 +51,14 @@ impl radio::Renderer for Renderer {
width: radio_bounds.width - 2.0,
height: radio_bounds.height - 2.0,
},
- background: Background::Color(if is_mouse_over {
- Color {
- r: 0.90,
- g: 0.90,
- b: 0.90,
- a: 1.0,
+ background: Background::Color(
+ if is_mouse_over {
+ [0.90, 0.90, 0.90]
+ } else {
+ [0.95, 0.95, 0.95]
}
- } else {
- Color {
- r: 0.95,
- g: 0.95,
- b: 0.95,
- a: 1.0,
- }
- }),
+ .into(),
+ ),
border_radius: (SIZE / 2.0 - 1.0) as u16,
},
);
@@ -85,12 +73,7 @@ impl radio::Renderer for Renderer {
width: radio_bounds.width - DOT_SIZE,
height: radio_bounds.height - DOT_SIZE,
},
- background: Background::Color(Color {
- r: 0.30,
- g: 0.30,
- b: 0.30,
- a: 1.0,
- }),
+ background: Background::Color([0.3, 0.3, 0.3].into()),
border_radius: (DOT_SIZE / 2.0) as u16,
};