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author | 2020-01-09 18:46:06 +0100 | |
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committer | 2020-01-09 18:46:06 +0100 | |
commit | 0a8302450557877cb667b51fc84383aaf0a11b02 (patch) | |
tree | fe3a8a6b0ae82f7fd1fa0c0de34b4b09d0b9edda /wgpu/src/renderer/widget/button.rs | |
parent | 6699329d3f91c5b9d8e8e55ad88de24bd3894955 (diff) | |
parent | 7b278755fc7929633b5771824beac4d39b16e82e (diff) | |
download | iced-0a8302450557877cb667b51fc84383aaf0a11b02.tar.gz iced-0a8302450557877cb667b51fc84383aaf0a11b02.tar.bz2 iced-0a8302450557877cb667b51fc84383aaf0a11b02.zip |
Merge pull request #146 from hecrj/feature/custom-styling
Custom styling
Diffstat (limited to 'wgpu/src/renderer/widget/button.rs')
-rw-r--r-- | wgpu/src/renderer/widget/button.rs | 102 |
1 files changed, 67 insertions, 35 deletions
diff --git a/wgpu/src/renderer/widget/button.rs b/wgpu/src/renderer/widget/button.rs index 86963053..a9209f64 100644 --- a/wgpu/src/renderer/widget/button.rs +++ b/wgpu/src/renderer/widget/button.rs @@ -1,54 +1,86 @@ -use crate::{Primitive, Renderer}; -use iced_native::{button, Background, MouseCursor, Point, Rectangle}; +use crate::{button::StyleSheet, defaults, Defaults, Primitive, Renderer}; +use iced_native::{ + Background, Color, Element, Layout, MouseCursor, Point, Rectangle, Vector, +}; -impl button::Renderer for Renderer { - fn draw( +impl iced_native::button::Renderer for Renderer { + type Style = Box<dyn StyleSheet>; + + fn draw<Message>( &mut self, + defaults: &Defaults, bounds: Rectangle, cursor_position: Point, + is_disabled: bool, is_pressed: bool, - background: Option<Background>, - border_radius: u16, - (content, _): Self::Output, + style: &Box<dyn StyleSheet>, + content: &Element<'_, Message, Self>, + content_layout: Layout<'_>, ) -> Self::Output { let is_mouse_over = bounds.contains(cursor_position); - // TODO: Render proper shadows - // TODO: Make hovering and pressed styles configurable - let shadow_offset = if is_mouse_over { + let styling = if is_disabled { + style.disabled() + } else if is_mouse_over { if is_pressed { - 0.0 + style.pressed() } else { - 2.0 + style.hovered() } } else { - 1.0 + style.active() }; + let (content, _) = content.draw( + self, + &Defaults { + text: defaults::Text { + color: styling.text_color, + }, + ..*defaults + }, + content_layout, + cursor_position, + ); + ( - match background { - None => content, - Some(background) => Primitive::Group { - primitives: vec![ - Primitive::Quad { - bounds: Rectangle { - x: bounds.x + 1.0, - y: bounds.y + shadow_offset, - ..bounds - }, - background: Background::Color( - [0.0, 0.0, 0.0, 0.5].into(), - ), - border_radius, - }, - Primitive::Quad { - bounds, - background, - border_radius, + if styling.background.is_some() || styling.border_width > 0 { + let background = Primitive::Quad { + bounds, + background: styling + .background + .unwrap_or(Background::Color(Color::TRANSPARENT)), + border_radius: styling.border_radius, + border_width: styling.border_width, + border_color: styling.border_color, + }; + + if styling.shadow_offset == Vector::default() { + Primitive::Group { + primitives: vec![background, content], + } + } else { + // TODO: Implement proper shadow support + let shadow = Primitive::Quad { + bounds: Rectangle { + x: bounds.x + styling.shadow_offset.x, + y: bounds.y + styling.shadow_offset.y, + ..bounds }, - content, - ], - }, + background: Background::Color( + [0.0, 0.0, 0.0, 0.5].into(), + ), + border_radius: styling.border_radius, + border_width: 0, + border_color: Color::TRANSPARENT, + }; + + Primitive::Group { + primitives: vec![shadow, background, content], + } + } + } else { + content }, if is_mouse_over { MouseCursor::Pointer |