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authorLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2023-02-06 22:21:27 +0100
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2023-02-24 13:37:30 +0100
commit680ea5dcca37ecf71ab2e5194e907d9414715d22 (patch)
tree690d41d9bd5ef5b40285af75ef930d5088b896ba /wgpu/src/quad.rs
parentc8befa8d95890eb22972f487e08974e962028eda (diff)
downloadiced-680ea5dcca37ecf71ab2e5194e907d9414715d22.tar.gz
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Refactor `quad::Pipeline` to `prepare` and `render` architecture
Diffstat (limited to 'wgpu/src/quad.rs')
-rw-r--r--wgpu/src/quad.rs225
1 files changed, 119 insertions, 106 deletions
diff --git a/wgpu/src/quad.rs b/wgpu/src/quad.rs
index 2f5fcc6b..ebbe7a9d 100644
--- a/wgpu/src/quad.rs
+++ b/wgpu/src/quad.rs
@@ -1,3 +1,4 @@
+use crate::buffer::Buffer;
use crate::Transformation;
use iced_graphics::layer;
use iced_native::Rectangle;
@@ -12,11 +13,11 @@ use tracing::info_span;
#[derive(Debug)]
pub struct Pipeline {
pipeline: wgpu::RenderPipeline,
- constants: wgpu::BindGroup,
- constants_buffer: wgpu::Buffer,
+ constant_layout: wgpu::BindGroupLayout,
vertices: wgpu::Buffer,
indices: wgpu::Buffer,
- instances: wgpu::Buffer,
+ layers: Vec<Layer>,
+ current_layer: usize,
}
impl Pipeline {
@@ -38,22 +39,6 @@ impl Pipeline {
}],
});
- let constants_buffer = device.create_buffer(&wgpu::BufferDescriptor {
- label: Some("iced_wgpu::quad uniforms buffer"),
- size: mem::size_of::<Uniforms>() as wgpu::BufferAddress,
- usage: wgpu::BufferUsages::UNIFORM | wgpu::BufferUsages::COPY_DST,
- mapped_at_creation: false,
- });
-
- let constants = device.create_bind_group(&wgpu::BindGroupDescriptor {
- label: Some("iced_wgpu::quad uniforms bind group"),
- layout: &constant_layout,
- entries: &[wgpu::BindGroupEntry {
- binding: 0,
- resource: constants_buffer.as_entire_binding(),
- }],
- });
-
let layout =
device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
label: Some("iced_wgpu::quad pipeline layout"),
@@ -148,118 +133,146 @@ impl Pipeline {
usage: wgpu::BufferUsages::INDEX,
});
- let instances = device.create_buffer(&wgpu::BufferDescriptor {
- label: Some("iced_wgpu::quad instance buffer"),
- size: mem::size_of::<layer::Quad>() as u64 * MAX_INSTANCES as u64,
- usage: wgpu::BufferUsages::VERTEX | wgpu::BufferUsages::COPY_DST,
- mapped_at_creation: false,
- });
-
Pipeline {
pipeline,
- constants,
- constants_buffer,
+ constant_layout,
vertices,
indices,
- instances,
+ layers: Vec::new(),
+ current_layer: 0,
}
}
- pub fn draw(
+ pub fn prepare(
&mut self,
device: &wgpu::Device,
- staging_belt: &mut wgpu::util::StagingBelt,
- encoder: &mut wgpu::CommandEncoder,
+ queue: &wgpu::Queue,
instances: &[layer::Quad],
transformation: Transformation,
scale: f32,
- bounds: Rectangle<u32>,
- target: &wgpu::TextureView,
) {
- #[cfg(feature = "tracing")]
- let _ = info_span!("Wgpu::Quad", "DRAW").entered();
+ if self.layers.len() <= self.current_layer {
+ self.layers.push(Layer::new(device, &self.constant_layout));
+ }
- let uniforms = Uniforms::new(transformation, scale);
+ let layer = &mut self.layers[self.current_layer];
+ layer.prepare(device, queue, instances, transformation, scale);
- {
- let mut constants_buffer = staging_belt.write_buffer(
- encoder,
- &self.constants_buffer,
- 0,
- wgpu::BufferSize::new(mem::size_of::<Uniforms>() as u64)
- .unwrap(),
- device,
+ self.current_layer += 1;
+ }
+
+ pub fn render<'a>(
+ &'a self,
+ layer: usize,
+ bounds: Rectangle<u32>,
+ render_pass: &mut wgpu::RenderPass<'a>,
+ ) {
+ if let Some(layer) = self.layers.get(layer) {
+ render_pass.set_pipeline(&self.pipeline);
+
+ render_pass.set_scissor_rect(
+ bounds.x,
+ bounds.y,
+ bounds.width,
+ bounds.height,
+ );
+
+ render_pass.set_index_buffer(
+ self.indices.slice(..),
+ wgpu::IndexFormat::Uint16,
);
+ render_pass.set_vertex_buffer(0, self.vertices.slice(..));
- constants_buffer.copy_from_slice(bytemuck::bytes_of(&uniforms));
+ layer.draw(render_pass);
}
+ }
- let mut i = 0;
- let total = instances.len();
+ pub fn end_frame(&mut self) {
+ self.current_layer = 0;
+ }
+}
- while i < total {
- let end = (i + MAX_INSTANCES).min(total);
- let amount = end - i;
+#[derive(Debug)]
+struct Layer {
+ constants: wgpu::BindGroup,
+ constants_buffer: wgpu::Buffer,
+ instances: Buffer<layer::Quad>,
+ instance_count: usize,
+}
- let instance_bytes = bytemuck::cast_slice(&instances[i..end]);
+impl Layer {
+ pub fn new(
+ device: &wgpu::Device,
+ constant_layout: &wgpu::BindGroupLayout,
+ ) -> Self {
+ let constants_buffer = device.create_buffer(&wgpu::BufferDescriptor {
+ label: Some("iced_wgpu::quad uniforms buffer"),
+ size: mem::size_of::<Uniforms>() as wgpu::BufferAddress,
+ usage: wgpu::BufferUsages::UNIFORM | wgpu::BufferUsages::COPY_DST,
+ mapped_at_creation: false,
+ });
- let mut instance_buffer = staging_belt.write_buffer(
- encoder,
- &self.instances,
- 0,
- wgpu::BufferSize::new(instance_bytes.len() as u64).unwrap(),
- device,
- );
+ let constants = device.create_bind_group(&wgpu::BindGroupDescriptor {
+ label: Some("iced_wgpu::quad uniforms bind group"),
+ layout: &constant_layout,
+ entries: &[wgpu::BindGroupEntry {
+ binding: 0,
+ resource: constants_buffer.as_entire_binding(),
+ }],
+ });
- instance_buffer.copy_from_slice(instance_bytes);
-
- #[cfg(feature = "tracing")]
- let _ = info_span!("Wgpu::Quad", "BEGIN_RENDER_PASS").enter();
-
- {
- let mut render_pass =
- encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
- label: Some("iced_wgpu::quad render pass"),
- color_attachments: &[Some(
- wgpu::RenderPassColorAttachment {
- view: target,
- resolve_target: None,
- ops: wgpu::Operations {
- load: wgpu::LoadOp::Load,
- store: true,
- },
- },
- )],
- depth_stencil_attachment: None,
- });
-
- render_pass.set_pipeline(&self.pipeline);
- render_pass.set_bind_group(0, &self.constants, &[]);
- render_pass.set_index_buffer(
- self.indices.slice(..),
- wgpu::IndexFormat::Uint16,
- );
- render_pass.set_vertex_buffer(0, self.vertices.slice(..));
- render_pass.set_vertex_buffer(1, self.instances.slice(..));
-
- render_pass.set_scissor_rect(
- bounds.x,
- bounds.y,
- bounds.width,
- // TODO: Address anti-aliasing adjustments properly
- bounds.height,
- );
-
- render_pass.draw_indexed(
- 0..QUAD_INDICES.len() as u32,
- 0,
- 0..amount as u32,
- );
- }
-
- i += MAX_INSTANCES;
+ let instances = Buffer::new(
+ device,
+ "iced_wgpu::quad instance buffer",
+ MAX_INSTANCES,
+ wgpu::BufferUsages::VERTEX | wgpu::BufferUsages::COPY_DST,
+ );
+
+ Self {
+ constants,
+ constants_buffer,
+ instances,
+ instance_count: 0,
}
}
+
+ pub fn prepare(
+ &mut self,
+ device: &wgpu::Device,
+ queue: &wgpu::Queue,
+ instances: &[layer::Quad],
+ transformation: Transformation,
+ scale: f32,
+ ) {
+ #[cfg(feature = "tracing")]
+ let _ = info_span!("Wgpu::Quad", "PREPARE").entered();
+
+ let uniforms = Uniforms::new(transformation, scale);
+
+ queue.write_buffer(
+ &self.constants_buffer,
+ 0,
+ bytemuck::bytes_of(&uniforms),
+ );
+
+ let _ = self.instances.resize(device, instances.len());
+ self.instances.write(queue, 0, instances);
+ self.instance_count = instances.len();
+ }
+
+ pub fn draw<'a>(&'a self, render_pass: &mut wgpu::RenderPass<'a>) {
+ #[cfg(feature = "tracing")]
+ let _ = info_span!("Wgpu::Quad", "DRAW").entered();
+
+ render_pass.set_bind_group(0, &self.constants, &[]);
+ render_pass.set_vertex_buffer(1, self.instances.slice(..));
+
+ render_pass.draw_indexed(
+ 0..QUAD_INDICES.len() as u32,
+ 0,
+ 0..self.instance_count as u32,
+ );
+ }
}
#[repr(C)]