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authorLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2020-08-27 13:03:42 +0200
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2020-08-27 13:03:42 +0200
commit67d90e394678eba94975a19ef51821135373b634 (patch)
tree2942673d88045b44204b3b5a0e55412d76b8c3f9 /wgpu/src/quad.rs
parentfb015a85d22a7c4632bd251127a89259bfd0c346 (diff)
downloadiced-67d90e394678eba94975a19ef51821135373b634.tar.gz
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Update `wgpu` to `0.6` in `iced_wgpu`
Diffstat (limited to 'wgpu/src/quad.rs')
-rw-r--r--wgpu/src/quad.rs125
1 files changed, 66 insertions, 59 deletions
diff --git a/wgpu/src/quad.rs b/wgpu/src/quad.rs
index 0b62f44f..f8d6c509 100644
--- a/wgpu/src/quad.rs
+++ b/wgpu/src/quad.rs
@@ -3,6 +3,7 @@ use iced_graphics::layer;
use iced_native::Rectangle;
use std::mem;
+use wgpu::util::DeviceExt;
use zerocopy::AsBytes;
#[derive(Debug)]
@@ -20,50 +21,54 @@ impl Pipeline {
let constant_layout =
device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
label: None,
- bindings: &[wgpu::BindGroupLayoutEntry {
+ entries: &[wgpu::BindGroupLayoutEntry {
binding: 0,
visibility: wgpu::ShaderStage::VERTEX,
- ty: wgpu::BindingType::UniformBuffer { dynamic: false },
+ ty: wgpu::BindingType::UniformBuffer {
+ dynamic: false,
+ min_binding_size: wgpu::BufferSize::new(
+ mem::size_of::<Uniforms>() as u64,
+ ),
+ },
+ count: None,
}],
});
- let constants_buffer = device.create_buffer_with_data(
- Uniforms::default().as_bytes(),
- wgpu::BufferUsage::UNIFORM | wgpu::BufferUsage::COPY_DST,
- );
+ let constants_buffer =
+ device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
+ label: None,
+ contents: Uniforms::default().as_bytes(),
+ usage: wgpu::BufferUsage::UNIFORM | wgpu::BufferUsage::COPY_DST,
+ });
let constants = device.create_bind_group(&wgpu::BindGroupDescriptor {
label: None,
layout: &constant_layout,
- bindings: &[wgpu::Binding {
+ entries: &[wgpu::BindGroupEntry {
binding: 0,
- resource: wgpu::BindingResource::Buffer {
- buffer: &constants_buffer,
- range: 0..std::mem::size_of::<Uniforms>() as u64,
- },
+ resource: wgpu::BindingResource::Buffer(
+ constants_buffer.slice(..),
+ ),
}],
});
let layout =
device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
+ label: None,
+ push_constant_ranges: &[],
bind_group_layouts: &[&constant_layout],
});
- let vs = include_bytes!("shader/quad.vert.spv");
- let vs_module = device.create_shader_module(
- &wgpu::read_spirv(std::io::Cursor::new(&vs[..]))
- .expect("Read quad vertex shader as SPIR-V"),
- );
+ let vs_module = device
+ .create_shader_module(wgpu::include_spirv!("shader/quad.vert.spv"));
- let fs = include_bytes!("shader/quad.frag.spv");
- let fs_module = device.create_shader_module(
- &wgpu::read_spirv(std::io::Cursor::new(&fs[..]))
- .expect("Read quad fragment shader as SPIR-V"),
- );
+ let fs_module = device
+ .create_shader_module(wgpu::include_spirv!("shader/quad.frag.spv"));
let pipeline =
device.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
- layout: &layout,
+ label: None,
+ layout: Some(&layout),
vertex_stage: wgpu::ProgrammableStageDescriptor {
module: &vs_module,
entry_point: "main",
@@ -78,6 +83,7 @@ impl Pipeline {
depth_bias: 0,
depth_bias_slope_scale: 0.0,
depth_bias_clamp: 0.0,
+ ..Default::default()
}),
primitive_topology: wgpu::PrimitiveTopology::TriangleList,
color_states: &[wgpu::ColorStateDescriptor {
@@ -150,20 +156,25 @@ impl Pipeline {
alpha_to_coverage_enabled: false,
});
- let vertices = device.create_buffer_with_data(
- QUAD_VERTS.as_bytes(),
- wgpu::BufferUsage::VERTEX,
- );
+ let vertices =
+ device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
+ label: None,
+ contents: QUAD_VERTS.as_bytes(),
+ usage: wgpu::BufferUsage::VERTEX,
+ });
- let indices = device.create_buffer_with_data(
- QUAD_INDICES.as_bytes(),
- wgpu::BufferUsage::INDEX,
- );
+ let indices =
+ device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
+ label: None,
+ contents: QUAD_INDICES.as_bytes(),
+ usage: wgpu::BufferUsage::INDEX,
+ });
let instances = device.create_buffer(&wgpu::BufferDescriptor {
label: None,
size: mem::size_of::<layer::Quad>() as u64 * MAX_INSTANCES as u64,
usage: wgpu::BufferUsage::VERTEX | wgpu::BufferUsage::COPY_DST,
+ mapped_at_creation: false,
});
Pipeline {
@@ -179,6 +190,7 @@ impl Pipeline {
pub fn draw(
&mut self,
device: &wgpu::Device,
+ staging_belt: &mut wgpu::util::StagingBelt,
encoder: &mut wgpu::CommandEncoder,
instances: &[layer::Quad],
transformation: Transformation,
@@ -188,18 +200,18 @@ impl Pipeline {
) {
let uniforms = Uniforms::new(transformation, scale);
- let constants_buffer = device.create_buffer_with_data(
- uniforms.as_bytes(),
- wgpu::BufferUsage::COPY_SRC,
- );
+ {
+ let mut constants_buffer = staging_belt.write_buffer(
+ encoder,
+ &self.constants_buffer,
+ 0,
+ wgpu::BufferSize::new(mem::size_of::<Uniforms>() as u64)
+ .unwrap(),
+ device,
+ );
- encoder.copy_buffer_to_buffer(
- &constants_buffer,
- 0,
- &self.constants_buffer,
- 0,
- std::mem::size_of::<Uniforms>() as u64,
- );
+ constants_buffer.copy_from_slice(uniforms.as_bytes());
+ }
let mut i = 0;
let total = instances.len();
@@ -208,19 +220,18 @@ impl Pipeline {
let end = (i + MAX_INSTANCES).min(total);
let amount = end - i;
- let instance_buffer = device.create_buffer_with_data(
- bytemuck::cast_slice(&instances[i..end]),
- wgpu::BufferUsage::COPY_SRC,
- );
+ let instance_bytes = bytemuck::cast_slice(&instances[i..end]);
- encoder.copy_buffer_to_buffer(
- &instance_buffer,
- 0,
+ let mut instance_buffer = staging_belt.write_buffer(
+ encoder,
&self.instances,
0,
- (mem::size_of::<layer::Quad>() * amount) as u64,
+ wgpu::BufferSize::new(instance_bytes.len() as u64).unwrap(),
+ device,
);
+ instance_buffer.copy_from_slice(instance_bytes);
+
{
let mut render_pass =
encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
@@ -228,13 +239,9 @@ impl Pipeline {
wgpu::RenderPassColorAttachmentDescriptor {
attachment: target,
resolve_target: None,
- load_op: wgpu::LoadOp::Load,
- store_op: wgpu::StoreOp::Store,
- clear_color: wgpu::Color {
- r: 0.0,
- g: 0.0,
- b: 0.0,
- a: 0.0,
+ ops: wgpu::Operations {
+ load: wgpu::LoadOp::Load,
+ store: true,
},
},
],
@@ -243,9 +250,9 @@ impl Pipeline {
render_pass.set_pipeline(&self.pipeline);
render_pass.set_bind_group(0, &self.constants, &[]);
- render_pass.set_index_buffer(&self.indices, 0, 0);
- render_pass.set_vertex_buffer(0, &self.vertices, 0, 0);
- render_pass.set_vertex_buffer(1, &self.instances, 0, 0);
+ render_pass.set_index_buffer(self.indices.slice(..));
+ render_pass.set_vertex_buffer(0, self.vertices.slice(..));
+ render_pass.set_vertex_buffer(1, self.instances.slice(..));
render_pass.set_scissor_rect(
bounds.x,
bounds.y,