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authorLibravatar Jim Eckerlein <jim.eckerlein@icloud.com>2023-09-24 15:10:19 +0200
committerLibravatar Jim Eckerlein <jim.eckerlein@icloud.com>2023-09-24 15:10:19 +0200
commit3f467d121229142177ef1b2f417fe87c7bf7fdf2 (patch)
treef7c98f9009dca79b7d164801a8badb0fab1f7089 /wgpu/src/quad.rs
parentbc9bb28b1ccd1248d63ccdfef2f57d7aa837abbb (diff)
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Compute vertex position in shader
Diffstat (limited to 'wgpu/src/quad.rs')
-rw-r--r--wgpu/src/quad.rs61
1 files changed, 0 insertions, 61 deletions
diff --git a/wgpu/src/quad.rs b/wgpu/src/quad.rs
index 37d0c623..4bcf9a66 100644
--- a/wgpu/src/quad.rs
+++ b/wgpu/src/quad.rs
@@ -9,7 +9,6 @@ use crate::graphics::color;
use crate::graphics::{self, Transformation};
use bytemuck::{Pod, Zeroable};
-use wgpu::util::DeviceExt;
use std::mem;
@@ -23,8 +22,6 @@ pub struct Pipeline {
solid: solid::Pipeline,
gradient: gradient::Pipeline,
constant_layout: wgpu::BindGroupLayout,
- vertices: wgpu::Buffer,
- indices: wgpu::Buffer,
layers: Vec<Layer>,
prepare_layer: usize,
}
@@ -48,23 +45,7 @@ impl Pipeline {
}],
});
- let vertices =
- device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
- label: Some("iced_wgpu::quad vertex buffer"),
- contents: bytemuck::cast_slice(&VERTICES),
- usage: wgpu::BufferUsages::VERTEX,
- });
-
- let indices =
- device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
- label: Some("iced_wgpu::quad index buffer"),
- contents: bytemuck::cast_slice(&INDICES),
- usage: wgpu::BufferUsages::INDEX,
- });
-
Self {
- vertices,
- indices,
solid: solid::Pipeline::new(device, format, &constant_layout),
gradient: gradient::Pipeline::new(device, format, &constant_layout),
layers: Vec::new(),
@@ -105,11 +86,6 @@ impl Pipeline {
bounds.width,
bounds.height,
);
- render_pass.set_index_buffer(
- self.indices.slice(..),
- wgpu::IndexFormat::Uint16,
- );
- render_pass.set_vertex_buffer(0, self.vertices.slice(..));
let mut solid_offset = 0;
let mut gradient_offset = 0;
@@ -312,43 +288,6 @@ fn color_target_state(
}
#[repr(C)]
-#[derive(Clone, Copy, bytemuck::Zeroable, bytemuck::Pod)]
-pub struct Vertex {
- _position: [f32; 2],
-}
-
-impl Vertex {
- fn buffer_layout<'a>() -> wgpu::VertexBufferLayout<'a> {
- wgpu::VertexBufferLayout {
- array_stride: mem::size_of::<Self>() as u64,
- step_mode: wgpu::VertexStepMode::Vertex,
- attributes: &[wgpu::VertexAttribute {
- shader_location: 0,
- format: wgpu::VertexFormat::Float32x2,
- offset: 0,
- }],
- }
- }
-}
-
-const INDICES: [u16; 6] = [0, 1, 2, 0, 2, 3];
-
-const VERTICES: [Vertex; 4] = [
- Vertex {
- _position: [0.0, 0.0],
- },
- Vertex {
- _position: [1.0, 0.0],
- },
- Vertex {
- _position: [1.0, 1.0],
- },
- Vertex {
- _position: [0.0, 1.0],
- },
-];
-
-#[repr(C)]
#[derive(Debug, Clone, Copy, bytemuck::Zeroable, bytemuck::Pod)]
struct Uniforms {
transform: [f32; 16],