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author | 2020-04-28 03:18:31 +0200 | |
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committer | 2020-04-28 03:52:10 +0200 | |
commit | 59b1e90661ee9e479f404bae71029db824cc7b46 (patch) | |
tree | f98949ea315b4e58922be3f2ed333cadcbcbac01 /wgpu/src/primitive.rs | |
parent | 2381a9310c56f60698653f5fd13f5a0d80fa4f67 (diff) | |
download | iced-59b1e90661ee9e479f404bae71029db824cc7b46.tar.gz iced-59b1e90661ee9e479f404bae71029db824cc7b46.tar.bz2 iced-59b1e90661ee9e479f404bae71029db824cc7b46.zip |
Introduce `Translate` primitive in `iced_wgpu`
Diffstat (limited to '')
-rw-r--r-- | wgpu/src/primitive.rs | 16 |
1 files changed, 9 insertions, 7 deletions
diff --git a/wgpu/src/primitive.rs b/wgpu/src/primitive.rs index 46d9e624..e9c0bf46 100644 --- a/wgpu/src/primitive.rs +++ b/wgpu/src/primitive.rs @@ -1,5 +1,5 @@ use iced_native::{ - image, svg, Background, Color, Font, HorizontalAlignment, Point, Rectangle, + image, svg, Background, Color, Font, HorizontalAlignment, Rectangle, Vector, VerticalAlignment, }; @@ -70,13 +70,18 @@ pub enum Primitive { /// The content of the clip content: Box<Primitive>, }, + /// A primitive that applies a translation + Translate { + /// The top-left coordinate of the mesh + translation: Vector, + + /// The primitive to translate + content: Box<Primitive>, + }, /// A low-level primitive to render a mesh of triangles. /// /// It can be used to render many kinds of geometry freely. Mesh2D { - /// The top-left coordinate of the mesh - origin: Point, - /// The vertex and index buffers of the mesh buffers: triangle::Mesh2D, }, @@ -85,9 +90,6 @@ pub enum Primitive { /// This can be useful if you are implementing a widget where primitive /// generation is expensive. Cached { - /// The origin of the coordinate system of the cached primitives - origin: Point, - /// The cached primitive cache: Arc<Primitive>, }, |