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authorLibravatar Héctor Ramón <hector0193@gmail.com>2019-11-24 11:34:30 +0100
committerLibravatar GitHub <noreply@github.com>2019-11-24 11:34:30 +0100
commit149fd2aa1fa86858c7c1dcec8fd844caa78cec94 (patch)
treea199cf8d2caaf6aa60e48e93d6dd0688969d43b0 /wgpu/src/lib.rs
parent9712b319bb7a32848001b96bd84977430f14b623 (diff)
parent47196c9007d12d3b3e0036ffabe3bf6d14ff4523 (diff)
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Merge pull request #65 from hecrj/improvement/docs
Documentation
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-rw-r--r--wgpu/src/lib.rs26
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diff --git a/wgpu/src/lib.rs b/wgpu/src/lib.rs
index d770f872..9f9ed8db 100644
--- a/wgpu/src/lib.rs
+++ b/wgpu/src/lib.rs
@@ -1,3 +1,29 @@
+//! A [`wgpu`] renderer for [`iced_native`].
+//!
+//! ![`iced_wgpu` crate graph](https://github.com/hecrj/iced/blob/cae26cb7bc627f4a5b3bcf1cd023a0c552e8c65e/docs/graphs/wgpu.png?raw=true)
+//!
+//! For now, it is the default renderer of [Iced] in native platforms.
+//!
+//! [`wgpu`] supports most modern graphics backends: Vulkan, Metal, DX11, and
+//! DX12 (OpenGL and WebGL are still WIP). Additionally, it will support the
+//! incoming [WebGPU API].
+//!
+//! Currently, `iced_wgpu` supports the following primitives:
+//! - Text, which is rendered using [`wgpu_glyph`]. No shaping at all.
+//! - Quads or rectangles, with rounded borders and a solid background color.
+//! - Images, lazily loaded from the filesystem.
+//! - Clip areas, useful to implement scrollables or hide overflowing content.
+//!
+//! [Iced]: https://github.com/hecrj/iced
+//! [`iced_native`]: https://github.com/hecrj/iced/tree/master/native
+//! [`wgpu`]: https://github.com/gfx-rs/wgpu-rs
+//! [WebGPU API]: https://gpuweb.github.io/gpuweb/
+//! [`wgpu_glyph`]: https://github.com/hecrj/wgpu_glyph
+#![deny(missing_docs)]
+#![deny(missing_debug_implementations)]
+#![deny(unused_results)]
+#![deny(unsafe_code)]
+#![deny(rust_2018_idioms)]
mod image;
mod primitive;
mod quad;