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| author | 2023-07-12 12:23:18 -0700 | |
|---|---|---|
| committer | 2023-07-12 12:23:18 -0700 | |
| commit | 633f405f3f78bc7f82d2b2061491b0e011137451 (patch) | |
| tree | 5ebfc1f45d216a5c14a90492563599e6969eab4d /wgpu/src/layer/mesh.rs | |
| parent | 41836dd80d0534608e7aedfbf2319c540a23de1a (diff) | |
| parent | 21bd51426d900e271206f314e0c915dd41065521 (diff) | |
| download | iced-633f405f3f78bc7f82d2b2061491b0e011137451.tar.gz iced-633f405f3f78bc7f82d2b2061491b0e011137451.tar.bz2 iced-633f405f3f78bc7f82d2b2061491b0e011137451.zip | |
Merge remote-tracking branch 'origin/master' into feat/multi-window-support
# Conflicts:
#	Cargo.toml
#	core/src/window/icon.rs
#	core/src/window/id.rs
#	core/src/window/position.rs
#	core/src/window/settings.rs
#	examples/integration/src/main.rs
#	examples/integration_opengl/src/main.rs
#	glutin/src/application.rs
#	native/src/subscription.rs
#	native/src/window.rs
#	runtime/src/window/action.rs
#	src/lib.rs
#	src/window.rs
#	winit/Cargo.toml
#	winit/src/application.rs
#	winit/src/icon.rs
#	winit/src/settings.rs
#	winit/src/window.rs
Diffstat (limited to '')
| -rw-r--r-- | wgpu/src/layer/mesh.rs (renamed from graphics/src/layer/mesh.rs) | 19 | 
1 files changed, 12 insertions, 7 deletions
| diff --git a/graphics/src/layer/mesh.rs b/wgpu/src/layer/mesh.rs index 7661c5c9..7c6206cd 100644 --- a/graphics/src/layer/mesh.rs +++ b/wgpu/src/layer/mesh.rs @@ -1,6 +1,6 @@  //! A collection of triangle primitives. -use crate::triangle; -use crate::{Gradient, Point, Rectangle}; +use crate::core::{Point, Rectangle}; +use crate::graphics::mesh;  /// A mesh of triangles.  #[derive(Debug, Clone, Copy)] @@ -11,7 +11,7 @@ pub enum Mesh<'a> {          origin: Point,          /// The vertex and index buffers of the [`Mesh`]. -        buffers: &'a triangle::Mesh2D<triangle::ColoredVertex2D>, +        buffers: &'a mesh::Indexed<mesh::SolidVertex2D>,          /// The clipping bounds of the [`Mesh`].          clip_bounds: Rectangle<f32>, @@ -22,13 +22,10 @@ pub enum Mesh<'a> {          origin: Point,          /// The vertex and index buffers of the [`Mesh`]. -        buffers: &'a triangle::Mesh2D<triangle::Vertex2D>, +        buffers: &'a mesh::Indexed<mesh::GradientVertex2D>,          /// The clipping bounds of the [`Mesh`].          clip_bounds: Rectangle<f32>, - -        /// The gradient to apply to the [`Mesh`]. -        gradient: &'a Gradient,      },  } @@ -65,9 +62,15 @@ pub struct AttributeCount {      /// The total amount of solid vertices.      pub solid_vertices: usize, +    /// The total amount of solid meshes. +    pub solids: usize, +      /// The total amount of gradient vertices.      pub gradient_vertices: usize, +    /// The total amount of gradient meshes. +    pub gradients: usize, +      /// The total amount of indices.      pub indices: usize,  } @@ -79,10 +82,12 @@ pub fn attribute_count_of<'a>(meshes: &'a [Mesh<'a>]) -> AttributeCount {          .fold(AttributeCount::default(), |mut count, mesh| {              match mesh {                  Mesh::Solid { buffers, .. } => { +                    count.solids += 1;                      count.solid_vertices += buffers.vertices.len();                      count.indices += buffers.indices.len();                  }                  Mesh::Gradient { buffers, .. } => { +                    count.gradients += 1;                      count.gradient_vertices += buffers.vertices.len();                      count.indices += buffers.indices.len();                  } | 
