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authorLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2020-08-27 13:41:00 +0200
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2020-08-27 13:41:00 +0200
commit83e037829c67d010afa1f3318252f2e40535352e (patch)
tree0aab144be7b278072236707ac613d862923cc606 /wgpu/src/image
parent67d90e394678eba94975a19ef51821135373b634 (diff)
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Update `image` pipeline in `iced_wgpu`
Diffstat (limited to 'wgpu/src/image')
-rw-r--r--wgpu/src/image/atlas.rs76
1 files changed, 60 insertions, 16 deletions
diff --git a/wgpu/src/image/atlas.rs b/wgpu/src/image/atlas.rs
index 3ce3ce8b..99e9995f 100644
--- a/wgpu/src/image/atlas.rs
+++ b/wgpu/src/image/atlas.rs
@@ -30,7 +30,6 @@ impl Atlas {
let texture = device.create_texture(&wgpu::TextureDescriptor {
label: None,
size: extent,
- array_layer_count: 2,
mip_level_count: 1,
sample_count: 1,
dimension: wgpu::TextureDimension::D2,
@@ -40,7 +39,10 @@ impl Atlas {
| wgpu::TextureUsage::SAMPLED,
});
- let texture_view = texture.create_default_view();
+ let texture_view = texture.create_view(&wgpu::TextureViewDescriptor {
+ dimension: Some(wgpu::TextureViewDimension::D2Array),
+ ..Default::default()
+ });
Atlas {
texture,
@@ -65,6 +67,8 @@ impl Atlas {
device: &wgpu::Device,
encoder: &mut wgpu::CommandEncoder,
) -> Option<Entry> {
+ use wgpu::util::DeviceExt;
+
let entry = {
let current_size = self.layers.len();
let entry = self.allocate(width, height)?;
@@ -78,8 +82,31 @@ impl Atlas {
log::info!("Allocated atlas entry: {:?}", entry);
+ // It is a webgpu requirement that:
+ // BufferCopyView.layout.bytes_per_row % wgpu::COPY_BYTES_PER_ROW_ALIGNMENT == 0
+ // So we calculate padded_width by rounding width up to the next
+ // multiple of wgpu::COPY_BYTES_PER_ROW_ALIGNMENT.
+ let align = wgpu::COPY_BYTES_PER_ROW_ALIGNMENT;
+ let padding = (align - (4 * width) % align) % align;
+ let padded_width = (4 * width + padding) as usize;
+ let padded_data_size = padded_width * height as usize;
+
+ let mut padded_data = vec![0; padded_data_size];
+
+ for row in 0..height as usize {
+ let offset = row * padded_width;
+
+ padded_data[offset..offset + 4 * width as usize].copy_from_slice(
+ &data[row * 4 * width as usize..(row + 1) * 4 * width as usize],
+ )
+ }
+
let buffer =
- device.create_buffer_with_data(data, wgpu::BufferUsage::COPY_SRC);
+ device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
+ label: None,
+ contents: &padded_data,
+ usage: wgpu::BufferUsage::COPY_SRC,
+ });
match &entry {
Entry::Contiguous(allocation) => {
@@ -87,6 +114,7 @@ impl Atlas {
&buffer,
width,
height,
+ padding,
0,
&allocation,
encoder,
@@ -95,12 +123,13 @@ impl Atlas {
Entry::Fragmented { fragments, .. } => {
for fragment in fragments {
let (x, y) = fragment.position;
- let offset = (y * width + x) as usize * 4;
+ let offset = (y * padded_width as u32 + x) as usize * 4;
self.upload_allocation(
&buffer,
width,
height,
+ padding,
offset,
&fragment.allocation,
encoder,
@@ -253,6 +282,7 @@ impl Atlas {
buffer: &wgpu::Buffer,
image_width: u32,
image_height: u32,
+ padding: u32,
offset: usize,
allocation: &Allocation,
encoder: &mut wgpu::CommandEncoder,
@@ -270,15 +300,20 @@ impl Atlas {
encoder.copy_buffer_to_texture(
wgpu::BufferCopyView {
buffer,
- offset: offset as u64,
- bytes_per_row: 4 * image_width,
- rows_per_image: image_height,
+ layout: wgpu::TextureDataLayout {
+ offset: offset as u64,
+ bytes_per_row: 4 * image_width + padding,
+ rows_per_image: image_height,
+ },
},
wgpu::TextureCopyView {
texture: &self.texture,
- array_layer: layer as u32,
mip_level: 0,
- origin: wgpu::Origin3d { x, y, z: 0 },
+ origin: wgpu::Origin3d {
+ x,
+ y,
+ z: layer as u32,
+ },
},
extent,
);
@@ -299,9 +334,8 @@ impl Atlas {
size: wgpu::Extent3d {
width: SIZE,
height: SIZE,
- depth: 1,
+ depth: self.layers.len() as u32,
},
- array_layer_count: self.layers.len() as u32,
mip_level_count: 1,
sample_count: 1,
dimension: wgpu::TextureDimension::D2,
@@ -323,15 +357,21 @@ impl Atlas {
encoder.copy_texture_to_texture(
wgpu::TextureCopyView {
texture: &self.texture,
- array_layer: i as u32,
mip_level: 0,
- origin: wgpu::Origin3d { x: 0, y: 0, z: 0 },
+ origin: wgpu::Origin3d {
+ x: 0,
+ y: 0,
+ z: i as u32,
+ },
},
wgpu::TextureCopyView {
texture: &new_texture,
- array_layer: i as u32,
mip_level: 0,
- origin: wgpu::Origin3d { x: 0, y: 0, z: 0 },
+ origin: wgpu::Origin3d {
+ x: 0,
+ y: 0,
+ z: i as u32,
+ },
},
wgpu::Extent3d {
width: SIZE,
@@ -342,6 +382,10 @@ impl Atlas {
}
self.texture = new_texture;
- self.texture_view = self.texture.create_default_view();
+ self.texture_view =
+ self.texture.create_view(&wgpu::TextureViewDescriptor {
+ dimension: Some(wgpu::TextureViewDimension::D2Array),
+ ..Default::default()
+ });
}
}