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authorLibravatar Ian Douglas Scott <idscott@system76.com>2022-10-31 13:37:56 -0700
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2022-11-05 03:19:37 +0100
commit2c7c42ee93a61f39562590f6a75eb2dd8b220fb8 (patch)
tree83279bcbd9ef0ca5ea8c8b763d38259555640216 /wgpu/src/image
parent7b129917281baaa6688158c303922f94341ab69f (diff)
downloadiced-2c7c42ee93a61f39562590f6a75eb2dd8b220fb8.tar.gz
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Move image/svg handling into `iced_graphics`
The `TextureStore` trait is implemented by the atlas, and can also be implemented in the glow renderer or in a software renderer. The API here may be improved in the future, but API stability is presumably not a huge issue since these types will only be used by renderer backends.
Diffstat (limited to 'wgpu/src/image')
-rw-r--r--wgpu/src/image/atlas.rs191
-rw-r--r--wgpu/src/image/atlas/entry.rs6
-rw-r--r--wgpu/src/image/raster.rs222
-rw-r--r--wgpu/src/image/vector.rs173
4 files changed, 101 insertions, 491 deletions
diff --git a/wgpu/src/image/atlas.rs b/wgpu/src/image/atlas.rs
index 953dd4e2..d3e0c753 100644
--- a/wgpu/src/image/atlas.rs
+++ b/wgpu/src/image/atlas.rs
@@ -4,6 +4,7 @@ mod allocation;
mod allocator;
mod layer;
+use iced_graphics::image::TextureStore;
use std::num::NonZeroU32;
pub use allocation::Allocation;
@@ -61,99 +62,6 @@ impl Atlas {
self.layers.len()
}
- pub fn upload(
- &mut self,
- width: u32,
- height: u32,
- data: &[u8],
- device: &wgpu::Device,
- encoder: &mut wgpu::CommandEncoder,
- ) -> Option<Entry> {
- use wgpu::util::DeviceExt;
-
- let entry = {
- let current_size = self.layers.len();
- let entry = self.allocate(width, height)?;
-
- // We grow the internal texture after allocating if necessary
- let new_layers = self.layers.len() - current_size;
- self.grow(new_layers, device, encoder);
-
- entry
- };
-
- log::info!("Allocated atlas entry: {:?}", entry);
-
- // It is a webgpu requirement that:
- // BufferCopyView.layout.bytes_per_row % wgpu::COPY_BYTES_PER_ROW_ALIGNMENT == 0
- // So we calculate padded_width by rounding width up to the next
- // multiple of wgpu::COPY_BYTES_PER_ROW_ALIGNMENT.
- let align = wgpu::COPY_BYTES_PER_ROW_ALIGNMENT;
- let padding = (align - (4 * width) % align) % align;
- let padded_width = (4 * width + padding) as usize;
- let padded_data_size = padded_width * height as usize;
-
- let mut padded_data = vec![0; padded_data_size];
-
- for row in 0..height as usize {
- let offset = row * padded_width;
-
- padded_data[offset..offset + 4 * width as usize].copy_from_slice(
- &data[row * 4 * width as usize..(row + 1) * 4 * width as usize],
- )
- }
-
- let buffer =
- device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
- label: Some("iced_wgpu::image staging buffer"),
- contents: &padded_data,
- usage: wgpu::BufferUsages::COPY_SRC,
- });
-
- match &entry {
- Entry::Contiguous(allocation) => {
- self.upload_allocation(
- &buffer, width, height, padding, 0, allocation, encoder,
- );
- }
- Entry::Fragmented { fragments, .. } => {
- for fragment in fragments {
- let (x, y) = fragment.position;
- let offset = (y * padded_width as u32 + 4 * x) as usize;
-
- self.upload_allocation(
- &buffer,
- width,
- height,
- padding,
- offset,
- &fragment.allocation,
- encoder,
- );
- }
- }
- }
-
- log::info!("Current atlas: {:?}", self);
-
- Some(entry)
- }
-
- pub fn remove(&mut self, entry: &Entry) {
- log::info!("Removing atlas entry: {:?}", entry);
-
- match entry {
- Entry::Contiguous(allocation) => {
- self.deallocate(allocation);
- }
- Entry::Fragmented { fragments, .. } => {
- for fragment in fragments {
- self.deallocate(&fragment.allocation);
- }
- }
- }
- }
-
fn allocate(&mut self, width: u32, height: u32) -> Option<Entry> {
// Allocate one layer if texture fits perfectly
if width == SIZE && height == SIZE {
@@ -388,3 +296,100 @@ impl Atlas {
});
}
}
+
+impl TextureStore for Atlas {
+ type Entry = Entry;
+ type State<'a> = (&'a wgpu::Device, &'a mut wgpu::CommandEncoder);
+
+ fn upload(
+ &mut self,
+ width: u32,
+ height: u32,
+ data: &[u8],
+ (device, encoder): &mut Self::State<'_>,
+ ) -> Option<Self::Entry> {
+ use wgpu::util::DeviceExt;
+
+ let entry = {
+ let current_size = self.layers.len();
+ let entry = self.allocate(width, height)?;
+
+ // We grow the internal texture after allocating if necessary
+ let new_layers = self.layers.len() - current_size;
+ self.grow(new_layers, device, encoder);
+
+ entry
+ };
+
+ log::info!("Allocated atlas entry: {:?}", entry);
+
+ // It is a webgpu requirement that:
+ // BufferCopyView.layout.bytes_per_row % wgpu::COPY_BYTES_PER_ROW_ALIGNMENT == 0
+ // So we calculate padded_width by rounding width up to the next
+ // multiple of wgpu::COPY_BYTES_PER_ROW_ALIGNMENT.
+ let align = wgpu::COPY_BYTES_PER_ROW_ALIGNMENT;
+ let padding = (align - (4 * width) % align) % align;
+ let padded_width = (4 * width + padding) as usize;
+ let padded_data_size = padded_width * height as usize;
+
+ let mut padded_data = vec![0; padded_data_size];
+
+ for row in 0..height as usize {
+ let offset = row * padded_width;
+
+ padded_data[offset..offset + 4 * width as usize].copy_from_slice(
+ &data[row * 4 * width as usize..(row + 1) * 4 * width as usize],
+ )
+ }
+
+ let buffer =
+ device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
+ label: Some("iced_wgpu::image staging buffer"),
+ contents: &padded_data,
+ usage: wgpu::BufferUsages::COPY_SRC,
+ });
+
+ match &entry {
+ Entry::Contiguous(allocation) => {
+ self.upload_allocation(
+ &buffer, width, height, padding, 0, allocation, encoder,
+ );
+ }
+ Entry::Fragmented { fragments, .. } => {
+ for fragment in fragments {
+ let (x, y) = fragment.position;
+ let offset = (y * padded_width as u32 + 4 * x) as usize;
+
+ self.upload_allocation(
+ &buffer,
+ width,
+ height,
+ padding,
+ offset,
+ &fragment.allocation,
+ encoder,
+ );
+ }
+ }
+ }
+
+ log::info!("Current atlas: {:?}", self);
+
+ Some(entry)
+ }
+
+ fn remove(&mut self, entry: &Entry, _: &mut Self::State<'_>) {
+ log::info!("Removing atlas entry: {:?}", entry);
+
+ match entry {
+ Entry::Contiguous(allocation) => {
+ self.deallocate(allocation);
+ }
+ Entry::Fragmented { fragments, .. } => {
+ for fragment in fragments {
+ self.deallocate(&fragment.allocation);
+ }
+ }
+ }
+ }
+}
diff --git a/wgpu/src/image/atlas/entry.rs b/wgpu/src/image/atlas/entry.rs
index 9b3f16df..0c2f67fc 100644
--- a/wgpu/src/image/atlas/entry.rs
+++ b/wgpu/src/image/atlas/entry.rs
@@ -1,4 +1,5 @@
use crate::image::atlas;
+use iced_graphics::image::TextureStoreEntry;
#[derive(Debug)]
pub enum Entry {
@@ -9,9 +10,8 @@ pub enum Entry {
},
}
-impl Entry {
- #[cfg(feature = "image_rs")]
- pub fn size(&self) -> (u32, u32) {
+impl TextureStoreEntry for Entry {
+ fn size(&self) -> (u32, u32) {
match self {
Entry::Contiguous(allocation) => allocation.size(),
Entry::Fragmented { size, .. } => *size,
diff --git a/wgpu/src/image/raster.rs b/wgpu/src/image/raster.rs
deleted file mode 100644
index 2b4d4af3..00000000
--- a/wgpu/src/image/raster.rs
+++ /dev/null
@@ -1,222 +0,0 @@
-use crate::image::atlas::{self, Atlas};
-use iced_native::image;
-use std::collections::{HashMap, HashSet};
-
-use bitflags::bitflags;
-
-#[derive(Debug)]
-pub enum Memory {
- Host(::image_rs::ImageBuffer<::image_rs::Bgra<u8>, Vec<u8>>),
- Device(atlas::Entry),
- NotFound,
- Invalid,
-}
-
-impl Memory {
- pub fn dimensions(&self) -> (u32, u32) {
- match self {
- Memory::Host(image) => image.dimensions(),
- Memory::Device(entry) => entry.size(),
- Memory::NotFound => (1, 1),
- Memory::Invalid => (1, 1),
- }
- }
-}
-
-#[derive(Debug)]
-pub struct Cache {
- map: HashMap<u64, Memory>,
- hits: HashSet<u64>,
-}
-
-impl Cache {
- pub fn new() -> Self {
- Self {
- map: HashMap::new(),
- hits: HashSet::new(),
- }
- }
-
- pub fn load(&mut self, handle: &image::Handle) -> &mut Memory {
- if self.contains(handle) {
- return self.get(handle).unwrap();
- }
-
- let memory = match handle.data() {
- image::Data::Path(path) => {
- if let Ok(image) = image_rs::open(path) {
- let operation = std::fs::File::open(path)
- .ok()
- .map(std::io::BufReader::new)
- .and_then(|mut reader| {
- Operation::from_exif(&mut reader).ok()
- })
- .unwrap_or_else(Operation::empty);
-
- Memory::Host(operation.perform(image.to_bgra8()))
- } else {
- Memory::NotFound
- }
- }
- image::Data::Bytes(bytes) => {
- if let Ok(image) = image_rs::load_from_memory(bytes) {
- let operation =
- Operation::from_exif(&mut std::io::Cursor::new(bytes))
- .ok()
- .unwrap_or_else(Operation::empty);
-
- Memory::Host(operation.perform(image.to_bgra8()))
- } else {
- Memory::Invalid
- }
- }
- image::Data::Pixels {
- width,
- height,
- pixels,
- } => {
- if let Some(image) = image_rs::ImageBuffer::from_vec(
- *width,
- *height,
- pixels.to_vec(),
- ) {
- Memory::Host(image)
- } else {
- Memory::Invalid
- }
- }
- };
-
- self.insert(handle, memory);
- self.get(handle).unwrap()
- }
-
- pub fn upload(
- &mut self,
- handle: &image::Handle,
- device: &wgpu::Device,
- encoder: &mut wgpu::CommandEncoder,
- atlas: &mut Atlas,
- ) -> Option<&atlas::Entry> {
- let memory = self.load(handle);
-
- if let Memory::Host(image) = memory {
- let (width, height) = image.dimensions();
-
- let entry = atlas.upload(width, height, image, device, encoder)?;
-
- *memory = Memory::Device(entry);
- }
-
- if let Memory::Device(allocation) = memory {
- Some(allocation)
- } else {
- None
- }
- }
-
- pub fn trim(&mut self, atlas: &mut Atlas) {
- let hits = &self.hits;
-
- self.map.retain(|k, memory| {
- let retain = hits.contains(k);
-
- if !retain {
- if let Memory::Device(entry) = memory {
- atlas.remove(entry);
- }
- }
-
- retain
- });
-
- self.hits.clear();
- }
-
- fn get(&mut self, handle: &image::Handle) -> Option<&mut Memory> {
- let _ = self.hits.insert(handle.id());
-
- self.map.get_mut(&handle.id())
- }
-
- fn insert(&mut self, handle: &image::Handle, memory: Memory) {
- let _ = self.map.insert(handle.id(), memory);
- }
-
- fn contains(&self, handle: &image::Handle) -> bool {
- self.map.contains_key(&handle.id())
- }
-}
-
-bitflags! {
- struct Operation: u8 {
- const FLIP_HORIZONTALLY = 0b001;
- const ROTATE_180 = 0b010;
- const FLIP_DIAGONALLY = 0b100;
- }
-}
-
-impl Operation {
- // Meaning of the returned value is described e.g. at:
- // https://magnushoff.com/articles/jpeg-orientation/
- fn from_exif<R>(reader: &mut R) -> Result<Self, exif::Error>
- where
- R: std::io::BufRead + std::io::Seek,
- {
- let exif = exif::Reader::new().read_from_container(reader)?;
-
- Ok(exif
- .get_field(exif::Tag::Orientation, exif::In::PRIMARY)
- .and_then(|field| field.value.get_uint(0))
- .and_then(|value| u8::try_from(value).ok())
- .and_then(|value| Self::from_bits(value.saturating_sub(1)))
- .unwrap_or_else(Self::empty))
- }
-
- fn perform<P>(
- self,
- image: image_rs::ImageBuffer<P, Vec<P::Subpixel>>,
- ) -> image_rs::ImageBuffer<P, Vec<P::Subpixel>>
- where
- P: image_rs::Pixel + 'static,
- {
- use image_rs::imageops;
-
- let mut image = if self.contains(Self::FLIP_DIAGONALLY) {
- flip_diagonally(image)
- } else {
- image
- };
-
- if self.contains(Self::ROTATE_180) {
- imageops::rotate180_in_place(&mut image);
- }
-
- if self.contains(Self::FLIP_HORIZONTALLY) {
- imageops::flip_horizontal_in_place(&mut image);
- }
-
- image
- }
-}
-
-fn flip_diagonally<I>(
- image: I,
-) -> image_rs::ImageBuffer<I::Pixel, Vec<<I::Pixel as image_rs::Pixel>::Subpixel>>
-where
- I: image_rs::GenericImage,
- I::Pixel: 'static,
-{
- let (width, height) = image.dimensions();
- let mut out = image_rs::ImageBuffer::new(height, width);
-
- for x in 0..width {
- for y in 0..height {
- let p = image.get_pixel(x, y);
-
- out.put_pixel(y, x, p);
- }
- }
-
- out
-}
diff --git a/wgpu/src/image/vector.rs b/wgpu/src/image/vector.rs
deleted file mode 100644
index b08a0aa2..00000000
--- a/wgpu/src/image/vector.rs
+++ /dev/null
@@ -1,173 +0,0 @@
-use crate::image::atlas::{self, Atlas};
-
-use iced_native::svg;
-
-use std::collections::{HashMap, HashSet};
-use std::fs;
-
-pub enum Svg {
- Loaded(usvg::Tree),
- NotFound,
-}
-
-impl Svg {
- pub fn viewport_dimensions(&self) -> (u32, u32) {
- match self {
- Svg::Loaded(tree) => {
- let size = tree.svg_node().size;
-
- (size.width() as u32, size.height() as u32)
- }
- Svg::NotFound => (1, 1),
- }
- }
-}
-
-#[derive(Debug)]
-pub struct Cache {
- svgs: HashMap<u64, Svg>,
- rasterized: HashMap<(u64, u32, u32), atlas::Entry>,
- svg_hits: HashSet<u64>,
- rasterized_hits: HashSet<(u64, u32, u32)>,
-}
-
-impl Cache {
- pub fn new() -> Self {
- Self {
- svgs: HashMap::new(),
- rasterized: HashMap::new(),
- svg_hits: HashSet::new(),
- rasterized_hits: HashSet::new(),
- }
- }
-
- pub fn load(&mut self, handle: &svg::Handle) -> &Svg {
- if self.svgs.contains_key(&handle.id()) {
- return self.svgs.get(&handle.id()).unwrap();
- }
-
- let svg = match handle.data() {
- svg::Data::Path(path) => {
- let tree = fs::read_to_string(path).ok().and_then(|contents| {
- usvg::Tree::from_str(
- &contents,
- &usvg::Options::default().to_ref(),
- )
- .ok()
- });
-
- tree.map(Svg::Loaded).unwrap_or(Svg::NotFound)
- }
- svg::Data::Bytes(bytes) => {
- match usvg::Tree::from_data(
- bytes,
- &usvg::Options::default().to_ref(),
- ) {
- Ok(tree) => Svg::Loaded(tree),
- Err(_) => Svg::NotFound,
- }
- }
- };
-
- let _ = self.svgs.insert(handle.id(), svg);
- self.svgs.get(&handle.id()).unwrap()
- }
-
- pub fn upload(
- &mut self,
- handle: &svg::Handle,
- [width, height]: [f32; 2],
- scale: f32,
- device: &wgpu::Device,
- encoder: &mut wgpu::CommandEncoder,
- texture_atlas: &mut Atlas,
- ) -> Option<&atlas::Entry> {
- let id = handle.id();
-
- let (width, height) = (
- (scale * width).ceil() as u32,
- (scale * height).ceil() as u32,
- );
-
- // TODO: Optimize!
- // We currently rerasterize the SVG when its size changes. This is slow
- // as heck. A GPU rasterizer like `pathfinder` may perform better.
- // It would be cool to be able to smooth resize the `svg` example.
- if self.rasterized.contains_key(&(id, width, height)) {
- let _ = self.svg_hits.insert(id);
- let _ = self.rasterized_hits.insert((id, width, height));
-
- return self.rasterized.get(&(id, width, height));
- }
-
- match self.load(handle) {
- Svg::Loaded(tree) => {
- if width == 0 || height == 0 {
- return None;
- }
-
- // TODO: Optimize!
- // We currently rerasterize the SVG when its size changes. This is slow
- // as heck. A GPU rasterizer like `pathfinder` may perform better.
- // It would be cool to be able to smooth resize the `svg` example.
- let mut img = tiny_skia::Pixmap::new(width, height)?;
-
- resvg::render(
- tree,
- if width > height {
- usvg::FitTo::Width(width)
- } else {
- usvg::FitTo::Height(height)
- },
- img.as_mut(),
- )?;
-
- let mut rgba = img.take();
- rgba.chunks_exact_mut(4).for_each(|rgba| rgba.swap(0, 2));
-
- let allocation = texture_atlas.upload(
- width,
- height,
- bytemuck::cast_slice(rgba.as_slice()),
- device,
- encoder,
- )?;
- log::debug!("allocating {} {}x{}", id, width, height);
-
- let _ = self.svg_hits.insert(id);
- let _ = self.rasterized_hits.insert((id, width, height));
- let _ = self.rasterized.insert((id, width, height), allocation);
-
- self.rasterized.get(&(id, width, height))
- }
- Svg::NotFound => None,
- }
- }
-
- pub fn trim(&mut self, atlas: &mut Atlas) {
- let svg_hits = &self.svg_hits;
- let rasterized_hits = &self.rasterized_hits;
-
- self.svgs.retain(|k, _| svg_hits.contains(k));
- self.rasterized.retain(|k, entry| {
- let retain = rasterized_hits.contains(k);
-
- if !retain {
- atlas.remove(entry);
- }
-
- retain
- });
- self.svg_hits.clear();
- self.rasterized_hits.clear();
- }
-}
-
-impl std::fmt::Debug for Svg {
- fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
- match self {
- Svg::Loaded(_) => write!(f, "Svg::Loaded"),
- Svg::NotFound => write!(f, "Svg::NotFound"),
- }
- }
-}