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author | 2023-05-19 03:58:25 +0200 | |
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committer | 2023-05-19 03:59:58 +0200 | |
commit | f557b810f5931e69a9a35353b20fff1b07480715 (patch) | |
tree | 395af28ef1c06cea532ff45947156e598e9e9e7b /wgpu/src/image.rs | |
parent | 49353bc4ea2e93e5d70f026e7eda169987b7c1c7 (diff) | |
download | iced-f557b810f5931e69a9a35353b20fff1b07480715.tar.gz iced-f557b810f5931e69a9a35353b20fff1b07480715.tar.bz2 iced-f557b810f5931e69a9a35353b20fff1b07480715.zip |
Keep `image` pipeline decoupled from `quad` in `iced_wgpu`
Diffstat (limited to 'wgpu/src/image.rs')
-rw-r--r-- | wgpu/src/image.rs | 42 |
1 files changed, 37 insertions, 5 deletions
diff --git a/wgpu/src/image.rs b/wgpu/src/image.rs index 6fe02b91..c3479652 100644 --- a/wgpu/src/image.rs +++ b/wgpu/src/image.rs @@ -11,7 +11,7 @@ use atlas::Atlas; use crate::buffer::Buffer; use crate::core::{Rectangle, Size}; use crate::graphics::Transformation; -use crate::{layer, quad}; +use crate::layer; use std::cell::RefCell; use std::mem; @@ -131,7 +131,7 @@ impl Layer { render_pass.set_vertex_buffer(1, self.instances.slice(..)); render_pass.draw_indexed( - 0..quad::INDICES.len() as u32, + 0..QUAD_INDICES.len() as u32, 0, 0..self.instance_count as u32, ); @@ -244,7 +244,22 @@ impl Pipeline { fragment: Some(wgpu::FragmentState { module: &shader, entry_point: "fs_main", - targets: &quad::color_target_state(format), + targets: &[Some(wgpu::ColorTargetState { + format, + blend: Some(wgpu::BlendState { + color: wgpu::BlendComponent { + src_factor: wgpu::BlendFactor::SrcAlpha, + dst_factor: wgpu::BlendFactor::OneMinusSrcAlpha, + operation: wgpu::BlendOperation::Add, + }, + alpha: wgpu::BlendComponent { + src_factor: wgpu::BlendFactor::One, + dst_factor: wgpu::BlendFactor::OneMinusSrcAlpha, + operation: wgpu::BlendOperation::Add, + }, + }), + write_mask: wgpu::ColorWrites::ALL, + })], }), primitive: wgpu::PrimitiveState { topology: wgpu::PrimitiveTopology::TriangleList, @@ -263,14 +278,14 @@ impl Pipeline { let vertices = device.create_buffer_init(&wgpu::util::BufferInitDescriptor { label: Some("iced_wgpu::image vertex buffer"), - contents: bytemuck::cast_slice(&quad::VERTICES), + contents: bytemuck::cast_slice(&QUAD_VERTICES), usage: wgpu::BufferUsages::VERTEX, }); let indices = device.create_buffer_init(&wgpu::util::BufferInitDescriptor { label: Some("iced_wgpu::image index buffer"), - contents: bytemuck::cast_slice(&quad::INDICES), + contents: bytemuck::cast_slice(&QUAD_INDICES), usage: wgpu::BufferUsages::INDEX, }); @@ -483,6 +498,23 @@ pub struct Vertex { _position: [f32; 2], } +const QUAD_INDICES: [u16; 6] = [0, 1, 2, 0, 2, 3]; + +const QUAD_VERTICES: [Vertex; 4] = [ + Vertex { + _position: [0.0, 0.0], + }, + Vertex { + _position: [1.0, 0.0], + }, + Vertex { + _position: [1.0, 1.0], + }, + Vertex { + _position: [0.0, 1.0], + }, +]; + #[repr(C)] #[derive(Debug, Clone, Copy, Zeroable, Pod)] struct Instance { |