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authorLibravatar Malte Veerman <malte.veerman@gmail.com>2020-01-10 16:07:09 +0100
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2020-02-25 13:26:50 +0100
commit743637ebda8c3e4ba30f41e755ee1079ee66a86c (patch)
treedd0ebecf95e407c879e23c1bb7ab671200dd27e6 /wgpu/src/image.rs
parent1bcfc9a5cce0b30c3ad9983e407c06e237b491f3 (diff)
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Merged image and svg texture atlases into one owned by the image pipeline.
Diffstat (limited to 'wgpu/src/image.rs')
-rw-r--r--wgpu/src/image.rs92
1 files changed, 59 insertions, 33 deletions
diff --git a/wgpu/src/image.rs b/wgpu/src/image.rs
index 65780886..aaecd492 100644
--- a/wgpu/src/image.rs
+++ b/wgpu/src/image.rs
@@ -14,7 +14,10 @@ use std::mem;
#[cfg(any(feature = "image", feature = "svg"))]
use std::{cell::RefCell, collections::HashMap};
-#[derive(Debug)]
+use guillotiere::{AtlasAllocator, Size};
+use debug_stub_derive::*;
+
+#[derive(DebugStub)]
pub struct Pipeline {
#[cfg(feature = "image")]
raster_cache: RefCell<raster::Cache>,
@@ -28,6 +31,9 @@ pub struct Pipeline {
instances: wgpu::Buffer,
constants: wgpu::BindGroup,
texture_layout: wgpu::BindGroupLayout,
+ #[debug_stub="ReplacementValue"]
+ allocator: AtlasAllocator,
+ atlas: wgpu::Texture,
}
impl Pipeline {
@@ -208,12 +214,32 @@ impl Pipeline {
usage: wgpu::BufferUsage::VERTEX | wgpu::BufferUsage::COPY_DST,
});
+ let (width, height) = (512, 512);
+
+ let extent = wgpu::Extent3d {
+ width,
+ height,
+ depth: 1,
+ };
+
+ let atlas = device.create_texture(&wgpu::TextureDescriptor {
+ size: extent,
+ array_layer_count: 1,
+ mip_level_count: 1,
+ sample_count: 1,
+ dimension: wgpu::TextureDimension::D2,
+ format: wgpu::TextureFormat::Bgra8UnormSrgb,
+ usage: wgpu::TextureUsage::COPY_DST
+ | wgpu::TextureUsage::COPY_SRC
+ | wgpu::TextureUsage::SAMPLED,
+ });
+
Pipeline {
#[cfg(feature = "image")]
- raster_cache: RefCell::new(raster::Cache::new(&device)),
+ raster_cache: RefCell::new(raster::Cache::new()),
#[cfg(feature = "svg")]
- vector_cache: RefCell::new(vector::Cache::new(&device)),
+ vector_cache: RefCell::new(vector::Cache::new()),
pipeline,
uniforms: uniforms_buffer,
@@ -222,6 +248,8 @@ impl Pipeline {
instances,
constants: constant_bind_group,
texture_layout,
+ allocator: AtlasAllocator::new(Size::new(width as i32, height as i32)),
+ atlas,
}
}
@@ -276,10 +304,12 @@ impl Pipeline {
let mut raster_cache = self.raster_cache.borrow_mut();
if let Memory::Device(allocation) = raster_cache.upload(
- _handle,
+ handle,
device,
- encoder)
- {
+ encoder,
+ &mut self.allocator,
+ &mut self.atlas
+ ) {
let rec = allocation.rectangle;
let _ = recs.insert(index, rec);
@@ -291,12 +321,15 @@ impl Pipeline {
{
let mut vector_cache = self.vector_cache.borrow_mut();
+ // Upload rasterized svg to texture atlas
if let Some(allocation) = vector_cache.upload(
_handle,
image.scale,
_scale,
device,
encoder,
+ &mut self.allocator,
+ &mut self.atlas,
) {
let rec = allocation.rectangle;
@@ -307,30 +340,34 @@ impl Pipeline {
}
}
- #[cfg(feature = "image")]
- let raster_atlas = self.raster_cache.borrow().atlas(device, &self.texture_layout);
-
- #[cfg(feature = "svg")]
- let vector_atlas = self.vector_cache.borrow().atlas(device, &self.texture_layout);
+ let atlas_width = self.allocator.size().width as f32;
+ let atlas_height = self.allocator.size().height as f32;
+
+ let texture = device.create_bind_group(&wgpu::BindGroupDescriptor {
+ layout: &self.texture_layout,
+ bindings: &[wgpu::Binding {
+ binding: 0,
+ resource: wgpu::BindingResource::TextureView(
+ &self.atlas.create_default_view(),
+ ),
+ }],
+ });
#[cfg(any(feature = "image", feature = "svg"))]
for (index, image) in instances.iter().enumerate() {
if let Some(rec) = recs.get(&index) {
- let atlas_size = match image.handle {
- #[cfg(feature = "image")]
- Handle::Raster(_) => self.raster_cache.borrow().atlas_size(),
- #[cfg(feature = "svg")]
- Handle::Vector(_) => self.vector_cache.borrow().atlas_size(),
- _ => guillotiere::Size::new(0, 0)
- };
+ let x = rec.min.x as f32 / atlas_width;
+ let y = rec.min.y as f32 / atlas_height;
+ let w = (rec.size().width - 1) as f32 / atlas_width;
+ let h = (rec.size().height - 1) as f32 / atlas_height;
let instance_buffer = device
.create_buffer_mapped(1, wgpu::BufferUsage::COPY_SRC)
.fill_from_slice(&[Instance {
_position: image.position,
_scale: image.scale,
- _position_in_atlas: [rec.min.x as f32 / atlas_size.width as f32, rec.min.y as f32 / atlas_size.height as f32],
- _scale_in_atlas: [rec.size().width as f32 / atlas_size.width as f32, rec.size().height as f32 / atlas_size.height as f32]
+ _position_in_atlas: [x, y],
+ _scale_in_atlas: [w, h]
}]);
encoder.copy_buffer_to_buffer(
@@ -341,17 +378,6 @@ impl Pipeline {
mem::size_of::<Instance>() as u64,
);
- let texture = match &image.handle {
- #[cfg(feature = "image")]
- Handle::Raster(_) => &raster_atlas,
- #[cfg(feature = "svg")]
- Handle::Vector(_) => &vector_atlas,
- #[cfg(feature = "image")]
- _ => &raster_atlas,
- #[cfg(feature = "svg")]
- _ => &vector_atlas,
- };
-
let mut render_pass = encoder.begin_render_pass(
&wgpu::RenderPassDescriptor {
color_attachments: &[
@@ -398,10 +424,10 @@ impl Pipeline {
pub fn trim_cache(&mut self) {
#[cfg(feature = "image")]
- self.raster_cache.borrow_mut().trim();
+ self.raster_cache.borrow_mut().trim(&mut self.allocator);
#[cfg(feature = "svg")]
- self.vector_cache.borrow_mut().trim();
+ self.vector_cache.borrow_mut().trim(&mut self.allocator);
}
}