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author | 2020-01-13 15:33:12 +0100 | |
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committer | 2020-02-25 13:26:50 +0100 | |
commit | 2f77a6bf5ac1b657c1f54ea0b589b1e115b95e6b (patch) | |
tree | 36ac71c22c829ce18c7197870943c9b9b8842d67 /wgpu/src/image.rs | |
parent | 8562a4c986ff48d478be794c8c4268047a9a57d7 (diff) | |
download | iced-2f77a6bf5ac1b657c1f54ea0b589b1e115b95e6b.tar.gz iced-2f77a6bf5ac1b657c1f54ea0b589b1e115b95e6b.tar.bz2 iced-2f77a6bf5ac1b657c1f54ea0b589b1e115b95e6b.zip |
Use array of atlases instead of one growing indefinitely.
Diffstat (limited to 'wgpu/src/image.rs')
-rw-r--r-- | wgpu/src/image.rs | 252 |
1 files changed, 203 insertions, 49 deletions
diff --git a/wgpu/src/image.rs b/wgpu/src/image.rs index 59257399..bda24280 100644 --- a/wgpu/src/image.rs +++ b/wgpu/src/image.rs @@ -9,15 +9,15 @@ use crate::image::raster::Memory; use crate::Transformation; use iced_native::{image, svg, Rectangle}; -use std::mem; +use std::{collections::{HashMap, HashSet}, mem}; #[cfg(any(feature = "image", feature = "svg"))] -use std::{cell::RefCell, collections::HashMap}; +use std::cell::RefCell; -use guillotiere::{AtlasAllocator, Size}; +use guillotiere::{Allocation, AtlasAllocator, Size}; use debug_stub_derive::*; -#[derive(DebugStub)] +#[derive(Debug)] pub struct Pipeline { #[cfg(feature = "image")] raster_cache: RefCell<raster::Cache>, @@ -31,9 +31,7 @@ pub struct Pipeline { instances: wgpu::Buffer, constants: wgpu::BindGroup, texture_layout: wgpu::BindGroupLayout, - #[debug_stub="ReplacementValue"] - allocator: AtlasAllocator, - atlas: wgpu::Texture, + atlas_array: AtlasArray, } impl Pipeline { @@ -193,6 +191,11 @@ impl Pipeline { format: wgpu::VertexFormat::Float2, offset: 4 * 6, }, + wgpu::VertexAttributeDescriptor { + shader_location: 5, + format: wgpu::VertexFormat::Float, + offset: 4 * 8, + }, ], }, ], @@ -214,25 +217,7 @@ impl Pipeline { usage: wgpu::BufferUsage::VERTEX | wgpu::BufferUsage::COPY_DST, }); - let (width, height) = (512, 512); - - let extent = wgpu::Extent3d { - width, - height, - depth: 1, - }; - - let atlas = device.create_texture(&wgpu::TextureDescriptor { - size: extent, - array_layer_count: 1, - mip_level_count: 1, - sample_count: 1, - dimension: wgpu::TextureDimension::D2, - format: wgpu::TextureFormat::Bgra8UnormSrgb, - usage: wgpu::TextureUsage::COPY_DST - | wgpu::TextureUsage::COPY_SRC - | wgpu::TextureUsage::SAMPLED, - }); + let atlas_array = AtlasArray::new(1, device); Pipeline { #[cfg(feature = "image")] @@ -248,8 +233,7 @@ impl Pipeline { instances, constants: constant_bind_group, texture_layout, - allocator: AtlasAllocator::new(Size::new(width as i32, height as i32)), - atlas, + atlas_array, } } @@ -303,14 +287,13 @@ impl Pipeline { { let mut raster_cache = self.raster_cache.borrow_mut(); - if let Memory::Device(allocation) = raster_cache.upload( - handle, + if let Memory::Device { layer, allocation } = raster_cache.upload( + _handle, device, encoder, - &mut self.allocator, - &mut self.atlas + &mut self.atlas_array, ) { - let rec = allocation.rectangle; + let rec = (*layer, allocation.rectangle); let _ = recs.insert(index, rec); } @@ -322,16 +305,15 @@ impl Pipeline { let mut vector_cache = self.vector_cache.borrow_mut(); // Upload rasterized svg to texture atlas - if let Some(allocation) = vector_cache.upload( + if let Some((layer, allocation)) = vector_cache.upload( _handle, image.scale, _scale, device, encoder, - &mut self.allocator, - &mut self.atlas, + &mut self.atlas_array, ) { - let rec = allocation.rectangle; + let rec = (*layer, allocation.rectangle); let _ = recs.insert(index, rec); } @@ -340,26 +322,23 @@ impl Pipeline { } } - let atlas_width = self.allocator.size().width as f32; - let atlas_height = self.allocator.size().height as f32; - let texture = device.create_bind_group(&wgpu::BindGroupDescriptor { layout: &self.texture_layout, bindings: &[wgpu::Binding { binding: 0, resource: wgpu::BindingResource::TextureView( - &self.atlas.create_default_view(), + &self.atlas_array.texture().create_default_view(), ), }], }); #[cfg(any(feature = "image", feature = "svg"))] for (index, image) in instances.iter().enumerate() { - if let Some(rec) = recs.get(&index) { - let x = (rec.min.x as f32 + 0.5) / atlas_width; - let y = (rec.min.y as f32 + 0.5) / atlas_height; - let w = (rec.size().width as f32 - 0.5) / atlas_width; - let h = (rec.size().height as f32 - 0.5) / atlas_height; + if let Some((layer, rec)) = recs.get(&index) { + let x = (rec.min.x as f32 + 0.5) / (ATLAS_SIZE as f32); + let y = (rec.min.y as f32 + 0.5) / (ATLAS_SIZE as f32); + let w = (rec.size().width as f32 - 0.5) / (ATLAS_SIZE as f32); + let h = (rec.size().height as f32 - 0.5) / (ATLAS_SIZE as f32); let instance_buffer = device .create_buffer_mapped(1, wgpu::BufferUsage::COPY_SRC) @@ -367,7 +346,8 @@ impl Pipeline { _position: image.position, _scale: image.scale, _position_in_atlas: [x, y], - _scale_in_atlas: [w, h] + _scale_in_atlas: [w, h], + _layer: *layer as f32, }]); encoder.copy_buffer_to_buffer( @@ -424,10 +404,10 @@ impl Pipeline { pub fn trim_cache(&mut self) { #[cfg(feature = "image")] - self.raster_cache.borrow_mut().trim(&mut self.allocator); + self.raster_cache.borrow_mut().trim(&mut self.atlas_array); #[cfg(feature = "svg")] - self.vector_cache.borrow_mut().trim(&mut self.allocator); + self.vector_cache.borrow_mut().trim(&mut self.atlas_array); } } @@ -442,6 +422,177 @@ pub enum Handle { Vector(svg::Handle), } +#[derive(DebugStub)] +pub struct AtlasArray { + texture: wgpu::Texture, + #[debug_stub="ReplacementValue"] + allocators: HashMap<u32, AtlasAllocator>, + layers_without_allocators: HashSet<u32>, + size: u32, +} + +impl AtlasArray { + pub fn new(array_size: u32, device: &wgpu::Device) -> Self { + let (width, height) = (ATLAS_SIZE, ATLAS_SIZE); + + let extent = wgpu::Extent3d { + width, + height, + depth: 1, + }; + + let texture = device.create_texture(&wgpu::TextureDescriptor { + size: extent, + array_layer_count: array_size, + mip_level_count: 1, + sample_count: 1, + dimension: wgpu::TextureDimension::D2, + format: wgpu::TextureFormat::Bgra8UnormSrgb, + usage: wgpu::TextureUsage::COPY_DST + | wgpu::TextureUsage::COPY_SRC + | wgpu::TextureUsage::SAMPLED, + }); + + AtlasArray { + texture, + allocators: HashMap::new(), + layers_without_allocators: HashSet::new(), + size: array_size, + } + } + + pub fn texture(&self) -> &wgpu::Texture { + &self.texture + } + + pub fn allocate(&mut self, size: Size) -> Option<(u32, Allocation)> { + for layer in 0..self.size { + if self.layers_without_allocators.contains(&layer) { + continue; + } + + let allocator = self.allocators.entry(layer) + .or_insert_with(|| AtlasAllocator::new( + Size::new(ATLAS_SIZE as i32, ATLAS_SIZE as i32) + )); + + if let Some(a) = allocator.allocate(size.clone()) { + return Some((layer, a)); + } + } + + None + } + + pub fn deallocate(&mut self, layer: u32, allocation: &Allocation) { + if let Some(allocator) = self.allocators.get_mut(&layer) { + allocator.deallocate(allocation.id); + } + } + + pub fn upload<T: Copy + 'static>( + &mut self, + data: &[T], + layer: u32, + allocation: &guillotiere::Allocation, + device: &wgpu::Device, + encoder: &mut wgpu::CommandEncoder, + ) { + let size = allocation.rectangle.size(); + let (width, height) = (size.width as u32, size.height as u32); + + let extent = wgpu::Extent3d { + width, + height, + depth: 1, + }; + + let temp_buf = device + .create_buffer_mapped( + data.len(), + wgpu::BufferUsage::COPY_SRC, + ) + .fill_from_slice(data); + + encoder.copy_buffer_to_texture( + wgpu::BufferCopyView { + buffer: &temp_buf, + offset: 0, + row_pitch: 4 * width, + image_height: height, + }, + wgpu::TextureCopyView { + texture: &self.texture, + array_layer: layer as u32, + mip_level: 0, + origin: wgpu::Origin3d { + x: allocation.rectangle.min.x as f32, + y: allocation.rectangle.min.y as f32, + z: 0.0, + }, + }, + extent, + ); + } + + pub fn grow( + &mut self, + grow_by: u32, + device: &wgpu::Device, + encoder: &mut wgpu::CommandEncoder, + ) { + let old_atlas_array_size = self.size; + + let new_texture = device.create_texture(&wgpu::TextureDescriptor { + size: wgpu::Extent3d { + width: ATLAS_SIZE, + height: ATLAS_SIZE, + depth: 1, + }, + array_layer_count: old_atlas_array_size + grow_by, + mip_level_count: 1, + sample_count: 1, + dimension: wgpu::TextureDimension::D2, + format: wgpu::TextureFormat::Bgra8UnormSrgb, + usage: wgpu::TextureUsage::COPY_DST + | wgpu::TextureUsage::COPY_SRC + | wgpu::TextureUsage::SAMPLED, + }); + + for i in 0..old_atlas_array_size { + encoder.copy_texture_to_texture( + wgpu::TextureCopyView { + texture: &self.texture, + array_layer: i, + mip_level: 0, + origin: wgpu::Origin3d { + x: 0.0, + y: 0.0, + z: 0.0, + }, + }, + wgpu::TextureCopyView { + texture: &new_texture, + array_layer: i, + mip_level: 0, + origin: wgpu::Origin3d { + x: 0.0, + y: 0.0, + z: 0.0, + }, + }, + wgpu::Extent3d { + width: ATLAS_SIZE, + height: ATLAS_SIZE, + depth: 1, + } + ); + } + + self.texture = new_texture; + } +} + #[repr(C)] #[derive(Clone, Copy)] pub struct Vertex { @@ -465,6 +616,8 @@ const QUAD_VERTS: [Vertex; 4] = [ }, ]; +const ATLAS_SIZE: u32 = 8192; + #[repr(C)] #[derive(Clone, Copy)] struct Instance { @@ -472,6 +625,7 @@ struct Instance { _scale: [f32; 2], _position_in_atlas: [f32; 2], _scale_in_atlas: [f32; 2], + _layer: f32, } #[repr(C)] |