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authorLibravatar Malte Veerman <malte.veerman@gmail.com>2020-01-13 15:33:12 +0100
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2020-02-25 13:26:50 +0100
commit2f77a6bf5ac1b657c1f54ea0b589b1e115b95e6b (patch)
tree36ac71c22c829ce18c7197870943c9b9b8842d67 /wgpu/src/image.rs
parent8562a4c986ff48d478be794c8c4268047a9a57d7 (diff)
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Use array of atlases instead of one growing indefinitely.
Diffstat (limited to 'wgpu/src/image.rs')
-rw-r--r--wgpu/src/image.rs252
1 files changed, 203 insertions, 49 deletions
diff --git a/wgpu/src/image.rs b/wgpu/src/image.rs
index 59257399..bda24280 100644
--- a/wgpu/src/image.rs
+++ b/wgpu/src/image.rs
@@ -9,15 +9,15 @@ use crate::image::raster::Memory;
use crate::Transformation;
use iced_native::{image, svg, Rectangle};
-use std::mem;
+use std::{collections::{HashMap, HashSet}, mem};
#[cfg(any(feature = "image", feature = "svg"))]
-use std::{cell::RefCell, collections::HashMap};
+use std::cell::RefCell;
-use guillotiere::{AtlasAllocator, Size};
+use guillotiere::{Allocation, AtlasAllocator, Size};
use debug_stub_derive::*;
-#[derive(DebugStub)]
+#[derive(Debug)]
pub struct Pipeline {
#[cfg(feature = "image")]
raster_cache: RefCell<raster::Cache>,
@@ -31,9 +31,7 @@ pub struct Pipeline {
instances: wgpu::Buffer,
constants: wgpu::BindGroup,
texture_layout: wgpu::BindGroupLayout,
- #[debug_stub="ReplacementValue"]
- allocator: AtlasAllocator,
- atlas: wgpu::Texture,
+ atlas_array: AtlasArray,
}
impl Pipeline {
@@ -193,6 +191,11 @@ impl Pipeline {
format: wgpu::VertexFormat::Float2,
offset: 4 * 6,
},
+ wgpu::VertexAttributeDescriptor {
+ shader_location: 5,
+ format: wgpu::VertexFormat::Float,
+ offset: 4 * 8,
+ },
],
},
],
@@ -214,25 +217,7 @@ impl Pipeline {
usage: wgpu::BufferUsage::VERTEX | wgpu::BufferUsage::COPY_DST,
});
- let (width, height) = (512, 512);
-
- let extent = wgpu::Extent3d {
- width,
- height,
- depth: 1,
- };
-
- let atlas = device.create_texture(&wgpu::TextureDescriptor {
- size: extent,
- array_layer_count: 1,
- mip_level_count: 1,
- sample_count: 1,
- dimension: wgpu::TextureDimension::D2,
- format: wgpu::TextureFormat::Bgra8UnormSrgb,
- usage: wgpu::TextureUsage::COPY_DST
- | wgpu::TextureUsage::COPY_SRC
- | wgpu::TextureUsage::SAMPLED,
- });
+ let atlas_array = AtlasArray::new(1, device);
Pipeline {
#[cfg(feature = "image")]
@@ -248,8 +233,7 @@ impl Pipeline {
instances,
constants: constant_bind_group,
texture_layout,
- allocator: AtlasAllocator::new(Size::new(width as i32, height as i32)),
- atlas,
+ atlas_array,
}
}
@@ -303,14 +287,13 @@ impl Pipeline {
{
let mut raster_cache = self.raster_cache.borrow_mut();
- if let Memory::Device(allocation) = raster_cache.upload(
- handle,
+ if let Memory::Device { layer, allocation } = raster_cache.upload(
+ _handle,
device,
encoder,
- &mut self.allocator,
- &mut self.atlas
+ &mut self.atlas_array,
) {
- let rec = allocation.rectangle;
+ let rec = (*layer, allocation.rectangle);
let _ = recs.insert(index, rec);
}
@@ -322,16 +305,15 @@ impl Pipeline {
let mut vector_cache = self.vector_cache.borrow_mut();
// Upload rasterized svg to texture atlas
- if let Some(allocation) = vector_cache.upload(
+ if let Some((layer, allocation)) = vector_cache.upload(
_handle,
image.scale,
_scale,
device,
encoder,
- &mut self.allocator,
- &mut self.atlas,
+ &mut self.atlas_array,
) {
- let rec = allocation.rectangle;
+ let rec = (*layer, allocation.rectangle);
let _ = recs.insert(index, rec);
}
@@ -340,26 +322,23 @@ impl Pipeline {
}
}
- let atlas_width = self.allocator.size().width as f32;
- let atlas_height = self.allocator.size().height as f32;
-
let texture = device.create_bind_group(&wgpu::BindGroupDescriptor {
layout: &self.texture_layout,
bindings: &[wgpu::Binding {
binding: 0,
resource: wgpu::BindingResource::TextureView(
- &self.atlas.create_default_view(),
+ &self.atlas_array.texture().create_default_view(),
),
}],
});
#[cfg(any(feature = "image", feature = "svg"))]
for (index, image) in instances.iter().enumerate() {
- if let Some(rec) = recs.get(&index) {
- let x = (rec.min.x as f32 + 0.5) / atlas_width;
- let y = (rec.min.y as f32 + 0.5) / atlas_height;
- let w = (rec.size().width as f32 - 0.5) / atlas_width;
- let h = (rec.size().height as f32 - 0.5) / atlas_height;
+ if let Some((layer, rec)) = recs.get(&index) {
+ let x = (rec.min.x as f32 + 0.5) / (ATLAS_SIZE as f32);
+ let y = (rec.min.y as f32 + 0.5) / (ATLAS_SIZE as f32);
+ let w = (rec.size().width as f32 - 0.5) / (ATLAS_SIZE as f32);
+ let h = (rec.size().height as f32 - 0.5) / (ATLAS_SIZE as f32);
let instance_buffer = device
.create_buffer_mapped(1, wgpu::BufferUsage::COPY_SRC)
@@ -367,7 +346,8 @@ impl Pipeline {
_position: image.position,
_scale: image.scale,
_position_in_atlas: [x, y],
- _scale_in_atlas: [w, h]
+ _scale_in_atlas: [w, h],
+ _layer: *layer as f32,
}]);
encoder.copy_buffer_to_buffer(
@@ -424,10 +404,10 @@ impl Pipeline {
pub fn trim_cache(&mut self) {
#[cfg(feature = "image")]
- self.raster_cache.borrow_mut().trim(&mut self.allocator);
+ self.raster_cache.borrow_mut().trim(&mut self.atlas_array);
#[cfg(feature = "svg")]
- self.vector_cache.borrow_mut().trim(&mut self.allocator);
+ self.vector_cache.borrow_mut().trim(&mut self.atlas_array);
}
}
@@ -442,6 +422,177 @@ pub enum Handle {
Vector(svg::Handle),
}
+#[derive(DebugStub)]
+pub struct AtlasArray {
+ texture: wgpu::Texture,
+ #[debug_stub="ReplacementValue"]
+ allocators: HashMap<u32, AtlasAllocator>,
+ layers_without_allocators: HashSet<u32>,
+ size: u32,
+}
+
+impl AtlasArray {
+ pub fn new(array_size: u32, device: &wgpu::Device) -> Self {
+ let (width, height) = (ATLAS_SIZE, ATLAS_SIZE);
+
+ let extent = wgpu::Extent3d {
+ width,
+ height,
+ depth: 1,
+ };
+
+ let texture = device.create_texture(&wgpu::TextureDescriptor {
+ size: extent,
+ array_layer_count: array_size,
+ mip_level_count: 1,
+ sample_count: 1,
+ dimension: wgpu::TextureDimension::D2,
+ format: wgpu::TextureFormat::Bgra8UnormSrgb,
+ usage: wgpu::TextureUsage::COPY_DST
+ | wgpu::TextureUsage::COPY_SRC
+ | wgpu::TextureUsage::SAMPLED,
+ });
+
+ AtlasArray {
+ texture,
+ allocators: HashMap::new(),
+ layers_without_allocators: HashSet::new(),
+ size: array_size,
+ }
+ }
+
+ pub fn texture(&self) -> &wgpu::Texture {
+ &self.texture
+ }
+
+ pub fn allocate(&mut self, size: Size) -> Option<(u32, Allocation)> {
+ for layer in 0..self.size {
+ if self.layers_without_allocators.contains(&layer) {
+ continue;
+ }
+
+ let allocator = self.allocators.entry(layer)
+ .or_insert_with(|| AtlasAllocator::new(
+ Size::new(ATLAS_SIZE as i32, ATLAS_SIZE as i32)
+ ));
+
+ if let Some(a) = allocator.allocate(size.clone()) {
+ return Some((layer, a));
+ }
+ }
+
+ None
+ }
+
+ pub fn deallocate(&mut self, layer: u32, allocation: &Allocation) {
+ if let Some(allocator) = self.allocators.get_mut(&layer) {
+ allocator.deallocate(allocation.id);
+ }
+ }
+
+ pub fn upload<T: Copy + 'static>(
+ &mut self,
+ data: &[T],
+ layer: u32,
+ allocation: &guillotiere::Allocation,
+ device: &wgpu::Device,
+ encoder: &mut wgpu::CommandEncoder,
+ ) {
+ let size = allocation.rectangle.size();
+ let (width, height) = (size.width as u32, size.height as u32);
+
+ let extent = wgpu::Extent3d {
+ width,
+ height,
+ depth: 1,
+ };
+
+ let temp_buf = device
+ .create_buffer_mapped(
+ data.len(),
+ wgpu::BufferUsage::COPY_SRC,
+ )
+ .fill_from_slice(data);
+
+ encoder.copy_buffer_to_texture(
+ wgpu::BufferCopyView {
+ buffer: &temp_buf,
+ offset: 0,
+ row_pitch: 4 * width,
+ image_height: height,
+ },
+ wgpu::TextureCopyView {
+ texture: &self.texture,
+ array_layer: layer as u32,
+ mip_level: 0,
+ origin: wgpu::Origin3d {
+ x: allocation.rectangle.min.x as f32,
+ y: allocation.rectangle.min.y as f32,
+ z: 0.0,
+ },
+ },
+ extent,
+ );
+ }
+
+ pub fn grow(
+ &mut self,
+ grow_by: u32,
+ device: &wgpu::Device,
+ encoder: &mut wgpu::CommandEncoder,
+ ) {
+ let old_atlas_array_size = self.size;
+
+ let new_texture = device.create_texture(&wgpu::TextureDescriptor {
+ size: wgpu::Extent3d {
+ width: ATLAS_SIZE,
+ height: ATLAS_SIZE,
+ depth: 1,
+ },
+ array_layer_count: old_atlas_array_size + grow_by,
+ mip_level_count: 1,
+ sample_count: 1,
+ dimension: wgpu::TextureDimension::D2,
+ format: wgpu::TextureFormat::Bgra8UnormSrgb,
+ usage: wgpu::TextureUsage::COPY_DST
+ | wgpu::TextureUsage::COPY_SRC
+ | wgpu::TextureUsage::SAMPLED,
+ });
+
+ for i in 0..old_atlas_array_size {
+ encoder.copy_texture_to_texture(
+ wgpu::TextureCopyView {
+ texture: &self.texture,
+ array_layer: i,
+ mip_level: 0,
+ origin: wgpu::Origin3d {
+ x: 0.0,
+ y: 0.0,
+ z: 0.0,
+ },
+ },
+ wgpu::TextureCopyView {
+ texture: &new_texture,
+ array_layer: i,
+ mip_level: 0,
+ origin: wgpu::Origin3d {
+ x: 0.0,
+ y: 0.0,
+ z: 0.0,
+ },
+ },
+ wgpu::Extent3d {
+ width: ATLAS_SIZE,
+ height: ATLAS_SIZE,
+ depth: 1,
+ }
+ );
+ }
+
+ self.texture = new_texture;
+ }
+}
+
#[repr(C)]
#[derive(Clone, Copy)]
pub struct Vertex {
@@ -465,6 +616,8 @@ const QUAD_VERTS: [Vertex; 4] = [
},
];
+const ATLAS_SIZE: u32 = 8192;
+
#[repr(C)]
#[derive(Clone, Copy)]
struct Instance {
@@ -472,6 +625,7 @@ struct Instance {
_scale: [f32; 2],
_position_in_atlas: [f32; 2],
_scale_in_atlas: [f32; 2],
+ _layer: f32,
}
#[repr(C)]