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authorLibravatar Héctor Ramón Jiménez <hector@hecrj.dev>2024-01-17 13:44:30 +0100
committerLibravatar Héctor Ramón Jiménez <hector@hecrj.dev>2024-01-17 13:44:30 +0100
commitfda96a9eda261b9fbe499eae1c6eedcfa252c5ea (patch)
treee7a629f459875386cae96916820dde4a285c6ae1 /wgpu/src/geometry.rs
parent5aa741a177e6220640ea884827f93f152cbd07d1 (diff)
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Simplify `Transform` API in `iced_wgpu::geometry`
Diffstat (limited to 'wgpu/src/geometry.rs')
-rw-r--r--wgpu/src/geometry.rs136
1 files changed, 62 insertions, 74 deletions
diff --git a/wgpu/src/geometry.rs b/wgpu/src/geometry.rs
index 36092da0..04718441 100644
--- a/wgpu/src/geometry.rs
+++ b/wgpu/src/geometry.rs
@@ -1,6 +1,6 @@
//! Build and draw geometry.
use crate::core::text::LineHeight;
-use crate::core::{Point, Rectangle, Size, Vector};
+use crate::core::{Pixels, Point, Rectangle, Size, Vector};
use crate::graphics::color;
use crate::graphics::geometry::fill::{self, Fill};
use crate::graphics::geometry::{
@@ -116,19 +116,26 @@ struct Transforms {
}
#[derive(Debug, Clone, Copy)]
-struct Transform {
- raw: lyon::math::Transform,
- is_identity: bool,
-}
+struct Transform(lyon::math::Transform);
impl Transform {
- /// Transforms the given [Point] by the transformation matrix.
- fn transform_point(&self, point: &mut Point) {
+ fn is_identity(&self) -> bool {
+ self.0 == lyon::math::Transform::identity()
+ }
+
+ fn scale(&self) -> (f32, f32) {
+ (self.0.m12, self.0.m22)
+ }
+
+ fn transform_point(&self, point: Point) -> Point {
let transformed = self
- .raw
+ .0
.transform_point(euclid::Point2D::new(point.x, point.y));
- point.x = transformed.x;
- point.y = transformed.y;
+
+ Point {
+ x: transformed.x,
+ y: transformed.y,
+ }
}
fn transform_style(&self, style: Style) -> Style {
@@ -143,8 +150,8 @@ impl Transform {
fn transform_gradient(&self, mut gradient: Gradient) -> Gradient {
match &mut gradient {
Gradient::Linear(linear) => {
- self.transform_point(&mut linear.start);
- self.transform_point(&mut linear.end);
+ linear.start = self.transform_point(linear.start);
+ linear.end = self.transform_point(linear.end);
}
}
@@ -164,10 +171,7 @@ impl Frame {
primitives: Vec::new(),
transforms: Transforms {
previous: Vec::new(),
- current: Transform {
- raw: lyon::math::Transform::identity(),
- is_identity: true,
- },
+ current: Transform(lyon::math::Transform::identity()),
},
fill_tessellator: tessellation::FillTessellator::new(),
stroke_tessellator: tessellation::StrokeTessellator::new(),
@@ -210,14 +214,14 @@ impl Frame {
let options = tessellation::FillOptions::default()
.with_fill_rule(into_fill_rule(rule));
- if self.transforms.current.is_identity {
+ if self.transforms.current.is_identity() {
self.fill_tessellator.tessellate_path(
path.raw(),
&options,
buffer.as_mut(),
)
} else {
- let path = path.transform(&self.transforms.current.raw);
+ let path = path.transform(&self.transforms.current.0);
self.fill_tessellator.tessellate_path(
path.raw(),
@@ -242,13 +246,14 @@ impl Frame {
.buffers
.get_fill(&self.transforms.current.transform_style(style));
- let top_left =
- self.transforms.current.raw.transform_point(
- lyon::math::Point::new(top_left.x, top_left.y),
- );
+ let top_left = self
+ .transforms
+ .current
+ .0
+ .transform_point(lyon::math::Point::new(top_left.x, top_left.y));
let size =
- self.transforms.current.raw.transform_vector(
+ self.transforms.current.0.transform_vector(
lyon::math::Vector::new(size.width, size.height),
);
@@ -285,14 +290,14 @@ impl Frame {
Cow::Owned(dashed(path, stroke.line_dash))
};
- if self.transforms.current.is_identity {
+ if self.transforms.current.is_identity() {
self.stroke_tessellator.tessellate_path(
path.raw(),
&options,
buffer.as_mut(),
)
} else {
- let path = path.transform(&self.transforms.current.raw);
+ let path = path.transform(&self.transforms.current.0);
self.stroke_tessellator.tessellate_path(
path.raw(),
@@ -319,42 +324,28 @@ impl Frame {
pub fn fill_text(&mut self, text: impl Into<Text>) {
let text = text.into();
- let (position, size, line_height) = if self
- .transforms
- .current
- .is_identity
- {
- (text.position, text.size, text.line_height)
- } else {
- let position = self.transforms.current.raw.transform_point(
- lyon::math::Point::new(text.position.x, text.position.y),
- );
+ let (position, size, line_height) =
+ if self.transforms.current.is_identity() {
+ (text.position, text.size, text.line_height)
+ } else {
+ let (_, scale_y) = self.transforms.current.scale();
- let size =
- self.transforms.current.raw.transform_vector(
- lyon::math::Vector::new(0.0, text.size.0),
- );
-
- let line_height = match text.line_height {
- LineHeight::Absolute(size) => {
- let new_height = self
- .transforms
- .current
- .raw
- .transform_vector(lyon::math::Vector::new(0.0, size.0))
- .y;
-
- LineHeight::Absolute(new_height.into())
- }
- LineHeight::Relative(factor) => LineHeight::Relative(factor),
- };
+ let position =
+ self.transforms.current.transform_point(text.position);
- (
- Point::new(position.x, position.y),
- size.y.into(),
- line_height,
- )
- };
+ let size = Pixels(text.size.0 * scale_y);
+
+ let line_height = match text.line_height {
+ LineHeight::Absolute(size) => {
+ LineHeight::Absolute(Pixels(size.0 * scale_y))
+ }
+ LineHeight::Relative(factor) => {
+ LineHeight::Relative(factor)
+ }
+ };
+
+ (position, size, line_height)
+ };
let bounds = Rectangle {
x: position.x,
@@ -451,26 +442,24 @@ impl Frame {
/// Applies a translation to the current transform of the [`Frame`].
#[inline]
pub fn translate(&mut self, translation: Vector) {
- self.transforms.current.raw = self
- .transforms
- .current
- .raw
- .pre_translate(lyon::math::Vector::new(
- translation.x,
- translation.y,
- ));
- self.transforms.current.is_identity = false;
+ self.transforms.current.0 =
+ self.transforms
+ .current
+ .0
+ .pre_translate(lyon::math::Vector::new(
+ translation.x,
+ translation.y,
+ ));
}
/// Applies a rotation in radians to the current transform of the [`Frame`].
#[inline]
pub fn rotate(&mut self, angle: f32) {
- self.transforms.current.raw = self
+ self.transforms.current.0 = self
.transforms
.current
- .raw
+ .0
.pre_rotate(lyon::math::Angle::radians(angle));
- self.transforms.current.is_identity = false;
}
/// Applies a uniform scaling to the current transform of the [`Frame`].
@@ -486,9 +475,8 @@ impl Frame {
pub fn scale_nonuniform(&mut self, scale: impl Into<Vector>) {
let scale = scale.into();
- self.transforms.current.raw =
- self.transforms.current.raw.pre_scale(scale.x, scale.y);
- self.transforms.current.is_identity = false;
+ self.transforms.current.0 =
+ self.transforms.current.0.pre_scale(scale.x, scale.y);
}
/// Produces the [`Primitive`] representing everything drawn on the [`Frame`].