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author | 2024-01-19 20:41:52 +0100 | |
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committer | 2024-01-19 20:41:52 +0100 | |
commit | 1781068e1c3a65551db1e832fdbaddba99124051 (patch) | |
tree | 60e0b3854cc0541712572fbb0e56f14435951ea9 /wgpu/src/geometry.rs | |
parent | 41dec5bd203ff5b1574a33a17d5f7358ae1beea2 (diff) | |
parent | 7ae7fcb89855002519bab752fd3686106ce448db (diff) | |
download | iced-1781068e1c3a65551db1e832fdbaddba99124051.tar.gz iced-1781068e1c3a65551db1e832fdbaddba99124051.tar.bz2 iced-1781068e1c3a65551db1e832fdbaddba99124051.zip |
Merge branch 'master' into remove-vertex-indexing
Diffstat (limited to 'wgpu/src/geometry.rs')
-rw-r--r-- | wgpu/src/geometry.rs | 154 |
1 files changed, 93 insertions, 61 deletions
diff --git a/wgpu/src/geometry.rs b/wgpu/src/geometry.rs index 655362b7..4d7f443e 100644 --- a/wgpu/src/geometry.rs +++ b/wgpu/src/geometry.rs @@ -1,5 +1,6 @@ //! Build and draw geometry. -use crate::core::{Point, Rectangle, Size, Vector}; +use crate::core::text::LineHeight; +use crate::core::{Pixels, Point, Rectangle, Size, Vector}; use crate::graphics::color; use crate::graphics::geometry::fill::{self, Fill}; use crate::graphics::geometry::{ @@ -115,19 +116,31 @@ struct Transforms { } #[derive(Debug, Clone, Copy)] -struct Transform { - raw: lyon::math::Transform, - is_identity: bool, -} +struct Transform(lyon::math::Transform); impl Transform { - /// Transforms the given [Point] by the transformation matrix. - fn transform_point(&self, point: &mut Point) { + fn is_identity(&self) -> bool { + self.0 == lyon::math::Transform::identity() + } + + fn is_scale_translation(&self) -> bool { + self.0.m12.abs() < 2.0 * f32::EPSILON + && self.0.m21.abs() < 2.0 * f32::EPSILON + } + + fn scale(&self) -> (f32, f32) { + (self.0.m11, self.0.m22) + } + + fn transform_point(&self, point: Point) -> Point { let transformed = self - .raw + .0 .transform_point(euclid::Point2D::new(point.x, point.y)); - point.x = transformed.x; - point.y = transformed.y; + + Point { + x: transformed.x, + y: transformed.y, + } } fn transform_style(&self, style: Style) -> Style { @@ -142,8 +155,8 @@ impl Transform { fn transform_gradient(&self, mut gradient: Gradient) -> Gradient { match &mut gradient { Gradient::Linear(linear) => { - self.transform_point(&mut linear.start); - self.transform_point(&mut linear.end); + linear.start = self.transform_point(linear.start); + linear.end = self.transform_point(linear.end); } } @@ -163,10 +176,7 @@ impl Frame { primitives: Vec::new(), transforms: Transforms { previous: Vec::new(), - current: Transform { - raw: lyon::math::Transform::identity(), - is_identity: true, - }, + current: Transform(lyon::math::Transform::identity()), }, fill_tessellator: tessellation::FillTessellator::new(), stroke_tessellator: tessellation::StrokeTessellator::new(), @@ -209,14 +219,14 @@ impl Frame { let options = tessellation::FillOptions::default() .with_fill_rule(into_fill_rule(rule)); - if self.transforms.current.is_identity { + if self.transforms.current.is_identity() { self.fill_tessellator.tessellate_path( path.raw(), &options, buffer.as_mut(), ) } else { - let path = path.transform(&self.transforms.current.raw); + let path = path.transform(&self.transforms.current.0); self.fill_tessellator.tessellate_path( path.raw(), @@ -241,13 +251,14 @@ impl Frame { .buffers .get_fill(&self.transforms.current.transform_style(style)); - let top_left = - self.transforms.current.raw.transform_point( - lyon::math::Point::new(top_left.x, top_left.y), - ); + let top_left = self + .transforms + .current + .0 + .transform_point(lyon::math::Point::new(top_left.x, top_left.y)); let size = - self.transforms.current.raw.transform_vector( + self.transforms.current.0.transform_vector( lyon::math::Vector::new(size.width, size.height), ); @@ -284,14 +295,14 @@ impl Frame { Cow::Owned(dashed(path, stroke.line_dash)) }; - if self.transforms.current.is_identity { + if self.transforms.current.is_identity() { self.stroke_tessellator.tessellate_path( path.raw(), &options, buffer.as_mut(), ) } else { - let path = path.transform(&self.transforms.current.raw); + let path = path.transform(&self.transforms.current.0); self.stroke_tessellator.tessellate_path( path.raw(), @@ -318,33 +329,57 @@ impl Frame { pub fn fill_text(&mut self, text: impl Into<Text>) { let text = text.into(); - let position = if self.transforms.current.is_identity { - text.position - } else { - let transformed = self.transforms.current.raw.transform_point( - lyon::math::Point::new(text.position.x, text.position.y), - ); + let (scale_x, scale_y) = self.transforms.current.scale(); + + if self.transforms.current.is_scale_translation() + && scale_x == scale_y + && scale_x > 0.0 + && scale_y > 0.0 + { + let (position, size, line_height) = + if self.transforms.current.is_identity() { + (text.position, text.size, text.line_height) + } else { + let position = + self.transforms.current.transform_point(text.position); + + let size = Pixels(text.size.0 * scale_y); + + let line_height = match text.line_height { + LineHeight::Absolute(size) => { + LineHeight::Absolute(Pixels(size.0 * scale_y)) + } + LineHeight::Relative(factor) => { + LineHeight::Relative(factor) + } + }; - Point::new(transformed.x, transformed.y) - }; + (position, size, line_height) + }; - // TODO: Use vectorial text instead of primitive - self.primitives.push(Primitive::Text { - content: text.content, - bounds: Rectangle { + let bounds = Rectangle { x: position.x, y: position.y, width: f32::INFINITY, height: f32::INFINITY, - }, - color: text.color, - size: text.size, - line_height: text.line_height, - font: text.font, - horizontal_alignment: text.horizontal_alignment, - vertical_alignment: text.vertical_alignment, - shaping: text.shaping, - }); + }; + + // TODO: Honor layering! + self.primitives.push(Primitive::Text { + content: text.content, + bounds, + color: text.color, + size, + line_height, + font: text.font, + horizontal_alignment: text.horizontal_alignment, + vertical_alignment: text.vertical_alignment, + shaping: text.shaping, + clip_bounds: Rectangle::with_size(Size::INFINITY), + }); + } else { + text.draw_with(|path, color| self.fill(&path, color)); + } } /// Stores the current transform of the [`Frame`] and executes the given @@ -420,26 +455,24 @@ impl Frame { /// Applies a translation to the current transform of the [`Frame`]. #[inline] pub fn translate(&mut self, translation: Vector) { - self.transforms.current.raw = self - .transforms - .current - .raw - .pre_translate(lyon::math::Vector::new( - translation.x, - translation.y, - )); - self.transforms.current.is_identity = false; + self.transforms.current.0 = + self.transforms + .current + .0 + .pre_translate(lyon::math::Vector::new( + translation.x, + translation.y, + )); } /// Applies a rotation in radians to the current transform of the [`Frame`]. #[inline] pub fn rotate(&mut self, angle: f32) { - self.transforms.current.raw = self + self.transforms.current.0 = self .transforms .current - .raw + .0 .pre_rotate(lyon::math::Angle::radians(angle)); - self.transforms.current.is_identity = false; } /// Applies a uniform scaling to the current transform of the [`Frame`]. @@ -455,9 +488,8 @@ impl Frame { pub fn scale_nonuniform(&mut self, scale: impl Into<Vector>) { let scale = scale.into(); - self.transforms.current.raw = - self.transforms.current.raw.pre_scale(scale.x, scale.y); - self.transforms.current.is_identity = false; + self.transforms.current.0 = + self.transforms.current.0.pre_scale(scale.x, scale.y); } /// Produces the [`Primitive`] representing everything drawn on the [`Frame`]. |