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author | 2022-10-06 11:22:27 -0700 | |
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committer | 2022-10-06 11:22:27 -0700 | |
commit | c9641b0b5d7934c3c6512ccac27412104769704e (patch) | |
tree | f15a685d7f957f33546db840ec8a7481a976fb6b /wgpu/README.md | |
parent | 013c1f1f893902c00a25483216cd118c09499888 (diff) | |
download | iced-c9641b0b5d7934c3c6512ccac27412104769704e.tar.gz iced-c9641b0b5d7934c3c6512ccac27412104769704e.tar.bz2 iced-c9641b0b5d7934c3c6512ccac27412104769704e.zip |
add a link to wgpu supported platforms list
Diffstat (limited to 'wgpu/README.md')
-rw-r--r-- | wgpu/README.md | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/wgpu/README.md b/wgpu/README.md index a2be4753..016af179 100644 --- a/wgpu/README.md +++ b/wgpu/README.md @@ -4,7 +4,7 @@ [](https://github.com/iced-rs/iced/blob/master/LICENSE) [](https://discord.gg/3xZJ65GAhd) -`iced_wgpu` is a [`wgpu`] renderer for [`iced_native`]. For now, it is the default renderer of Iced in native platforms. +`iced_wgpu` is a [`wgpu`] renderer for [`iced_native`]. For now, it is the default renderer of Iced on [native platforms]. [`wgpu`] supports most modern graphics backends: Vulkan, Metal, and DX12 (OpenGL and WebGL are still WIP). Additionally, it will support the incoming [WebGPU API]. @@ -22,6 +22,7 @@ Currently, `iced_wgpu` supports the following primitives: [documentation]: https://docs.rs/iced_wgpu [`iced_native`]: ../native [`wgpu`]: https://github.com/gfx-rs/wgpu +[native platforms]: https://github.com/gfx-rs/wgpu#supported-platforms [WebGPU API]: https://gpuweb.github.io/gpuweb/ [`wgpu_glyph`]: https://github.com/hecrj/wgpu_glyph @@ -39,7 +40,7 @@ you want to learn about a specific release, check out [the release list]. ## Current limitations -The current implementation is quite naive, it uses: +The current implementation is quite naive; it uses: - A different pipeline/shader for each primitive - A very simplistic layer model: every `Clip` primitive will generate new layers |