diff options
author | 2020-01-11 00:44:56 +0100 | |
---|---|---|
committer | 2020-01-11 00:44:56 +0100 | |
commit | de71776e02495df5dc962fb8b8853f666ab8be4f (patch) | |
tree | 1f87cc68dc554783c6102f3587377f9956bcddba /style/src/button.rs | |
parent | e879982cfdf0c6a1c6781a9bc46e0a77839de88f (diff) | |
parent | 84f1a936db93c16255a07f079c47e351635586f4 (diff) | |
download | iced-de71776e02495df5dc962fb8b8853f666ab8be4f.tar.gz iced-de71776e02495df5dc962fb8b8853f666ab8be4f.tar.bz2 iced-de71776e02495df5dc962fb8b8853f666ab8be4f.zip |
Merge branch 'master' into paint-example
Diffstat (limited to 'style/src/button.rs')
-rw-r--r-- | style/src/button.rs | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/style/src/button.rs b/style/src/button.rs new file mode 100644 index 00000000..93c27860 --- /dev/null +++ b/style/src/button.rs @@ -0,0 +1,96 @@ +//! Allow your users to perform actions by pressing a button. +use iced_core::{Background, Color, Vector}; + +/// The appearance of a button. +#[derive(Debug)] +pub struct Style { + pub shadow_offset: Vector, + pub background: Option<Background>, + pub border_radius: u16, + pub border_width: u16, + pub border_color: Color, + pub text_color: Color, +} + +impl std::default::Default for Style { + fn default() -> Self { + Self { + shadow_offset: Vector::default(), + background: None, + border_radius: 0, + border_width: 0, + border_color: Color::TRANSPARENT, + text_color: Color::BLACK, + } + } +} + +/// A set of rules that dictate the style of a button. +pub trait StyleSheet { + fn active(&self) -> Style; + + fn hovered(&self) -> Style { + let active = self.active(); + + Style { + shadow_offset: active.shadow_offset + Vector::new(0.0, 1.0), + ..active + } + } + + fn pressed(&self) -> Style { + Style { + shadow_offset: Vector::default(), + ..self.active() + } + } + + fn disabled(&self) -> Style { + let active = self.active(); + + Style { + shadow_offset: Vector::default(), + background: active.background.map(|background| match background { + Background::Color(color) => Background::Color(Color { + a: color.a * 0.5, + ..color + }), + }), + text_color: Color { + a: active.text_color.a * 0.5, + ..active.text_color + }, + ..active + } + } +} + +struct Default; + +impl StyleSheet for Default { + fn active(&self) -> Style { + Style { + shadow_offset: Vector::new(0.0, 1.0), + background: Some(Background::Color([0.5, 0.5, 0.5].into())), + border_radius: 5, + border_width: 0, + border_color: Color::TRANSPARENT, + text_color: Color::WHITE, + } + } +} + +impl std::default::Default for Box<dyn StyleSheet> { + fn default() -> Self { + Box::new(Default) + } +} + +impl<T> From<T> for Box<dyn StyleSheet> +where + T: 'static + StyleSheet, +{ + fn from(style: T) -> Self { + Box::new(style) + } +} |