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author | 2023-12-02 20:41:58 +0100 | |
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committer | 2023-12-02 20:41:58 +0100 | |
commit | ea42af766f345715ff7a7168182d3896ee79cfbc (patch) | |
tree | 4c765aa7acacf9dd56bb9446f2078334116b364f /runtime | |
parent | 67408311f45d341509538f8cc185978da66b6ace (diff) | |
download | iced-ea42af766f345715ff7a7168182d3896ee79cfbc.tar.gz iced-ea42af766f345715ff7a7168182d3896ee79cfbc.tar.bz2 iced-ea42af766f345715ff7a7168182d3896ee79cfbc.zip |
Use `AtomicU64` for `window::Id`
Diffstat (limited to 'runtime')
-rw-r--r-- | runtime/src/command/action.rs | 8 | ||||
-rw-r--r-- | runtime/src/multi_window/program.rs | 4 | ||||
-rw-r--r-- | runtime/src/window.rs | 99 | ||||
-rw-r--r-- | runtime/src/window/action.rs | 154 |
4 files changed, 140 insertions, 125 deletions
diff --git a/runtime/src/command/action.rs b/runtime/src/command/action.rs index 7a70920e..cb0936df 100644 --- a/runtime/src/command/action.rs +++ b/runtime/src/command/action.rs @@ -27,7 +27,7 @@ pub enum Action<T> { Clipboard(clipboard::Action<T>), /// Run a window action. - Window(window::Id, window::Action<T>), + Window(window::Action<T>), /// Run a system action. System(system::Action<T>), @@ -63,7 +63,7 @@ impl<T> Action<T> { Self::Future(future) => Action::Future(Box::pin(future.map(f))), Self::Stream(stream) => Action::Stream(Box::pin(stream.map(f))), Self::Clipboard(action) => Action::Clipboard(action.map(f)), - Self::Window(id, window) => Action::Window(id, window.map(f)), + Self::Window(window) => Action::Window(window.map(f)), Self::System(system) => Action::System(system.map(f)), Self::Widget(operation) => { Action::Widget(Box::new(widget::operation::map(operation, f))) @@ -84,8 +84,8 @@ impl<T> fmt::Debug for Action<T> { Self::Clipboard(action) => { write!(f, "Action::Clipboard({action:?})") } - Self::Window(id, action) => { - write!(f, "Action::Window({id:?}, {action:?})") + Self::Window(action) => { + write!(f, "Action::Window({action:?})") } Self::System(action) => write!(f, "Action::System({action:?})"), Self::Widget(_action) => write!(f, "Action::Widget"), diff --git a/runtime/src/multi_window/program.rs b/runtime/src/multi_window/program.rs index c3989d0d..591b3e9a 100644 --- a/runtime/src/multi_window/program.rs +++ b/runtime/src/multi_window/program.rs @@ -1,8 +1,8 @@ //! Build interactive programs using The Elm Architecture. -use crate::{window, Command}; - use crate::core::text; +use crate::core::window; use crate::core::{Element, Renderer}; +use crate::Command; /// The core of a user interface for a multi-window application following The Elm Architecture. pub trait Program: Sized { diff --git a/runtime/src/window.rs b/runtime/src/window.rs index f46ac1b8..f9d943f6 100644 --- a/runtime/src/window.rs +++ b/runtime/src/window.rs @@ -3,13 +3,14 @@ mod action; pub mod screenshot; -pub use crate::core::window::Id; pub use action::Action; pub use screenshot::Screenshot; use crate::command::{self, Command}; use crate::core::time::Instant; -use crate::core::window::{self, Event, Icon, Level, Mode, UserAttention}; +use crate::core::window::{ + Event, Icon, Id, Level, Mode, Settings, UserAttention, +}; use crate::core::{Point, Size}; use crate::futures::event; use crate::futures::Subscription; @@ -29,73 +30,77 @@ pub fn frames() -> Subscription<Instant> { }) } -/// Spawns a new window with the given `id` and `settings`. -pub fn spawn<Message>( - id: window::Id, - settings: window::Settings, -) -> Command<Message> { - Command::single(command::Action::Window(id, Action::Spawn { settings })) +/// Spawns a new window with the given `settings`. +/// +/// Returns the new window [`Id`] alongside the [`Command`]. +pub fn spawn<Message>(settings: Settings) -> (Id, Command<Message>) { + let id = Id::unique(); + + ( + id, + Command::single(command::Action::Window(Action::Spawn(id, settings))), + ) } /// Closes the window with `id`. -pub fn close<Message>(id: window::Id) -> Command<Message> { - Command::single(command::Action::Window(id, Action::Close)) +pub fn close<Message>(id: Id) -> Command<Message> { + Command::single(command::Action::Window(Action::Close(id))) } /// Begins dragging the window while the left mouse button is held. -pub fn drag<Message>(id: window::Id) -> Command<Message> { - Command::single(command::Action::Window(id, Action::Drag)) +pub fn drag<Message>(id: Id) -> Command<Message> { + Command::single(command::Action::Window(Action::Drag(id))) } /// Resizes the window to the given logical dimensions. -pub fn resize<Message>(id: window::Id, new_size: Size) -> Command<Message> { - Command::single(command::Action::Window(id, Action::Resize(new_size))) +pub fn resize<Message>(id: Id, new_size: Size) -> Command<Message> { + Command::single(command::Action::Window(Action::Resize(id, new_size))) } /// Fetches the window's size in logical dimensions. pub fn fetch_size<Message>( - id: window::Id, + id: Id, f: impl FnOnce(Size) -> Message + 'static, ) -> Command<Message> { - Command::single(command::Action::Window(id, Action::FetchSize(Box::new(f)))) + Command::single(command::Action::Window(Action::FetchSize(id, Box::new(f)))) } /// Maximizes the window. -pub fn maximize<Message>(id: window::Id, maximized: bool) -> Command<Message> { - Command::single(command::Action::Window(id, Action::Maximize(maximized))) +pub fn maximize<Message>(id: Id, maximized: bool) -> Command<Message> { + Command::single(command::Action::Window(Action::Maximize(id, maximized))) } /// Minimizes the window. -pub fn minimize<Message>(id: window::Id, minimized: bool) -> Command<Message> { - Command::single(command::Action::Window(id, Action::Minimize(minimized))) +pub fn minimize<Message>(id: Id, minimized: bool) -> Command<Message> { + Command::single(command::Action::Window(Action::Minimize(id, minimized))) } /// Moves the window to the given logical coordinates. -pub fn move_to<Message>(id: window::Id, position: Point) -> Command<Message> { - Command::single(command::Action::Window(id, Action::Move(position))) +pub fn move_to<Message>(id: Id, position: Point) -> Command<Message> { + Command::single(command::Action::Window(Action::Move(id, position))) } /// Changes the [`Mode`] of the window. -pub fn change_mode<Message>(id: window::Id, mode: Mode) -> Command<Message> { - Command::single(command::Action::Window(id, Action::ChangeMode(mode))) +pub fn change_mode<Message>(id: Id, mode: Mode) -> Command<Message> { + Command::single(command::Action::Window(Action::ChangeMode(id, mode))) } /// Fetches the current [`Mode`] of the window. pub fn fetch_mode<Message>( - id: window::Id, + id: Id, f: impl FnOnce(Mode) -> Message + 'static, ) -> Command<Message> { - Command::single(command::Action::Window(id, Action::FetchMode(Box::new(f)))) + Command::single(command::Action::Window(Action::FetchMode(id, Box::new(f)))) } /// Toggles the window to maximized or back. -pub fn toggle_maximize<Message>(id: window::Id) -> Command<Message> { - Command::single(command::Action::Window(id, Action::ToggleMaximize)) +pub fn toggle_maximize<Message>(id: Id) -> Command<Message> { + Command::single(command::Action::Window(Action::ToggleMaximize(id))) } /// Toggles the window decorations. -pub fn toggle_decorations<Message>(id: window::Id) -> Command<Message> { - Command::single(command::Action::Window(id, Action::ToggleDecorations)) +pub fn toggle_decorations<Message>(id: Id) -> Command<Message> { + Command::single(command::Action::Window(Action::ToggleDecorations(id))) } /// Request user attention to the window. This has no effect if the application @@ -105,13 +110,13 @@ pub fn toggle_decorations<Message>(id: window::Id) -> Command<Message> { /// Providing `None` will unset the request for user attention. Unsetting the request for /// user attention might not be done automatically by the WM when the window receives input. pub fn request_user_attention<Message>( - id: window::Id, + id: Id, user_attention: Option<UserAttention>, ) -> Command<Message> { - Command::single(command::Action::Window( + Command::single(command::Action::Window(Action::RequestUserAttention( id, - Action::RequestUserAttention(user_attention), - )) + user_attention, + ))) } /// Brings the window to the front and sets input focus. Has no effect if the window is @@ -120,36 +125,36 @@ pub fn request_user_attention<Message>( /// This [`Command`] steals input focus from other applications. Do not use this method unless /// you are certain that's what the user wants. Focus stealing can cause an extremely disruptive /// user experience. -pub fn gain_focus<Message>(id: window::Id) -> Command<Message> { - Command::single(command::Action::Window(id, Action::GainFocus)) +pub fn gain_focus<Message>(id: Id) -> Command<Message> { + Command::single(command::Action::Window(Action::GainFocus(id))) } /// Changes the window [`Level`]. -pub fn change_level<Message>(id: window::Id, level: Level) -> Command<Message> { - Command::single(command::Action::Window(id, Action::ChangeLevel(level))) +pub fn change_level<Message>(id: Id, level: Level) -> Command<Message> { + Command::single(command::Action::Window(Action::ChangeLevel(id, level))) } /// Fetches an identifier unique to the window, provided by the underlying windowing system. This is -/// not to be confused with [`window::Id`]. +/// not to be confused with [`Id`]. pub fn fetch_id<Message>( - id: window::Id, + id: Id, f: impl FnOnce(u64) -> Message + 'static, ) -> Command<Message> { - Command::single(command::Action::Window(id, Action::FetchId(Box::new(f)))) + Command::single(command::Action::Window(Action::FetchId(id, Box::new(f)))) } /// Changes the [`Icon`] of the window. -pub fn change_icon<Message>(id: window::Id, icon: Icon) -> Command<Message> { - Command::single(command::Action::Window(id, Action::ChangeIcon(icon))) +pub fn change_icon<Message>(id: Id, icon: Icon) -> Command<Message> { + Command::single(command::Action::Window(Action::ChangeIcon(id, icon))) } /// Captures a [`Screenshot`] from the window. pub fn screenshot<Message>( - id: window::Id, + id: Id, f: impl FnOnce(Screenshot) -> Message + Send + 'static, ) -> Command<Message> { - Command::single(command::Action::Window( + Command::single(command::Action::Window(Action::Screenshot( id, - Action::Screenshot(Box::new(f)), - )) + Box::new(f), + ))) } diff --git a/runtime/src/window/action.rs b/runtime/src/window/action.rs index 5afe0389..2d98b607 100644 --- a/runtime/src/window/action.rs +++ b/runtime/src/window/action.rs @@ -1,4 +1,4 @@ -use crate::core::window::{Icon, Level, Mode, Settings, UserAttention}; +use crate::core::window::{Icon, Id, Level, Mode, Settings, UserAttention}; use crate::core::{Point, Size}; use crate::futures::MaybeSend; use crate::window::Screenshot; @@ -7,43 +7,40 @@ use std::fmt; /// An operation to be performed on some window. pub enum Action<T> { - /// Close the current window and exits the application. - Close, + /// Spawns a new window with some [`Settings`]. + Spawn(Id, Settings), + /// Close the window and exits the application. + Close(Id), /// Move the window with the left mouse button until the button is /// released. /// /// There’s no guarantee that this will work unless the left mouse /// button was pressed immediately before this function is called. - Drag, - /// Spawns a new window. - Spawn { - /// The settings of the window. - settings: Settings, - }, + Drag(Id), /// Resize the window to the given logical dimensions. - Resize(Size), + Resize(Id, Size), /// Fetch the current logical dimensions of the window. - FetchSize(Box<dyn FnOnce(Size) -> T + 'static>), + FetchSize(Id, Box<dyn FnOnce(Size) -> T + 'static>), /// Set the window to maximized or back - Maximize(bool), + Maximize(Id, bool), /// Set the window to minimized or back - Minimize(bool), + Minimize(Id, bool), /// Move the window to the given logical coordinates. /// /// Unsupported on Wayland. - Move(Point), + Move(Id, Point), /// Change the [`Mode`] of the window. - ChangeMode(Mode), + ChangeMode(Id, Mode), /// Fetch the current [`Mode`] of the window. - FetchMode(Box<dyn FnOnce(Mode) -> T + 'static>), + FetchMode(Id, Box<dyn FnOnce(Mode) -> T + 'static>), /// Toggle the window to maximized or back - ToggleMaximize, + ToggleMaximize(Id), /// Toggle whether window has decorations. /// /// ## Platform-specific /// - **X11:** Not implemented. /// - **Web:** Unsupported. - ToggleDecorations, + ToggleDecorations(Id), /// Request user attention to the window, this has no effect if the application /// is already focused. How requesting for user attention manifests is platform dependent, /// see [`UserAttention`] for details. @@ -57,7 +54,7 @@ pub enum Action<T> { /// - **macOS:** `None` has no effect. /// - **X11:** Requests for user attention must be manually cleared. /// - **Wayland:** Requires `xdg_activation_v1` protocol, `None` has no effect. - RequestUserAttention(Option<UserAttention>), + RequestUserAttention(Id, Option<UserAttention>), /// Bring the window to the front and sets input focus. Has no effect if the window is /// already in focus, minimized, or not visible. /// @@ -68,11 +65,11 @@ pub enum Action<T> { /// ## Platform-specific /// /// - **Web / Wayland:** Unsupported. - GainFocus, + GainFocus(Id), /// Change the window [`Level`]. - ChangeLevel(Level), - /// Fetch an identifier unique to the window. - FetchId(Box<dyn FnOnce(u64) -> T + 'static>), + ChangeLevel(Id, Level), + /// Fetch the raw identifier unique to the window. + FetchId(Id, Box<dyn FnOnce(u64) -> T + 'static>), /// Change the window [`Icon`]. /// /// On Windows and X11, this is typically the small icon in the top-left @@ -87,9 +84,9 @@ pub enum Action<T> { /// /// - **X11:** Has no universal guidelines for icon sizes, so you're at the whims of the WM. That /// said, it's usually in the same ballpark as on Windows. - ChangeIcon(Icon), + ChangeIcon(Id, Icon), /// Screenshot the viewport of the window. - Screenshot(Box<dyn FnOnce(Screenshot) -> T + 'static>), + Screenshot(Id, Box<dyn FnOnce(Screenshot) -> T + 'static>), } impl<T> Action<T> { @@ -102,30 +99,35 @@ impl<T> Action<T> { T: 'static, { match self { - Self::Close => Action::Close, - Self::Drag => Action::Drag, - Self::Spawn { settings } => Action::Spawn { settings }, - Self::Resize(size) => Action::Resize(size), - Self::FetchSize(o) => Action::FetchSize(Box::new(move |s| f(o(s)))), - Self::Maximize(maximized) => Action::Maximize(maximized), - Self::Minimize(minimized) => Action::Minimize(minimized), - Self::Move(position) => Action::Move(position), - Self::ChangeMode(mode) => Action::ChangeMode(mode), - Self::FetchMode(o) => Action::FetchMode(Box::new(move |s| f(o(s)))), - Self::ToggleMaximize => Action::ToggleMaximize, - Self::ToggleDecorations => Action::ToggleDecorations, - Self::RequestUserAttention(attention_type) => { - Action::RequestUserAttention(attention_type) + Self::Spawn(id, settings) => Action::Spawn(id, settings), + Self::Close(id) => Action::Close(id), + Self::Drag(id) => Action::Drag(id), + Self::Resize(id, size) => Action::Resize(id, size), + Self::FetchSize(id, o) => { + Action::FetchSize(id, Box::new(move |s| f(o(s)))) } - Self::GainFocus => Action::GainFocus, - Self::ChangeLevel(level) => Action::ChangeLevel(level), - Self::FetchId(o) => Action::FetchId(Box::new(move |s| f(o(s)))), - Self::ChangeIcon(icon) => Action::ChangeIcon(icon), - Self::Screenshot(tag) => { - Action::Screenshot(Box::new(move |screenshot| { - f(tag(screenshot)) - })) + Self::Maximize(id, maximized) => Action::Maximize(id, maximized), + Self::Minimize(id, minimized) => Action::Minimize(id, minimized), + Self::Move(id, position) => Action::Move(id, position), + Self::ChangeMode(id, mode) => Action::ChangeMode(id, mode), + Self::FetchMode(id, o) => { + Action::FetchMode(id, Box::new(move |s| f(o(s)))) } + Self::ToggleMaximize(id) => Action::ToggleMaximize(id), + Self::ToggleDecorations(id) => Action::ToggleDecorations(id), + Self::RequestUserAttention(id, attention_type) => { + Action::RequestUserAttention(id, attention_type) + } + Self::GainFocus(id) => Action::GainFocus(id), + Self::ChangeLevel(id, level) => Action::ChangeLevel(id, level), + Self::FetchId(id, o) => { + Action::FetchId(id, Box::new(move |s| f(o(s)))) + } + Self::ChangeIcon(id, icon) => Action::ChangeIcon(id, icon), + Self::Screenshot(id, tag) => Action::Screenshot( + id, + Box::new(move |screenshot| f(tag(screenshot))), + ), } } } @@ -133,38 +135,46 @@ impl<T> Action<T> { impl<T> fmt::Debug for Action<T> { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { match self { - Self::Close => write!(f, "Action::Close"), - Self::Drag => write!(f, "Action::Drag"), - Self::Spawn { settings } => { - write!(f, "Action::Spawn {{ settings: {:?} }}", settings) + Self::Spawn(id, settings) => { + write!(f, "Action::Spawn({id:?}, {settings:?})") + } + Self::Close(id) => write!(f, "Action::Close({id:?})"), + Self::Drag(id) => write!(f, "Action::Drag({id:?})"), + Self::Resize(id, size) => { + write!(f, "Action::Resize({id:?}, {size:?})") + } + Self::FetchSize(id, _) => write!(f, "Action::FetchSize({id:?})"), + Self::Maximize(id, maximized) => { + write!(f, "Action::Maximize({id:?}, {maximized})") + } + Self::Minimize(id, minimized) => { + write!(f, "Action::Minimize({id:?}, {minimized}") + } + Self::Move(id, position) => { + write!(f, "Action::Move({id:?}, {position})") } - Self::Resize(size) => write!(f, "Action::Resize({size:?})"), - Self::FetchSize(_) => write!(f, "Action::FetchSize"), - Self::Maximize(maximized) => { - write!(f, "Action::Maximize({maximized})") + Self::ChangeMode(id, mode) => { + write!(f, "Action::SetMode({id:?}, {mode:?})") } - Self::Minimize(minimized) => { - write!(f, "Action::Minimize({minimized}") + Self::FetchMode(id, _) => write!(f, "Action::FetchMode({id:?})"), + Self::ToggleMaximize(id) => { + write!(f, "Action::ToggleMaximize({id:?})") } - Self::Move(position) => { - write!(f, "Action::Move({position})") + Self::ToggleDecorations(id) => { + write!(f, "Action::ToggleDecorations({id:?})") } - Self::ChangeMode(mode) => write!(f, "Action::SetMode({mode:?})"), - Self::FetchMode(_) => write!(f, "Action::FetchMode"), - Self::ToggleMaximize => write!(f, "Action::ToggleMaximize"), - Self::ToggleDecorations => write!(f, "Action::ToggleDecorations"), - Self::RequestUserAttention(_) => { - write!(f, "Action::RequestUserAttention") + Self::RequestUserAttention(id, _) => { + write!(f, "Action::RequestUserAttention({id:?})") } - Self::GainFocus => write!(f, "Action::GainFocus"), - Self::ChangeLevel(level) => { - write!(f, "Action::ChangeLevel({level:?})") + Self::GainFocus(id) => write!(f, "Action::GainFocus({id:?})"), + Self::ChangeLevel(id, level) => { + write!(f, "Action::ChangeLevel({id:?}, {level:?})") } - Self::FetchId(_) => write!(f, "Action::FetchId"), - Self::ChangeIcon(_icon) => { - write!(f, "Action::ChangeIcon(icon)") + Self::FetchId(id, _) => write!(f, "Action::FetchId({id:?})"), + Self::ChangeIcon(id, _icon) => { + write!(f, "Action::ChangeIcon({id:?})") } - Self::Screenshot(_) => write!(f, "Action::Screenshot"), + Self::Screenshot(id, _) => write!(f, "Action::Screenshot({id:?})"), } } } |