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authorLibravatar Héctor Ramón Jiménez <hector@hecrj.dev>2024-01-19 20:41:52 +0100
committerLibravatar Héctor Ramón Jiménez <hector@hecrj.dev>2024-01-19 20:41:52 +0100
commit1781068e1c3a65551db1e832fdbaddba99124051 (patch)
tree60e0b3854cc0541712572fbb0e56f14435951ea9 /runtime/src/window/action.rs
parent41dec5bd203ff5b1574a33a17d5f7358ae1beea2 (diff)
parent7ae7fcb89855002519bab752fd3686106ce448db (diff)
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Merge branch 'master' into remove-vertex-indexing
Diffstat (limited to 'runtime/src/window/action.rs')
-rw-r--r--runtime/src/window/action.rs197
1 files changed, 117 insertions, 80 deletions
diff --git a/runtime/src/window/action.rs b/runtime/src/window/action.rs
index b6964e36..8b532569 100644
--- a/runtime/src/window/action.rs
+++ b/runtime/src/window/action.rs
@@ -1,5 +1,5 @@
-use crate::core::window::{Icon, Level, Mode, UserAttention};
-use crate::core::Size;
+use crate::core::window::{Icon, Id, Level, Mode, Settings, UserAttention};
+use crate::core::{Point, Size};
use crate::futures::MaybeSend;
use crate::window::Screenshot;
@@ -7,43 +7,51 @@ use std::fmt;
/// An operation to be performed on some window.
pub enum Action<T> {
- /// Close the current window and exits the application.
- Close,
+ /// Spawns a new window with some [`Settings`].
+ Spawn(Id, Settings),
+ /// Close the window and exits the application.
+ Close(Id),
/// Move the window with the left mouse button until the button is
/// released.
///
/// There’s no guarantee that this will work unless the left mouse
/// button was pressed immediately before this function is called.
- Drag,
- /// Resize the window.
- Resize(Size<u32>),
- /// Fetch the current size of the window.
- FetchSize(Box<dyn FnOnce(Size<u32>) -> T + 'static>),
+ Drag(Id),
+ /// Resize the window to the given logical dimensions.
+ Resize(Id, Size),
+ /// Fetch the current logical dimensions of the window.
+ FetchSize(Id, Box<dyn FnOnce(Size) -> T + 'static>),
+ /// Fetch if the current window is maximized or not.
+ ///
+ /// ## Platform-specific
+ /// - **iOS / Android / Web:** Unsupported.
+ FetchMaximized(Id, Box<dyn FnOnce(bool) -> T + 'static>),
/// Set the window to maximized or back
- Maximize(bool),
+ Maximize(Id, bool),
+ /// Fetch if the current window is minimized or not.
+ ///
+ /// ## Platform-specific
+ /// - **Wayland:** Always `None`.
+ /// - **iOS / Android / Web:** Unsupported.
+ FetchMinimized(Id, Box<dyn FnOnce(Option<bool>) -> T + 'static>),
/// Set the window to minimized or back
- Minimize(bool),
- /// Move the window.
+ Minimize(Id, bool),
+ /// Move the window to the given logical coordinates.
///
/// Unsupported on Wayland.
- Move {
- /// The new logical x location of the window
- x: i32,
- /// The new logical y location of the window
- y: i32,
- },
+ Move(Id, Point),
/// Change the [`Mode`] of the window.
- ChangeMode(Mode),
+ ChangeMode(Id, Mode),
/// Fetch the current [`Mode`] of the window.
- FetchMode(Box<dyn FnOnce(Mode) -> T + 'static>),
+ FetchMode(Id, Box<dyn FnOnce(Mode) -> T + 'static>),
/// Toggle the window to maximized or back
- ToggleMaximize,
+ ToggleMaximize(Id),
/// Toggle whether window has decorations.
///
/// ## Platform-specific
/// - **X11:** Not implemented.
/// - **Web:** Unsupported.
- ToggleDecorations,
+ ToggleDecorations(Id),
/// Request user attention to the window, this has no effect if the application
/// is already focused. How requesting for user attention manifests is platform dependent,
/// see [`UserAttention`] for details.
@@ -57,7 +65,7 @@ pub enum Action<T> {
/// - **macOS:** `None` has no effect.
/// - **X11:** Requests for user attention must be manually cleared.
/// - **Wayland:** Requires `xdg_activation_v1` protocol, `None` has no effect.
- RequestUserAttention(Option<UserAttention>),
+ RequestUserAttention(Id, Option<UserAttention>),
/// Bring the window to the front and sets input focus. Has no effect if the window is
/// already in focus, minimized, or not visible.
///
@@ -68,11 +76,11 @@ pub enum Action<T> {
/// ## Platform-specific
///
/// - **Web / Wayland:** Unsupported.
- GainFocus,
+ GainFocus(Id),
/// Change the window [`Level`].
- ChangeLevel(Level),
- /// Fetch an identifier unique to the window.
- FetchId(Box<dyn FnOnce(u64) -> T + 'static>),
+ ChangeLevel(Id, Level),
+ /// Fetch the raw identifier unique to the window.
+ FetchId(Id, Box<dyn FnOnce(u64) -> T + 'static>),
/// Change the window [`Icon`].
///
/// On Windows and X11, this is typically the small icon in the top-left
@@ -87,9 +95,9 @@ pub enum Action<T> {
///
/// - **X11:** Has no universal guidelines for icon sizes, so you're at the whims of the WM. That
/// said, it's usually in the same ballpark as on Windows.
- ChangeIcon(Icon),
+ ChangeIcon(Id, Icon),
/// Screenshot the viewport of the window.
- Screenshot(Box<dyn FnOnce(Screenshot) -> T + 'static>),
+ Screenshot(Id, Box<dyn FnOnce(Screenshot) -> T + 'static>),
}
impl<T> Action<T> {
@@ -102,29 +110,41 @@ impl<T> Action<T> {
T: 'static,
{
match self {
- Self::Close => Action::Close,
- Self::Drag => Action::Drag,
- Self::Resize(size) => Action::Resize(size),
- Self::FetchSize(o) => Action::FetchSize(Box::new(move |s| f(o(s)))),
- Self::Maximize(maximized) => Action::Maximize(maximized),
- Self::Minimize(minimized) => Action::Minimize(minimized),
- Self::Move { x, y } => Action::Move { x, y },
- Self::ChangeMode(mode) => Action::ChangeMode(mode),
- Self::FetchMode(o) => Action::FetchMode(Box::new(move |s| f(o(s)))),
- Self::ToggleMaximize => Action::ToggleMaximize,
- Self::ToggleDecorations => Action::ToggleDecorations,
- Self::RequestUserAttention(attention_type) => {
- Action::RequestUserAttention(attention_type)
- }
- Self::GainFocus => Action::GainFocus,
- Self::ChangeLevel(level) => Action::ChangeLevel(level),
- Self::FetchId(o) => Action::FetchId(Box::new(move |s| f(o(s)))),
- Self::ChangeIcon(icon) => Action::ChangeIcon(icon),
- Self::Screenshot(tag) => {
- Action::Screenshot(Box::new(move |screenshot| {
- f(tag(screenshot))
- }))
+ Self::Spawn(id, settings) => Action::Spawn(id, settings),
+ Self::Close(id) => Action::Close(id),
+ Self::Drag(id) => Action::Drag(id),
+ Self::Resize(id, size) => Action::Resize(id, size),
+ Self::FetchSize(id, o) => {
+ Action::FetchSize(id, Box::new(move |s| f(o(s))))
}
+ Self::FetchMaximized(id, o) => {
+ Action::FetchMaximized(id, Box::new(move |s| f(o(s))))
+ }
+ Self::Maximize(id, maximized) => Action::Maximize(id, maximized),
+ Self::FetchMinimized(id, o) => {
+ Action::FetchMinimized(id, Box::new(move |s| f(o(s))))
+ }
+ Self::Minimize(id, minimized) => Action::Minimize(id, minimized),
+ Self::Move(id, position) => Action::Move(id, position),
+ Self::ChangeMode(id, mode) => Action::ChangeMode(id, mode),
+ Self::FetchMode(id, o) => {
+ Action::FetchMode(id, Box::new(move |s| f(o(s))))
+ }
+ Self::ToggleMaximize(id) => Action::ToggleMaximize(id),
+ Self::ToggleDecorations(id) => Action::ToggleDecorations(id),
+ Self::RequestUserAttention(id, attention_type) => {
+ Action::RequestUserAttention(id, attention_type)
+ }
+ Self::GainFocus(id) => Action::GainFocus(id),
+ Self::ChangeLevel(id, level) => Action::ChangeLevel(id, level),
+ Self::FetchId(id, o) => {
+ Action::FetchId(id, Box::new(move |s| f(o(s))))
+ }
+ Self::ChangeIcon(id, icon) => Action::ChangeIcon(id, icon),
+ Self::Screenshot(id, tag) => Action::Screenshot(
+ id,
+ Box::new(move |screenshot| f(tag(screenshot))),
+ ),
}
}
}
@@ -132,35 +152,52 @@ impl<T> Action<T> {
impl<T> fmt::Debug for Action<T> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
- Self::Close => write!(f, "Action::Close"),
- Self::Drag => write!(f, "Action::Drag"),
- Self::Resize(size) => write!(f, "Action::Resize({size:?})"),
- Self::FetchSize(_) => write!(f, "Action::FetchSize"),
- Self::Maximize(maximized) => {
- write!(f, "Action::Maximize({maximized})")
- }
- Self::Minimize(minimized) => {
- write!(f, "Action::Minimize({minimized}")
- }
- Self::Move { x, y } => {
- write!(f, "Action::Move {{ x: {x}, y: {y} }}")
- }
- Self::ChangeMode(mode) => write!(f, "Action::SetMode({mode:?})"),
- Self::FetchMode(_) => write!(f, "Action::FetchMode"),
- Self::ToggleMaximize => write!(f, "Action::ToggleMaximize"),
- Self::ToggleDecorations => write!(f, "Action::ToggleDecorations"),
- Self::RequestUserAttention(_) => {
- write!(f, "Action::RequestUserAttention")
- }
- Self::GainFocus => write!(f, "Action::GainFocus"),
- Self::ChangeLevel(level) => {
- write!(f, "Action::ChangeLevel({level:?})")
- }
- Self::FetchId(_) => write!(f, "Action::FetchId"),
- Self::ChangeIcon(_icon) => {
- write!(f, "Action::ChangeIcon(icon)")
- }
- Self::Screenshot(_) => write!(f, "Action::Screenshot"),
+ Self::Spawn(id, settings) => {
+ write!(f, "Action::Spawn({id:?}, {settings:?})")
+ }
+ Self::Close(id) => write!(f, "Action::Close({id:?})"),
+ Self::Drag(id) => write!(f, "Action::Drag({id:?})"),
+ Self::Resize(id, size) => {
+ write!(f, "Action::Resize({id:?}, {size:?})")
+ }
+ Self::FetchSize(id, _) => write!(f, "Action::FetchSize({id:?})"),
+ Self::FetchMaximized(id, _) => {
+ write!(f, "Action::FetchMaximized({id:?})")
+ }
+ Self::Maximize(id, maximized) => {
+ write!(f, "Action::Maximize({id:?}, {maximized})")
+ }
+ Self::FetchMinimized(id, _) => {
+ write!(f, "Action::FetchMinimized({id:?})")
+ }
+ Self::Minimize(id, minimized) => {
+ write!(f, "Action::Minimize({id:?}, {minimized}")
+ }
+ Self::Move(id, position) => {
+ write!(f, "Action::Move({id:?}, {position})")
+ }
+ Self::ChangeMode(id, mode) => {
+ write!(f, "Action::SetMode({id:?}, {mode:?})")
+ }
+ Self::FetchMode(id, _) => write!(f, "Action::FetchMode({id:?})"),
+ Self::ToggleMaximize(id) => {
+ write!(f, "Action::ToggleMaximize({id:?})")
+ }
+ Self::ToggleDecorations(id) => {
+ write!(f, "Action::ToggleDecorations({id:?})")
+ }
+ Self::RequestUserAttention(id, _) => {
+ write!(f, "Action::RequestUserAttention({id:?})")
+ }
+ Self::GainFocus(id) => write!(f, "Action::GainFocus({id:?})"),
+ Self::ChangeLevel(id, level) => {
+ write!(f, "Action::ChangeLevel({id:?}, {level:?})")
+ }
+ Self::FetchId(id, _) => write!(f, "Action::FetchId({id:?})"),
+ Self::ChangeIcon(id, _icon) => {
+ write!(f, "Action::ChangeIcon({id:?})")
+ }
+ Self::Screenshot(id, _) => write!(f, "Action::Screenshot({id:?})"),
}
}
}