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authorLibravatar Héctor Ramón <hector@hecrj.dev>2023-12-05 01:03:09 +0100
committerLibravatar GitHub <noreply@github.com>2023-12-05 01:03:09 +0100
commitfc285d3e461626408c56bbc1605fcf0c974b2f69 (patch)
tree8aca292516d9aa43b78a14f51dd90caf60c691d7 /runtime/src/multi_window/program.rs
parent8727b3fc50ec251d9c117c51ca1289be5ba9b117 (diff)
parent5c5e7653bed248ba63faa6563e4d673e4441415e (diff)
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Merge pull request #1964 from bungoboingo/feat/multi-window-support
[Feature] 🪟 Multi Window 🪟 .. redux!
Diffstat (limited to 'runtime/src/multi_window/program.rs')
-rw-r--r--runtime/src/multi_window/program.rs32
1 files changed, 32 insertions, 0 deletions
diff --git a/runtime/src/multi_window/program.rs b/runtime/src/multi_window/program.rs
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+//! Build interactive programs using The Elm Architecture.
+use crate::core::text;
+use crate::core::window;
+use crate::core::{Element, Renderer};
+use crate::Command;
+
+/// The core of a user interface for a multi-window application following The Elm Architecture.
+pub trait Program: Sized {
+ /// The graphics backend to use to draw the [`Program`].
+ type Renderer: Renderer + text::Renderer;
+
+ /// The type of __messages__ your [`Program`] will produce.
+ type Message: std::fmt::Debug + Send;
+
+ /// Handles a __message__ and updates the state of the [`Program`].
+ ///
+ /// This is where you define your __update logic__. All the __messages__,
+ /// produced by either user interactions or commands, will be handled by
+ /// this method.
+ ///
+ /// Any [`Command`] returned will be executed immediately in the
+ /// background by shells.
+ fn update(&mut self, message: Self::Message) -> Command<Self::Message>;
+
+ /// Returns the widgets to display in the [`Program`] for the `window`.
+ ///
+ /// These widgets can produce __messages__ based on user interaction.
+ fn view(
+ &self,
+ window: window::Id,
+ ) -> Element<'_, Self::Message, Self::Renderer>;
+}