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author | 2024-03-21 22:27:17 +0100 | |
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committer | 2024-03-21 22:27:17 +0100 | |
commit | 3645d34d6a1ba1247238e830e9eefd52d9e5b986 (patch) | |
tree | 2d38961161df0a85c1667474b2b696aab86b7160 /renderer | |
parent | 7e4ae8450e1f28c15717ca5ca9748981af9c9541 (diff) | |
download | iced-3645d34d6a1ba1247238e830e9eefd52d9e5b986.tar.gz iced-3645d34d6a1ba1247238e830e9eefd52d9e5b986.tar.bz2 iced-3645d34d6a1ba1247238e830e9eefd52d9e5b986.zip |
Implement composable, type-safe renderer fallback
Diffstat (limited to 'renderer')
-rw-r--r-- | renderer/src/compositor.rs | 299 | ||||
-rw-r--r-- | renderer/src/custom.rs | 4 | ||||
-rw-r--r-- | renderer/src/fallback.rs | 562 | ||||
-rw-r--r-- | renderer/src/lib.rs | 368 | ||||
-rw-r--r-- | renderer/src/settings.rs | 21 |
5 files changed, 607 insertions, 647 deletions
diff --git a/renderer/src/compositor.rs b/renderer/src/compositor.rs index 3d0b3ad0..8b137891 100644 --- a/renderer/src/compositor.rs +++ b/renderer/src/compositor.rs @@ -1,300 +1 @@ -use crate::core::Color; -use crate::graphics::compositor::{Information, SurfaceError, Window}; -use crate::graphics::{Error, Viewport}; -use crate::{Renderer, Settings}; -use std::env; -use std::future::Future; - -pub enum Compositor { - TinySkia(iced_tiny_skia::window::Compositor), - #[cfg(feature = "wgpu")] - Wgpu(iced_wgpu::window::Compositor), - #[cfg(feature = "custom")] - Custom(Box<dyn crate::custom::Compositor>), -} - -pub enum Surface { - TinySkia(iced_tiny_skia::window::Surface), - #[cfg(feature = "wgpu")] - Wgpu(iced_wgpu::window::Surface<'static>), - #[cfg(feature = "custom")] - Custom(Box<dyn crate::custom::Surface>), -} - -impl crate::graphics::Compositor for Compositor { - type Settings = Settings; - type Renderer = Renderer; - type Surface = Surface; - - fn new<W: Window + Clone>( - settings: Self::Settings, - compatible_window: W, - ) -> impl Future<Output = Result<Self, Error>> { - let candidates = - Candidate::list_from_env().unwrap_or(Candidate::default_list()); - - async move { - let mut error = Error::GraphicsAdapterNotFound; - - for candidate in candidates { - match candidate.build(settings, compatible_window.clone()).await - { - Ok(compositor) => return Ok(compositor), - Err(new_error) => { - error = new_error; - } - } - } - - Err(error) - } - } - - fn create_renderer(&self) -> Self::Renderer { - match self { - Compositor::TinySkia(compositor) => { - Renderer::TinySkia(compositor.create_renderer()) - } - #[cfg(feature = "wgpu")] - Compositor::Wgpu(compositor) => { - Renderer::Wgpu(compositor.create_renderer()) - } - #[cfg(feature = "custom")] - Compositor::Custom(compositor) => { - Renderer::Custom(compositor.create_renderer()) - } - } - } - - fn create_surface<W: Window + Clone>( - &mut self, - window: W, - width: u32, - height: u32, - ) -> Surface { - match self { - Self::TinySkia(compositor) => Surface::TinySkia( - compositor.create_surface(window, width, height), - ), - #[cfg(feature = "wgpu")] - Self::Wgpu(compositor) => { - Surface::Wgpu(compositor.create_surface(window, width, height)) - } - #[cfg(feature = "custom")] - Self::Custom(compositor) => Surface::Custom( - compositor.create_surface(Box::new(window), width, height), - ), - } - } - - fn configure_surface( - &mut self, - surface: &mut Surface, - width: u32, - height: u32, - ) { - match (self, surface) { - (Self::TinySkia(compositor), Surface::TinySkia(surface)) => { - compositor.configure_surface(surface, width, height); - } - #[cfg(feature = "wgpu")] - (Self::Wgpu(compositor), Surface::Wgpu(surface)) => { - compositor.configure_surface(surface, width, height); - } - #[cfg(feature = "custom")] - (Self::Custom(compositor), Surface::Custom(surface)) => { - compositor.configure_surface(surface.as_mut(), width, height); - } - #[allow(unreachable_patterns)] - _ => panic!( - "The provided surface is not compatible with the compositor." - ), - } - } - - fn fetch_information(&self) -> Information { - match self { - Self::TinySkia(compositor) => compositor.fetch_information(), - #[cfg(feature = "wgpu")] - Self::Wgpu(compositor) => compositor.fetch_information(), - #[cfg(feature = "custom")] - Self::Custom(compositor) => compositor.fetch_information(), - } - } - - fn present<T: AsRef<str>>( - &mut self, - renderer: &mut Self::Renderer, - surface: &mut Self::Surface, - viewport: &Viewport, - background_color: Color, - overlay: &[T], - ) -> Result<(), SurfaceError> { - match (self, renderer, surface) { - ( - Self::TinySkia(_compositor), - crate::Renderer::TinySkia(renderer), - Surface::TinySkia(surface), - ) => renderer.with_primitives(|backend, primitives| { - iced_tiny_skia::window::compositor::present( - backend, - surface, - primitives, - viewport, - background_color, - overlay, - ) - }), - #[cfg(feature = "wgpu")] - ( - Self::Wgpu(compositor), - crate::Renderer::Wgpu(renderer), - Surface::Wgpu(surface), - ) => renderer.with_primitives(|backend, primitives| { - iced_wgpu::window::compositor::present( - compositor, - backend, - surface, - primitives, - viewport, - background_color, - overlay, - ) - }), - - #[cfg(feature = "custom")] - ( - Self::Custom(compositor), - crate::Renderer::Custom(renderer), - Surface::Custom(surface), - ) => renderer.present( - surface.as_mut(), - viewport, - background_color, - compositor.as_mut(), - ), - #[allow(unreachable_patterns)] - _ => panic!( - "The provided renderer or surface are not compatible \ - with the compositor." - ), - } - } - - fn screenshot<T: AsRef<str>>( - &mut self, - renderer: &mut Self::Renderer, - surface: &mut Self::Surface, - viewport: &Viewport, - background_color: Color, - overlay: &[T], - ) -> Vec<u8> { - match (self, renderer, surface) { - ( - Self::TinySkia(_compositor), - Renderer::TinySkia(renderer), - Surface::TinySkia(surface), - ) => renderer.with_primitives(|backend, primitives| { - iced_tiny_skia::window::compositor::screenshot( - surface, - backend, - primitives, - viewport, - background_color, - overlay, - ) - }), - #[cfg(feature = "wgpu")] - ( - Self::Wgpu(compositor), - Renderer::Wgpu(renderer), - Surface::Wgpu(_), - ) => renderer.with_primitives(|backend, primitives| { - iced_wgpu::window::compositor::screenshot( - compositor, - backend, - primitives, - viewport, - background_color, - overlay, - ) - }), - #[allow(unreachable_patterns)] - _ => panic!( - "The provided renderer or backend are not compatible \ - with the compositor." - ), - } - } -} - -enum Candidate { - Wgpu, - TinySkia, -} - -impl Candidate { - fn default_list() -> Vec<Self> { - vec![ - #[cfg(feature = "wgpu")] - Self::Wgpu, - Self::TinySkia, - ] - } - - fn list_from_env() -> Option<Vec<Self>> { - let backends = env::var("ICED_BACKEND").ok()?; - - Some( - backends - .split(',') - .map(str::trim) - .map(|backend| match backend { - "wgpu" => Self::Wgpu, - "tiny-skia" => Self::TinySkia, - _ => panic!("unknown backend value: \"{backend}\""), - }) - .collect(), - ) - } - - async fn build<W: Window>( - self, - settings: Settings, - _compatible_window: W, - ) -> Result<Compositor, Error> { - match self { - Self::TinySkia => { - let compositor = iced_tiny_skia::window::compositor::new( - iced_tiny_skia::Settings { - default_font: settings.default_font, - default_text_size: settings.default_text_size, - }, - _compatible_window, - ); - - Ok(Compositor::TinySkia(compositor)) - } - #[cfg(feature = "wgpu")] - Self::Wgpu => { - let compositor = iced_wgpu::window::compositor::new( - iced_wgpu::Settings { - default_font: settings.default_font, - default_text_size: settings.default_text_size, - antialiasing: settings.antialiasing, - ..iced_wgpu::Settings::from_env() - }, - _compatible_window, - ) - .await?; - - Ok(Compositor::Wgpu(compositor)) - } - #[cfg(not(feature = "wgpu"))] - Self::Wgpu => { - panic!("`wgpu` feature was not enabled in `iced_renderer`") - } - } - } -} diff --git a/renderer/src/custom.rs b/renderer/src/custom.rs index 04090ccb..4addeb86 100644 --- a/renderer/src/custom.rs +++ b/renderer/src/custom.rs @@ -94,8 +94,6 @@ pub trait Renderer { #[cfg(feature = "geometry")] pub trait Frame: std::any::Any { - fn new(&self, size: Size) -> Box<dyn Frame>; - fn width(&self) -> f32; fn height(&self) -> f32; @@ -108,7 +106,7 @@ pub trait Frame: std::any::Any { fn fill_rectangle(&mut self, top_left: Point, size: Size, fill: Fill); - fn stroke<'a>(&mut self, path: &Path, stroke: Stroke<'a>); + fn stroke(&mut self, path: &Path, stroke: Stroke<'_>); fn fill_text(&mut self, text: geometry::Text); diff --git a/renderer/src/fallback.rs b/renderer/src/fallback.rs new file mode 100644 index 00000000..a4c725c0 --- /dev/null +++ b/renderer/src/fallback.rs @@ -0,0 +1,562 @@ +use crate::core::image; +use crate::core::renderer; +use crate::core::svg; +use crate::core::{ + self, Background, Color, Point, Rectangle, Size, Transformation, +}; +use crate::graphics; +use crate::graphics::compositor; +use crate::graphics::mesh; + +pub enum Renderer<L, R> +where + L: core::Renderer, + R: core::Renderer, +{ + Left(L), + Right(R), +} + +macro_rules! delegate { + ($renderer:expr, $name:ident, $body:expr) => { + match $renderer { + Self::Left($name) => $body, + Self::Right($name) => $body, + } + }; +} + +impl<L, R> Renderer<L, R> +where + L: core::Renderer, + R: core::Renderer, +{ + #[cfg(feature = "geometry")] + pub fn draw_geometry<Geometry>( + &mut self, + layers: impl IntoIterator<Item = Geometry>, + ) where + L: graphics::geometry::Renderer, + R: graphics::geometry::Renderer, + + Geometry: Into<geometry::Geometry<L::Geometry, R::Geometry>>, + { + use graphics::geometry::Renderer; + + for layer in layers { + <Self as Renderer>::draw_geometry(self, layer.into()); + } + } +} + +impl<L, R> core::Renderer for Renderer<L, R> +where + L: core::Renderer, + R: core::Renderer, +{ + fn fill_quad( + &mut self, + quad: renderer::Quad, + background: impl Into<Background>, + ) { + delegate!(self, renderer, renderer.fill_quad(quad, background.into())); + } + + fn clear(&mut self) { + delegate!(self, renderer, renderer.clear()); + } + + fn start_layer(&mut self) { + delegate!(self, renderer, renderer.start_layer()); + } + + fn end_layer(&mut self, bounds: Rectangle) { + delegate!(self, renderer, renderer.end_layer(bounds)); + } + + fn start_transformation(&mut self) { + delegate!(self, renderer, renderer.start_transformation()); + } + + fn end_transformation(&mut self, transformation: Transformation) { + delegate!(self, renderer, renderer.end_transformation(transformation)); + } +} + +impl<L, R> core::text::Renderer for Renderer<L, R> +where + L: core::text::Renderer, + R: core::text::Renderer< + Font = L::Font, + Paragraph = L::Paragraph, + Editor = L::Editor, + >, +{ + type Font = L::Font; + type Paragraph = L::Paragraph; + type Editor = L::Editor; + + const ICON_FONT: Self::Font = L::ICON_FONT; + const CHECKMARK_ICON: char = L::CHECKMARK_ICON; + const ARROW_DOWN_ICON: char = L::ARROW_DOWN_ICON; + + fn default_font(&self) -> Self::Font { + delegate!(self, renderer, renderer.default_font()) + } + + fn default_size(&self) -> core::Pixels { + delegate!(self, renderer, renderer.default_size()) + } + + fn load_font(&mut self, font: std::borrow::Cow<'static, [u8]>) { + delegate!(self, renderer, renderer.load_font(font)); + } + + fn fill_paragraph( + &mut self, + text: &Self::Paragraph, + position: Point, + color: Color, + clip_bounds: Rectangle, + ) { + delegate!( + self, + renderer, + renderer.fill_paragraph(text, position, color, clip_bounds) + ); + } + + fn fill_editor( + &mut self, + editor: &Self::Editor, + position: Point, + color: Color, + clip_bounds: Rectangle, + ) { + delegate!( + self, + renderer, + renderer.fill_editor(editor, position, color, clip_bounds) + ); + } + + fn fill_text( + &mut self, + text: core::Text<'_, Self::Font>, + position: Point, + color: Color, + clip_bounds: Rectangle, + ) { + delegate!( + self, + renderer, + renderer.fill_text(text, position, color, clip_bounds) + ); + } +} + +impl<L, R> image::Renderer for Renderer<L, R> +where + L: image::Renderer, + R: image::Renderer<Handle = L::Handle>, +{ + type Handle = L::Handle; + + fn measure_image(&self, handle: &Self::Handle) -> Size<u32> { + delegate!(self, renderer, renderer.measure_image(handle)) + } + + fn draw_image( + &mut self, + handle: Self::Handle, + filter_method: image::FilterMethod, + bounds: Rectangle, + ) { + delegate!( + self, + renderer, + renderer.draw_image(handle, filter_method, bounds) + ); + } +} + +impl<L, R> svg::Renderer for Renderer<L, R> +where + L: svg::Renderer, + R: svg::Renderer, +{ + fn measure_svg(&self, handle: &svg::Handle) -> Size<u32> { + delegate!(self, renderer, renderer.measure_svg(handle)) + } + + fn draw_svg( + &mut self, + handle: svg::Handle, + color: Option<Color>, + bounds: Rectangle, + ) { + delegate!(self, renderer, renderer.draw_svg(handle, color, bounds)); + } +} + +impl<L, R> mesh::Renderer for Renderer<L, R> +where + L: mesh::Renderer, + R: mesh::Renderer, +{ + fn draw_mesh(&mut self, mesh: graphics::Mesh) { + delegate!(self, renderer, renderer.draw_mesh(mesh)); + } +} + +pub enum Compositor<L, R> +where + L: graphics::Compositor, + R: graphics::Compositor, +{ + Left(L), + Right(R), +} + +pub enum Surface<L, R> { + Left(L), + Right(R), +} + +impl<L, R> graphics::Compositor for Compositor<L, R> +where + L: graphics::Compositor, + R: graphics::Compositor, + L::Settings: From<crate::Settings>, + R::Settings: From<crate::Settings>, +{ + type Settings = crate::Settings; + type Renderer = Renderer<L::Renderer, R::Renderer>; + type Surface = Surface<L::Surface, R::Surface>; + + async fn new<W: compositor::Window + Clone>( + settings: Self::Settings, + compatible_window: W, + ) -> Result<Self, graphics::Error> { + if let Ok(left) = L::new(settings.into(), compatible_window.clone()) + .await + .map(Self::Left) + { + return Ok(left); + } + + R::new(settings.into(), compatible_window) + .await + .map(Self::Right) + } + + fn create_renderer(&self) -> Self::Renderer { + match self { + Self::Left(compositor) => { + Renderer::Left(compositor.create_renderer()) + } + Self::Right(compositor) => { + Renderer::Right(compositor.create_renderer()) + } + } + } + + fn create_surface<W: compositor::Window + Clone>( + &mut self, + window: W, + width: u32, + height: u32, + ) -> Self::Surface { + match self { + Self::Left(compositor) => { + Surface::Left(compositor.create_surface(window, width, height)) + } + Self::Right(compositor) => { + Surface::Right(compositor.create_surface(window, width, height)) + } + } + } + + fn configure_surface( + &mut self, + surface: &mut Self::Surface, + width: u32, + height: u32, + ) { + match (self, surface) { + (Self::Left(compositor), Surface::Left(surface)) => { + compositor.configure_surface(surface, width, height); + } + (Self::Right(compositor), Surface::Right(surface)) => { + compositor.configure_surface(surface, width, height); + } + _ => unreachable!(), + } + } + + fn fetch_information(&self) -> compositor::Information { + delegate!(self, compositor, compositor.fetch_information()) + } + + fn present<T: AsRef<str>>( + &mut self, + renderer: &mut Self::Renderer, + surface: &mut Self::Surface, + viewport: &graphics::Viewport, + background_color: Color, + overlay: &[T], + ) -> Result<(), compositor::SurfaceError> { + match (self, renderer, surface) { + ( + Self::Left(compositor), + Renderer::Left(renderer), + Surface::Left(surface), + ) => compositor.present( + renderer, + surface, + viewport, + background_color, + overlay, + ), + ( + Self::Right(compositor), + Renderer::Right(renderer), + Surface::Right(surface), + ) => compositor.present( + renderer, + surface, + viewport, + background_color, + overlay, + ), + _ => unreachable!(), + } + } + + fn screenshot<T: AsRef<str>>( + &mut self, + renderer: &mut Self::Renderer, + surface: &mut Self::Surface, + viewport: &graphics::Viewport, + background_color: Color, + overlay: &[T], + ) -> Vec<u8> { + match (self, renderer, surface) { + ( + Self::Left(compositor), + Renderer::Left(renderer), + Surface::Left(surface), + ) => compositor.screenshot( + renderer, + surface, + viewport, + background_color, + overlay, + ), + ( + Self::Right(compositor), + Renderer::Right(renderer), + Surface::Right(surface), + ) => compositor.screenshot( + renderer, + surface, + viewport, + background_color, + overlay, + ), + _ => unreachable!(), + } + } +} + +#[cfg(feature = "wgpu")] +impl<L, R> iced_wgpu::primitive::pipeline::Renderer for Renderer<L, R> +where + L: iced_wgpu::primitive::pipeline::Renderer, + R: core::Renderer, +{ + fn draw_pipeline_primitive( + &mut self, + bounds: Rectangle, + primitive: impl iced_wgpu::primitive::pipeline::Primitive, + ) { + match self { + Self::Left(renderer) => { + renderer.draw_pipeline_primitive(bounds, primitive); + } + Self::Right(_) => { + log::warn!( + "Custom shader primitive is not supported with this renderer." + ); + } + } + } +} + +#[cfg(feature = "geometry")] +mod geometry { + use super::Renderer; + use crate::core::{Point, Radians, Size, Vector}; + use crate::graphics::geometry::{self, Fill, Path, Stroke, Text}; + + impl<L, R> geometry::Renderer for Renderer<L, R> + where + L: geometry::Renderer, + R: geometry::Renderer, + { + type Geometry = Geometry<L::Geometry, R::Geometry>; + type Frame = Frame<L::Frame, R::Frame>; + + fn new_frame(&self, size: iced_graphics::core::Size) -> Self::Frame { + match self { + Self::Left(renderer) => Frame::Left(renderer.new_frame(size)), + Self::Right(renderer) => Frame::Right(renderer.new_frame(size)), + } + } + + fn draw_geometry(&mut self, geometry: Self::Geometry) { + match (self, geometry) { + (Self::Left(renderer), Geometry::Left(geometry)) => { + renderer.draw_geometry(geometry); + } + (Self::Right(renderer), Geometry::Right(geometry)) => { + renderer.draw_geometry(geometry); + } + _ => unreachable!(), + } + } + } + + pub enum Geometry<L, R> { + Left(L), + Right(R), + } + + impl<L, R> geometry::Geometry for Geometry<L, R> + where + L: geometry::Geometry, + R: geometry::Geometry, + { + type Cache = Geometry<L::Cache, R::Cache>; + + fn load(cache: &Self::Cache) -> Self { + match cache { + Geometry::Left(cache) => Self::Left(L::load(cache)), + Geometry::Right(cache) => Self::Right(R::load(cache)), + } + } + + fn cache(self) -> Self::Cache { + match self { + Self::Left(geometry) => Geometry::Left(geometry.cache()), + Self::Right(geometry) => Geometry::Right(geometry.cache()), + } + } + } + + pub enum Frame<L, R> { + Left(L), + Right(R), + } + + impl<L, R> geometry::Frame for Frame<L, R> + where + L: geometry::Frame, + R: geometry::Frame, + { + type Geometry = Geometry<L::Geometry, R::Geometry>; + + fn width(&self) -> f32 { + delegate!(self, frame, frame.width()) + } + + fn height(&self) -> f32 { + delegate!(self, frame, frame.height()) + } + + fn size(&self) -> Size { + delegate!(self, frame, frame.size()) + } + + fn center(&self) -> Point { + delegate!(self, frame, frame.center()) + } + + fn fill(&mut self, path: &Path, fill: impl Into<Fill>) { + delegate!(self, frame, frame.fill(path, fill)); + } + + fn fill_rectangle( + &mut self, + top_left: Point, + size: Size, + fill: impl Into<Fill>, + ) { + delegate!(self, frame, frame.fill_rectangle(top_left, size, fill)); + } + + fn stroke<'a>(&mut self, path: &Path, stroke: impl Into<Stroke<'a>>) { + delegate!(self, frame, frame.stroke(path, stroke)); + } + + fn fill_text(&mut self, text: impl Into<Text>) { + delegate!(self, frame, frame.fill_text(text)); + } + + fn push_transform(&mut self) { + delegate!(self, frame, frame.push_transform()); + } + + fn pop_transform(&mut self) { + delegate!(self, frame, frame.pop_transform()); + } + + fn draft(&mut self, size: Size) -> Self { + match self { + Self::Left(frame) => Self::Left(frame.draft(size)), + Self::Right(frame) => Self::Right(frame.draft(size)), + } + } + + fn paste(&mut self, frame: Self, at: Point) { + match (self, frame) { + (Self::Left(target), Self::Left(source)) => { + target.paste(source, at); + } + (Self::Right(target), Self::Right(source)) => { + target.paste(source, at); + } + _ => unreachable!(), + } + } + + fn translate(&mut self, translation: Vector) { + delegate!(self, frame, frame.translate(translation)); + } + + fn rotate(&mut self, angle: impl Into<Radians>) { + delegate!(self, frame, frame.rotate(angle)); + } + + fn scale(&mut self, scale: impl Into<f32>) { + delegate!(self, frame, frame.scale(scale)); + } + + fn scale_nonuniform(&mut self, scale: impl Into<Vector>) { + delegate!(self, frame, frame.scale_nonuniform(scale)); + } + } + + impl<L, R> From<Frame<L, R>> for Geometry<L::Geometry, R::Geometry> + where + L: geometry::Frame, + R: geometry::Frame, + { + fn from(frame: Frame<L, R>) -> Self { + match frame { + Frame::Left(frame) => Self::Left(frame.into()), + Frame::Right(frame) => Self::Right(frame.into()), + } + } + } +} diff --git a/renderer/src/lib.rs b/renderer/src/lib.rs index 67096115..f8aa1157 100644 --- a/renderer/src/lib.rs +++ b/renderer/src/lib.rs @@ -4,364 +4,42 @@ #[cfg(feature = "wgpu")] pub use iced_wgpu as wgpu; -pub mod compositor; -pub mod custom; - -#[cfg(feature = "geometry")] -pub mod geometry; +pub mod fallback; mod settings; pub use iced_graphics as graphics; pub use iced_graphics::core; -pub use compositor::Compositor; -pub use settings::Settings; - #[cfg(feature = "geometry")] -pub use geometry::Geometry; - -use crate::core::renderer; -use crate::core::text::{self, Text}; -use crate::core::{ - Background, Color, Font, Pixels, Point, Rectangle, Transformation, -}; -use crate::graphics::text::Editor; -use crate::graphics::text::Paragraph; -use crate::graphics::Mesh; +pub use iced_graphics::geometry; -use std::borrow::Cow; +pub use settings::Settings; /// The default graphics renderer for [`iced`]. /// /// [`iced`]: https://github.com/iced-rs/iced -pub enum Renderer { - TinySkia(iced_tiny_skia::Renderer), - #[cfg(feature = "wgpu")] - Wgpu(iced_wgpu::Renderer), - #[cfg(feature = "custom")] - Custom(Box<dyn custom::Renderer>), -} - -macro_rules! delegate { - ($renderer:expr, $name:ident, $body:expr) => { - match $renderer { - Self::TinySkia($name) => $body, - #[cfg(feature = "wgpu")] - Self::Wgpu($name) => $body, - #[cfg(feature = "custom")] - Self::Custom($name) => $body, - } - }; -} - -impl Renderer { - pub fn draw_mesh(&mut self, mesh: Mesh) { - match self { - Self::TinySkia(_) => { - log::warn!("Unsupported mesh primitive: {mesh:?}"); - } - #[cfg(feature = "wgpu")] - Self::Wgpu(renderer) => { - renderer.draw_primitive(iced_wgpu::Primitive::Custom( - iced_wgpu::primitive::Custom::Mesh(mesh), - )); - } - #[cfg(feature = "custom")] - Self::Custom(renderer) => { - renderer.draw_mesh(mesh); - } - } - } -} - -impl core::Renderer for Renderer { - fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self)) { - match self { - Self::TinySkia(renderer) => { - let primitives = renderer.start_layer(); - - f(self); - - match self { - Self::TinySkia(renderer) => { - renderer.end_layer(primitives, bounds); - } - #[cfg(feature = "wgpu")] - _ => unreachable!(), - } - } - #[cfg(feature = "wgpu")] - Self::Wgpu(renderer) => { - let primitives = renderer.start_layer(); - - f(self); - - match self { - #[cfg(feature = "wgpu")] - Self::Wgpu(renderer) => { - renderer.end_layer(primitives, bounds); - } - _ => unreachable!(), - } - } - #[cfg(feature = "custom")] - Self::Custom(renderer) => { - renderer.start_layer(); - - f(self); - - match self { - Self::Custom(renderer) => { - renderer.end_layer(bounds); - } - _ => unreachable!(), - } - } - } - } - - fn with_transformation( - &mut self, - transformation: Transformation, - f: impl FnOnce(&mut Self), - ) { - match self { - Self::TinySkia(renderer) => { - let primitives = renderer.start_transformation(); - - f(self); - - match self { - Self::TinySkia(renderer) => { - renderer.end_transformation(primitives, transformation); - } - #[cfg(feature = "wgpu")] - _ => unreachable!(), - } - } - #[cfg(feature = "wgpu")] - Self::Wgpu(renderer) => { - let primitives = renderer.start_transformation(); - - f(self); - - match self { - #[cfg(feature = "wgpu")] - Self::Wgpu(renderer) => { - renderer.end_transformation(primitives, transformation); - } - _ => unreachable!(), - } - } - #[cfg(feature = "custom")] - Self::Custom(renderer) => { - renderer.start_transformation(); - - f(self); - - match self { - Self::Custom(renderer) => { - renderer.end_transformation(transformation); - } - _ => unreachable!(), - } - } - } - } - - fn fill_quad( - &mut self, - quad: renderer::Quad, - background: impl Into<Background>, - ) { - delegate!(self, renderer, renderer.fill_quad(quad, background.into())); - } - - fn clear(&mut self) { - delegate!(self, renderer, renderer.clear()); - } -} +#[cfg(not(feature = "wgpu"))] +pub type Renderer = iced_tiny_skia::Renderer; -impl text::Renderer for Renderer { - type Font = Font; - type Paragraph = Paragraph; - type Editor = Editor; - - const ICON_FONT: Font = iced_tiny_skia::Renderer::ICON_FONT; - const CHECKMARK_ICON: char = iced_tiny_skia::Renderer::CHECKMARK_ICON; - const ARROW_DOWN_ICON: char = iced_tiny_skia::Renderer::ARROW_DOWN_ICON; - - fn default_font(&self) -> Self::Font { - delegate!(self, renderer, renderer.default_font()) - } - - fn default_size(&self) -> Pixels { - delegate!(self, renderer, renderer.default_size()) - } - - fn load_font(&mut self, bytes: Cow<'static, [u8]>) { - delegate!(self, renderer, renderer.load_font(bytes)); - } - - fn fill_paragraph( - &mut self, - paragraph: &Self::Paragraph, - position: Point, - color: Color, - clip_bounds: Rectangle, - ) { - delegate!( - self, - renderer, - renderer.fill_paragraph(paragraph, position, color, clip_bounds) - ); - } - - fn fill_editor( - &mut self, - editor: &Self::Editor, - position: Point, - color: Color, - clip_bounds: Rectangle, - ) { - delegate!( - self, - renderer, - renderer.fill_editor(editor, position, color, clip_bounds) - ); - } - - fn fill_text( - &mut self, - text: Text<'_, Self::Font>, - position: Point, - color: Color, - clip_bounds: Rectangle, - ) { - delegate!( - self, - renderer, - renderer.fill_text(text, position, color, clip_bounds) - ); - } -} - -#[cfg(feature = "image")] -impl crate::core::image::Renderer for Renderer { - type Handle = crate::core::image::Handle; - - fn measure_image( - &self, - handle: &crate::core::image::Handle, - ) -> core::Size<u32> { - delegate!(self, renderer, renderer.measure_image(handle)) - } - - fn draw_image( - &mut self, - handle: crate::core::image::Handle, - filter_method: crate::core::image::FilterMethod, - bounds: Rectangle, - ) { - delegate!( - self, - renderer, - renderer.draw_image(handle, filter_method, bounds) - ); - } -} - -#[cfg(feature = "svg")] -impl crate::core::svg::Renderer for Renderer { - fn measure_svg( - &self, - handle: &crate::core::svg::Handle, - ) -> core::Size<u32> { - delegate!(self, renderer, renderer.measure_svg(handle)) - } - - fn draw_svg( - &mut self, - handle: crate::core::svg::Handle, - color: Option<crate::core::Color>, - bounds: Rectangle, - ) { - delegate!(self, renderer, renderer.draw_svg(handle, color, bounds)); - } -} - -#[cfg(feature = "geometry")] -impl crate::graphics::geometry::Renderer for Renderer { - type Geometry = crate::Geometry; +/// The default graphics renderer for [`iced`]. +/// +/// [`iced`]: https://github.com/iced-rs/iced +#[cfg(feature = "wgpu")] +pub type Renderer = + fallback::Renderer<iced_wgpu::Renderer, iced_tiny_skia::Renderer>; - fn draw(&mut self, layers: Vec<Self::Geometry>) { - match self { - Self::TinySkia(renderer) => { - for layer in layers { - match layer { - crate::Geometry::TinySkia(primitive) => { - renderer.draw_primitive(primitive); - } - #[cfg(feature = "wgpu")] - crate::Geometry::Wgpu(_) => unreachable!(), - #[cfg(feature = "custom")] - crate::Geometry::Custom(_) => unreachable!(), - } - } - } - #[cfg(feature = "wgpu")] - Self::Wgpu(renderer) => { - for layer in layers { - match layer { - crate::Geometry::Wgpu(primitive) => { - renderer.draw_primitive(primitive); - } - crate::Geometry::TinySkia(_) => unreachable!(), - #[cfg(feature = "custom")] - crate::Geometry::Custom(_) => unreachable!(), - } - } - } - #[cfg(feature = "custom")] - Self::Custom(renderer) => { - for layer in layers { - match layer { - crate::Geometry::Custom(geometry) => { - renderer.draw_geometry(geometry); - } - crate::Geometry::TinySkia(_) => unreachable!(), - #[cfg(feature = "wgpu")] - crate::Geometry::Wgpu(_) => unreachable!(), - } - } - } - } - } -} +/// The default graphics compositor for [`iced`]. +/// +/// [`iced`]: https://github.com/iced-rs/iced +#[cfg(not(feature = "wgpu"))] +pub type Compositor = iced_tiny_skia::window::Compositor; +/// The default graphics renderer for [`iced`]. +/// +/// [`iced`]: https://github.com/iced-rs/iced #[cfg(feature = "wgpu")] -impl iced_wgpu::primitive::pipeline::Renderer for Renderer { - fn draw_pipeline_primitive( - &mut self, - bounds: Rectangle, - primitive: impl wgpu::primitive::pipeline::Primitive, - ) { - match self { - Self::TinySkia(_renderer) => { - log::warn!( - "Custom shader primitive is unavailable with tiny-skia." - ); - } - Self::Wgpu(renderer) => { - renderer.draw_pipeline_primitive(bounds, primitive); - } - #[cfg(feature = "custom")] - Self::Custom(_renderer) => { - log::warn!( - "Custom shader primitive is unavailable with custom renderer." - ); - } - } - } -} +pub type Compositor = fallback::Compositor< + iced_wgpu::window::Compositor, + iced_tiny_skia::window::Compositor, +>; diff --git a/renderer/src/settings.rs b/renderer/src/settings.rs index 432eb8a0..940daa15 100644 --- a/renderer/src/settings.rs +++ b/renderer/src/settings.rs @@ -27,3 +27,24 @@ impl Default for Settings { } } } + +impl From<Settings> for iced_tiny_skia::Settings { + fn from(settings: Settings) -> Self { + Self { + default_font: settings.default_font, + default_text_size: settings.default_text_size, + } + } +} + +#[cfg(feature = "wgpu")] +impl From<Settings> for iced_wgpu::Settings { + fn from(settings: Settings) -> Self { + Self { + default_font: settings.default_font, + default_text_size: settings.default_text_size, + antialiasing: settings.antialiasing, + ..iced_wgpu::Settings::default() + } + } +} |