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author | 2023-03-03 04:57:55 +0100 | |
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committer | 2023-03-03 04:57:55 +0100 | |
commit | 6cc48b5c62bac287b8f9f1c79c1fb7486c51b18f (patch) | |
tree | 7a9d57f52e3bee9f4d910c89178dc3e2917957a1 /renderer/src/geometry | |
parent | d13d19ba3569560edd67f20b48f37548d10ceee9 (diff) | |
download | iced-6cc48b5c62bac287b8f9f1c79c1fb7486c51b18f.tar.gz iced-6cc48b5c62bac287b8f9f1c79c1fb7486c51b18f.tar.bz2 iced-6cc48b5c62bac287b8f9f1c79c1fb7486c51b18f.zip |
Move `Canvas` and `QRCode` to `iced` crate
Rename `canvas` modules to `geometry` in graphics subcrates
Diffstat (limited to 'renderer/src/geometry')
-rw-r--r-- | renderer/src/geometry/cache.rs | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/renderer/src/geometry/cache.rs b/renderer/src/geometry/cache.rs new file mode 100644 index 00000000..1f1febdd --- /dev/null +++ b/renderer/src/geometry/cache.rs @@ -0,0 +1,85 @@ +use crate::geometry::{Frame, Geometry}; +use crate::{Primitive, Renderer, Size}; + +use std::cell::RefCell; +use std::sync::Arc; + +/// A simple cache that stores generated [`Geometry`] to avoid recomputation. +/// +/// A [`Cache`] will not redraw its geometry unless the dimensions of its layer +/// change or it is explicitly cleared. +#[derive(Debug, Default)] +pub struct Cache { + state: RefCell<State>, +} + +#[derive(Debug, Default)] +enum State { + #[default] + Empty, + Filled { + bounds: Size, + primitive: Arc<Primitive>, + }, +} + +impl Cache { + /// Creates a new empty [`Cache`]. + pub fn new() -> Self { + Cache { + state: Default::default(), + } + } + + /// Clears the [`Cache`], forcing a redraw the next time it is used. + pub fn clear(&self) { + *self.state.borrow_mut() = State::Empty; + } + + /// Draws [`Geometry`] using the provided closure and stores it in the + /// [`Cache`]. + /// + /// The closure will only be called when + /// - the bounds have changed since the previous draw call. + /// - the [`Cache`] is empty or has been explicitly cleared. + /// + /// Otherwise, the previously stored [`Geometry`] will be returned. The + /// [`Cache`] is not cleared in this case. In other words, it will keep + /// returning the stored [`Geometry`] if needed. + pub fn draw<Theme>( + &self, + renderer: &Renderer<Theme>, + bounds: Size, + draw_fn: impl FnOnce(&mut Frame), + ) -> Geometry { + use std::ops::Deref; + + if let State::Filled { + bounds: cached_bounds, + primitive, + } = self.state.borrow().deref() + { + if *cached_bounds == bounds { + return Geometry(Primitive::Cache { + content: primitive.clone(), + }); + } + } + + let mut frame = Frame::new(renderer, bounds); + draw_fn(&mut frame); + + let primitive = { + let geometry = frame.into_geometry(); + + Arc::new(geometry.0) + }; + + *self.state.borrow_mut() = State::Filled { + bounds, + primitive: primitive.clone(), + }; + + Geometry(Primitive::Cache { content: primitive }) + } +} |