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authorLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2023-03-03 04:57:55 +0100
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2023-03-03 04:57:55 +0100
commit6cc48b5c62bac287b8f9f1c79c1fb7486c51b18f (patch)
tree7a9d57f52e3bee9f4d910c89178dc3e2917957a1 /renderer/src/geometry.rs
parentd13d19ba3569560edd67f20b48f37548d10ceee9 (diff)
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Move `Canvas` and `QRCode` to `iced` crate
Rename `canvas` modules to `geometry` in graphics subcrates
Diffstat (limited to 'renderer/src/geometry.rs')
-rw-r--r--renderer/src/geometry.rs168
1 files changed, 168 insertions, 0 deletions
diff --git a/renderer/src/geometry.rs b/renderer/src/geometry.rs
new file mode 100644
index 00000000..e491ea73
--- /dev/null
+++ b/renderer/src/geometry.rs
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+mod cache;
+
+pub use cache::Cache;
+
+pub use iced_graphics::geometry::*;
+
+use crate::{Backend, Point, Rectangle, Size, Vector};
+
+pub enum Frame {
+ Wgpu(iced_wgpu::geometry::Frame),
+ TinySkia(iced_tiny_skia::geometry::Frame),
+}
+
+macro_rules! delegate {
+ ($frame:expr, $name:ident => $body:expr) => {
+ match $frame {
+ Self::Wgpu($name) => $body,
+ Self::TinySkia($name) => $body,
+ }
+ };
+}
+
+impl Frame {
+ pub fn new<Theme>(renderer: &crate::Renderer<Theme>, size: Size) -> Self {
+ match renderer.backend() {
+ Backend::Wgpu(_) => {
+ Frame::Wgpu(iced_wgpu::geometry::Frame::new(size))
+ }
+ Backend::TinySkia(_) => {
+ Frame::TinySkia(iced_tiny_skia::geometry::Frame::new(size))
+ }
+ }
+ }
+
+ /// Returns the width of the [`Frame`].
+ #[inline]
+ pub fn width(&self) -> f32 {
+ delegate!(self, frame => frame.width())
+ }
+
+ /// Returns the height of the [`Frame`].
+ #[inline]
+ pub fn height(&self) -> f32 {
+ delegate!(self, frame => frame.height())
+ }
+
+ /// Returns the dimensions of the [`Frame`].
+ #[inline]
+ pub fn size(&self) -> Size {
+ delegate!(self, frame => frame.size())
+ }
+
+ /// Returns the coordinate of the center of the [`Frame`].
+ #[inline]
+ pub fn center(&self) -> Point {
+ delegate!(self, frame => frame.center())
+ }
+
+ /// Draws the given [`Path`] on the [`Frame`] by filling it with the
+ /// provided style.
+ pub fn fill(&mut self, path: &Path, fill: impl Into<Fill>) {
+ delegate!(self, frame => frame.fill(path, fill));
+ }
+
+ /// Draws an axis-aligned rectangle given its top-left corner coordinate and
+ /// its `Size` on the [`Frame`] by filling it with the provided style.
+ pub fn fill_rectangle(
+ &mut self,
+ top_left: Point,
+ size: Size,
+ fill: impl Into<Fill>,
+ ) {
+ delegate!(self, frame => frame.fill_rectangle(top_left, size, fill));
+ }
+
+ /// Draws the stroke of the given [`Path`] on the [`Frame`] with the
+ /// provided style.
+ pub fn stroke<'a>(&mut self, path: &Path, stroke: impl Into<Stroke<'a>>) {
+ delegate!(self, frame => frame.stroke(path, stroke));
+ }
+
+ /// Draws the characters of the given [`Text`] on the [`Frame`], filling
+ /// them with the given color.
+ ///
+ /// __Warning:__ Text currently does not work well with rotations and scale
+ /// transforms! The position will be correctly transformed, but the
+ /// resulting glyphs will not be rotated or scaled properly.
+ ///
+ /// Additionally, all text will be rendered on top of all the layers of
+ /// a [`Canvas`]. Therefore, it is currently only meant to be used for
+ /// overlays, which is the most common use case.
+ ///
+ /// Support for vectorial text is planned, and should address all these
+ /// limitations.
+ ///
+ /// [`Canvas`]: crate::widget::Canvas
+ pub fn fill_text(&mut self, text: impl Into<Text>) {
+ delegate!(self, frame => frame.fill_text(text));
+ }
+
+ /// Stores the current transform of the [`Frame`] and executes the given
+ /// drawing operations, restoring the transform afterwards.
+ ///
+ /// This method is useful to compose transforms and perform drawing
+ /// operations in different coordinate systems.
+ #[inline]
+ pub fn with_save(&mut self, f: impl FnOnce(&mut Frame)) {
+ delegate!(self, frame => frame.push_transform());
+
+ f(self);
+
+ delegate!(self, frame => frame.pop_transform());
+ }
+
+ /// Executes the given drawing operations within a [`Rectangle`] region,
+ /// clipping any geometry that overflows its bounds. Any transformations
+ /// performed are local to the provided closure.
+ ///
+ /// This method is useful to perform drawing operations that need to be
+ /// clipped.
+ #[inline]
+ pub fn with_clip(&mut self, region: Rectangle, f: impl FnOnce(&mut Frame)) {
+ let mut frame = match self {
+ Self::Wgpu(_) => {
+ Self::Wgpu(iced_wgpu::geometry::Frame::new(region.size()))
+ }
+ Self::TinySkia(_) => Self::TinySkia(
+ iced_tiny_skia::geometry::Frame::new(region.size()),
+ ),
+ };
+
+ f(&mut frame);
+
+ let translation = Vector::new(region.x, region.y);
+
+ match (self, frame) {
+ (Self::Wgpu(target), Self::Wgpu(frame)) => {
+ target.clip(frame, translation);
+ }
+ (Self::TinySkia(target), Self::TinySkia(frame)) => {
+ target.clip(frame, translation);
+ }
+ _ => unreachable!(),
+ };
+ }
+
+ /// Applies a translation to the current transform of the [`Frame`].
+ #[inline]
+ pub fn translate(&mut self, translation: Vector) {
+ delegate!(self, frame => frame.translate(translation));
+ }
+
+ /// Applies a rotation in radians to the current transform of the [`Frame`].
+ #[inline]
+ pub fn rotate(&mut self, angle: f32) {
+ delegate!(self, frame => frame.rotate(angle));
+ }
+
+ /// Applies a scaling to the current transform of the [`Frame`].
+ #[inline]
+ pub fn scale(&mut self, scale: f32) {
+ delegate!(self, frame => frame.scale(scale));
+ }
+
+ pub fn into_geometry(self) -> Geometry {
+ Geometry(delegate!(self, frame => frame.into_primitive()))
+ }
+}