summaryrefslogtreecommitdiffstats
path: root/pure/src
diff options
context:
space:
mode:
authorLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2022-03-10 19:25:57 +0700
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2022-03-14 17:44:25 +0700
commit6dd187ff0822230f084e43636b1aabeb1baf06f6 (patch)
tree27426980b2882025a3c812ba2401d3bf8f6dca8d /pure/src
parent9f27969d14232355ad628431fb67aa07e42e768f (diff)
downloadiced-6dd187ff0822230f084e43636b1aabeb1baf06f6.tar.gz
iced-6dd187ff0822230f084e43636b1aabeb1baf06f6.tar.bz2
iced-6dd187ff0822230f084e43636b1aabeb1baf06f6.zip
Implement `pure` version of `PaneGrid` widget
Diffstat (limited to 'pure/src')
-rw-r--r--pure/src/widget.rs2
-rw-r--r--pure/src/widget/pane_grid.rs399
-rw-r--r--pure/src/widget/pane_grid/content.rs331
-rw-r--r--pure/src/widget/pane_grid/title_bar.rs355
-rw-r--r--pure/src/widget/tree.rs17
5 files changed, 1102 insertions, 2 deletions
diff --git a/pure/src/widget.rs b/pure/src/widget.rs
index 8f2cf920..564f0583 100644
--- a/pure/src/widget.rs
+++ b/pure/src/widget.rs
@@ -1,4 +1,5 @@
pub mod image;
+pub mod pane_grid;
pub mod progress_bar;
pub mod rule;
pub mod tree;
@@ -24,6 +25,7 @@ pub use column::Column;
pub use container::Container;
pub use element::Element;
pub use image::Image;
+pub use pane_grid::PaneGrid;
pub use pick_list::PickList;
pub use progress_bar::ProgressBar;
pub use radio::Radio;
diff --git a/pure/src/widget/pane_grid.rs b/pure/src/widget/pane_grid.rs
new file mode 100644
index 00000000..717c9ceb
--- /dev/null
+++ b/pure/src/widget/pane_grid.rs
@@ -0,0 +1,399 @@
+//! Let your users split regions of your application and organize layout dynamically.
+//!
+//! [![Pane grid - Iced](https://thumbs.gfycat.com/MixedFlatJellyfish-small.gif)](https://gfycat.com/mixedflatjellyfish)
+//!
+//! # Example
+//! The [`pane_grid` example] showcases how to use a [`PaneGrid`] with resizing,
+//! drag and drop, and hotkey support.
+//!
+//! [`pane_grid` example]: https://github.com/iced-rs/iced/tree/0.3/examples/pane_grid
+mod content;
+mod title_bar;
+
+pub use content::Content;
+pub use title_bar::TitleBar;
+
+pub use iced_native::widget::pane_grid::{
+ Axis, Configuration, Direction, DragEvent, Node, Pane, ResizeEvent, Split,
+ State,
+};
+
+use crate::overlay;
+use crate::widget::tree::{self, Tree};
+use crate::{Element, Widget};
+
+use iced_native::event::{self, Event};
+use iced_native::layout;
+use iced_native::mouse;
+use iced_native::renderer;
+use iced_native::widget::pane_grid;
+use iced_native::widget::pane_grid::state;
+use iced_native::{Clipboard, Layout, Length, Point, Rectangle, Shell};
+
+pub use iced_style::pane_grid::{Line, StyleSheet};
+
+/// A collection of panes distributed using either vertical or horizontal splits
+/// to completely fill the space available.
+///
+/// [![Pane grid - Iced](https://thumbs.gfycat.com/FrailFreshAiredaleterrier-small.gif)](https://gfycat.com/frailfreshairedaleterrier)
+///
+/// This distribution of space is common in tiling window managers (like
+/// [`awesome`](https://awesomewm.org/), [`i3`](https://i3wm.org/), or even
+/// [`tmux`](https://github.com/tmux/tmux)).
+///
+/// A [`PaneGrid`] supports:
+///
+/// * Vertical and horizontal splits
+/// * Tracking of the last active pane
+/// * Mouse-based resizing
+/// * Drag and drop to reorganize panes
+/// * Hotkey support
+/// * Configurable modifier keys
+/// * [`State`] API to perform actions programmatically (`split`, `swap`, `resize`, etc.)
+///
+/// ## Example
+///
+/// ```
+/// # use iced_pure::widget::{pane_grid, text};
+/// #
+/// # type PaneGrid<'a, Message> =
+/// # iced_pure::widget::PaneGrid<'a, Message, iced_native::renderer::Null>;
+/// #
+/// enum PaneState {
+/// SomePane,
+/// AnotherKindOfPane,
+/// }
+///
+/// enum Message {
+/// PaneDragged(pane_grid::DragEvent),
+/// PaneResized(pane_grid::ResizeEvent),
+/// }
+///
+/// let (mut state, _) = pane_grid::State::new(PaneState::SomePane);
+///
+/// let pane_grid =
+/// PaneGrid::new(&state, |pane, state| {
+/// pane_grid::Content::new(match state {
+/// PaneState::SomePane => text("This is some pane"),
+/// PaneState::AnotherKindOfPane => text("This is another kind of pane"),
+/// })
+/// })
+/// .on_drag(Message::PaneDragged)
+/// .on_resize(10, Message::PaneResized);
+/// ```
+#[allow(missing_debug_implementations)]
+pub struct PaneGrid<'a, Message, Renderer> {
+ state: &'a state::Internal,
+ elements: Vec<(Pane, Content<'a, Message, Renderer>)>,
+ width: Length,
+ height: Length,
+ spacing: u16,
+ on_click: Option<Box<dyn Fn(Pane) -> Message + 'a>>,
+ on_drag: Option<Box<dyn Fn(DragEvent) -> Message + 'a>>,
+ on_resize: Option<(u16, Box<dyn Fn(ResizeEvent) -> Message + 'a>)>,
+ style_sheet: Box<dyn StyleSheet + 'a>,
+}
+
+impl<'a, Message, Renderer> PaneGrid<'a, Message, Renderer>
+where
+ Renderer: iced_native::Renderer,
+{
+ /// Creates a [`PaneGrid`] with the given [`State`] and view function.
+ ///
+ /// The view function will be called to display each [`Pane`] present in the
+ /// [`State`].
+ pub fn new<T>(
+ state: &'a State<T>,
+ view: impl Fn(Pane, &'a T) -> Content<'a, Message, Renderer>,
+ ) -> Self {
+ let elements = {
+ state
+ .panes
+ .iter()
+ .map(|(pane, pane_state)| (*pane, view(*pane, pane_state)))
+ .collect()
+ };
+
+ Self {
+ elements,
+ state: &state.internal,
+ width: Length::Fill,
+ height: Length::Fill,
+ spacing: 0,
+ on_click: None,
+ on_drag: None,
+ on_resize: None,
+ style_sheet: Default::default(),
+ }
+ }
+
+ /// Sets the width of the [`PaneGrid`].
+ pub fn width(mut self, width: Length) -> Self {
+ self.width = width;
+ self
+ }
+
+ /// Sets the height of the [`PaneGrid`].
+ pub fn height(mut self, height: Length) -> Self {
+ self.height = height;
+ self
+ }
+
+ /// Sets the spacing _between_ the panes of the [`PaneGrid`].
+ pub fn spacing(mut self, units: u16) -> Self {
+ self.spacing = units;
+ self
+ }
+
+ /// Sets the message that will be produced when a [`Pane`] of the
+ /// [`PaneGrid`] is clicked.
+ pub fn on_click<F>(mut self, f: F) -> Self
+ where
+ F: 'a + Fn(Pane) -> Message,
+ {
+ self.on_click = Some(Box::new(f));
+ self
+ }
+
+ /// Enables the drag and drop interactions of the [`PaneGrid`], which will
+ /// use the provided function to produce messages.
+ pub fn on_drag<F>(mut self, f: F) -> Self
+ where
+ F: 'a + Fn(DragEvent) -> Message,
+ {
+ self.on_drag = Some(Box::new(f));
+ self
+ }
+
+ /// Enables the resize interactions of the [`PaneGrid`], which will
+ /// use the provided function to produce messages.
+ ///
+ /// The `leeway` describes the amount of space around a split that can be
+ /// used to grab it.
+ ///
+ /// The grabbable area of a split will have a length of `spacing + leeway`,
+ /// properly centered. In other words, a length of
+ /// `(spacing + leeway) / 2.0` on either side of the split line.
+ pub fn on_resize<F>(mut self, leeway: u16, f: F) -> Self
+ where
+ F: 'a + Fn(ResizeEvent) -> Message,
+ {
+ self.on_resize = Some((leeway, Box::new(f)));
+ self
+ }
+
+ /// Sets the style of the [`PaneGrid`].
+ pub fn style(mut self, style: impl Into<Box<dyn StyleSheet + 'a>>) -> Self {
+ self.style_sheet = style.into();
+ self
+ }
+}
+
+impl<'a, Message, Renderer> Widget<Message, Renderer>
+ for PaneGrid<'a, Message, Renderer>
+where
+ Renderer: iced_native::Renderer,
+{
+ fn tag(&self) -> tree::Tag {
+ tree::Tag::of::<state::Action>()
+ }
+
+ fn state(&self) -> tree::State {
+ tree::State::new(state::Action::Idle)
+ }
+
+ fn children(&self) -> Vec<Tree> {
+ self.elements
+ .iter()
+ .map(|(_, content)| content.state())
+ .collect()
+ }
+
+ fn diff(&self, tree: &mut Tree) {
+ tree.diff_children_custom(
+ &self.elements,
+ |(_, content), state| content.diff(state),
+ |(_, content)| content.state(),
+ )
+ }
+
+ fn width(&self) -> Length {
+ self.width
+ }
+
+ fn height(&self) -> Length {
+ self.height
+ }
+
+ fn layout(
+ &self,
+ renderer: &Renderer,
+ limits: &layout::Limits,
+ ) -> layout::Node {
+ pane_grid::layout(
+ renderer,
+ limits,
+ self.state,
+ self.width,
+ self.height,
+ self.spacing,
+ self.elements.iter().map(|(pane, content)| (*pane, content)),
+ |element, renderer, limits| element.layout(renderer, limits),
+ )
+ }
+
+ fn on_event(
+ &mut self,
+ tree: &mut Tree,
+ event: Event,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ renderer: &Renderer,
+ clipboard: &mut dyn Clipboard,
+ shell: &mut Shell<'_, Message>,
+ ) -> event::Status {
+ let action = tree.state.downcast_mut::<state::Action>();
+
+ let event_status = pane_grid::update(
+ action,
+ self.state,
+ &event,
+ layout,
+ cursor_position,
+ shell,
+ self.spacing,
+ self.elements.iter().map(|(pane, content)| (*pane, content)),
+ &self.on_click,
+ &self.on_drag,
+ &self.on_resize,
+ );
+
+ let picked_pane = action.picked_pane().map(|(pane, _)| pane);
+
+ self.elements
+ .iter_mut()
+ .zip(&mut tree.children)
+ .zip(layout.children())
+ .map(|(((pane, content), tree), layout)| {
+ let is_picked = picked_pane == Some(*pane);
+
+ content.on_event(
+ tree,
+ event.clone(),
+ layout,
+ cursor_position,
+ renderer,
+ clipboard,
+ shell,
+ is_picked,
+ )
+ })
+ .fold(event_status, event::Status::merge)
+ }
+
+ fn mouse_interaction(
+ &self,
+ tree: &Tree,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ viewport: &Rectangle,
+ renderer: &Renderer,
+ ) -> mouse::Interaction {
+ pane_grid::mouse_interaction(
+ tree.state.downcast_ref(),
+ self.state,
+ layout,
+ cursor_position,
+ self.spacing,
+ self.on_resize.as_ref().map(|(leeway, _)| *leeway),
+ )
+ .unwrap_or_else(|| {
+ self.elements
+ .iter()
+ .zip(&tree.children)
+ .zip(layout.children())
+ .map(|(((_pane, content), tree), layout)| {
+ content.mouse_interaction(
+ tree,
+ layout,
+ cursor_position,
+ viewport,
+ renderer,
+ )
+ })
+ .max()
+ .unwrap_or_default()
+ })
+ }
+
+ fn draw(
+ &self,
+ tree: &Tree,
+ renderer: &mut Renderer,
+ style: &renderer::Style,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ viewport: &Rectangle,
+ ) {
+ pane_grid::draw(
+ tree.state.downcast_ref(),
+ self.state,
+ layout,
+ cursor_position,
+ renderer,
+ style,
+ viewport,
+ self.spacing,
+ self.on_resize.as_ref().map(|(leeway, _)| *leeway),
+ self.style_sheet.as_ref(),
+ self.elements
+ .iter()
+ .zip(&tree.children)
+ .map(|((pane, content), tree)| (*pane, (content, tree))),
+ |(content, tree),
+ renderer,
+ style,
+ layout,
+ cursor_position,
+ rectangle| {
+ content.draw(
+ tree,
+ renderer,
+ style,
+ layout,
+ cursor_position,
+ rectangle,
+ );
+ },
+ )
+ }
+
+ fn overlay<'b>(
+ &'b self,
+ tree: &'b mut Tree,
+ layout: Layout<'_>,
+ renderer: &Renderer,
+ ) -> Option<overlay::Element<'_, Message, Renderer>> {
+ self.elements
+ .iter()
+ .zip(&mut tree.children)
+ .zip(layout.children())
+ .filter_map(|(((_, pane), tree), layout)| {
+ pane.overlay(tree, layout, renderer)
+ })
+ .next()
+ }
+}
+
+impl<'a, Message, Renderer> From<PaneGrid<'a, Message, Renderer>>
+ for Element<'a, Message, Renderer>
+where
+ Renderer: 'a + iced_native::Renderer,
+ Message: 'a,
+{
+ fn from(
+ pane_grid: PaneGrid<'a, Message, Renderer>,
+ ) -> Element<'a, Message, Renderer> {
+ Element::new(pane_grid)
+ }
+}
diff --git a/pure/src/widget/pane_grid/content.rs b/pure/src/widget/pane_grid/content.rs
new file mode 100644
index 00000000..a928b28c
--- /dev/null
+++ b/pure/src/widget/pane_grid/content.rs
@@ -0,0 +1,331 @@
+use crate::widget::pane_grid::TitleBar;
+use crate::widget::tree::Tree;
+use crate::Element;
+
+use iced_native::event::{self, Event};
+use iced_native::layout;
+use iced_native::mouse;
+use iced_native::overlay;
+use iced_native::renderer;
+use iced_native::widget::container;
+use iced_native::widget::pane_grid::Draggable;
+use iced_native::{Clipboard, Layout, Point, Rectangle, Shell, Size};
+
+/// The content of a [`Pane`].
+///
+/// [`Pane`]: crate::widget::pane_grid::Pane
+#[allow(missing_debug_implementations)]
+pub struct Content<'a, Message, Renderer> {
+ title_bar: Option<TitleBar<'a, Message, Renderer>>,
+ body: Element<'a, Message, Renderer>,
+ style_sheet: Box<dyn container::StyleSheet + 'a>,
+}
+
+impl<'a, Message, Renderer> Content<'a, Message, Renderer>
+where
+ Renderer: iced_native::Renderer,
+{
+ /// Creates a new [`Content`] with the provided body.
+ pub fn new(body: impl Into<Element<'a, Message, Renderer>>) -> Self {
+ Self {
+ title_bar: None,
+ body: body.into(),
+ style_sheet: Default::default(),
+ }
+ }
+
+ /// Sets the [`TitleBar`] of this [`Content`].
+ pub fn title_bar(
+ mut self,
+ title_bar: TitleBar<'a, Message, Renderer>,
+ ) -> Self {
+ self.title_bar = Some(title_bar);
+ self
+ }
+
+ /// Sets the style of the [`Content`].
+ pub fn style(
+ mut self,
+ style_sheet: impl Into<Box<dyn container::StyleSheet + 'a>>,
+ ) -> Self {
+ self.style_sheet = style_sheet.into();
+ self
+ }
+}
+
+impl<'a, Message, Renderer> Content<'a, Message, Renderer>
+where
+ Renderer: iced_native::Renderer,
+{
+ pub fn state(&self) -> Tree {
+ let children = if let Some(title_bar) = self.title_bar.as_ref() {
+ vec![Tree::new(&self.body), title_bar.state()]
+ } else {
+ vec![Tree::new(&self.body), Tree::empty()]
+ };
+
+ Tree {
+ children,
+ ..Tree::empty()
+ }
+ }
+
+ pub fn diff(&self, tree: &mut Tree) {
+ if tree.children.len() == 2 {
+ if let Some(title_bar) = self.title_bar.as_ref() {
+ title_bar.diff(&mut tree.children[1]);
+ }
+
+ tree.children[0].diff(&self.body);
+ } else {
+ *tree = self.state();
+ }
+ }
+
+ /// Draws the [`Content`] with the provided [`Renderer`] and [`Layout`].
+ ///
+ /// [`Renderer`]: crate::widget::pane_grid::Renderer
+ pub fn draw(
+ &self,
+ tree: &Tree,
+ renderer: &mut Renderer,
+ style: &renderer::Style,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ viewport: &Rectangle,
+ ) {
+ let bounds = layout.bounds();
+
+ {
+ let style = self.style_sheet.style();
+
+ container::draw_background(renderer, &style, bounds);
+ }
+
+ if let Some(title_bar) = &self.title_bar {
+ let mut children = layout.children();
+ let title_bar_layout = children.next().unwrap();
+ let body_layout = children.next().unwrap();
+
+ let show_controls = bounds.contains(cursor_position);
+
+ title_bar.draw(
+ &tree.children[1],
+ renderer,
+ style,
+ title_bar_layout,
+ cursor_position,
+ viewport,
+ show_controls,
+ );
+
+ self.body.as_widget().draw(
+ &tree.children[0],
+ renderer,
+ style,
+ body_layout,
+ cursor_position,
+ viewport,
+ );
+ } else {
+ self.body.as_widget().draw(
+ &tree.children[0],
+ renderer,
+ style,
+ layout,
+ cursor_position,
+ viewport,
+ );
+ }
+ }
+
+ pub(crate) fn layout(
+ &self,
+ renderer: &Renderer,
+ limits: &layout::Limits,
+ ) -> layout::Node {
+ if let Some(title_bar) = &self.title_bar {
+ let max_size = limits.max();
+
+ let title_bar_layout = title_bar
+ .layout(renderer, &layout::Limits::new(Size::ZERO, max_size));
+
+ let title_bar_size = title_bar_layout.size();
+
+ let mut body_layout = self.body.as_widget().layout(
+ renderer,
+ &layout::Limits::new(
+ Size::ZERO,
+ Size::new(
+ max_size.width,
+ max_size.height - title_bar_size.height,
+ ),
+ ),
+ );
+
+ body_layout.move_to(Point::new(0.0, title_bar_size.height));
+
+ layout::Node::with_children(
+ max_size,
+ vec![title_bar_layout, body_layout],
+ )
+ } else {
+ self.body.as_widget().layout(renderer, limits)
+ }
+ }
+
+ pub(crate) fn on_event(
+ &mut self,
+ tree: &mut Tree,
+ event: Event,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ renderer: &Renderer,
+ clipboard: &mut dyn Clipboard,
+ shell: &mut Shell<'_, Message>,
+ is_picked: bool,
+ ) -> event::Status {
+ let mut event_status = event::Status::Ignored;
+
+ let body_layout = if let Some(title_bar) = &mut self.title_bar {
+ let mut children = layout.children();
+
+ event_status = title_bar.on_event(
+ &mut tree.children[1],
+ event.clone(),
+ children.next().unwrap(),
+ cursor_position,
+ renderer,
+ clipboard,
+ shell,
+ );
+
+ children.next().unwrap()
+ } else {
+ layout
+ };
+
+ let body_status = if is_picked {
+ event::Status::Ignored
+ } else {
+ self.body.as_widget_mut().on_event(
+ &mut tree.children[0],
+ event,
+ body_layout,
+ cursor_position,
+ renderer,
+ clipboard,
+ shell,
+ )
+ };
+
+ event_status.merge(body_status)
+ }
+
+ pub(crate) fn mouse_interaction(
+ &self,
+ tree: &Tree,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ viewport: &Rectangle,
+ renderer: &Renderer,
+ ) -> mouse::Interaction {
+ let (body_layout, title_bar_interaction) =
+ if let Some(title_bar) = &self.title_bar {
+ let mut children = layout.children();
+ let title_bar_layout = children.next().unwrap();
+
+ let is_over_pick_area = title_bar
+ .is_over_pick_area(title_bar_layout, cursor_position);
+
+ if is_over_pick_area {
+ return mouse::Interaction::Grab;
+ }
+
+ let mouse_interaction = title_bar.mouse_interaction(
+ &tree.children[1],
+ title_bar_layout,
+ cursor_position,
+ viewport,
+ renderer,
+ );
+
+ (children.next().unwrap(), mouse_interaction)
+ } else {
+ (layout, mouse::Interaction::default())
+ };
+
+ self.body
+ .as_widget()
+ .mouse_interaction(
+ &tree.children[0],
+ body_layout,
+ cursor_position,
+ viewport,
+ renderer,
+ )
+ .max(title_bar_interaction)
+ }
+
+ pub(crate) fn overlay<'b>(
+ &'b self,
+ tree: &'b mut Tree,
+ layout: Layout<'_>,
+ renderer: &Renderer,
+ ) -> Option<overlay::Element<'b, Message, Renderer>> {
+ if let Some(title_bar) = self.title_bar.as_ref() {
+ let mut children = layout.children();
+ let title_bar_layout = children.next()?;
+
+ let mut states = tree.children.iter_mut();
+ let body_state = states.next().unwrap();
+ let title_bar_state = states.next().unwrap();
+
+ match title_bar.overlay(title_bar_state, title_bar_layout, renderer)
+ {
+ Some(overlay) => Some(overlay),
+ None => self.body.as_widget().overlay(
+ body_state,
+ children.next()?,
+ renderer,
+ ),
+ }
+ } else {
+ self.body.as_widget().overlay(
+ &mut tree.children[0],
+ layout,
+ renderer,
+ )
+ }
+ }
+}
+
+impl<'a, Message, Renderer> Draggable for &Content<'a, Message, Renderer>
+where
+ Renderer: iced_native::Renderer,
+{
+ fn can_be_dragged_at(
+ &self,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ ) -> bool {
+ if let Some(title_bar) = &self.title_bar {
+ let mut children = layout.children();
+ let title_bar_layout = children.next().unwrap();
+
+ title_bar.is_over_pick_area(title_bar_layout, cursor_position)
+ } else {
+ false
+ }
+ }
+}
+
+impl<'a, T, Message, Renderer> From<T> for Content<'a, Message, Renderer>
+where
+ T: Into<Element<'a, Message, Renderer>>,
+ Renderer: iced_native::Renderer,
+{
+ fn from(element: T) -> Self {
+ Self::new(element)
+ }
+}
diff --git a/pure/src/widget/pane_grid/title_bar.rs b/pure/src/widget/pane_grid/title_bar.rs
new file mode 100644
index 00000000..dd68b073
--- /dev/null
+++ b/pure/src/widget/pane_grid/title_bar.rs
@@ -0,0 +1,355 @@
+use crate::widget::Tree;
+use crate::Element;
+
+use iced_native::event::{self, Event};
+use iced_native::layout;
+use iced_native::mouse;
+use iced_native::overlay;
+use iced_native::renderer;
+use iced_native::widget::container;
+use iced_native::{Clipboard, Layout, Padding, Point, Rectangle, Shell, Size};
+
+/// The title bar of a [`Pane`].
+///
+/// [`Pane`]: crate::widget::pane_grid::Pane
+#[allow(missing_debug_implementations)]
+pub struct TitleBar<'a, Message, Renderer> {
+ content: Element<'a, Message, Renderer>,
+ controls: Option<Element<'a, Message, Renderer>>,
+ padding: Padding,
+ always_show_controls: bool,
+ style_sheet: Box<dyn container::StyleSheet + 'a>,
+}
+
+impl<'a, Message, Renderer> TitleBar<'a, Message, Renderer>
+where
+ Renderer: iced_native::Renderer,
+{
+ /// Creates a new [`TitleBar`] with the given content.
+ pub fn new<E>(content: E) -> Self
+ where
+ E: Into<Element<'a, Message, Renderer>>,
+ {
+ Self {
+ content: content.into(),
+ controls: None,
+ padding: Padding::ZERO,
+ always_show_controls: false,
+ style_sheet: Default::default(),
+ }
+ }
+
+ /// Sets the controls of the [`TitleBar`].
+ pub fn controls(
+ mut self,
+ controls: impl Into<Element<'a, Message, Renderer>>,
+ ) -> Self {
+ self.controls = Some(controls.into());
+ self
+ }
+
+ /// Sets the [`Padding`] of the [`TitleBar`].
+ pub fn padding<P: Into<Padding>>(mut self, padding: P) -> Self {
+ self.padding = padding.into();
+ self
+ }
+
+ /// Sets the style of the [`TitleBar`].
+ pub fn style(
+ mut self,
+ style: impl Into<Box<dyn container::StyleSheet + 'a>>,
+ ) -> Self {
+ self.style_sheet = style.into();
+ self
+ }
+
+ /// Sets whether or not the [`controls`] attached to this [`TitleBar`] are
+ /// always visible.
+ ///
+ /// By default, the controls are only visible when the [`Pane`] of this
+ /// [`TitleBar`] is hovered.
+ ///
+ /// [`controls`]: Self::controls
+ /// [`Pane`]: crate::widget::pane_grid::Pane
+ pub fn always_show_controls(mut self) -> Self {
+ self.always_show_controls = true;
+ self
+ }
+}
+
+impl<'a, Message, Renderer> TitleBar<'a, Message, Renderer>
+where
+ Renderer: iced_native::Renderer,
+{
+ pub fn state(&self) -> Tree {
+ let children = if let Some(controls) = self.controls.as_ref() {
+ vec![Tree::new(&self.content), Tree::new(controls)]
+ } else {
+ vec![Tree::new(&self.content), Tree::empty()]
+ };
+
+ Tree {
+ children,
+ ..Tree::empty()
+ }
+ }
+
+ pub fn diff(&self, tree: &mut Tree) {
+ if tree.children.len() == 2 {
+ if let Some(controls) = self.controls.as_ref() {
+ tree.children[1].diff(controls);
+ }
+
+ tree.children[0].diff(&self.content);
+ } else {
+ *tree = self.state();
+ }
+ }
+
+ /// Draws the [`TitleBar`] with the provided [`Renderer`] and [`Layout`].
+ ///
+ /// [`Renderer`]: crate::widget::pane_grid::Renderer
+ pub fn draw(
+ &self,
+ tree: &Tree,
+ renderer: &mut Renderer,
+ inherited_style: &renderer::Style,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ viewport: &Rectangle,
+ show_controls: bool,
+ ) {
+ let bounds = layout.bounds();
+ let style = self.style_sheet.style();
+ let inherited_style = renderer::Style {
+ text_color: style.text_color.unwrap_or(inherited_style.text_color),
+ };
+
+ container::draw_background(renderer, &style, bounds);
+
+ let mut children = layout.children();
+ let padded = children.next().unwrap();
+
+ let mut children = padded.children();
+ let title_layout = children.next().unwrap();
+
+ self.content.as_widget().draw(
+ &tree.children[0],
+ renderer,
+ &inherited_style,
+ title_layout,
+ cursor_position,
+ viewport,
+ );
+
+ if let Some(controls) = &self.controls {
+ let controls_layout = children.next().unwrap();
+
+ if show_controls || self.always_show_controls {
+ controls.as_widget().draw(
+ &tree.children[1],
+ renderer,
+ &inherited_style,
+ controls_layout,
+ cursor_position,
+ viewport,
+ );
+ }
+ }
+ }
+
+ /// Returns whether the mouse cursor is over the pick area of the
+ /// [`TitleBar`] or not.
+ ///
+ /// The whole [`TitleBar`] is a pick area, except its controls.
+ pub fn is_over_pick_area(
+ &self,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ ) -> bool {
+ if layout.bounds().contains(cursor_position) {
+ let mut children = layout.children();
+ let padded = children.next().unwrap();
+ let mut children = padded.children();
+ let title_layout = children.next().unwrap();
+
+ if self.controls.is_some() {
+ let controls_layout = children.next().unwrap();
+
+ !controls_layout.bounds().contains(cursor_position)
+ && !title_layout.bounds().contains(cursor_position)
+ } else {
+ !title_layout.bounds().contains(cursor_position)
+ }
+ } else {
+ false
+ }
+ }
+
+ pub(crate) fn layout(
+ &self,
+ renderer: &Renderer,
+ limits: &layout::Limits,
+ ) -> layout::Node {
+ let limits = limits.pad(self.padding);
+ let max_size = limits.max();
+
+ let title_layout = self
+ .content
+ .as_widget()
+ .layout(renderer, &layout::Limits::new(Size::ZERO, max_size));
+
+ let title_size = title_layout.size();
+
+ let mut node = if let Some(controls) = &self.controls {
+ let mut controls_layout = controls
+ .as_widget()
+ .layout(renderer, &layout::Limits::new(Size::ZERO, max_size));
+
+ let controls_size = controls_layout.size();
+ let space_before_controls = max_size.width - controls_size.width;
+
+ let height = title_size.height.max(controls_size.height);
+
+ controls_layout.move_to(Point::new(space_before_controls, 0.0));
+
+ layout::Node::with_children(
+ Size::new(max_size.width, height),
+ vec![title_layout, controls_layout],
+ )
+ } else {
+ layout::Node::with_children(
+ Size::new(max_size.width, title_size.height),
+ vec![title_layout],
+ )
+ };
+
+ node.move_to(Point::new(
+ self.padding.left.into(),
+ self.padding.top.into(),
+ ));
+
+ layout::Node::with_children(node.size().pad(self.padding), vec![node])
+ }
+
+ pub(crate) fn on_event(
+ &mut self,
+ tree: &mut Tree,
+ event: Event,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ renderer: &Renderer,
+ clipboard: &mut dyn Clipboard,
+ shell: &mut Shell<'_, Message>,
+ ) -> event::Status {
+ let mut children = layout.children();
+ let padded = children.next().unwrap();
+
+ let mut children = padded.children();
+ let title_layout = children.next().unwrap();
+
+ let control_status = if let Some(controls) = &mut self.controls {
+ let controls_layout = children.next().unwrap();
+
+ controls.as_widget_mut().on_event(
+ &mut tree.children[1],
+ event.clone(),
+ controls_layout,
+ cursor_position,
+ renderer,
+ clipboard,
+ shell,
+ )
+ } else {
+ event::Status::Ignored
+ };
+
+ let title_status = self.content.as_widget_mut().on_event(
+ &mut tree.children[0],
+ event,
+ title_layout,
+ cursor_position,
+ renderer,
+ clipboard,
+ shell,
+ );
+
+ control_status.merge(title_status)
+ }
+
+ pub(crate) fn mouse_interaction(
+ &self,
+ tree: &Tree,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ viewport: &Rectangle,
+ renderer: &Renderer,
+ ) -> mouse::Interaction {
+ let mut children = layout.children();
+ let padded = children.next().unwrap();
+
+ let mut children = padded.children();
+ let title_layout = children.next().unwrap();
+
+ let title_interaction = self.content.as_widget().mouse_interaction(
+ &tree.children[0],
+ title_layout,
+ cursor_position,
+ viewport,
+ renderer,
+ );
+
+ if let Some(controls) = &self.controls {
+ let controls_layout = children.next().unwrap();
+
+ controls
+ .as_widget()
+ .mouse_interaction(
+ &tree.children[1],
+ controls_layout,
+ cursor_position,
+ viewport,
+ renderer,
+ )
+ .max(title_interaction)
+ } else {
+ title_interaction
+ }
+ }
+
+ pub(crate) fn overlay<'b>(
+ &'b self,
+ tree: &'b mut Tree,
+ layout: Layout<'_>,
+ renderer: &Renderer,
+ ) -> Option<overlay::Element<'b, Message, Renderer>> {
+ let mut children = layout.children();
+ let padded = children.next()?;
+
+ let mut children = padded.children();
+ let title_layout = children.next()?;
+
+ let Self {
+ content, controls, ..
+ } = self;
+
+ let mut states = tree.children.iter_mut();
+ let title_state = states.next().unwrap();
+ let controls_state = states.next().unwrap();
+
+ content
+ .as_widget()
+ .overlay(title_state, title_layout, renderer)
+ .or_else(move || {
+ controls.as_ref().and_then(|controls| {
+ let controls_layout = children.next()?;
+
+ controls.as_widget().overlay(
+ controls_state,
+ controls_layout,
+ renderer,
+ )
+ })
+ })
+ }
+}
diff --git a/pure/src/widget/tree.rs b/pure/src/widget/tree.rs
index 33f5693a..3fcf0922 100644
--- a/pure/src/widget/tree.rs
+++ b/pure/src/widget/tree.rs
@@ -42,6 +42,19 @@ impl Tree {
&mut self,
new_children: &[Element<'_, Message, Renderer>],
) {
+ self.diff_children_custom(
+ new_children,
+ |new, child_state| child_state.diff(new),
+ Self::new,
+ )
+ }
+
+ pub fn diff_children_custom<T>(
+ &mut self,
+ new_children: &[T],
+ diff: impl Fn(&T, &mut Tree),
+ new_state: impl Fn(&T) -> Self,
+ ) {
if self.children.len() > new_children.len() {
self.children.truncate(new_children.len());
}
@@ -49,12 +62,12 @@ impl Tree {
for (child_state, new) in
self.children.iter_mut().zip(new_children.iter())
{
- child_state.diff(new);
+ diff(new, child_state);
}
if self.children.len() < new_children.len() {
self.children.extend(
- new_children[self.children.len()..].iter().map(Self::new),
+ new_children[self.children.len()..].iter().map(new_state),
);
}
}