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authorLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2021-10-28 16:43:16 +0700
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2021-10-28 16:43:16 +0700
commit9c7e340b28d11ede50b494f5341acd94673feb5d (patch)
treeddbb278a6839571334ebc3be55828c405af47e44 /native
parent081f2c1e1a65a084326d5f7f9bbce68440369308 (diff)
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Fix overlay layering in `UserInterface::draw`
... by properly implementing the Painter's algorithm.
Diffstat (limited to 'native')
-rw-r--r--native/src/user_interface.rs84
1 files changed, 52 insertions, 32 deletions
diff --git a/native/src/user_interface.rs b/native/src/user_interface.rs
index c3a8394c..ac7fa367 100644
--- a/native/src/user_interface.rs
+++ b/native/src/user_interface.rs
@@ -341,7 +341,7 @@ where
let viewport = Rectangle::with_size(self.bounds);
- let overlay = if let Some(mut overlay) =
+ if let Some(mut overlay) =
self.root.overlay(Layout::new(&self.base.layout))
{
let layer = Self::overlay_layer(
@@ -351,32 +351,12 @@ where
renderer,
);
- let mouse_interaction = overlay.mouse_interaction(
- Layout::new(&layer.layout),
- &viewport,
- cursor_position,
- );
-
- let overlay_bounds = layer.layout.bounds();
-
- renderer.with_layer(overlay_bounds, |renderer| {
- overlay.draw(
- renderer,
- &renderer::Style::default(),
- Layout::new(&layer.layout),
- cursor_position,
- );
- });
-
self.overlay = Some(layer);
-
- Some((overlay_bounds, mouse_interaction))
- } else {
- None
};
- if let Some((overlay_bounds, overlay_interaction)) = overlay {
- let base_cursor = if overlay_bounds.contains(cursor_position) {
+ if let Some(layer) = &self.overlay {
+ let base_cursor = if layer.layout.bounds().contains(cursor_position)
+ {
Point::new(-1.0, -1.0)
} else {
cursor_position
@@ -389,8 +369,6 @@ where
base_cursor,
&viewport,
);
-
- overlay_interaction
} else {
self.root.widget.draw(
renderer,
@@ -399,13 +377,55 @@ where
cursor_position,
&viewport,
);
+ };
- self.root.widget.mouse_interaction(
- Layout::new(&self.base.layout),
- &viewport,
- cursor_position,
- )
- }
+ let base_interaction = self.root.widget.mouse_interaction(
+ Layout::new(&self.base.layout),
+ &viewport,
+ cursor_position,
+ );
+
+ let Self {
+ overlay,
+ root,
+ base,
+ ..
+ } = self;
+
+ // TODO: Currently, we need to call Widget::overlay twice to
+ // implement the painter's algorithm properly.
+ //
+ // Once we have a proper persistent widget tree, we should be able to
+ // avoid this additional call.
+ overlay
+ .as_ref()
+ .and_then(|layer| {
+ root.overlay(Layout::new(&base.layout)).map(|overlay| {
+ let overlay_interaction = overlay.mouse_interaction(
+ Layout::new(&layer.layout),
+ &viewport,
+ cursor_position,
+ );
+
+ let overlay_bounds = layer.layout.bounds();
+
+ renderer.with_layer(viewport, |renderer| {
+ overlay.draw(
+ renderer,
+ &renderer::Style::default(),
+ Layout::new(&layer.layout),
+ cursor_position,
+ );
+ });
+
+ if overlay_bounds.contains(cursor_position) {
+ overlay_interaction
+ } else {
+ base_interaction
+ }
+ })
+ })
+ .unwrap_or(base_interaction)
}
/// Relayouts and returns a new [`UserInterface`] using the provided