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authorLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2021-07-12 21:44:01 +0200
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2021-07-12 21:44:01 +0200
commit735cfb790813c44852612400e31c0190b9c641a6 (patch)
tree4b33019dc01fd8afbe3d79431660788961262dcd /native
parent1428e9180ae9f4edbf22514bb74c5c7e9df9c712 (diff)
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Move `menu` module from `iced_native` to `iced_core`
Diffstat (limited to 'native')
-rw-r--r--native/src/lib.rs6
-rw-r--r--native/src/menu.rs84
2 files changed, 2 insertions, 88 deletions
diff --git a/native/src/lib.rs b/native/src/lib.rs
index 564f2514..cbb02506 100644
--- a/native/src/lib.rs
+++ b/native/src/lib.rs
@@ -37,7 +37,6 @@ pub mod clipboard;
pub mod event;
pub mod keyboard;
pub mod layout;
-pub mod menu;
pub mod mouse;
pub mod overlay;
pub mod program;
@@ -62,8 +61,8 @@ mod debug;
mod debug;
pub use iced_core::{
- Align, Background, Color, Font, HorizontalAlignment, Length, Padding,
- Point, Rectangle, Size, Vector, VerticalAlignment,
+ menu, Align, Background, Color, Font, HorizontalAlignment, Length, Menu,
+ Padding, Point, Rectangle, Size, Vector, VerticalAlignment,
};
pub use iced_futures::{executor, futures, Command};
@@ -76,7 +75,6 @@ pub use element::Element;
pub use event::Event;
pub use hasher::Hasher;
pub use layout::Layout;
-pub use menu::Menu;
pub use overlay::Overlay;
pub use program::Program;
pub use renderer::Renderer;
diff --git a/native/src/menu.rs b/native/src/menu.rs
deleted file mode 100644
index fe770216..00000000
--- a/native/src/menu.rs
+++ /dev/null
@@ -1,84 +0,0 @@
-//! Build menus for your application.
-use crate::keyboard::Hotkey;
-
-/// Menu representation.
-///
-/// This can be used by `shell` implementations to create a menu.
-#[derive(Debug, Clone, PartialEq)]
-pub struct Menu<Message> {
- entries: Vec<Entry<Message>>,
-}
-
-impl<Message> Menu<Message> {
- /// Creates an empty [`Menu`].
- pub fn new() -> Self {
- Self::with_entries(Vec::new())
- }
-
- /// Creates a new [`Menu`] with the given entries.
- pub fn with_entries(entries: Vec<Entry<Message>>) -> Self {
- Self { entries }
- }
-
- /// Adds an [`Entry`] to the [`Menu`].
- pub fn push(mut self, entry: Entry<Message>) -> Self {
- self.entries.push(entry);
- self
- }
-
- /// Returns a [`MenuEntry`] iterator.
- pub fn iter(self) -> impl Iterator<Item = Entry<Message>> {
- self.entries.into_iter()
- }
-}
-
-/// Represents one of the possible entries used to build a [`Menu`].
-#[derive(Debug, Clone, PartialEq)]
-pub enum Entry<Message> {
- /// Item for a [`Menu`]
- Item {
- /// The title of the item
- content: String,
- /// The [`Hotkey`] to activate the item, if any
- hotkey: Option<Hotkey>,
- /// The message generated when the item is activated
- on_activation: Message,
- },
- /// Dropdown for a [`Menu`]
- Dropdown {
- /// Title of the dropdown
- content: String,
- /// The submenu of the dropdown
- submenu: Menu<Message>,
- },
- /// Separator for a [`Menu`]
- Separator,
-}
-
-impl<Message> Entry<Message> {
- /// Creates an [`Entry::Item`].
- pub fn item<S: Into<String>>(
- content: S,
- hotkey: impl Into<Option<Hotkey>>,
- on_activation: Message,
- ) -> Self {
- let content = content.into();
- let hotkey = hotkey.into();
-
- Entry::Item {
- content,
- hotkey,
- on_activation,
- }
- }
-
- /// Creates an [`Entry::Dropdown`].
- pub fn dropdown<S: Into<String>>(
- content: S,
- submenu: Menu<Message>,
- ) -> Self {
- let content = content.into();
-
- Entry::Dropdown { content, submenu }
- }
-}