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authorLibravatar Héctor Ramón <hector0193@gmail.com>2019-12-04 04:28:07 +0100
committerLibravatar GitHub <noreply@github.com>2019-12-04 04:28:07 +0100
commitd1eb187e2673150b6c3f9fed0c15a1804ce0d75b (patch)
tree18ba66323f0aa2f3b8c25b80d1d74acfa41c13a2 /native
parent6c145bbb239e87569bf4aa797ea7f8d34e25cf62 (diff)
parent2144109dd7f9ab811393d3d725ba1cb7371aa672 (diff)
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Merge pull request #90 from hecrj/feature/image-from-bytes
Load images from memory and image viewer example
Diffstat (limited to '')
-rw-r--r--native/CHANGELOG.md11
-rw-r--r--native/src/widget/image.rs135
2 files changed, 125 insertions, 21 deletions
diff --git a/native/CHANGELOG.md b/native/CHANGELOG.md
index d3638207..2a4bba3f 100644
--- a/native/CHANGELOG.md
+++ b/native/CHANGELOG.md
@@ -5,6 +5,17 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [Unreleased]
+### Added
+- `image::Handle` type with `from_path` and `from_memory` methods. [#90]
+- `image::Data` enum representing different kinds of image data. [#90]
+
+### Changed
+- `Image::new` takes an `Into<image::Handle>` now instead of an `Into<String>`. [#90]
+
+### Fixed
+- `Image` widget not keeping aspect ratio consistently. [#90]
+
+[#90]: https://github.com/hecrj/iced/pull/90
## [0.1.0] - 2019-11-25
### Added
diff --git a/native/src/widget/image.rs b/native/src/widget/image.rs
index bcfc40b2..20375822 100644
--- a/native/src/widget/image.rs
+++ b/native/src/widget/image.rs
@@ -2,7 +2,11 @@
use crate::{layout, Element, Hasher, Layout, Length, Point, Size, Widget};
-use std::hash::Hash;
+use std::{
+ hash::{Hash, Hasher as _},
+ path::PathBuf,
+ sync::Arc,
+};
/// A frame that displays an image while keeping aspect ratio.
///
@@ -17,7 +21,7 @@ use std::hash::Hash;
/// <img src="https://github.com/hecrj/iced/blob/9712b319bb7a32848001b96bd84977430f14b623/examples/resources/ferris.png?raw=true" width="300">
#[derive(Debug)]
pub struct Image {
- path: String,
+ handle: Handle,
width: Length,
height: Length,
}
@@ -26,9 +30,9 @@ impl Image {
/// Creates a new [`Image`] with the given path.
///
/// [`Image`]: struct.Image.html
- pub fn new<T: Into<String>>(path: T) -> Self {
+ pub fn new<T: Into<Handle>>(handle: T) -> Self {
Image {
- path: path.into(),
+ handle: handle.into(),
width: Length::Shrink,
height: Length::Shrink,
}
@@ -68,24 +72,22 @@ where
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
- let (width, height) = renderer.dimensions(&self.path);
+ let (width, height) = renderer.dimensions(&self.handle);
let aspect_ratio = width as f32 / height as f32;
- // TODO: Deal with additional cases
- let (width, height) = match (self.width, self.height) {
- (Length::Units(width), _) => (
- self.width,
- Length::Units((width as f32 / aspect_ratio).round() as u16),
- ),
- (_, _) => {
- (Length::Units(width as u16), Length::Units(height as u16))
- }
- };
+ let mut size = limits
+ .width(self.width)
+ .height(self.height)
+ .resolve(Size::new(width as f32, height as f32));
- let mut size = limits.width(width).height(height).resolve(Size::ZERO);
+ let viewport_aspect_ratio = size.width / size.height;
- size.height = size.width / aspect_ratio;
+ if viewport_aspect_ratio > aspect_ratio {
+ size.width = width as f32 * size.height / height as f32;
+ } else {
+ size.height = height as f32 * size.width / width as f32;
+ }
layout::Node::new(size)
}
@@ -96,16 +98,107 @@ where
layout: Layout<'_>,
_cursor_position: Point,
) -> Renderer::Output {
- renderer.draw(&self.path, layout)
+ renderer.draw(self.handle.clone(), layout)
}
fn hash_layout(&self, state: &mut Hasher) {
- self.path.hash(state);
+ self.handle.hash(state);
self.width.hash(state);
self.height.hash(state);
}
}
+/// An [`Image`] handle.
+///
+/// [`Image`]: struct.Image.html
+#[derive(Debug, Clone)]
+pub struct Handle {
+ id: u64,
+ data: Arc<Data>,
+}
+
+impl Handle {
+ /// Creates an image [`Handle`] pointing to the image of the given path.
+ ///
+ /// [`Handle`]: struct.Handle.html
+ pub fn from_path<T: Into<PathBuf>>(path: T) -> Handle {
+ Self::from_data(Data::Path(path.into()))
+ }
+
+ /// Creates an image [`Handle`] containing the image data directly.
+ ///
+ /// This is useful if you already have your image loaded in-memory, maybe
+ /// because you downloaded or generated it procedurally.
+ ///
+ /// [`Handle`]: struct.Handle.html
+ pub fn from_memory(bytes: Vec<u8>) -> Handle {
+ Self::from_data(Data::Bytes(bytes))
+ }
+
+ fn from_data(data: Data) -> Handle {
+ let mut hasher = Hasher::default();
+ data.hash(&mut hasher);
+
+ Handle {
+ id: hasher.finish(),
+ data: Arc::new(data),
+ }
+ }
+
+ /// Returns the unique identifier of the [`Handle`].
+ ///
+ /// [`Handle`]: struct.Handle.html
+ pub fn id(&self) -> u64 {
+ self.id
+ }
+
+ /// Returns a reference to the image [`Data`].
+ ///
+ /// [`Data`]: enum.Data.html
+ pub fn data(&self) -> &Data {
+ &self.data
+ }
+}
+
+impl From<String> for Handle {
+ fn from(path: String) -> Handle {
+ Handle::from_path(path)
+ }
+}
+
+impl From<&str> for Handle {
+ fn from(path: &str) -> Handle {
+ Handle::from_path(path)
+ }
+}
+
+impl Hash for Handle {
+ fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
+ self.id.hash(state);
+ }
+}
+
+/// The data of an [`Image`].
+///
+/// [`Image`]: struct.Image.html
+#[derive(Clone, Hash)]
+pub enum Data {
+ /// File data
+ Path(PathBuf),
+
+ /// In-memory data
+ Bytes(Vec<u8>),
+}
+
+impl std::fmt::Debug for Data {
+ fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
+ match self {
+ Data::Path(path) => write!(f, "Path({:?})", path),
+ Data::Bytes(_) => write!(f, "Bytes(...)"),
+ }
+ }
+}
+
/// The renderer of an [`Image`].
///
/// Your [renderer] will need to implement this trait before being able to use
@@ -117,12 +210,12 @@ pub trait Renderer: crate::Renderer {
/// Returns the dimensions of an [`Image`] located on the given path.
///
/// [`Image`]: struct.Image.html
- fn dimensions(&self, path: &str) -> (u32, u32);
+ fn dimensions(&self, handle: &Handle) -> (u32, u32);
/// Draws an [`Image`].
///
/// [`Image`]: struct.Image.html
- fn draw(&mut self, path: &str, layout: Layout<'_>) -> Self::Output;
+ fn draw(&mut self, handle: Handle, layout: Layout<'_>) -> Self::Output;
}
impl<'a, Message, Renderer> From<Image> for Element<'a, Message, Renderer>