summaryrefslogtreecommitdiffstats
path: root/native/src
diff options
context:
space:
mode:
authorLibravatar Héctor Ramón <hector0193@gmail.com>2019-10-23 04:52:51 +0200
committerLibravatar GitHub <noreply@github.com>2019-10-23 04:52:51 +0200
commit4769272122e8cd0a4d666bb06c00cb27f8cad3c4 (patch)
tree68e513170347d804f55b3743f1fd960bbf700950 /native/src
parente95e656fcd780264f7a3c9a2ba3d0bd471d4894e (diff)
parent99e1a3780a1ea3ccb173d1fb4cbe889bb08b9643 (diff)
downloadiced-4769272122e8cd0a4d666bb06c00cb27f8cad3c4.tar.gz
iced-4769272122e8cd0a4d666bb06c00cb27f8cad3c4.tar.bz2
iced-4769272122e8cd0a4d666bb06c00cb27f8cad3c4.zip
Merge pull request #22 from hecrj/basic-renderer
Basic `wgpu` renderer
Diffstat (limited to 'native/src')
-rw-r--r--native/src/element.rs85
-rw-r--r--native/src/input/button_state.rs15
-rw-r--r--native/src/input/keyboard/key_code.rs176
-rw-r--r--native/src/input/mouse/button.rs17
-rw-r--r--native/src/lib.rs26
-rw-r--r--native/src/mouse_cursor.rs16
-rw-r--r--native/src/renderer.rs33
-rw-r--r--native/src/renderer/debugger.rs25
-rw-r--r--native/src/renderer/windowed.rs17
-rw-r--r--native/src/style.rs4
-rw-r--r--native/src/user_interface.rs64
-rw-r--r--native/src/widget.rs19
-rw-r--r--native/src/widget/button.rs32
-rw-r--r--native/src/widget/checkbox.rs16
-rw-r--r--native/src/widget/column.rs36
-rw-r--r--native/src/widget/image.rs28
-rw-r--r--native/src/widget/radio.rs12
-rw-r--r--native/src/widget/row.rs36
-rw-r--r--native/src/widget/slider.rs10
-rw-r--r--native/src/widget/text.rs14
20 files changed, 277 insertions, 404 deletions
diff --git a/native/src/element.rs b/native/src/element.rs
index dd5ce621..bbedd942 100644
--- a/native/src/element.rs
+++ b/native/src/element.rs
@@ -1,8 +1,6 @@
use stretch::{geometry, result};
-use crate::{
- renderer, Color, Event, Hasher, Layout, MouseCursor, Node, Point, Widget,
-};
+use crate::{renderer, Color, Event, Hasher, Layout, Node, Point, Widget};
/// A generic [`Widget`].
///
@@ -27,7 +25,10 @@ impl<'a, Message, Renderer> std::fmt::Debug for Element<'a, Message, Renderer> {
}
}
-impl<'a, Message, Renderer> Element<'a, Message, Renderer> {
+impl<'a, Message, Renderer> Element<'a, Message, Renderer>
+where
+ Renderer: crate::Renderer,
+{
/// Create a new [`Element`] containing the given [`Widget`].
///
/// [`Element`]: struct.Element.html
@@ -40,6 +41,19 @@ impl<'a, Message, Renderer> Element<'a, Message, Renderer> {
}
}
+ pub fn node(&self, renderer: &Renderer) -> Node {
+ self.widget.node(renderer)
+ }
+
+ pub fn draw(
+ &self,
+ renderer: &mut Renderer,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ ) -> Renderer::Output {
+ self.widget.draw(renderer, layout, cursor_position)
+ }
+
/// Applies a transformation to the produced message of the [`Element`].
///
/// This method is useful when you want to decouple different parts of your
@@ -87,38 +101,46 @@ impl<'a, Message, Renderer> Element<'a, Message, Renderer> {
///
/// ```
/// # mod counter {
- /// # use iced_native::{button, Button};
+ /// # use iced_native::{text, Text};
/// #
/// # #[derive(Debug, Clone, Copy)]
/// # pub enum Message {}
- /// # pub struct Counter(button::State);
+ /// # pub struct Counter;
/// #
/// # impl Counter {
- /// # pub fn view(&mut self) -> Button<Message> {
- /// # Button::new(&mut self.0, "_")
+ /// # pub fn view(&mut self) -> Text {
+ /// # Text::new("")
/// # }
/// # }
/// # }
/// #
/// # mod iced_wgpu {
/// # use iced_native::{
- /// # button, Button, MouseCursor, Node, Point, Rectangle, Style, Layout
+ /// # text, row, Text, Node, Point, Rectangle, Style, Layout, Row
/// # };
/// # pub struct Renderer;
/// #
- /// # impl button::Renderer for Renderer {
- /// # fn node<Message>(&self, _button: &Button<'_, Message>) -> Node {
- /// # Node::new(Style::default())
- /// # }
+ /// # impl iced_native::Renderer for Renderer { type Output = (); }
/// #
+ /// # impl iced_native::row::Renderer for Renderer {
/// # fn draw<Message>(
/// # &mut self,
- /// # _button: &Button<'_, Message>,
+ /// # _column: &Row<'_, Message, Self>,
/// # _layout: Layout<'_>,
/// # _cursor_position: Point,
- /// # ) -> MouseCursor {
- /// # MouseCursor::OutOfBounds
+ /// # ) {}
+ /// # }
+ /// #
+ /// # impl text::Renderer for Renderer {
+ /// # fn node(&self, _text: &Text) -> Node {
+ /// # Node::new(Style::default())
/// # }
+ /// #
+ /// # fn draw(
+ /// # &mut self,
+ /// # _text: &Text,
+ /// # _layout: Layout<'_>,
+ /// # ) {}
/// # }
/// # }
/// #
@@ -225,10 +247,7 @@ impl<'a, Message, Renderer> Element<'a, Message, Renderer> {
}
}
- pub(crate) fn compute_layout(
- &self,
- renderer: &mut Renderer,
- ) -> result::Layout {
+ pub(crate) fn compute_layout(&self, renderer: &Renderer) -> result::Layout {
let node = self.widget.node(renderer);
node.0.compute_layout(geometry::Size::undefined()).unwrap()
@@ -268,8 +287,9 @@ impl<'a, A, B, Renderer> Map<'a, A, B, Renderer> {
impl<'a, A, B, Renderer> Widget<B, Renderer> for Map<'a, A, B, Renderer>
where
A: Copy,
+ Renderer: crate::Renderer,
{
- fn node(&self, renderer: &mut Renderer) -> Node {
+ fn node(&self, renderer: &Renderer) -> Node {
self.widget.node(renderer)
}
@@ -300,7 +320,7 @@ where
renderer: &mut Renderer,
layout: Layout<'_>,
cursor_position: Point,
- ) -> MouseCursor {
+ ) -> Renderer::Output {
self.widget.draw(renderer, layout, cursor_position)
}
@@ -309,14 +329,14 @@ where
}
}
-struct Explain<'a, Message, Renderer: renderer::Debugger> {
+struct Explain<'a, Message, Renderer: crate::Renderer> {
element: Element<'a, Message, Renderer>,
color: Color,
}
impl<'a, Message, Renderer> std::fmt::Debug for Explain<'a, Message, Renderer>
where
- Renderer: renderer::Debugger,
+ Renderer: crate::Renderer,
{
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("Explain")
@@ -327,7 +347,7 @@ where
impl<'a, Message, Renderer> Explain<'a, Message, Renderer>
where
- Renderer: renderer::Debugger,
+ Renderer: crate::Renderer,
{
fn new(element: Element<'a, Message, Renderer>, color: Color) -> Self {
Explain { element, color }
@@ -337,9 +357,9 @@ where
impl<'a, Message, Renderer> Widget<Message, Renderer>
for Explain<'a, Message, Renderer>
where
- Renderer: renderer::Debugger,
+ Renderer: crate::Renderer + renderer::Debugger,
{
- fn node(&self, renderer: &mut Renderer) -> Node {
+ fn node(&self, renderer: &Renderer) -> Node {
self.element.widget.node(renderer)
}
@@ -360,10 +380,13 @@ where
renderer: &mut Renderer,
layout: Layout<'_>,
cursor_position: Point,
- ) -> MouseCursor {
- renderer.explain(&layout, self.color);
-
- self.element.widget.draw(renderer, layout, cursor_position)
+ ) -> Renderer::Output {
+ renderer.explain(
+ self.element.widget.as_ref(),
+ layout,
+ cursor_position,
+ self.color,
+ )
}
fn hash_layout(&self, state: &mut Hasher) {
diff --git a/native/src/input/button_state.rs b/native/src/input/button_state.rs
index e9dc05d7..988043ba 100644
--- a/native/src/input/button_state.rs
+++ b/native/src/input/button_state.rs
@@ -1,9 +1,4 @@
/// The state of a button.
-///
-/// If you are using [`winit`], consider enabling the `winit` feature to get
-/// conversion implementations for free!
-///
-/// [`winit`]: https://docs.rs/winit/0.20.0-alpha3/winit/
#[derive(Debug, Hash, Ord, PartialOrd, PartialEq, Eq, Clone, Copy)]
pub enum ButtonState {
/// The button is pressed.
@@ -12,13 +7,3 @@ pub enum ButtonState {
/// The button is __not__ pressed.
Released,
}
-
-#[cfg(feature = "winit")]
-impl From<winit::event::ElementState> for ButtonState {
- fn from(element_state: winit::event::ElementState) -> Self {
- match element_state {
- winit::event::ElementState::Pressed => ButtonState::Pressed,
- winit::event::ElementState::Released => ButtonState::Released,
- }
- }
-}
diff --git a/native/src/input/keyboard/key_code.rs b/native/src/input/keyboard/key_code.rs
index 207ddeac..26020a57 100644
--- a/native/src/input/keyboard/key_code.rs
+++ b/native/src/input/keyboard/key_code.rs
@@ -2,9 +2,6 @@
///
/// This is mostly the `KeyCode` type found in [`winit`].
///
-/// If you are using [`winit`], consider enabling the `winit` feature to get
-/// conversion implementations for free!
-///
/// [`winit`]: https://docs.rs/winit/0.20.0-alpha3/winit/
#[derive(Debug, Hash, Ord, PartialOrd, PartialEq, Eq, Clone, Copy)]
#[repr(u32)]
@@ -199,176 +196,3 @@ pub enum KeyCode {
Paste,
Cut,
}
-
-#[cfg(feature = "winit")]
-impl From<winit::event::VirtualKeyCode> for KeyCode {
- fn from(virtual_keycode: winit::event::VirtualKeyCode) -> Self {
- match virtual_keycode {
- winit::event::VirtualKeyCode::Key1 => KeyCode::Key1,
- winit::event::VirtualKeyCode::Key2 => KeyCode::Key2,
- winit::event::VirtualKeyCode::Key3 => KeyCode::Key3,
- winit::event::VirtualKeyCode::Key4 => KeyCode::Key4,
- winit::event::VirtualKeyCode::Key5 => KeyCode::Key5,
- winit::event::VirtualKeyCode::Key6 => KeyCode::Key6,
- winit::event::VirtualKeyCode::Key7 => KeyCode::Key7,
- winit::event::VirtualKeyCode::Key8 => KeyCode::Key8,
- winit::event::VirtualKeyCode::Key9 => KeyCode::Key9,
- winit::event::VirtualKeyCode::Key0 => KeyCode::Key0,
- winit::event::VirtualKeyCode::A => KeyCode::A,
- winit::event::VirtualKeyCode::B => KeyCode::B,
- winit::event::VirtualKeyCode::C => KeyCode::C,
- winit::event::VirtualKeyCode::D => KeyCode::D,
- winit::event::VirtualKeyCode::E => KeyCode::E,
- winit::event::VirtualKeyCode::F => KeyCode::F,
- winit::event::VirtualKeyCode::G => KeyCode::G,
- winit::event::VirtualKeyCode::H => KeyCode::H,
- winit::event::VirtualKeyCode::I => KeyCode::I,
- winit::event::VirtualKeyCode::J => KeyCode::J,
- winit::event::VirtualKeyCode::K => KeyCode::K,
- winit::event::VirtualKeyCode::L => KeyCode::L,
- winit::event::VirtualKeyCode::M => KeyCode::M,
- winit::event::VirtualKeyCode::N => KeyCode::N,
- winit::event::VirtualKeyCode::O => KeyCode::O,
- winit::event::VirtualKeyCode::P => KeyCode::P,
- winit::event::VirtualKeyCode::Q => KeyCode::Q,
- winit::event::VirtualKeyCode::R => KeyCode::R,
- winit::event::VirtualKeyCode::S => KeyCode::S,
- winit::event::VirtualKeyCode::T => KeyCode::T,
- winit::event::VirtualKeyCode::U => KeyCode::U,
- winit::event::VirtualKeyCode::V => KeyCode::V,
- winit::event::VirtualKeyCode::W => KeyCode::W,
- winit::event::VirtualKeyCode::X => KeyCode::X,
- winit::event::VirtualKeyCode::Y => KeyCode::Y,
- winit::event::VirtualKeyCode::Z => KeyCode::Z,
- winit::event::VirtualKeyCode::Escape => KeyCode::Escape,
- winit::event::VirtualKeyCode::F1 => KeyCode::F1,
- winit::event::VirtualKeyCode::F2 => KeyCode::F2,
- winit::event::VirtualKeyCode::F3 => KeyCode::F3,
- winit::event::VirtualKeyCode::F4 => KeyCode::F4,
- winit::event::VirtualKeyCode::F5 => KeyCode::F5,
- winit::event::VirtualKeyCode::F6 => KeyCode::F6,
- winit::event::VirtualKeyCode::F7 => KeyCode::F7,
- winit::event::VirtualKeyCode::F8 => KeyCode::F8,
- winit::event::VirtualKeyCode::F9 => KeyCode::F9,
- winit::event::VirtualKeyCode::F10 => KeyCode::F10,
- winit::event::VirtualKeyCode::F11 => KeyCode::F11,
- winit::event::VirtualKeyCode::F12 => KeyCode::F12,
- winit::event::VirtualKeyCode::F13 => KeyCode::F13,
- winit::event::VirtualKeyCode::F14 => KeyCode::F14,
- winit::event::VirtualKeyCode::F15 => KeyCode::F15,
- winit::event::VirtualKeyCode::F16 => KeyCode::F16,
- winit::event::VirtualKeyCode::F17 => KeyCode::F17,
- winit::event::VirtualKeyCode::F18 => KeyCode::F18,
- winit::event::VirtualKeyCode::F19 => KeyCode::F19,
- winit::event::VirtualKeyCode::F20 => KeyCode::F20,
- winit::event::VirtualKeyCode::F21 => KeyCode::F21,
- winit::event::VirtualKeyCode::F22 => KeyCode::F22,
- winit::event::VirtualKeyCode::F23 => KeyCode::F23,
- winit::event::VirtualKeyCode::F24 => KeyCode::F24,
- winit::event::VirtualKeyCode::Snapshot => KeyCode::Snapshot,
- winit::event::VirtualKeyCode::Scroll => KeyCode::Scroll,
- winit::event::VirtualKeyCode::Pause => KeyCode::Pause,
- winit::event::VirtualKeyCode::Insert => KeyCode::Insert,
- winit::event::VirtualKeyCode::Home => KeyCode::Home,
- winit::event::VirtualKeyCode::Delete => KeyCode::Delete,
- winit::event::VirtualKeyCode::End => KeyCode::End,
- winit::event::VirtualKeyCode::PageDown => KeyCode::PageDown,
- winit::event::VirtualKeyCode::PageUp => KeyCode::PageUp,
- winit::event::VirtualKeyCode::Left => KeyCode::Left,
- winit::event::VirtualKeyCode::Up => KeyCode::Up,
- winit::event::VirtualKeyCode::Right => KeyCode::Right,
- winit::event::VirtualKeyCode::Down => KeyCode::Down,
- winit::event::VirtualKeyCode::Back => KeyCode::Backspace,
- winit::event::VirtualKeyCode::Return => KeyCode::Enter,
- winit::event::VirtualKeyCode::Space => KeyCode::Space,
- winit::event::VirtualKeyCode::Compose => KeyCode::Compose,
- winit::event::VirtualKeyCode::Caret => KeyCode::Caret,
- winit::event::VirtualKeyCode::Numlock => KeyCode::Numlock,
- winit::event::VirtualKeyCode::Numpad0 => KeyCode::Numpad0,
- winit::event::VirtualKeyCode::Numpad1 => KeyCode::Numpad1,
- winit::event::VirtualKeyCode::Numpad2 => KeyCode::Numpad2,
- winit::event::VirtualKeyCode::Numpad3 => KeyCode::Numpad3,
- winit::event::VirtualKeyCode::Numpad4 => KeyCode::Numpad4,
- winit::event::VirtualKeyCode::Numpad5 => KeyCode::Numpad5,
- winit::event::VirtualKeyCode::Numpad6 => KeyCode::Numpad6,
- winit::event::VirtualKeyCode::Numpad7 => KeyCode::Numpad7,
- winit::event::VirtualKeyCode::Numpad8 => KeyCode::Numpad8,
- winit::event::VirtualKeyCode::Numpad9 => KeyCode::Numpad9,
- winit::event::VirtualKeyCode::AbntC1 => KeyCode::AbntC1,
- winit::event::VirtualKeyCode::AbntC2 => KeyCode::AbntC2,
- winit::event::VirtualKeyCode::Add => KeyCode::Add,
- winit::event::VirtualKeyCode::Apostrophe => KeyCode::Apostrophe,
- winit::event::VirtualKeyCode::Apps => KeyCode::Apps,
- winit::event::VirtualKeyCode::At => KeyCode::At,
- winit::event::VirtualKeyCode::Ax => KeyCode::Ax,
- winit::event::VirtualKeyCode::Backslash => KeyCode::Backslash,
- winit::event::VirtualKeyCode::Calculator => KeyCode::Calculator,
- winit::event::VirtualKeyCode::Capital => KeyCode::Capital,
- winit::event::VirtualKeyCode::Colon => KeyCode::Colon,
- winit::event::VirtualKeyCode::Comma => KeyCode::Comma,
- winit::event::VirtualKeyCode::Convert => KeyCode::Convert,
- winit::event::VirtualKeyCode::Decimal => KeyCode::Decimal,
- winit::event::VirtualKeyCode::Divide => KeyCode::Divide,
- winit::event::VirtualKeyCode::Equals => KeyCode::Equals,
- winit::event::VirtualKeyCode::Grave => KeyCode::Grave,
- winit::event::VirtualKeyCode::Kana => KeyCode::Kana,
- winit::event::VirtualKeyCode::Kanji => KeyCode::Kanji,
- winit::event::VirtualKeyCode::LAlt => KeyCode::LAlt,
- winit::event::VirtualKeyCode::LBracket => KeyCode::LBracket,
- winit::event::VirtualKeyCode::LControl => KeyCode::LControl,
- winit::event::VirtualKeyCode::LShift => KeyCode::LShift,
- winit::event::VirtualKeyCode::LWin => KeyCode::LWin,
- winit::event::VirtualKeyCode::Mail => KeyCode::Mail,
- winit::event::VirtualKeyCode::MediaSelect => KeyCode::MediaSelect,
- winit::event::VirtualKeyCode::MediaStop => KeyCode::MediaStop,
- winit::event::VirtualKeyCode::Minus => KeyCode::Minus,
- winit::event::VirtualKeyCode::Multiply => KeyCode::Multiply,
- winit::event::VirtualKeyCode::Mute => KeyCode::Mute,
- winit::event::VirtualKeyCode::MyComputer => KeyCode::MyComputer,
- winit::event::VirtualKeyCode::NavigateForward => {
- KeyCode::NavigateForward
- }
- winit::event::VirtualKeyCode::NavigateBackward => {
- KeyCode::NavigateBackward
- }
- winit::event::VirtualKeyCode::NextTrack => KeyCode::NextTrack,
- winit::event::VirtualKeyCode::NoConvert => KeyCode::NoConvert,
- winit::event::VirtualKeyCode::NumpadComma => KeyCode::NumpadComma,
- winit::event::VirtualKeyCode::NumpadEnter => KeyCode::NumpadEnter,
- winit::event::VirtualKeyCode::NumpadEquals => KeyCode::NumpadEquals,
- winit::event::VirtualKeyCode::OEM102 => KeyCode::OEM102,
- winit::event::VirtualKeyCode::Period => KeyCode::Period,
- winit::event::VirtualKeyCode::PlayPause => KeyCode::PlayPause,
- winit::event::VirtualKeyCode::Power => KeyCode::Power,
- winit::event::VirtualKeyCode::PrevTrack => KeyCode::PrevTrack,
- winit::event::VirtualKeyCode::RAlt => KeyCode::RAlt,
- winit::event::VirtualKeyCode::RBracket => KeyCode::RBracket,
- winit::event::VirtualKeyCode::RControl => KeyCode::RControl,
- winit::event::VirtualKeyCode::RShift => KeyCode::RShift,
- winit::event::VirtualKeyCode::RWin => KeyCode::RWin,
- winit::event::VirtualKeyCode::Semicolon => KeyCode::Semicolon,
- winit::event::VirtualKeyCode::Slash => KeyCode::Slash,
- winit::event::VirtualKeyCode::Sleep => KeyCode::Sleep,
- winit::event::VirtualKeyCode::Stop => KeyCode::Stop,
- winit::event::VirtualKeyCode::Subtract => KeyCode::Subtract,
- winit::event::VirtualKeyCode::Sysrq => KeyCode::Sysrq,
- winit::event::VirtualKeyCode::Tab => KeyCode::Tab,
- winit::event::VirtualKeyCode::Underline => KeyCode::Underline,
- winit::event::VirtualKeyCode::Unlabeled => KeyCode::Unlabeled,
- winit::event::VirtualKeyCode::VolumeDown => KeyCode::VolumeDown,
- winit::event::VirtualKeyCode::VolumeUp => KeyCode::VolumeUp,
- winit::event::VirtualKeyCode::Wake => KeyCode::Wake,
- winit::event::VirtualKeyCode::WebBack => KeyCode::WebBack,
- winit::event::VirtualKeyCode::WebFavorites => KeyCode::WebFavorites,
- winit::event::VirtualKeyCode::WebForward => KeyCode::WebForward,
- winit::event::VirtualKeyCode::WebHome => KeyCode::WebHome,
- winit::event::VirtualKeyCode::WebRefresh => KeyCode::WebRefresh,
- winit::event::VirtualKeyCode::WebSearch => KeyCode::WebSearch,
- winit::event::VirtualKeyCode::WebStop => KeyCode::WebStop,
- winit::event::VirtualKeyCode::Yen => KeyCode::Yen,
- winit::event::VirtualKeyCode::Copy => KeyCode::Copy,
- winit::event::VirtualKeyCode::Paste => KeyCode::Paste,
- winit::event::VirtualKeyCode::Cut => KeyCode::Cut,
- }
- }
-}
diff --git a/native/src/input/mouse/button.rs b/native/src/input/mouse/button.rs
index 6320d701..aeb8a55d 100644
--- a/native/src/input/mouse/button.rs
+++ b/native/src/input/mouse/button.rs
@@ -1,9 +1,4 @@
/// The button of a mouse.
-///
-/// If you are using [`winit`], consider enabling the `winit` feature to get
-/// conversion implementations for free!
-///
-/// [`winit`]: https://docs.rs/winit/0.20.0-alpha3/winit/
#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
pub enum Button {
/// The left mouse button.
@@ -18,15 +13,3 @@ pub enum Button {
/// Some other button.
Other(u8),
}
-
-#[cfg(feature = "winit")]
-impl From<winit::event::MouseButton> for super::Button {
- fn from(mouse_button: winit::event::MouseButton) -> Self {
- match mouse_button {
- winit::event::MouseButton::Left => Button::Left,
- winit::event::MouseButton::Right => Button::Right,
- winit::event::MouseButton::Middle => Button::Middle,
- winit::event::MouseButton::Other(other) => Button::Other(other),
- }
- }
-}
diff --git a/native/src/lib.rs b/native/src/lib.rs
index 39da4943..fa72a553 100644
--- a/native/src/lib.rs
+++ b/native/src/lib.rs
@@ -77,28 +77,29 @@
//! #
//! # mod iced_wgpu {
//! # use iced_native::{
-//! # button, text, Button, Text,
-//! # MouseCursor, Node, Point, Rectangle, Style, Color, Layout
+//! # button, text, Button, Text, Node, Point, Rectangle, Style, Color, Layout
//! # };
//! #
//! # pub struct Renderer {}
//! #
+//! # impl iced_native::Renderer for Renderer {
+//! # type Output = ();
+//! # }
+//! #
//! # impl button::Renderer for Renderer {
//! # fn node<Message>(
//! # &self,
-//! # _button: &Button<'_, Message>
+//! # _button: &Button<'_, Message, Self>
//! # ) -> Node {
//! # Node::new(Style::default())
//! # }
//! #
//! # fn draw<Message>(
//! # &mut self,
-//! # _button: &Button<'_, Message>,
+//! # _button: &Button<'_, Message, Self>,
//! # _layout: Layout<'_>,
//! # _cursor_position: Point,
-//! # ) -> MouseCursor {
-//! # MouseCursor::OutOfBounds
-//! # }
+//! # ) {}
//! # }
//! #
//! # impl text::Renderer for Renderer {
@@ -124,7 +125,7 @@
//! .push(
//! // The increment button. We tell it to produce an
//! // `IncrementPressed` message when pressed
-//! Button::new(&mut self.increment_button, "+")
+//! Button::new(&mut self.increment_button, Text::new("+"))
//! .on_press(Message::IncrementPressed),
//! )
//! .push(
@@ -134,7 +135,7 @@
//! .push(
//! // The decrement button. We tell it to produce a
//! // `DecrementPressed` message when pressed
-//! Button::new(&mut self.decrement_button, "-")
+//! Button::new(&mut self.decrement_button, Text::new("-"))
//! .on_press(Message::DecrementPressed),
//! )
//! }
@@ -192,7 +193,7 @@
//! [documentation]: https://docs.rs/iced
//! [examples]: https://github.com/hecrj/iced/tree/master/examples
//! [`UserInterface`]: struct.UserInterface.html
-#![deny(missing_docs)]
+//#![deny(missing_docs)]
#![deny(missing_debug_implementations)]
#![deny(unused_results)]
#![deny(unsafe_code)]
@@ -212,7 +213,9 @@ mod user_interface;
pub(crate) use iced_core::Vector;
-pub use iced_core::{Align, Color, Justify, Length, Point, Rectangle};
+pub use iced_core::{
+ Align, Background, Color, Justify, Length, Point, Rectangle,
+};
#[doc(no_inline)]
pub use stretch::{geometry::Size, number::Number};
@@ -223,6 +226,7 @@ pub use hasher::Hasher;
pub use layout::Layout;
pub use mouse_cursor::MouseCursor;
pub use node::Node;
+pub use renderer::Renderer;
pub use style::Style;
pub use user_interface::{Cache, UserInterface};
pub use widget::*;
diff --git a/native/src/mouse_cursor.rs b/native/src/mouse_cursor.rs
index 4ef6361a..291e57a6 100644
--- a/native/src/mouse_cursor.rs
+++ b/native/src/mouse_cursor.rs
@@ -1,5 +1,5 @@
/// The state of the mouse cursor.
-#[derive(Debug, Eq, PartialEq, Clone, Copy)]
+#[derive(Debug, Eq, PartialEq, Clone, Copy, PartialOrd, Ord)]
pub enum MouseCursor {
/// The cursor is out of the bounds of the user interface.
OutOfBounds,
@@ -19,17 +19,3 @@ pub enum MouseCursor {
/// The cursor is grabbing a widget.
Grabbing,
}
-
-#[cfg(feature = "winit")]
-impl From<MouseCursor> for winit::window::CursorIcon {
- fn from(mouse_cursor: MouseCursor) -> winit::window::CursorIcon {
- match mouse_cursor {
- MouseCursor::OutOfBounds => winit::window::CursorIcon::Default,
- MouseCursor::Idle => winit::window::CursorIcon::Default,
- MouseCursor::Pointer => winit::window::CursorIcon::Hand,
- MouseCursor::Working => winit::window::CursorIcon::Progress,
- MouseCursor::Grab => winit::window::CursorIcon::Grab,
- MouseCursor::Grabbing => winit::window::CursorIcon::Grabbing,
- }
- }
-}
diff --git a/native/src/renderer.rs b/native/src/renderer.rs
index 2244f00b..afe1b09a 100644
--- a/native/src/renderer.rs
+++ b/native/src/renderer.rs
@@ -1,8 +1,10 @@
//! Write your own renderer.
//!
-//! There is not a common entrypoint or trait for a __renderer__ in Iced.
-//! Instead, every [`Widget`] constrains its generic `Renderer` type as
-//! necessary.
+//! You will need to implement the `Renderer` trait first. It simply contains
+//! an `Output` associated type.
+//!
+//! There is no common trait to draw all the widgets. Instead, every [`Widget`]
+//! constrains its generic `Renderer` type as necessary.
//!
//! This approach is flexible and composable. For instance, the
//! [`Text`] widget only needs a [`text::Renderer`] while a [`Checkbox`] widget
@@ -17,22 +19,13 @@
//! [`text::Renderer`]: ../widget/text/trait.Renderer.html
//! [`Checkbox`]: ../widget/checkbox/struct.Checkbox.html
//! [`checkbox::Renderer`]: ../widget/checkbox/trait.Renderer.html
-use crate::{Color, Layout};
-/// A renderer able to graphically explain a [`Layout`].
-///
-/// [`Layout`]: ../struct.Layout.html
-pub trait Debugger {
- /// Explains the [`Layout`] of an [`Element`] for debugging purposes.
- ///
- /// This will be called when [`Element::explain`] has been used. It should
- /// _explain_ the given [`Layout`] graphically.
- ///
- /// A common approach consists in recursively rendering the bounds of the
- /// [`Layout`] and its children.
- ///
- /// [`Layout`]: struct.Layout.html
- /// [`Element`]: struct.Element.html
- /// [`Element::explain`]: struct.Element.html#method.explain
- fn explain(&mut self, layout: &Layout<'_>, color: Color);
+mod debugger;
+mod windowed;
+
+pub use debugger::Debugger;
+pub use windowed::Windowed;
+
+pub trait Renderer {
+ type Output;
}
diff --git a/native/src/renderer/debugger.rs b/native/src/renderer/debugger.rs
new file mode 100644
index 00000000..4cc50661
--- /dev/null
+++ b/native/src/renderer/debugger.rs
@@ -0,0 +1,25 @@
+use crate::{Color, Layout, Point, Widget};
+
+/// A renderer able to graphically explain a [`Layout`].
+///
+/// [`Layout`]: ../struct.Layout.html
+pub trait Debugger: super::Renderer {
+ /// Explains the [`Layout`] of an [`Element`] for debugging purposes.
+ ///
+ /// This will be called when [`Element::explain`] has been used. It should
+ /// _explain_ the given [`Layout`] graphically.
+ ///
+ /// A common approach consists in recursively rendering the bounds of the
+ /// [`Layout`] and its children.
+ ///
+ /// [`Layout`]: struct.Layout.html
+ /// [`Element`]: struct.Element.html
+ /// [`Element::explain`]: struct.Element.html#method.explain
+ fn explain<Message>(
+ &mut self,
+ widget: &dyn Widget<Message, Self>,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ color: Color,
+ ) -> Self::Output;
+}
diff --git a/native/src/renderer/windowed.rs b/native/src/renderer/windowed.rs
new file mode 100644
index 00000000..bcf37964
--- /dev/null
+++ b/native/src/renderer/windowed.rs
@@ -0,0 +1,17 @@
+use crate::MouseCursor;
+
+use raw_window_handle::HasRawWindowHandle;
+
+pub trait Windowed: super::Renderer {
+ type Target;
+
+ fn new<W: HasRawWindowHandle>(window: &W) -> Self;
+
+ fn target(&self, width: u16, height: u16) -> Self::Target;
+
+ fn draw(
+ &mut self,
+ output: &Self::Output,
+ target: &mut Self::Target,
+ ) -> MouseCursor;
+}
diff --git a/native/src/style.rs b/native/src/style.rs
index b1c49fd4..70a7ff74 100644
--- a/native/src/style.rs
+++ b/native/src/style.rs
@@ -74,12 +74,12 @@ impl Style {
self
}
- pub(crate) fn align_items(mut self, align: Align) -> Self {
+ pub fn align_items(mut self, align: Align) -> Self {
self.0.align_items = into_align_items(align);
self
}
- pub(crate) fn justify_content(mut self, justify: Justify) -> Self {
+ pub fn justify_content(mut self, justify: Justify) -> Self {
self.0.justify_content = into_justify_content(justify);
self
}
diff --git a/native/src/user_interface.rs b/native/src/user_interface.rs
index 4bfacb2e..5675076d 100644
--- a/native/src/user_interface.rs
+++ b/native/src/user_interface.rs
@@ -1,7 +1,7 @@
-use crate::{input::mouse, Column, Element, Event, Layout, MouseCursor, Point};
+use crate::{input::mouse, Element, Event, Layout, Point};
use std::hash::Hasher;
-use stretch::result;
+use stretch::{geometry, result};
/// A set of interactive graphical elements with a specific [`Layout`].
///
@@ -19,7 +19,10 @@ pub struct UserInterface<'a, Message, Renderer> {
cursor_position: Point,
}
-impl<'a, Message, Renderer> UserInterface<'a, Message, Renderer> {
+impl<'a, Message, Renderer> UserInterface<'a, Message, Renderer>
+where
+ Renderer: crate::Renderer,
+{
/// Builds a user interface for an [`Element`].
///
/// It is able to avoid expensive computations when using a [`Cache`]
@@ -44,6 +47,19 @@ impl<'a, Message, Renderer> UserInterface<'a, Message, Renderer> {
/// # impl Renderer {
/// # pub fn new() -> Self { Renderer }
/// # }
+ /// #
+ /// # impl iced_native::Renderer for Renderer { type Output = (); }
+ /// #
+ /// # impl iced_native::column::Renderer for Renderer {
+ /// # fn draw<Message>(
+ /// # &mut self,
+ /// # _column: &iced_native::Column<'_, Message, Self>,
+ /// # _layout: iced_native::Layout<'_>,
+ /// # _cursor_position: iced_native::Point,
+ /// # ) -> Self::Output {
+ /// # ()
+ /// # }
+ /// # }
/// # }
/// #
/// # use iced_native::Column;
@@ -82,7 +98,7 @@ impl<'a, Message, Renderer> UserInterface<'a, Message, Renderer> {
pub fn build<E: Into<Element<'a, Message, Renderer>>>(
root: E,
cache: Cache,
- renderer: &mut Renderer,
+ renderer: &Renderer,
) -> Self {
let root = root.into();
@@ -127,6 +143,19 @@ impl<'a, Message, Renderer> UserInterface<'a, Message, Renderer> {
/// # impl Renderer {
/// # pub fn new() -> Self { Renderer }
/// # }
+ /// #
+ /// # impl iced_native::Renderer for Renderer { type Output = (); }
+ /// #
+ /// # impl iced_native::column::Renderer for Renderer {
+ /// # fn draw<Message>(
+ /// # &mut self,
+ /// # _column: &iced_native::Column<'_, Message, Self>,
+ /// # _layout: iced_native::Layout<'_>,
+ /// # _cursor_position: iced_native::Point,
+ /// # ) -> Self::Output {
+ /// # ()
+ /// # }
+ /// # }
/// # }
/// #
/// # use iced_native::Column;
@@ -212,6 +241,19 @@ impl<'a, Message, Renderer> UserInterface<'a, Message, Renderer> {
/// # impl Renderer {
/// # pub fn new() -> Self { Renderer }
/// # }
+ /// #
+ /// # impl iced_native::Renderer for Renderer { type Output = (); }
+ /// #
+ /// # impl iced_native::column::Renderer for Renderer {
+ /// # fn draw<Message>(
+ /// # &mut self,
+ /// # _column: &iced_native::Column<'_, Message, Self>,
+ /// # _layout: iced_native::Layout<'_>,
+ /// # _cursor_position: iced_native::Point,
+ /// # ) -> Self::Output {
+ /// # ()
+ /// # }
+ /// # }
/// # }
/// #
/// # use iced_native::Column;
@@ -254,7 +296,7 @@ impl<'a, Message, Renderer> UserInterface<'a, Message, Renderer> {
/// // Flush rendering operations...
/// }
/// ```
- pub fn draw(&self, renderer: &mut Renderer) -> MouseCursor {
+ pub fn draw(&self, renderer: &mut Renderer) -> Renderer::Output {
self.root.widget.draw(
renderer,
Layout::new(&self.layout),
@@ -295,14 +337,16 @@ impl Cache {
/// [`Cache`]: struct.Cache.html
/// [`UserInterface`]: struct.UserInterface.html
pub fn new() -> Cache {
- let root: Element<'_, (), ()> = Column::new().into();
+ use crate::{Node, Style};
- let hasher = &mut crate::Hasher::default();
- root.hash_layout(hasher);
+ let empty_node = Node::new(Style::default());
Cache {
- hash: hasher.finish(),
- layout: root.compute_layout(&mut ()),
+ hash: 0,
+ layout: empty_node
+ .0
+ .compute_layout(geometry::Size::undefined())
+ .unwrap(),
cursor_position: Point::new(0.0, 0.0),
}
}
diff --git a/native/src/widget.rs b/native/src/widget.rs
index 9b770454..bcef2665 100644
--- a/native/src/widget.rs
+++ b/native/src/widget.rs
@@ -20,13 +20,12 @@
//!
//! [`Widget`]: trait.Widget.html
//! [renderer]: ../renderer/index.html
-mod column;
-mod row;
-
pub mod button;
pub mod checkbox;
+pub mod column;
pub mod image;
pub mod radio;
+pub mod row;
pub mod slider;
pub mod text;
@@ -47,7 +46,7 @@ pub use slider::Slider;
#[doc(no_inline)]
pub use text::Text;
-use crate::{Event, Hasher, Layout, MouseCursor, Node, Point};
+use crate::{Event, Hasher, Layout, Node, Point};
/// A component that displays information and allows interaction.
///
@@ -56,7 +55,10 @@ use crate::{Event, Hasher, Layout, MouseCursor, Node, Point};
///
/// [`Widget`]: trait.Widget.html
/// [`Element`]: ../struct.Element.html
-pub trait Widget<Message, Renderer>: std::fmt::Debug {
+pub trait Widget<Message, Renderer>: std::fmt::Debug
+where
+ Renderer: crate::Renderer,
+{
/// Returns the [`Node`] of the [`Widget`].
///
/// This [`Node`] is used by the runtime to compute the [`Layout`] of the
@@ -65,20 +67,17 @@ pub trait Widget<Message, Renderer>: std::fmt::Debug {
/// [`Node`]: ../struct.Node.html
/// [`Widget`]: trait.Widget.html
/// [`Layout`]: ../struct.Layout.html
- fn node(&self, renderer: &mut Renderer) -> Node;
+ fn node(&self, renderer: &Renderer) -> Node;
/// Draws the [`Widget`] using the associated `Renderer`.
///
- /// It must return the [`MouseCursor`] state for the [`Widget`].
- ///
/// [`Widget`]: trait.Widget.html
- /// [`MouseCursor`]: ../enum.MouseCursor.html
fn draw(
&self,
renderer: &mut Renderer,
layout: Layout<'_>,
cursor_position: Point,
- ) -> MouseCursor;
+ ) -> Renderer::Output;
/// Computes the _layout_ hash of the [`Widget`].
///
diff --git a/native/src/widget/button.rs b/native/src/widget/button.rs
index 7b5c4a86..4ab59f7f 100644
--- a/native/src/widget/button.rs
+++ b/native/src/widget/button.rs
@@ -7,17 +7,21 @@
//! [`Class`]: enum.Class.html
use crate::input::{mouse, ButtonState};
-use crate::{Element, Event, Hasher, Layout, MouseCursor, Node, Point, Widget};
+use crate::{Element, Event, Hasher, Layout, Node, Point, Widget};
use std::hash::Hash;
-pub use iced_core::button::*;
+pub use iced_core::button::State;
-impl<'a, Message, Renderer> Widget<Message, Renderer> for Button<'a, Message>
+pub type Button<'a, Message, Renderer> =
+ iced_core::Button<'a, Message, Element<'a, Message, Renderer>>;
+
+impl<'a, Message, Renderer> Widget<Message, Renderer>
+ for Button<'a, Message, Renderer>
where
Renderer: self::Renderer,
Message: Copy + std::fmt::Debug,
{
- fn node(&self, renderer: &mut Renderer) -> Node {
+ fn node(&self, renderer: &Renderer) -> Node {
renderer.node(&self)
}
@@ -63,14 +67,14 @@ where
renderer: &mut Renderer,
layout: Layout<'_>,
cursor_position: Point,
- ) -> MouseCursor {
+ ) -> Renderer::Output {
renderer.draw(&self, layout, cursor_position)
}
fn hash_layout(&self, state: &mut Hasher) {
- self.label.hash(state);
self.width.hash(state);
self.align_self.hash(state);
+ self.content.hash_layout(state);
}
}
@@ -81,31 +85,33 @@ where
///
/// [`Button`]: struct.Button.html
/// [renderer]: ../../renderer/index.html
-pub trait Renderer {
+pub trait Renderer: crate::Renderer + Sized {
/// Creates a [`Node`] for the provided [`Button`].
///
/// [`Node`]: ../../struct.Node.html
/// [`Button`]: struct.Button.html
- fn node<Message>(&self, button: &Button<'_, Message>) -> Node;
+ fn node<Message>(&self, button: &Button<'_, Message, Self>) -> Node;
/// Draws a [`Button`].
///
/// [`Button`]: struct.Button.html
fn draw<Message>(
&mut self,
- button: &Button<'_, Message>,
+ button: &Button<'_, Message, Self>,
layout: Layout<'_>,
cursor_position: Point,
- ) -> MouseCursor;
+ ) -> Self::Output;
}
-impl<'a, Message, Renderer> From<Button<'a, Message>>
+impl<'a, Message, Renderer> From<Button<'a, Message, Renderer>>
for Element<'a, Message, Renderer>
where
- Renderer: self::Renderer,
+ Renderer: 'static + self::Renderer,
Message: 'static + Copy + std::fmt::Debug,
{
- fn from(button: Button<'a, Message>) -> Element<'a, Message, Renderer> {
+ fn from(
+ button: Button<'a, Message, Renderer>,
+ ) -> Element<'a, Message, Renderer> {
Element::new(button)
}
}
diff --git a/native/src/widget/checkbox.rs b/native/src/widget/checkbox.rs
index 3e307f64..5393417e 100644
--- a/native/src/widget/checkbox.rs
+++ b/native/src/widget/checkbox.rs
@@ -2,7 +2,7 @@
use std::hash::Hash;
use crate::input::{mouse, ButtonState};
-use crate::{Element, Event, Hasher, Layout, MouseCursor, Node, Point, Widget};
+use crate::{Element, Event, Hasher, Layout, Node, Point, Widget};
pub use iced_core::Checkbox;
@@ -10,7 +10,7 @@ impl<Message, Renderer> Widget<Message, Renderer> for Checkbox<Message>
where
Renderer: self::Renderer,
{
- fn node(&self, renderer: &mut Renderer) -> Node {
+ fn node(&self, renderer: &Renderer) -> Node {
renderer.node(&self)
}
@@ -26,9 +26,7 @@ where
button: mouse::Button::Left,
state: ButtonState::Pressed,
}) => {
- let mouse_over = layout
- .children()
- .any(|child| child.bounds().contains(cursor_position));
+ let mouse_over = layout.bounds().contains(cursor_position);
if mouse_over {
messages.push((self.on_toggle)(!self.is_checked));
@@ -43,7 +41,7 @@ where
renderer: &mut Renderer,
layout: Layout<'_>,
cursor_position: Point,
- ) -> MouseCursor {
+ ) -> Renderer::Output {
renderer.draw(&self, layout, cursor_position)
}
@@ -59,12 +57,12 @@ where
///
/// [`Checkbox`]: struct.Checkbox.html
/// [renderer]: ../../renderer/index.html
-pub trait Renderer {
+pub trait Renderer: crate::Renderer {
/// Creates a [`Node`] for the provided [`Checkbox`].
///
/// [`Node`]: ../../struct.Node.html
/// [`Checkbox`]: struct.Checkbox.html
- fn node<Message>(&mut self, checkbox: &Checkbox<Message>) -> Node;
+ fn node<Message>(&self, checkbox: &Checkbox<Message>) -> Node;
/// Draws a [`Checkbox`].
///
@@ -80,7 +78,7 @@ pub trait Renderer {
checkbox: &Checkbox<Message>,
layout: Layout<'_>,
cursor_position: Point,
- ) -> MouseCursor;
+ ) -> Self::Output;
}
impl<'a, Message, Renderer> From<Checkbox<Message>>
diff --git a/native/src/widget/column.rs b/native/src/widget/column.rs
index 9da2e161..7995cf5d 100644
--- a/native/src/widget/column.rs
+++ b/native/src/widget/column.rs
@@ -1,8 +1,6 @@
use std::hash::Hash;
-use crate::{
- Element, Event, Hasher, Layout, MouseCursor, Node, Point, Style, Widget,
-};
+use crate::{Element, Event, Hasher, Layout, Node, Point, Style, Widget};
/// A container that distributes its contents vertically.
pub type Column<'a, Message, Renderer> =
@@ -10,8 +8,10 @@ pub type Column<'a, Message, Renderer> =
impl<'a, Message, Renderer> Widget<Message, Renderer>
for Column<'a, Message, Renderer>
+where
+ Renderer: self::Renderer,
{
- fn node(&self, renderer: &mut Renderer) -> Node {
+ fn node(&self, renderer: &Renderer) -> Node {
let mut children: Vec<Node> = self
.children
.iter()
@@ -70,21 +70,8 @@ impl<'a, Message, Renderer> Widget<Message, Renderer>
renderer: &mut Renderer,
layout: Layout<'_>,
cursor_position: Point,
- ) -> MouseCursor {
- let mut cursor = MouseCursor::OutOfBounds;
-
- self.children.iter().zip(layout.children()).for_each(
- |(child, layout)| {
- let new_cursor =
- child.widget.draw(renderer, layout, cursor_position);
-
- if new_cursor != MouseCursor::OutOfBounds {
- cursor = new_cursor;
- }
- },
- );
-
- cursor
+ ) -> Renderer::Output {
+ renderer.draw(&self, layout, cursor_position)
}
fn hash_layout(&self, state: &mut Hasher) {
@@ -104,10 +91,19 @@ impl<'a, Message, Renderer> Widget<Message, Renderer>
}
}
+pub trait Renderer: crate::Renderer + Sized {
+ fn draw<Message>(
+ &mut self,
+ row: &Column<'_, Message, Self>,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ ) -> Self::Output;
+}
+
impl<'a, Message, Renderer> From<Column<'a, Message, Renderer>>
for Element<'a, Message, Renderer>
where
- Renderer: 'a,
+ Renderer: 'a + self::Renderer,
Message: 'static,
{
fn from(
diff --git a/native/src/widget/image.rs b/native/src/widget/image.rs
index 81f99acb..6255a7b5 100644
--- a/native/src/widget/image.rs
+++ b/native/src/widget/image.rs
@@ -1,17 +1,16 @@
//! Display images in your user interface.
-use crate::{Element, Hasher, Layout, MouseCursor, Node, Point, Widget};
+use crate::{Element, Hasher, Layout, Node, Point, Widget};
use std::hash::Hash;
pub use iced_core::Image;
-impl<I, Message, Renderer> Widget<Message, Renderer> for Image<I>
+impl<Message, Renderer> Widget<Message, Renderer> for Image
where
- Renderer: self::Renderer<I>,
- I: Clone,
+ Renderer: self::Renderer,
{
- fn node(&self, renderer: &mut Renderer) -> Node {
+ fn node(&self, renderer: &Renderer) -> Node {
renderer.node(&self)
}
@@ -20,10 +19,8 @@ where
renderer: &mut Renderer,
layout: Layout<'_>,
_cursor_position: Point,
- ) -> MouseCursor {
- renderer.draw(&self, layout);
-
- MouseCursor::OutOfBounds
+ ) -> Renderer::Output {
+ renderer.draw(&self, layout)
}
fn hash_layout(&self, state: &mut Hasher) {
@@ -40,27 +37,26 @@ where
///
/// [`Image`]: struct.Image.html
/// [renderer]: ../../renderer/index.html
-pub trait Renderer<I> {
+pub trait Renderer: crate::Renderer {
/// Creates a [`Node`] for the provided [`Image`].
///
/// You should probably keep the original aspect ratio, if possible.
///
/// [`Node`]: ../../struct.Node.html
/// [`Image`]: struct.Image.html
- fn node(&mut self, image: &Image<I>) -> Node;
+ fn node(&self, image: &Image) -> Node;
/// Draws an [`Image`].
///
/// [`Image`]: struct.Image.html
- fn draw(&mut self, image: &Image<I>, layout: Layout<'_>);
+ fn draw(&mut self, image: &Image, layout: Layout<'_>) -> Self::Output;
}
-impl<'a, I, Message, Renderer> From<Image<I>> for Element<'a, Message, Renderer>
+impl<'a, Message, Renderer> From<Image> for Element<'a, Message, Renderer>
where
- Renderer: self::Renderer<I>,
- I: Clone + 'a,
+ Renderer: self::Renderer,
{
- fn from(image: Image<I>) -> Element<'a, Message, Renderer> {
+ fn from(image: Image) -> Element<'a, Message, Renderer> {
Element::new(image)
}
}
diff --git a/native/src/widget/radio.rs b/native/src/widget/radio.rs
index 33d42e61..27b8f8a8 100644
--- a/native/src/widget/radio.rs
+++ b/native/src/widget/radio.rs
@@ -1,6 +1,6 @@
//! Create choices using radio buttons.
use crate::input::{mouse, ButtonState};
-use crate::{Element, Event, Hasher, Layout, MouseCursor, Node, Point, Widget};
+use crate::{Element, Event, Hasher, Layout, Node, Point, Widget};
use std::hash::Hash;
@@ -11,7 +11,7 @@ where
Renderer: self::Renderer,
Message: Copy + std::fmt::Debug,
{
- fn node(&self, renderer: &mut Renderer) -> Node {
+ fn node(&self, renderer: &Renderer) -> Node {
renderer.node(&self)
}
@@ -40,7 +40,7 @@ where
renderer: &mut Renderer,
layout: Layout<'_>,
cursor_position: Point,
- ) -> MouseCursor {
+ ) -> Renderer::Output {
renderer.draw(&self, layout, cursor_position)
}
@@ -56,12 +56,12 @@ where
///
/// [`Radio`]: struct.Radio.html
/// [renderer]: ../../renderer/index.html
-pub trait Renderer {
+pub trait Renderer: crate::Renderer {
/// Creates a [`Node`] for the provided [`Radio`].
///
/// [`Node`]: ../../struct.Node.html
/// [`Radio`]: struct.Radio.html
- fn node<Message>(&mut self, radio: &Radio<Message>) -> Node;
+ fn node<Message>(&self, radio: &Radio<Message>) -> Node;
/// Draws a [`Radio`] button.
///
@@ -77,7 +77,7 @@ pub trait Renderer {
radio: &Radio<Message>,
layout: Layout<'_>,
cursor_position: Point,
- ) -> MouseCursor;
+ ) -> Self::Output;
}
impl<'a, Message, Renderer> From<Radio<Message>>
diff --git a/native/src/widget/row.rs b/native/src/widget/row.rs
index 3cd451b7..5ec27159 100644
--- a/native/src/widget/row.rs
+++ b/native/src/widget/row.rs
@@ -1,8 +1,6 @@
use std::hash::Hash;
-use crate::{
- Element, Event, Hasher, Layout, MouseCursor, Node, Point, Style, Widget,
-};
+use crate::{Element, Event, Hasher, Layout, Node, Point, Style, Widget};
/// A container that distributes its contents horizontally.
pub type Row<'a, Message, Renderer> =
@@ -10,8 +8,10 @@ pub type Row<'a, Message, Renderer> =
impl<'a, Message, Renderer> Widget<Message, Renderer>
for Row<'a, Message, Renderer>
+where
+ Renderer: self::Renderer,
{
- fn node(&self, renderer: &mut Renderer) -> Node {
+ fn node(&self, renderer: &Renderer) -> Node {
let mut children: Vec<Node> = self
.children
.iter()
@@ -70,21 +70,8 @@ impl<'a, Message, Renderer> Widget<Message, Renderer>
renderer: &mut Renderer,
layout: Layout<'_>,
cursor_position: Point,
- ) -> MouseCursor {
- let mut cursor = MouseCursor::OutOfBounds;
-
- self.children.iter().zip(layout.children()).for_each(
- |(child, layout)| {
- let new_cursor =
- child.widget.draw(renderer, layout, cursor_position);
-
- if new_cursor != MouseCursor::OutOfBounds {
- cursor = new_cursor;
- }
- },
- );
-
- cursor
+ ) -> Renderer::Output {
+ renderer.draw(&self, layout, cursor_position)
}
fn hash_layout(&self, state: &mut Hasher) {
@@ -105,10 +92,19 @@ impl<'a, Message, Renderer> Widget<Message, Renderer>
}
}
+pub trait Renderer: crate::Renderer + Sized {
+ fn draw<Message>(
+ &mut self,
+ row: &Row<'_, Message, Self>,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ ) -> Self::Output;
+}
+
impl<'a, Message, Renderer> From<Row<'a, Message, Renderer>>
for Element<'a, Message, Renderer>
where
- Renderer: 'a,
+ Renderer: 'a + self::Renderer,
Message: 'static,
{
fn from(row: Row<'a, Message, Renderer>) -> Element<'a, Message, Renderer> {
diff --git a/native/src/widget/slider.rs b/native/src/widget/slider.rs
index 481296bd..d643d902 100644
--- a/native/src/widget/slider.rs
+++ b/native/src/widget/slider.rs
@@ -7,7 +7,7 @@
use std::hash::Hash;
use crate::input::{mouse, ButtonState};
-use crate::{Element, Event, Hasher, Layout, MouseCursor, Node, Point, Widget};
+use crate::{Element, Event, Hasher, Layout, Node, Point, Widget};
pub use iced_core::slider::*;
@@ -15,7 +15,7 @@ impl<'a, Message, Renderer> Widget<Message, Renderer> for Slider<'a, Message>
where
Renderer: self::Renderer,
{
- fn node(&self, renderer: &mut Renderer) -> Node {
+ fn node(&self, renderer: &Renderer) -> Node {
renderer.node(&self)
}
@@ -71,7 +71,7 @@ where
renderer: &mut Renderer,
layout: Layout<'_>,
cursor_position: Point,
- ) -> MouseCursor {
+ ) -> Renderer::Output {
renderer.draw(&self, layout, cursor_position)
}
@@ -87,7 +87,7 @@ where
///
/// [`Slider`]: struct.Slider.html
/// [renderer]: ../../renderer/index.html
-pub trait Renderer {
+pub trait Renderer: crate::Renderer {
/// Creates a [`Node`] for the provided [`Radio`].
///
/// [`Node`]: ../../struct.Node.html
@@ -111,7 +111,7 @@ pub trait Renderer {
slider: &Slider<'_, Message>,
layout: Layout<'_>,
cursor_position: Point,
- ) -> MouseCursor;
+ ) -> Self::Output;
}
impl<'a, Message, Renderer> From<Slider<'a, Message>>
diff --git a/native/src/widget/text.rs b/native/src/widget/text.rs
index 5ca6ebf3..e389e1d9 100644
--- a/native/src/widget/text.rs
+++ b/native/src/widget/text.rs
@@ -1,5 +1,5 @@
//! Write some text for your users to read.
-use crate::{Element, Hasher, Layout, MouseCursor, Node, Point, Widget};
+use crate::{Element, Hasher, Layout, Node, Point, Widget};
use std::hash::Hash;
@@ -9,7 +9,7 @@ impl<Message, Renderer> Widget<Message, Renderer> for Text
where
Renderer: self::Renderer,
{
- fn node(&self, renderer: &mut Renderer) -> Node {
+ fn node(&self, renderer: &Renderer) -> Node {
renderer.node(&self)
}
@@ -18,10 +18,8 @@ where
renderer: &mut Renderer,
layout: Layout<'_>,
_cursor_position: Point,
- ) -> MouseCursor {
- renderer.draw(&self, layout);
-
- MouseCursor::OutOfBounds
+ ) -> Renderer::Output {
+ renderer.draw(&self, layout)
}
fn hash_layout(&self, state: &mut Hasher) {
@@ -40,7 +38,7 @@ where
/// [`Text`]: struct.Text.html
/// [renderer]: ../../renderer/index.html
/// [`UserInterface`]: ../../struct.UserInterface.html
-pub trait Renderer {
+pub trait Renderer: crate::Renderer {
/// Creates a [`Node`] with the given [`Style`] for the provided [`Text`]
/// contents and size.
///
@@ -66,7 +64,7 @@ pub trait Renderer {
/// [`Text`]: struct.Text.html
/// [`HorizontalAlignment`]: enum.HorizontalAlignment.html
/// [`VerticalAlignment`]: enum.VerticalAlignment.html
- fn draw(&mut self, text: &Text, layout: Layout<'_>);
+ fn draw(&mut self, text: &Text, layout: Layout<'_>) -> Self::Output;
}
impl<'a, Message, Renderer> From<Text> for Element<'a, Message, Renderer>