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author | 2020-05-28 21:52:34 +0200 | |
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committer | 2020-05-28 21:52:34 +0200 | |
commit | d3db055583f4cbef1441fd66d07da70424bd1200 (patch) | |
tree | 9f695bd26f688a5aaf3b8fa687a0e3ff096ffe11 /native/src | |
parent | ead4186870d1b46015986f702dd63382498060fc (diff) | |
parent | 709ed1f3f7ad8cf67a176763e394aaae4e808e93 (diff) | |
download | iced-d3db055583f4cbef1441fd66d07da70424bd1200.tar.gz iced-d3db055583f4cbef1441fd66d07da70424bd1200.tar.bz2 iced-d3db055583f4cbef1441fd66d07da70424bd1200.zip |
Merge pull request #354 from hecrj/feature/glow-renderer
OpenGL renderer and backend-agnostic graphics subcrate
Diffstat (limited to '')
-rw-r--r-- | graphics/src/window/compositor.rs (renamed from native/src/window/backend.rs) | 16 | ||||
-rw-r--r-- | native/src/debug/basic.rs (renamed from winit/src/debug/basic.rs) | 5 | ||||
-rw-r--r-- | native/src/debug/null.rs (renamed from winit/src/debug/null.rs) | 1 | ||||
-rw-r--r-- | native/src/lib.rs | 18 | ||||
-rw-r--r-- | native/src/program.rs | 39 | ||||
-rw-r--r-- | native/src/program/state.rs | 185 | ||||
-rw-r--r-- | native/src/user_interface.rs | 4 | ||||
-rw-r--r-- | native/src/window.rs | 2 |
8 files changed, 254 insertions, 16 deletions
diff --git a/native/src/window/backend.rs b/graphics/src/window/compositor.rs index 892d4bb9..d5920c95 100644 --- a/native/src/window/backend.rs +++ b/graphics/src/window/compositor.rs @@ -1,14 +1,14 @@ -use crate::mouse; - +use crate::Viewport; +use iced_native::mouse; use raw_window_handle::HasRawWindowHandle; -/// A graphics backend that can render to windows. -pub trait Backend: Sized { +/// A graphics compositor that can draw to windows. +pub trait Compositor: Sized { /// The settings of the backend. type Settings: Default; /// The iced renderer of the backend. - type Renderer: crate::Renderer; + type Renderer: iced_native::Renderer; /// The surface of the backend. type Surface; @@ -16,7 +16,7 @@ pub trait Backend: Sized { /// The swap chain of the backend. type SwapChain; - /// Creates a new [`Backend`] and an associated iced renderer. + /// Creates a new [`Backend`]. /// /// [`Backend`]: trait.Backend.html fn new(settings: Self::Settings) -> (Self, Self::Renderer); @@ -48,8 +48,8 @@ pub trait Backend: Sized { &mut self, renderer: &mut Self::Renderer, swap_chain: &mut Self::SwapChain, - output: &<Self::Renderer as crate::Renderer>::Output, - scale_factor: f64, + viewport: &Viewport, + output: &<Self::Renderer as iced_native::Renderer>::Output, overlay: &[T], ) -> mouse::Interaction; } diff --git a/winit/src/debug/basic.rs b/native/src/debug/basic.rs index d46edba6..5338d0d9 100644 --- a/winit/src/debug/basic.rs +++ b/native/src/debug/basic.rs @@ -1,5 +1,7 @@ +#![allow(missing_docs)] use std::{collections::VecDeque, time}; +/// A bunch of time measurements for debugging purposes. #[derive(Debug)] pub struct Debug { is_enabled: bool, @@ -30,6 +32,9 @@ pub struct Debug { } impl Debug { + /// Creates a new [`Debug`]. + /// + /// [`Debug`]: struct.Debug.html pub fn new() -> Self { let now = time::Instant::now(); diff --git a/winit/src/debug/null.rs b/native/src/debug/null.rs index 2a9430cd..60e6122d 100644 --- a/winit/src/debug/null.rs +++ b/native/src/debug/null.rs @@ -1,3 +1,4 @@ +#![allow(missing_docs)] #[derive(Debug)] pub struct Debug; diff --git a/native/src/lib.rs b/native/src/lib.rs index 9882803f..b67ff2a1 100644 --- a/native/src/lib.rs +++ b/native/src/lib.rs @@ -9,14 +9,11 @@ //! - Event handling for all the built-in widgets //! - A renderer-agnostic API //! -//! To achieve this, it introduces a bunch of reusable interfaces: +//! To achieve this, it introduces a couple of reusable interfaces: //! //! - A [`Widget`] trait, which is used to implement new widgets: from layout //! requirements to event and drawing logic. //! - A bunch of `Renderer` traits, meant to keep the crate renderer-agnostic. -//! - A [`window::Backend`] trait, leveraging [`raw-window-handle`], which can be -//! implemented by graphical renderers that target _windows_. Window-based -//! shells (like [`iced_winit`]) can use this trait to stay renderer-agnostic. //! //! # Usage //! The strategy to use this crate depends on your particular use case. If you @@ -31,7 +28,6 @@ //! [`druid`]: https://github.com/xi-editor/druid //! [`raw-window-handle`]: https://github.com/rust-windowing/raw-window-handle //! [`Widget`]: widget/trait.Widget.html -//! [`window::Backend`]: window/trait.Backend.html //! [`UserInterface`]: struct.UserInterface.html //! [renderer]: renderer/index.html #![deny(missing_docs)] @@ -42,6 +38,7 @@ pub mod keyboard; pub mod layout; pub mod mouse; +pub mod program; pub mod renderer; pub mod subscription; pub mod widget; @@ -54,6 +51,15 @@ mod hasher; mod runtime; mod user_interface; +// We disable debug capabilities on release builds unless the `debug` feature +// is explicitly enabled. +#[cfg(feature = "debug")] +#[path = "debug/basic.rs"] +mod debug; +#[cfg(not(feature = "debug"))] +#[path = "debug/null.rs"] +mod debug; + pub use iced_core::{ Align, Background, Color, Font, HorizontalAlignment, Length, Point, Rectangle, Size, Vector, VerticalAlignment, @@ -64,10 +70,12 @@ pub use iced_futures::{executor, futures, Command}; pub use executor::Executor; pub use clipboard::Clipboard; +pub use debug::Debug; pub use element::Element; pub use event::Event; pub use hasher::Hasher; pub use layout::Layout; +pub use program::Program; pub use renderer::Renderer; pub use runtime::Runtime; pub use subscription::Subscription; diff --git a/native/src/program.rs b/native/src/program.rs new file mode 100644 index 00000000..14afcd84 --- /dev/null +++ b/native/src/program.rs @@ -0,0 +1,39 @@ +//! Build interactive programs using The Elm Architecture. +use crate::{Command, Element, Renderer}; + +mod state; + +pub use state::State; + +/// The core of a user interface application following The Elm Architecture. +pub trait Program: Sized { + /// The graphics backend to use to draw the [`Program`]. + /// + /// [`Program`]: trait.Program.html + type Renderer: Renderer; + + /// The type of __messages__ your [`Program`] will produce. + /// + /// [`Program`]: trait.Program.html + type Message: std::fmt::Debug + Send; + + /// Handles a __message__ and updates the state of the [`Program`]. + /// + /// This is where you define your __update logic__. All the __messages__, + /// produced by either user interactions or commands, will be handled by + /// this method. + /// + /// Any [`Command`] returned will be executed immediately in the + /// background by shells. + /// + /// [`Program`]: trait.Application.html + /// [`Command`]: struct.Command.html + fn update(&mut self, message: Self::Message) -> Command<Self::Message>; + + /// Returns the widgets to display in the [`Program`]. + /// + /// These widgets can produce __messages__ based on user interaction. + /// + /// [`Program`]: trait.Program.html + fn view(&mut self) -> Element<'_, Self::Message, Self::Renderer>; +} diff --git a/native/src/program/state.rs b/native/src/program/state.rs new file mode 100644 index 00000000..8716d8b9 --- /dev/null +++ b/native/src/program/state.rs @@ -0,0 +1,185 @@ +use crate::{ + Cache, Clipboard, Command, Debug, Event, Program, Renderer, Size, + UserInterface, +}; + +/// The execution state of a [`Program`]. It leverages caching, event +/// processing, and rendering primitive storage. +/// +/// [`Program`]: trait.Program.html +#[allow(missing_debug_implementations)] +pub struct State<P> +where + P: Program + 'static, +{ + program: P, + cache: Option<Cache>, + primitive: <P::Renderer as Renderer>::Output, + queued_events: Vec<Event>, + queued_messages: Vec<P::Message>, +} + +impl<P> State<P> +where + P: Program + 'static, +{ + /// Creates a new [`State`] with the provided [`Program`], initializing its + /// primitive with the given logical bounds and renderer. + /// + /// [`State`]: struct.State.html + /// [`Program`]: trait.Program.html + pub fn new( + mut program: P, + bounds: Size, + renderer: &mut P::Renderer, + debug: &mut Debug, + ) -> Self { + let user_interface = build_user_interface( + &mut program, + Cache::default(), + renderer, + bounds, + debug, + ); + + debug.draw_started(); + let primitive = user_interface.draw(renderer); + debug.draw_finished(); + + let cache = Some(user_interface.into_cache()); + + State { + program, + cache, + primitive, + queued_events: Vec::new(), + queued_messages: Vec::new(), + } + } + + /// Returns a reference to the [`Program`] of the [`State`]. + /// + /// [`Program`]: trait.Program.html + /// [`State`]: struct.State.html + pub fn program(&self) -> &P { + &self.program + } + + /// Returns a reference to the current rendering primitive of the [`State`]. + /// + /// [`State`]: struct.State.html + pub fn primitive(&self) -> &<P::Renderer as Renderer>::Output { + &self.primitive + } + + /// Queues an event in the [`State`] for processing during an [`update`]. + /// + /// [`State`]: struct.State.html + /// [`update`]: #method.update + pub fn queue_event(&mut self, event: Event) { + self.queued_events.push(event); + } + + /// Queues a message in the [`State`] for processing during an [`update`]. + /// + /// [`State`]: struct.State.html + /// [`update`]: #method.update + pub fn queue_message(&mut self, message: P::Message) { + self.queued_messages.push(message); + } + + /// Processes all the queued events and messages, rebuilding and redrawing + /// the widgets of the linked [`Program`] if necessary. + /// + /// Returns the [`Command`] obtained from [`Program`] after updating it, + /// only if an update was necessary. + /// + /// [`Program`]: trait.Program.html + pub fn update( + &mut self, + clipboard: Option<&dyn Clipboard>, + bounds: Size, + renderer: &mut P::Renderer, + debug: &mut Debug, + ) -> Option<Command<P::Message>> { + if self.queued_events.is_empty() && self.queued_messages.is_empty() { + return None; + } + + let mut user_interface = build_user_interface( + &mut self.program, + self.cache.take().unwrap(), + renderer, + bounds, + debug, + ); + + debug.event_processing_started(); + let mut messages = user_interface.update( + self.queued_events.drain(..), + clipboard, + renderer, + ); + messages.extend(self.queued_messages.drain(..)); + debug.event_processing_finished(); + + if messages.is_empty() { + debug.draw_started(); + self.primitive = user_interface.draw(renderer); + debug.draw_finished(); + + self.cache = Some(user_interface.into_cache()); + + None + } else { + // When there are messages, we are forced to rebuild twice + // for now :^) + let temp_cache = user_interface.into_cache(); + + let commands = + Command::batch(messages.into_iter().map(|message| { + debug.log_message(&message); + + debug.update_started(); + let command = self.program.update(message); + debug.update_finished(); + + command + })); + + let user_interface = build_user_interface( + &mut self.program, + temp_cache, + renderer, + bounds, + debug, + ); + + debug.draw_started(); + self.primitive = user_interface.draw(renderer); + debug.draw_finished(); + + self.cache = Some(user_interface.into_cache()); + + Some(commands) + } + } +} + +fn build_user_interface<'a, P: Program>( + program: &'a mut P, + cache: Cache, + renderer: &mut P::Renderer, + size: Size, + debug: &mut Debug, +) -> UserInterface<'a, P::Message, P::Renderer> { + debug.view_started(); + let view = program.view(); + debug.view_finished(); + + debug.layout_started(); + let user_interface = UserInterface::build(view, size, cache, renderer); + debug.layout_finished(); + + user_interface +} diff --git a/native/src/user_interface.rs b/native/src/user_interface.rs index 48cd6111..e963b601 100644 --- a/native/src/user_interface.rs +++ b/native/src/user_interface.rs @@ -102,7 +102,9 @@ where hasher.finish() }; - let layout = if hash == cache.hash && bounds == cache.bounds { + let layout_is_cached = hash == cache.hash && bounds == cache.bounds; + + let layout = if layout_is_cached { cache.layout } else { renderer.layout(&root, &layout::Limits::new(Size::ZERO, bounds)) diff --git a/native/src/window.rs b/native/src/window.rs index 4dcae62f..220bb3be 100644 --- a/native/src/window.rs +++ b/native/src/window.rs @@ -1,6 +1,4 @@ //! Build window-based GUI applications. -mod backend; mod event; -pub use backend::Backend; pub use event::Event; |