diff options
| author | 2019-11-14 06:46:50 +0100 | |
|---|---|---|
| committer | 2019-11-14 06:46:50 +0100 | |
| commit | bc8d347736ec997ec0e0c401289e2bc09e212b8a (patch) | |
| tree | b98798c09a3aa914b7d0869fba0cfd3efff7754f /native/src | |
| parent | 839e039dbf2fb89dcb8c141503740777d2af2eb3 (diff) | |
| parent | 73f3c900071f950ea914652ca3f0002c1e173f61 (diff) | |
| download | iced-bc8d347736ec997ec0e0c401289e2bc09e212b8a.tar.gz iced-bc8d347736ec997ec0e0c401289e2bc09e212b8a.tar.bz2 iced-bc8d347736ec997ec0e0c401289e2bc09e212b8a.zip  | |
Merge pull request #52 from hecrj/custom-layout-engine
Custom layout engine
Diffstat (limited to '')
| -rw-r--r-- | native/src/element.rs | 54 | ||||
| -rw-r--r-- | native/src/layout.rs | 62 | ||||
| -rw-r--r-- | native/src/layout/DRUID_LICENSE | 202 | ||||
| -rw-r--r-- | native/src/layout/flex.rs | 168 | ||||
| -rw-r--r-- | native/src/layout/limits.rs | 139 | ||||
| -rw-r--r-- | native/src/layout/node.rs | 64 | ||||
| -rw-r--r-- | native/src/lib.rs | 32 | ||||
| -rw-r--r-- | native/src/node.rs | 60 | ||||
| -rw-r--r-- | native/src/renderer.rs | 11 | ||||
| -rw-r--r-- | native/src/size.rs | 25 | ||||
| -rw-r--r-- | native/src/style.rs | 156 | ||||
| -rw-r--r-- | native/src/user_interface.rs | 24 | ||||
| -rw-r--r-- | native/src/widget.rs | 20 | ||||
| -rw-r--r-- | native/src/widget/button.rs | 17 | ||||
| -rw-r--r-- | native/src/widget/checkbox.rs | 16 | ||||
| -rw-r--r-- | native/src/widget/column.rs | 58 | ||||
| -rw-r--r-- | native/src/widget/container.rs | 90 | ||||
| -rw-r--r-- | native/src/widget/image.rs | 13 | ||||
| -rw-r--r-- | native/src/widget/radio.rs | 20 | ||||
| -rw-r--r-- | native/src/widget/row.rs | 58 | ||||
| -rw-r--r-- | native/src/widget/scrollable.rs | 38 | ||||
| -rw-r--r-- | native/src/widget/slider.rs | 20 | ||||
| -rw-r--r-- | native/src/widget/text.rs | 16 | ||||
| -rw-r--r-- | native/src/widget/text_input.rs | 33 | 
24 files changed, 961 insertions, 435 deletions
diff --git a/native/src/element.rs b/native/src/element.rs index be64a981..23f069f1 100644 --- a/native/src/element.rs +++ b/native/src/element.rs @@ -1,6 +1,6 @@ -use stretch::{geometry, result}; - -use crate::{renderer, Color, Event, Hasher, Layout, Node, Point, Widget}; +use crate::{ +    layout, renderer, Color, Event, Hasher, Layout, Length, Point, Widget, +};  /// A generic [`Widget`].  /// @@ -41,8 +41,20 @@ where          }      } -    pub fn node(&self, renderer: &Renderer) -> Node { -        self.widget.node(renderer) +    pub fn width(&self) -> Length { +        self.widget.width() +    } + +    pub fn height(&self) -> Length { +        self.widget.height() +    } + +    pub fn layout( +        &self, +        renderer: &Renderer, +        limits: &layout::Limits, +    ) -> layout::Node { +        self.widget.layout(renderer, limits)      }      pub fn draw( @@ -116,7 +128,7 @@ where      /// #      /// # mod iced_wgpu {      /// #     use iced_native::{ -    /// #         text, row, Text, Node, Point, Rectangle, Style, Layout, Row +    /// #         text, row, layout, Text, Size, Point, Rectangle, Layout, Row      /// #     };      /// #     pub struct Renderer;      /// # @@ -132,8 +144,12 @@ where      /// #     }      /// #      /// #     impl text::Renderer for Renderer { -    /// #         fn node(&self, _text: &Text) -> Node { -    /// #             Node::new(Style::default()) +    /// #         fn layout( +    /// #             &self, +    /// #             _text: &Text, +    /// #             _limits: &layout::Limits, +    /// #         ) -> layout::Node { +    /// #             layout::Node::new(Size::ZERO)      /// #         }      /// #      /// #         fn draw( @@ -247,12 +263,6 @@ where          }      } -    pub(crate) fn compute_layout(&self, renderer: &Renderer) -> result::Layout { -        let node = self.widget.node(renderer); - -        node.0.compute_layout(geometry::Size::undefined()).unwrap() -    } -      pub(crate) fn hash_layout(&self, state: &mut Hasher) {          self.widget.hash_layout(state);      } @@ -289,8 +299,12 @@ where      A: Clone,      Renderer: crate::Renderer,  { -    fn node(&self, renderer: &Renderer) -> Node { -        self.widget.node(renderer) +    fn layout( +        &self, +        renderer: &Renderer, +        limits: &layout::Limits, +    ) -> layout::Node { +        self.widget.layout(renderer, limits)      }      fn on_event( @@ -361,8 +375,12 @@ impl<'a, Message, Renderer> Widget<Message, Renderer>  where      Renderer: crate::Renderer + renderer::Debugger,  { -    fn node(&self, renderer: &Renderer) -> Node { -        self.element.widget.node(renderer) +    fn layout( +        &self, +        renderer: &Renderer, +        limits: &layout::Limits, +    ) -> layout::Node { +        self.element.widget.layout(renderer, limits)      }      fn on_event( diff --git a/native/src/layout.rs b/native/src/layout.rs index 32630f35..0a744346 100644 --- a/native/src/layout.rs +++ b/native/src/layout.rs @@ -1,62 +1,50 @@ -use stretch::result; +mod limits; +mod node; + +pub mod flex; + +pub use limits::Limits; +pub use node::Node;  use crate::{Point, Rectangle, Vector}; -/// The computed bounds of a [`Node`] and its children. -/// -/// This type is provided by the GUI runtime to [`Widget::on_event`] and -/// [`Widget::draw`], describing the layout of the [`Node`] produced by -/// [`Widget::node`]. -/// -/// [`Node`]: struct.Node.html -/// [`Widget::on_event`]: widget/trait.Widget.html#method.on_event -/// [`Widget::draw`]: widget/trait.Widget.html#tymethod.draw -/// [`Widget::node`]: widget/trait.Widget.html#tymethod.node  #[derive(Debug, Clone, Copy)]  pub struct Layout<'a> { -    layout: &'a result::Layout,      position: Point, +    node: &'a Node,  }  impl<'a> Layout<'a> { -    pub(crate) fn new(layout: &'a result::Layout) -> Self { -        Self::with_parent_position(layout, Point::new(0.0, 0.0)) +    pub(crate) fn new(node: &'a Node) -> Self { +        Self::with_offset(Vector::new(0.0, 0.0), node)      } -    fn with_parent_position( -        layout: &'a result::Layout, -        parent_position: Point, -    ) -> Self { -        let position = -            parent_position + Vector::new(layout.location.x, layout.location.y); +    pub(crate) fn with_offset(offset: Vector, node: &'a Node) -> Self { +        let bounds = node.bounds(); -        Layout { layout, position } +        Self { +            position: Point::new(bounds.x, bounds.y) + offset, +            node, +        }      } -    /// Gets the bounds of the [`Layout`]. -    /// -    /// The returned [`Rectangle`] describes the position and size of a -    /// [`Node`]. -    /// -    /// [`Layout`]: struct.Layout.html -    /// [`Rectangle`]: struct.Rectangle.html -    /// [`Node`]: struct.Node.html      pub fn bounds(&self) -> Rectangle { +        let bounds = self.node.bounds(); +          Rectangle {              x: self.position.x,              y: self.position.y, -            width: self.layout.size.width, -            height: self.layout.size.height, +            width: bounds.width, +            height: bounds.height,          }      } -    /// Returns an iterator over the [`Layout`] of the children of a [`Node`]. -    /// -    /// [`Layout`]: struct.Layout.html -    /// [`Node`]: struct.Node.html      pub fn children(&'a self) -> impl Iterator<Item = Layout<'a>> { -        self.layout.children.iter().map(move |layout| { -            Layout::with_parent_position(layout, self.position) +        self.node.children().iter().map(move |node| { +            Layout::with_offset( +                Vector::new(self.position.x, self.position.y), +                node, +            )          })      }  } diff --git a/native/src/layout/DRUID_LICENSE b/native/src/layout/DRUID_LICENSE new file mode 100644 index 00000000..d6456956 --- /dev/null +++ b/native/src/layout/DRUID_LICENSE @@ -0,0 +1,202 @@ + +                                 Apache License +                           Version 2.0, January 2004 +                        http://www.apache.org/licenses/ + +   TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION + +   1. 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+// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +//     http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +use crate::{ +    layout::{Limits, Node}, +    Align, Element, Size, +}; + +#[derive(Debug)] +pub enum Axis { +    Horizontal, +    Vertical, +} + +impl Axis { +    fn main(&self, size: Size) -> f32 { +        match self { +            Axis::Horizontal => size.width, +            Axis::Vertical => size.height, +        } +    } + +    fn cross(&self, size: Size) -> f32 { +        match self { +            Axis::Horizontal => size.height, +            Axis::Vertical => size.width, +        } +    } + +    fn pack(&self, main: f32, cross: f32) -> (f32, f32) { +        match self { +            Axis::Horizontal => (main, cross), +            Axis::Vertical => (cross, main), +        } +    } +} + +// TODO: Remove `Message` type parameter +pub fn resolve<Message, Renderer>( +    axis: Axis, +    renderer: &Renderer, +    limits: &Limits, +    padding: f32, +    spacing: f32, +    align_items: Align, +    children: &[Element<'_, Message, Renderer>], +) -> Node +where +    Renderer: crate::Renderer, +{ +    let limits = limits.pad(padding); + +    let mut total_non_fill = +        spacing as f32 * (children.len() as i32 - 1).max(0) as f32; +    let mut fill_sum = 0; +    let mut cross = axis.cross(limits.min()); + +    let mut nodes: Vec<Node> = Vec::with_capacity(children.len()); +    nodes.resize(children.len(), Node::default()); + +    for (i, child) in children.iter().enumerate() { +        let fill_factor = match axis { +            Axis::Horizontal => child.width(), +            Axis::Vertical => child.height(), +        } +        .fill_factor(); + +        if fill_factor == 0 { +            let child_limits = Limits::new(Size::ZERO, limits.max()); + +            let layout = child.layout(renderer, &child_limits); +            let size = layout.size(); + +            total_non_fill += axis.main(size); +            cross = cross.max(axis.cross(size)); + +            nodes[i] = layout; +        } else { +            fill_sum += fill_factor; +        } +    } + +    let available = axis.main(limits.max()); +    let remaining = (available - total_non_fill).max(0.0); + +    for (i, child) in children.iter().enumerate() { +        let fill_factor = match axis { +            Axis::Horizontal => child.width(), +            Axis::Vertical => child.height(), +        } +        .fill_factor(); + +        if fill_factor != 0 { +            let max_main = remaining * fill_factor as f32 / fill_sum as f32; +            let min_main = if max_main.is_infinite() { +                0.0 +            } else { +                max_main +            }; + +            let (min_main, min_cross) = +                axis.pack(min_main, axis.cross(limits.min())); + +            let (max_main, max_cross) = +                axis.pack(max_main, axis.cross(limits.max())); + +            let child_limits = Limits::new( +                Size::new(min_main, min_cross), +                Size::new(max_main, max_cross), +            ); + +            let layout = child.layout(renderer, &child_limits); +            cross = cross.max(axis.cross(layout.size())); + +            nodes[i] = layout; +        } +    } + +    let mut main = padding; + +    for (i, node) in nodes.iter_mut().enumerate() { +        if i > 0 { +            main += spacing; +        } + +        let (x, y) = axis.pack(main, padding); + +        node.bounds.x = x; +        node.bounds.y = y; + +        match axis { +            Axis::Horizontal => { +                node.align(Align::Start, align_items, Size::new(0.0, cross)); +            } +            Axis::Vertical => { +                node.align(align_items, Align::Start, Size::new(cross, 0.0)); +            } +        } + +        let size = node.size(); + +        main += axis.main(size); +    } + +    let (width, height) = axis.pack(main, cross); +    let size = limits.resolve(Size::new(width, height)); + +    let (padding_x, padding_y) = axis.pack(padding, padding * 2.0); + +    Node::with_children( +        Size::new(size.width + padding_x, size.height + padding_y), +        nodes, +    ) +} diff --git a/native/src/layout/limits.rs b/native/src/layout/limits.rs new file mode 100644 index 00000000..af269acd --- /dev/null +++ b/native/src/layout/limits.rs @@ -0,0 +1,139 @@ +use crate::{Length, Size}; + +#[derive(Debug, Clone, Copy)] +pub struct Limits { +    min: Size, +    max: Size, +    fill: Size, +} + +impl Limits { +    pub const NONE: Limits = Limits { +        min: Size::ZERO, +        max: Size::INFINITY, +        fill: Size::INFINITY, +    }; + +    pub fn new(min: Size, max: Size) -> Limits { +        Limits { +            min, +            max, +            fill: Size::INFINITY, +        } +    } + +    pub fn min(&self) -> Size { +        self.min +    } + +    pub fn max(&self) -> Size { +        self.max +    } + +    pub fn width(mut self, width: Length) -> Limits { +        match width { +            Length::Shrink => { +                self.fill.width = self.min.width; +            } +            Length::Fill => { +                self.fill.width = self.fill.width.min(self.max.width); +            } +            Length::Units(units) => { +                let new_width = +                    (units as f32).min(self.max.width).max(self.min.width); + +                self.min.width = new_width; +                self.max.width = new_width; +                self.fill.width = new_width; +            } +        } + +        self +    } + +    pub fn height(mut self, height: Length) -> Limits { +        match height { +            Length::Shrink => { +                self.fill.height = self.min.height; +            } +            Length::Fill => { +                self.fill.height = self.fill.height.min(self.max.height); +            } +            Length::Units(units) => { +                let new_height = +                    (units as f32).min(self.max.height).max(self.min.height); + +                self.min.height = new_height; +                self.max.height = new_height; +                self.fill.height = new_height; +            } +        } + +        self +    } + +    pub fn min_width(mut self, min_width: u32) -> Limits { +        self.min.width = +            self.min.width.max(min_width as f32).min(self.max.width); + +        self +    } + +    pub fn max_width(mut self, max_width: u32) -> Limits { +        self.max.width = +            self.max.width.min(max_width as f32).max(self.min.width); + +        self +    } + +    pub fn max_height(mut self, max_height: u32) -> Limits { +        self.max.height = +            self.max.height.min(max_height as f32).max(self.min.height); + +        self +    } + +    pub fn pad(&self, padding: f32) -> Limits { +        self.shrink(Size::new(padding * 2.0, padding * 2.0)) +    } + +    pub fn shrink(&self, size: Size) -> Limits { +        let min = Size::new( +            (self.min().width - size.width).max(0.0), +            (self.min().height - size.height).max(0.0), +        ); + +        let max = Size::new( +            (self.max().width - size.width).max(0.0), +            (self.max().height - size.height).max(0.0), +        ); + +        let fill = Size::new( +            (self.fill.width - size.width).max(0.0), +            (self.fill.height - size.height).max(0.0), +        ); + +        Limits { min, max, fill } +    } + +    pub fn loose(&self) -> Limits { +        Limits { +            min: Size::ZERO, +            max: self.max, +            fill: self.fill, +        } +    } + +    pub fn resolve(&self, intrinsic_size: Size) -> Size { +        Size::new( +            intrinsic_size +                .width +                .min(self.max.width) +                .max(self.fill.width), +            intrinsic_size +                .height +                .min(self.max.height) +                .max(self.fill.height), +        ) +    } +} diff --git a/native/src/layout/node.rs b/native/src/layout/node.rs new file mode 100644 index 00000000..64ebf2d0 --- /dev/null +++ b/native/src/layout/node.rs @@ -0,0 +1,64 @@ +use crate::{Align, Rectangle, Size}; + +#[derive(Debug, Clone, Default)] +pub struct Node { +    pub bounds: Rectangle, +    children: Vec<Node>, +} + +impl Node { +    pub fn new(size: Size) -> Self { +        Self::with_children(size, Vec::new()) +    } + +    pub fn with_children(size: Size, children: Vec<Node>) -> Self { +        Node { +            bounds: Rectangle { +                x: 0.0, +                y: 0.0, +                width: size.width, +                height: size.height, +            }, +            children, +        } +    } + +    pub fn size(&self) -> Size { +        Size::new(self.bounds.width, self.bounds.height) +    } + +    pub fn bounds(&self) -> Rectangle { +        self.bounds +    } + +    pub fn children(&self) -> &[Node] { +        &self.children +    } + +    pub fn align( +        &mut self, +        horizontal_alignment: Align, +        vertical_alignment: Align, +        space: Size, +    ) { +        match horizontal_alignment { +            Align::Start => {} +            Align::Center => { +                self.bounds.x += (space.width - self.bounds.width) / 2.0; +            } +            Align::End => { +                self.bounds.x += space.width - self.bounds.width; +            } +        } + +        match vertical_alignment { +            Align::Start => {} +            Align::Center => { +                self.bounds.y += (space.height - self.bounds.height) / 2.0; +            } +            Align::End => { +                self.bounds.y += space.height - self.bounds.height; +            } +        } +    } +} diff --git a/native/src/lib.rs b/native/src/lib.rs index 56399e57..a091059e 100644 --- a/native/src/lib.rs +++ b/native/src/lib.rs @@ -77,7 +77,7 @@  //! #  //! # mod iced_wgpu {  //! #     use iced_native::{ -//! #         button, text, Button, Text, Node, Point, Rectangle, Style, Color, Layout +//! #         button, text, layout, Button, Text, Point, Rectangle, Color, Layout, Size  //! #     };  //! #  //! #     pub struct Renderer {} @@ -87,11 +87,12 @@  //! #     }  //! #  //! #     impl button::Renderer for Renderer { -//! #         fn node<Message>( +//! #         fn layout<Message>(  //! #             &self, -//! #             _button: &Button<'_, Message, Self> -//! #         ) -> Node { -//! #             Node::new(Style::default()) +//! #             _button: &Button<'_, Message, Self>, +//! #             _limits: &layout::Limits, +//! #         ) -> layout::Node { +//! #             layout::Node::new(Size::ZERO)  //! #         }  //! #  //! #         fn draw<Message>( @@ -103,8 +104,12 @@  //! #     }  //! #  //! #     impl text::Renderer for Renderer { -//! #         fn node(&self, _text: &Text) -> Node { -//! #             Node::new(Style::default()) +//! #         fn layout( +//! #             &self, +//! #             _text: &Text, +//! #             _limits: &layout::Limits, +//! #         ) -> layout::Node { +//! #             layout::Node::new(Size::ZERO)  //! #         }  //! #  //! #         fn draw( @@ -199,32 +204,27 @@  #![deny(unsafe_code)]  #![deny(rust_2018_idioms)]  pub mod input; +pub mod layout;  pub mod renderer;  pub mod widget;  mod element;  mod event;  mod hasher; -mod layout;  mod mouse_cursor; -mod node; -mod style; +mod size;  mod user_interface;  pub use iced_core::{ -    Align, Background, Color, Justify, Length, Point, Rectangle, Vector, +    Align, Background, Color, Length, Point, Rectangle, Vector,  }; -#[doc(no_inline)] -pub use stretch::{geometry::Size, number::Number}; -  pub use element::Element;  pub use event::Event;  pub use hasher::Hasher;  pub use layout::Layout;  pub use mouse_cursor::MouseCursor; -pub use node::Node;  pub use renderer::Renderer; -pub use style::Style; +pub use size::Size;  pub use user_interface::{Cache, UserInterface};  pub use widget::*; diff --git a/native/src/node.rs b/native/src/node.rs deleted file mode 100644 index 1db10d7f..00000000 --- a/native/src/node.rs +++ /dev/null @@ -1,60 +0,0 @@ -use stretch::node; - -use crate::{Number, Size, Style}; - -/// The visual requirements of a [`Widget`] and its children. -/// -/// When there have been changes and the [`Layout`] needs to be recomputed, the -/// runtime obtains a [`Node`] by calling [`Widget::node`]. -/// -/// [`Style`]: struct.Style.html -/// [`Widget`]: widget/trait.Widget.html -/// [`Node`]: struct.Node.html -/// [`Widget::node`]: widget/trait.Widget.html#tymethod.node -/// [`Layout`]: struct.Layout.html -#[derive(Debug)] -pub struct Node(pub(crate) node::Node); - -impl Node { -    /// Creates a new [`Node`] with the given [`Style`]. -    /// -    /// [`Node`]: struct.Node.html -    /// [`Style`]: struct.Style.html -    pub fn new(style: Style) -> Node { -        Self::with_children(style, Vec::new()) -    } - -    /// Creates a new [`Node`] with the given [`Style`] and a measure function. -    /// -    /// This type of node cannot have any children. -    /// -    /// You should use this when your [`Widget`] can adapt its contents to the -    /// size of its container. The measure function will receive the container -    /// size as a parameter and must compute the size of the [`Node`] inside -    /// the given bounds (if the `Number` for a dimension is `Undefined` it -    /// means that it has no boundary). -    /// -    /// [`Node`]: struct.Node.html -    /// [`Style`]: struct.Style.html -    /// [`Widget`]: widget/trait.Widget.html -    pub fn with_measure<F>(style: Style, measure: F) -> Node -    where -        F: 'static + Fn(Size<Number>) -> Size<f32>, -    { -        Node(node::Node::new_leaf( -            style.0, -            Box::new(move |size| Ok(measure(size))), -        )) -    } - -    /// Creates a new [`Node`] with the given [`Style`] and children. -    /// -    /// [`Node`]: struct.Node.html -    /// [`Style`]: struct.Style.html -    pub fn with_children(style: Style, children: Vec<Node>) -> Node { -        Node(node::Node::new( -            style.0, -            children.iter().map(|c| &c.0).collect(), -        )) -    } -} diff --git a/native/src/renderer.rs b/native/src/renderer.rs index 5963d577..833de571 100644 --- a/native/src/renderer.rs +++ b/native/src/renderer.rs @@ -26,6 +26,15 @@ mod windowed;  pub use debugger::Debugger;  pub use windowed::{Target, Windowed}; -pub trait Renderer { +use crate::{layout, Element}; + +pub trait Renderer: Sized {      type Output; + +    fn layout<'a, Message>( +        &mut self, +        element: &Element<'a, Message, Self>, +    ) -> layout::Node { +        element.layout(self, &layout::Limits::NONE) +    }  } diff --git a/native/src/size.rs b/native/src/size.rs new file mode 100644 index 00000000..bd909292 --- /dev/null +++ b/native/src/size.rs @@ -0,0 +1,25 @@ +use std::f32; + +#[derive(Debug, Clone, Copy, PartialEq)] +pub struct Size { +    /// The width. +    pub width: f32, +    /// The height. +    pub height: f32, +} + +impl Size { +    pub const ZERO: Size = Size::new(0., 0.); +    pub const INFINITY: Size = Size::new(f32::INFINITY, f32::INFINITY); + +    pub const fn new(width: f32, height: f32) -> Self { +        Size { width, height } +    } + +    pub fn pad(&self, padding: f32) -> Self { +        Size { +            width: self.width + padding * 2.0, +            height: self.height + padding * 2.0, +        } +    } +} diff --git a/native/src/style.rs b/native/src/style.rs deleted file mode 100644 index 70a7ff74..00000000 --- a/native/src/style.rs +++ /dev/null @@ -1,156 +0,0 @@ -use crate::{Align, Justify, Length}; - -use stretch::style; - -/// The appearance of a [`Node`]. -/// -/// [`Node`]: struct.Node.html -#[derive(Debug, Clone, Copy)] -pub struct Style(pub(crate) style::Style); - -impl Default for Style { -    fn default() -> Style { -        Style::new() -    } -} - -impl Style { -    /// Creates a new [`Style`]. -    /// -    /// [`Style`]: struct.Style.html -    pub fn new() -> Self { -        Style(style::Style { -            align_items: style::AlignItems::FlexStart, -            justify_content: style::JustifyContent::FlexStart, -            ..style::Style::default() -        }) -    } - -    /// Defines the width of a [`Node`]. -    /// -    /// [`Node`]: struct.Node.html -    pub fn width(mut self, width: Length) -> Self { -        self.0.size.width = into_dimension(width); -        self -    } - -    /// Defines the height of a [`Node`]. -    /// -    /// [`Node`]: struct.Node.html -    pub fn height(mut self, height: Length) -> Self { -        self.0.size.height = into_dimension(height); -        self -    } - -    /// Defines the minimum width of a [`Node`]. -    /// -    /// [`Node`]: struct.Node.html -    pub fn min_width(mut self, min_width: Length) -> Self { -        self.0.min_size.width = into_dimension(min_width); -        self -    } - -    /// Defines the maximum width of a [`Node`]. -    /// -    /// [`Node`]: struct.Node.html -    pub fn max_width(mut self, max_width: Length) -> Self { -        self.0.max_size.width = into_dimension(max_width); -        self -    } - -    /// Defines the minimum height of a [`Node`]. -    /// -    /// [`Node`]: struct.Node.html -    pub fn min_height(mut self, min_height: Length) -> Self { -        self.0.min_size.height = into_dimension(min_height); -        self -    } - -    /// Defines the maximum height of a [`Node`]. -    /// -    /// [`Node`]: struct.Node.html -    pub fn max_height(mut self, max_height: Length) -> Self { -        self.0.max_size.height = into_dimension(max_height); -        self -    } - -    pub fn align_items(mut self, align: Align) -> Self { -        self.0.align_items = into_align_items(align); -        self -    } - -    pub fn justify_content(mut self, justify: Justify) -> Self { -        self.0.justify_content = into_justify_content(justify); -        self -    } - -    /// Sets the alignment of a [`Node`]. -    /// -    /// If the [`Node`] is inside a... -    /// -    ///   * [`Column`], this setting will affect its __horizontal__ alignment. -    ///   * [`Row`], this setting will affect its __vertical__ alignment. -    /// -    /// [`Node`]: struct.Node.html -    /// [`Column`]: widget/struct.Column.html -    /// [`Row`]: widget/struct.Row.html -    pub fn align_self(mut self, align: Option<Align>) -> Self { -        self.0.align_self = match align { -            Some(align) => into_align_self(align), -            None => stretch::style::AlignSelf::Auto, -        }; - -        self -    } - -    /// Sets the padding of a [`Node`]. -    /// -    /// [`Node`]: struct.Node.html -    pub fn padding(mut self, units: u16) -> Self { -        self.0.padding = stretch::geometry::Rect { -            start: style::Dimension::Points(units as f32), -            end: style::Dimension::Points(units as f32), -            top: style::Dimension::Points(units as f32), -            bottom: style::Dimension::Points(units as f32), -        }; - -        self -    } -} - -fn into_dimension(length: Length) -> style::Dimension { -    match length { -        Length::Shrink => style::Dimension::Undefined, -        Length::Fill => style::Dimension::Percent(1.0), -        Length::Units(units) => style::Dimension::Points(units as f32), -    } -} - -fn into_align_items(align: Align) -> style::AlignItems { -    match align { -        Align::Start => style::AlignItems::FlexStart, -        Align::Center => style::AlignItems::Center, -        Align::End => style::AlignItems::FlexEnd, -        Align::Stretch => style::AlignItems::Stretch, -    } -} - -fn into_align_self(align: Align) -> style::AlignSelf { -    match align { -        Align::Start => style::AlignSelf::FlexStart, -        Align::Center => style::AlignSelf::Center, -        Align::End => style::AlignSelf::FlexEnd, -        Align::Stretch => style::AlignSelf::Stretch, -    } -} - -fn into_justify_content(justify: Justify) -> style::JustifyContent { -    match justify { -        Justify::Start => style::JustifyContent::FlexStart, -        Justify::Center => style::JustifyContent::Center, -        Justify::End => style::JustifyContent::FlexEnd, -        Justify::SpaceBetween => style::JustifyContent::SpaceBetween, -        Justify::SpaceAround => style::JustifyContent::SpaceAround, -        Justify::SpaceEvenly => style::JustifyContent::SpaceEvenly, -    } -} diff --git a/native/src/user_interface.rs b/native/src/user_interface.rs index 0760dd7e..f031b090 100644 --- a/native/src/user_interface.rs +++ b/native/src/user_interface.rs @@ -1,7 +1,6 @@ -use crate::{input::mouse, Element, Event, Layout, Point}; +use crate::{input::mouse, layout, Element, Event, Layout, Point, Size};  use std::hash::Hasher; -use stretch::{geometry, result};  /// A set of interactive graphical elements with a specific [`Layout`].  /// @@ -15,7 +14,7 @@ use stretch::{geometry, result};  pub struct UserInterface<'a, Message, Renderer> {      hash: u64,      root: Element<'a, Message, Renderer>, -    layout: result::Layout, +    layout: layout::Node,      cursor_position: Point,  } @@ -98,7 +97,7 @@ where      pub fn build<E: Into<Element<'a, Message, Renderer>>>(          root: E,          cache: Cache, -        renderer: &Renderer, +        renderer: &mut Renderer,      ) -> Self {          let root = root.into(); @@ -110,7 +109,11 @@ where          let layout = if hash == cache.hash {              cache.layout          } else { -            root.compute_layout(renderer) +            let layout_start = std::time::Instant::now(); +            let layout = renderer.layout(&root); +            dbg!(std::time::Instant::now() - layout_start); + +            layout          };          UserInterface { @@ -326,7 +329,7 @@ where  #[derive(Debug, Clone)]  pub struct Cache {      hash: u64, -    layout: result::Layout, +    layout: layout::Node,      cursor_position: Point,  } @@ -339,16 +342,9 @@ impl Cache {      /// [`Cache`]: struct.Cache.html      /// [`UserInterface`]: struct.UserInterface.html      pub fn new() -> Cache { -        use crate::{Node, Style}; - -        let empty_node = Node::new(Style::default()); -          Cache {              hash: 0, -            layout: empty_node -                .0 -                .compute_layout(geometry::Size::undefined()) -                .unwrap(), +            layout: layout::Node::new(Size::new(0.0, 0.0)),              cursor_position: Point::new(-1.0, -1.0),          }      } diff --git a/native/src/widget.rs b/native/src/widget.rs index 01f5c92e..9010b06f 100644 --- a/native/src/widget.rs +++ b/native/src/widget.rs @@ -31,6 +31,8 @@ pub mod slider;  pub mod text;  pub mod text_input; +mod container; +  #[doc(no_inline)]  pub use button::Button;  #[doc(no_inline)] @@ -38,6 +40,8 @@ pub use checkbox::Checkbox;  #[doc(no_inline)]  pub use column::Column;  #[doc(no_inline)] +pub use container::Container; +#[doc(no_inline)]  pub use image::Image;  #[doc(no_inline)]  pub use radio::Radio; @@ -52,7 +56,7 @@ pub use text::Text;  #[doc(no_inline)]  pub use text_input::TextInput; -use crate::{Event, Hasher, Layout, Node, Point}; +use crate::{layout, Event, Hasher, Layout, Length, Point};  /// A component that displays information and allows interaction.  /// @@ -73,7 +77,19 @@ where      /// [`Node`]: ../struct.Node.html      /// [`Widget`]: trait.Widget.html      /// [`Layout`]: ../struct.Layout.html -    fn node(&self, renderer: &Renderer) -> Node; +    fn layout( +        &self, +        renderer: &Renderer, +        limits: &layout::Limits, +    ) -> layout::Node; + +    fn width(&self) -> Length { +        Length::Shrink +    } + +    fn height(&self) -> Length { +        Length::Shrink +    }      /// Draws the [`Widget`] using the associated `Renderer`.      /// diff --git a/native/src/widget/button.rs b/native/src/widget/button.rs index 31dd6fcc..15beaeba 100644 --- a/native/src/widget/button.rs +++ b/native/src/widget/button.rs @@ -7,7 +7,7 @@  //! [`Class`]: enum.Class.html  use crate::input::{mouse, ButtonState}; -use crate::{Element, Event, Hasher, Layout, Node, Point, Widget}; +use crate::{layout, Element, Event, Hasher, Layout, Point, Widget};  use std::hash::Hash;  pub use iced_core::button::State; @@ -21,8 +21,12 @@ where      Renderer: self::Renderer,      Message: Clone + std::fmt::Debug,  { -    fn node(&self, renderer: &Renderer) -> Node { -        renderer.node(&self) +    fn layout( +        &self, +        renderer: &Renderer, +        limits: &layout::Limits, +    ) -> layout::Node { +        renderer.layout(&self, limits)      }      fn on_event( @@ -74,7 +78,6 @@ where      fn hash_layout(&self, state: &mut Hasher) {          self.width.hash(state); -        self.align_self.hash(state);          self.content.hash_layout(state);      }  } @@ -91,7 +94,11 @@ pub trait Renderer: crate::Renderer + Sized {      ///      /// [`Node`]: ../../struct.Node.html      /// [`Button`]: struct.Button.html -    fn node<Message>(&self, button: &Button<'_, Message, Self>) -> Node; +    fn layout<Message>( +        &self, +        button: &Button<'_, Message, Self>, +        limits: &layout::Limits, +    ) -> layout::Node;      /// Draws a [`Button`].      /// diff --git a/native/src/widget/checkbox.rs b/native/src/widget/checkbox.rs index b8053238..a7040e02 100644 --- a/native/src/widget/checkbox.rs +++ b/native/src/widget/checkbox.rs @@ -2,7 +2,7 @@  use std::hash::Hash;  use crate::input::{mouse, ButtonState}; -use crate::{Element, Event, Hasher, Layout, Node, Point, Widget}; +use crate::{layout, Element, Event, Hasher, Layout, Point, Widget};  pub use iced_core::Checkbox; @@ -10,8 +10,12 @@ impl<Message, Renderer> Widget<Message, Renderer> for Checkbox<Message>  where      Renderer: self::Renderer,  { -    fn node(&self, renderer: &Renderer) -> Node { -        renderer.node(&self) +    fn layout( +        &self, +        renderer: &Renderer, +        limits: &layout::Limits, +    ) -> layout::Node { +        renderer.layout(&self, limits)      }      fn on_event( @@ -63,7 +67,11 @@ pub trait Renderer: crate::Renderer {      ///      /// [`Node`]: ../../struct.Node.html      /// [`Checkbox`]: struct.Checkbox.html -    fn node<Message>(&self, checkbox: &Checkbox<Message>) -> Node; +    fn layout<Message>( +        &self, +        checkbox: &Checkbox<Message>, +        limits: &layout::Limits, +    ) -> layout::Node;      /// Draws a [`Checkbox`].      /// diff --git a/native/src/widget/column.rs b/native/src/widget/column.rs index 086d05ef..7e7156a0 100644 --- a/native/src/widget/column.rs +++ b/native/src/widget/column.rs @@ -1,6 +1,6 @@  use std::hash::Hash; -use crate::{Element, Event, Hasher, Layout, Node, Point, Style, Widget}; +use crate::{layout, Element, Event, Hasher, Layout, Length, Point, Widget};  /// A container that distributes its contents vertically.  pub type Column<'a, Message, Renderer> = @@ -11,42 +11,30 @@ impl<'a, Message, Renderer> Widget<Message, Renderer>  where      Renderer: self::Renderer,  { -    fn node(&self, renderer: &Renderer) -> Node { -        let mut children: Vec<Node> = self -            .children -            .iter() -            .map(|child| { -                let mut node = child.widget.node(renderer); - -                let mut style = node.0.style(); -                style.margin.bottom = -                    stretch::style::Dimension::Points(f32::from(self.spacing)); - -                node.0.set_style(style); -                node -            }) -            .collect(); - -        if let Some(node) = children.last_mut() { -            let mut style = node.0.style(); -            style.margin.bottom = stretch::style::Dimension::Undefined; - -            node.0.set_style(style); -        } +    fn width(&self) -> Length { +        self.width +    } -        let mut style = Style::default() -            .width(self.width) -            .height(self.height) +    fn layout( +        &self, +        renderer: &Renderer, +        limits: &layout::Limits, +    ) -> layout::Node { +        let limits = limits              .max_width(self.max_width)              .max_height(self.max_height) -            .padding(self.padding) -            .align_self(self.align_self) -            .align_items(self.align_items) -            .justify_content(self.justify_content); - -        style.0.flex_direction = stretch::style::FlexDirection::Column; - -        Node::with_children(style, children) +            .width(self.width) +            .height(self.height); + +        layout::flex::resolve( +            layout::flex::Axis::Vertical, +            renderer, +            &limits, +            self.padding as f32, +            self.spacing as f32, +            self.align_items, +            &self.children, +        )      }      fn on_event( @@ -85,9 +73,7 @@ where          self.height.hash(state);          self.max_width.hash(state);          self.max_height.hash(state); -        self.align_self.hash(state);          self.align_items.hash(state); -        self.justify_content.hash(state);          self.spacing.hash(state);          for child in &self.children { diff --git a/native/src/widget/container.rs b/native/src/widget/container.rs new file mode 100644 index 00000000..c616db2a --- /dev/null +++ b/native/src/widget/container.rs @@ -0,0 +1,90 @@ +use std::hash::Hash; + +use crate::{layout, Element, Event, Hasher, Layout, Length, Point, Widget}; + +/// A container that distributes its contents vertically. +pub type Container<'a, Message, Renderer> = +    iced_core::Container<Element<'a, Message, Renderer>>; + +impl<'a, Message, Renderer> Widget<Message, Renderer> +    for Container<'a, Message, Renderer> +where +    Renderer: crate::Renderer, +{ +    fn width(&self) -> Length { +        self.width +    } + +    fn layout( +        &self, +        renderer: &Renderer, +        limits: &layout::Limits, +    ) -> layout::Node { +        let limits = limits +            .loose() +            .max_width(self.max_width) +            .max_height(self.max_height) +            .width(self.width) +            .height(self.height); + +        let mut content = self.content.layout(renderer, &limits); +        let size = limits.resolve(content.size()); + +        content.align(self.horizontal_alignment, self.vertical_alignment, size); + +        layout::Node::with_children(size, vec![content]) +    } + +    fn on_event( +        &mut self, +        event: Event, +        layout: Layout<'_>, +        cursor_position: Point, +        messages: &mut Vec<Message>, +        renderer: &Renderer, +    ) { +        self.content.widget.on_event( +            event, +            layout.children().next().unwrap(), +            cursor_position, +            messages, +            renderer, +        ) +    } + +    fn draw( +        &self, +        renderer: &mut Renderer, +        layout: Layout<'_>, +        cursor_position: Point, +    ) -> Renderer::Output { +        self.content.draw( +            renderer, +            layout.children().next().unwrap(), +            cursor_position, +        ) +    } + +    fn hash_layout(&self, state: &mut Hasher) { +        0.hash(state); +        self.width.hash(state); +        self.height.hash(state); +        self.max_width.hash(state); +        self.max_height.hash(state); + +        self.content.hash_layout(state); +    } +} + +impl<'a, Message, Renderer> From<Container<'a, Message, Renderer>> +    for Element<'a, Message, Renderer> +where +    Renderer: 'a + crate::Renderer, +    Message: 'static, +{ +    fn from( +        column: Container<'a, Message, Renderer>, +    ) -> Element<'a, Message, Renderer> { +        Element::new(column) +    } +} diff --git a/native/src/widget/image.rs b/native/src/widget/image.rs index 6255a7b5..b2541b87 100644 --- a/native/src/widget/image.rs +++ b/native/src/widget/image.rs @@ -1,6 +1,6 @@  //! Display images in your user interface. -use crate::{Element, Hasher, Layout, Node, Point, Widget}; +use crate::{layout, Element, Hasher, Layout, Point, Widget};  use std::hash::Hash; @@ -10,8 +10,12 @@ impl<Message, Renderer> Widget<Message, Renderer> for Image  where      Renderer: self::Renderer,  { -    fn node(&self, renderer: &Renderer) -> Node { -        renderer.node(&self) +    fn layout( +        &self, +        renderer: &Renderer, +        limits: &layout::Limits, +    ) -> layout::Node { +        renderer.layout(&self, limits)      }      fn draw( @@ -26,7 +30,6 @@ where      fn hash_layout(&self, state: &mut Hasher) {          self.width.hash(state);          self.height.hash(state); -        self.align_self.hash(state);      }  } @@ -44,7 +47,7 @@ pub trait Renderer: crate::Renderer {      ///      /// [`Node`]: ../../struct.Node.html      /// [`Image`]: struct.Image.html -    fn node(&self, image: &Image) -> Node; +    fn layout(&self, image: &Image, limits: &layout::Limits) -> layout::Node;      /// Draws an [`Image`].      /// diff --git a/native/src/widget/radio.rs b/native/src/widget/radio.rs index 626e6ffc..b68919e5 100644 --- a/native/src/widget/radio.rs +++ b/native/src/widget/radio.rs @@ -1,6 +1,6 @@  //! Create choices using radio buttons.  use crate::input::{mouse, ButtonState}; -use crate::{Element, Event, Hasher, Layout, Node, Point, Widget}; +use crate::{layout, Element, Event, Hasher, Layout, Length, Point, Widget};  use std::hash::Hash; @@ -11,8 +11,16 @@ where      Renderer: self::Renderer,      Message: Clone + std::fmt::Debug,  { -    fn node(&self, renderer: &Renderer) -> Node { -        renderer.node(&self) +    fn width(&self) -> Length { +        Length::Fill +    } + +    fn layout( +        &self, +        renderer: &Renderer, +        limits: &layout::Limits, +    ) -> layout::Node { +        renderer.layout(&self, limits)      }      fn on_event( @@ -62,7 +70,11 @@ pub trait Renderer: crate::Renderer {      ///      /// [`Node`]: ../../struct.Node.html      /// [`Radio`]: struct.Radio.html -    fn node<Message>(&self, radio: &Radio<Message>) -> Node; +    fn layout<Message>( +        &self, +        radio: &Radio<Message>, +        limits: &layout::Limits, +    ) -> layout::Node;      /// Draws a [`Radio`] button.      /// diff --git a/native/src/widget/row.rs b/native/src/widget/row.rs index 7dbfb92a..132479fd 100644 --- a/native/src/widget/row.rs +++ b/native/src/widget/row.rs @@ -1,6 +1,6 @@  use std::hash::Hash; -use crate::{Element, Event, Hasher, Layout, Node, Point, Style, Widget}; +use crate::{layout, Element, Event, Hasher, Layout, Length, Point, Widget};  /// A container that distributes its contents horizontally.  pub type Row<'a, Message, Renderer> = @@ -11,42 +11,30 @@ impl<'a, Message, Renderer> Widget<Message, Renderer>  where      Renderer: self::Renderer,  { -    fn node(&self, renderer: &Renderer) -> Node { -        let mut children: Vec<Node> = self -            .children -            .iter() -            .map(|child| { -                let mut node = child.widget.node(renderer); - -                let mut style = node.0.style(); -                style.margin.end = -                    stretch::style::Dimension::Points(f32::from(self.spacing)); - -                node.0.set_style(style); -                node -            }) -            .collect(); - -        if let Some(node) = children.last_mut() { -            let mut style = node.0.style(); -            style.margin.end = stretch::style::Dimension::Undefined; - -            node.0.set_style(style); -        } +    fn width(&self) -> Length { +        self.width +    } -        let mut style = Style::default() -            .width(self.width) -            .height(self.height) +    fn layout( +        &self, +        renderer: &Renderer, +        limits: &layout::Limits, +    ) -> layout::Node { +        let limits = limits              .max_width(self.max_width)              .max_height(self.max_height) -            .padding(self.padding) -            .align_self(self.align_self) -            .align_items(self.align_items) -            .justify_content(self.justify_content); - -        style.0.flex_direction = stretch::style::FlexDirection::Row; - -        Node::with_children(style, children) +            .width(self.width) +            .height(self.height); + +        layout::flex::resolve( +            layout::flex::Axis::Horizontal, +            renderer, +            &limits, +            self.padding as f32, +            self.spacing as f32, +            self.align_items, +            &self.children, +        )      }      fn on_event( @@ -85,9 +73,7 @@ where          self.height.hash(state);          self.max_width.hash(state);          self.max_height.hash(state); -        self.align_self.hash(state);          self.align_items.hash(state); -        self.justify_content.hash(state);          self.spacing.hash(state);          self.spacing.hash(state); diff --git a/native/src/widget/scrollable.rs b/native/src/widget/scrollable.rs index de4c749c..091dac47 100644 --- a/native/src/widget/scrollable.rs +++ b/native/src/widget/scrollable.rs @@ -1,11 +1,13 @@  use crate::{      column,      input::{mouse, ButtonState}, -    Element, Event, Hasher, Layout, Node, Point, Rectangle, Style, Widget, +    layout, Element, Event, Hasher, Layout, Length, Point, Rectangle, Size, +    Widget,  };  pub use iced_core::scrollable::State; +use std::f32;  use std::hash::Hash;  /// A scrollable [`Column`]. @@ -19,26 +21,25 @@ impl<'a, Message, Renderer> Widget<Message, Renderer>  where      Renderer: self::Renderer + column::Renderer,  { -    fn node(&self, renderer: &Renderer) -> Node { -        let mut content = self.content.node(renderer); - -        { -            let mut style = content.0.style(); -            style.flex_shrink = 0.0; - -            content.0.set_style(style); -        } - -        let mut style = Style::default() -            .width(self.content.width) -            .max_width(self.content.max_width) -            .height(self.height) +    fn layout( +        &self, +        renderer: &Renderer, +        limits: &layout::Limits, +    ) -> layout::Node { +        let limits = limits              .max_height(self.max_height) -            .align_self(self.align_self); +            .width(Length::Fill) +            .height(self.height); + +        let child_limits = layout::Limits::new( +            Size::new(limits.min().width, 0.0), +            Size::new(limits.max().width, f32::INFINITY), +        ); -        style.0.flex_direction = stretch::style::FlexDirection::Column; +        let content = self.content.layout(renderer, &child_limits); +        let size = limits.resolve(content.size()); -        Node::with_children(style, vec![content]) +        layout::Node::with_children(size, vec![content])      }      fn on_event( @@ -167,7 +168,6 @@ where          self.height.hash(state);          self.max_height.hash(state); -        self.align_self.hash(state);          self.content.hash_layout(state)      } diff --git a/native/src/widget/slider.rs b/native/src/widget/slider.rs index be2b9b22..3a998c40 100644 --- a/native/src/widget/slider.rs +++ b/native/src/widget/slider.rs @@ -7,7 +7,7 @@  use std::hash::Hash;  use crate::input::{mouse, ButtonState}; -use crate::{Element, Event, Hasher, Layout, Node, Point, Widget}; +use crate::{layout, Element, Event, Hasher, Layout, Length, Point, Widget};  pub use iced_core::slider::*; @@ -15,8 +15,16 @@ impl<'a, Message, Renderer> Widget<Message, Renderer> for Slider<'a, Message>  where      Renderer: self::Renderer,  { -    fn node(&self, renderer: &Renderer) -> Node { -        renderer.node(&self) +    fn width(&self) -> Length { +        self.width +    } + +    fn layout( +        &self, +        renderer: &Renderer, +        limits: &layout::Limits, +    ) -> layout::Node { +        renderer.layout(&self, limits)      }      fn on_event( @@ -93,7 +101,11 @@ pub trait Renderer: crate::Renderer {      ///      /// [`Node`]: ../../struct.Node.html      /// [`Radio`]: struct.Radio.html -    fn node<Message>(&self, slider: &Slider<'_, Message>) -> Node; +    fn layout<Message>( +        &self, +        slider: &Slider<'_, Message>, +        limits: &layout::Limits, +    ) -> layout::Node;      /// Draws a [`Slider`].      /// diff --git a/native/src/widget/text.rs b/native/src/widget/text.rs index e389e1d9..10d892a3 100644 --- a/native/src/widget/text.rs +++ b/native/src/widget/text.rs @@ -1,5 +1,5 @@  //! Write some text for your users to read. -use crate::{Element, Hasher, Layout, Node, Point, Widget}; +use crate::{layout, Element, Hasher, Layout, Length, Point, Widget};  use std::hash::Hash; @@ -9,8 +9,16 @@ impl<Message, Renderer> Widget<Message, Renderer> for Text  where      Renderer: self::Renderer,  { -    fn node(&self, renderer: &Renderer) -> Node { -        renderer.node(&self) +    fn width(&self) -> Length { +        self.width +    } + +    fn layout( +        &self, +        renderer: &Renderer, +        limits: &layout::Limits, +    ) -> layout::Node { +        renderer.layout(&self, limits)      }      fn draw( @@ -49,7 +57,7 @@ pub trait Renderer: crate::Renderer {      /// [`Style`]: ../../struct.Style.html      /// [`Text`]: struct.Text.html      /// [`Node::with_measure`]: ../../struct.Node.html#method.with_measure -    fn node(&self, text: &Text) -> Node; +    fn layout(&self, text: &Text, limits: &layout::Limits) -> layout::Node;      /// Draws a [`Text`] fragment.      /// diff --git a/native/src/widget/text_input.rs b/native/src/widget/text_input.rs index d9837b61..7e81e257 100644 --- a/native/src/widget/text_input.rs +++ b/native/src/widget/text_input.rs @@ -1,6 +1,6 @@  use crate::{      input::{keyboard, mouse, ButtonState}, -    Element, Event, Hasher, Layout, Length, Node, Point, Rectangle, Style, +    layout, Element, Event, Hasher, Layout, Length, Point, Rectangle, Size,      Widget,  }; @@ -11,19 +11,24 @@ where      Renderer: self::Renderer,      Message: Clone + std::fmt::Debug,  { -    fn node(&self, renderer: &Renderer) -> Node { -        let text_bounds = -            Node::new(Style::default().width(Length::Fill).height( -                Length::Units(self.size.unwrap_or(renderer.default_size())), -            )); - -        Node::with_children( -            Style::default() -                .width(self.width) -                .max_width(self.width) -                .padding(self.padding), -            vec![text_bounds], -        ) +    fn layout( +        &self, +        renderer: &Renderer, +        limits: &layout::Limits, +    ) -> layout::Node { +        let padding = self.padding as f32; +        let text_size = self.size.unwrap_or(renderer.default_size()); + +        let limits = limits +            .pad(padding) +            .width(self.width) +            .height(Length::Units(text_size)); + +        let mut text = layout::Node::new(limits.resolve(Size::ZERO)); +        text.bounds.x = padding; +        text.bounds.y = padding; + +        layout::Node::with_children(text.size().pad(padding), vec![text])      }      fn on_event(  | 
