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author | 2020-01-10 19:10:57 +0100 | |
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committer | 2020-01-10 19:10:57 +0100 | |
commit | 9b8f86f843819e1823633c5b7f4a9f020b462476 (patch) | |
tree | d63eb36d7d81aa9b403385fe1865633863832266 /native/src/window/renderer.rs | |
parent | 84f1a936db93c16255a07f079c47e351635586f4 (diff) | |
parent | e45497dfd6d401d8da74a8167b876a20690ddcac (diff) | |
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Merge pull request #150 from hecrj/refactor/move-renderer-traits
Move `Debugger` and `Windowed` traits
Diffstat (limited to 'native/src/window/renderer.rs')
-rw-r--r-- | native/src/window/renderer.rs | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/native/src/window/renderer.rs b/native/src/window/renderer.rs new file mode 100644 index 00000000..be9765fa --- /dev/null +++ b/native/src/window/renderer.rs @@ -0,0 +1,58 @@ +use crate::MouseCursor; + +use raw_window_handle::HasRawWindowHandle; + +/// A renderer that can target windows. +pub trait Renderer: crate::Renderer + Sized { + /// The settings of the renderer. + type Settings: Default; + + /// The type of target. + type Target: Target<Renderer = Self>; + + /// Creates a new window [`Renderer`]. + /// + /// [`Renderer`]: trait.Renderer.html + fn new(settings: Self::Settings) -> Self; + + /// Performs the drawing operations described in the output on the given + /// target. + /// + /// The overlay can be a bunch of debug text logs. It should be rendered on + /// top of the GUI on most scenarios. + fn draw<T: AsRef<str>>( + &mut self, + output: &Self::Output, + overlay: &[T], + target: &mut Self::Target, + ) -> MouseCursor; +} + +/// A rendering target. +pub trait Target { + /// The renderer of this target. + type Renderer; + + /// Creates a new rendering [`Target`] from the given window handle, width, + /// height and dpi factor. + /// + /// [`Target`]: trait.Target.html + fn new<W: HasRawWindowHandle>( + window: &W, + width: u16, + height: u16, + dpi: f32, + renderer: &Self::Renderer, + ) -> Self; + + /// Resizes the current [`Target`]. + /// + /// [`Target`]: trait.Target.html + fn resize( + &mut self, + width: u16, + height: u16, + dpi: f32, + renderer: &Self::Renderer, + ); +} |