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authorLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2019-12-15 06:28:44 +0100
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2019-12-15 06:28:44 +0100
commit6ba2461445e68127ef686d2b9d79eb7a09f42a86 (patch)
treeb77ba5aeef7363adfb5d27f4443d7e9eaba7bc0c /native/src/widget/svg.rs
parent09707f29fcf7fbd71570a43db214921043427c3f (diff)
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Update `Svg` documentation
Diffstat (limited to 'native/src/widget/svg.rs')
-rw-r--r--native/src/widget/svg.rs11
1 files changed, 9 insertions, 2 deletions
diff --git a/native/src/widget/svg.rs b/native/src/widget/svg.rs
index 42f2ebdf..9580f195 100644
--- a/native/src/widget/svg.rs
+++ b/native/src/widget/svg.rs
@@ -1,4 +1,4 @@
-//! Display an icon.
+//! Display vector graphics in your application.
use crate::{layout, Element, Hasher, Layout, Length, Point, Size, Widget};
use std::{
@@ -6,7 +6,14 @@ use std::{
path::{Path, PathBuf},
};
-/// A simple icon_loader widget.
+/// A vector graphics image.
+///
+/// An [`Svg`] image resizes smoothly without losing any quality.
+///
+/// [`Svg`] images can have a considerable rendering cost when resized,
+/// specially when they are complex.
+///
+/// [`Svg`]: struct.Svg.html
#[derive(Debug, Clone)]
pub struct Svg {
handle: Handle,