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author | 2020-03-14 05:26:59 +0100 | |
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committer | 2020-03-14 05:27:27 +0100 | |
commit | 5c8ec4504b6541cdc588b91a6b2c7100b4a7cc77 (patch) | |
tree | 7d780613c258c02078813f5c7d8163d07acd1341 /native/src/widget/pane_grid/state.rs | |
parent | 460565056e6787d5cc7cb0d1d49c9e8ff1f77850 (diff) | |
download | iced-5c8ec4504b6541cdc588b91a6b2c7100b4a7cc77.tar.gz iced-5c8ec4504b6541cdc588b91a6b2c7100b4a7cc77.tar.bz2 iced-5c8ec4504b6541cdc588b91a6b2c7100b4a7cc77.zip |
Create module boundaries for `pane_grid` logic
Diffstat (limited to 'native/src/widget/pane_grid/state.rs')
-rw-r--r-- | native/src/widget/pane_grid/state.rs | 227 |
1 files changed, 227 insertions, 0 deletions
diff --git a/native/src/widget/pane_grid/state.rs b/native/src/widget/pane_grid/state.rs new file mode 100644 index 00000000..130c7e34 --- /dev/null +++ b/native/src/widget/pane_grid/state.rs @@ -0,0 +1,227 @@ +use crate::{ + input::keyboard, + pane_grid::{node::Node, Direction, Pane, Split}, + Hasher, Point, Rectangle, Size, +}; + +use std::collections::HashMap; + +#[derive(Debug)] +pub struct State<T> { + pub(super) panes: HashMap<Pane, T>, + pub(super) internal: Internal, + pub(super) modifiers: keyboard::ModifiersState, +} + +#[derive(Debug, Clone, Copy, PartialEq, Eq)] +pub enum Focus { + Idle, + Dragging, +} + +impl<T> State<T> { + pub fn new(first_pane_state: T) -> (Self, Pane) { + let first_pane = Pane(0); + + let mut panes = HashMap::new(); + let _ = panes.insert(first_pane, first_pane_state); + + ( + State { + panes, + internal: Internal { + layout: Node::Pane(first_pane), + last_pane: 0, + focused_pane: FocusedPane::None, + }, + modifiers: keyboard::ModifiersState::default(), + }, + first_pane, + ) + } + + pub fn len(&self) -> usize { + self.panes.len() + } + + pub fn get_mut(&mut self, pane: &Pane) -> Option<&mut T> { + self.panes.get_mut(pane) + } + + pub fn iter(&self) -> impl Iterator<Item = (&Pane, &T)> { + self.panes.iter() + } + + pub fn iter_mut(&mut self) -> impl Iterator<Item = (&Pane, &mut T)> { + self.panes.iter_mut() + } + + pub fn focused_pane(&self) -> Option<Pane> { + match self.internal.focused_pane { + FocusedPane::Some { + pane, + focus: Focus::Idle, + } => Some(pane), + FocusedPane::Some { + focus: Focus::Dragging, + .. + } => None, + FocusedPane::None => None, + } + } + + pub fn adjacent_pane( + &self, + pane: &Pane, + direction: Direction, + ) -> Option<Pane> { + let regions = + self.internal.layout.regions(0.0, Size::new(4096.0, 4096.0)); + + let current_region = regions.get(pane)?; + + let target = match direction { + Direction::Left => { + Point::new(current_region.x - 1.0, current_region.y + 1.0) + } + Direction::Right => Point::new( + current_region.x + current_region.width + 1.0, + current_region.y + 1.0, + ), + Direction::Up => { + Point::new(current_region.x + 1.0, current_region.y - 1.0) + } + Direction::Down => Point::new( + current_region.x + 1.0, + current_region.y + current_region.height + 1.0, + ), + }; + + let mut colliding_regions = + regions.iter().filter(|(_, region)| region.contains(target)); + + let (pane, _) = colliding_regions.next()?; + + Some(*pane) + } + + pub fn focus(&mut self, pane: &Pane) { + self.internal.focus(pane); + } + + pub fn split_vertically(&mut self, pane: &Pane, state: T) -> Option<Pane> { + self.split(Split::Vertical, pane, state) + } + + pub fn split_horizontally( + &mut self, + pane: &Pane, + state: T, + ) -> Option<Pane> { + self.split(Split::Horizontal, pane, state) + } + + pub fn split( + &mut self, + kind: Split, + pane: &Pane, + state: T, + ) -> Option<Pane> { + let node = self.internal.layout.find(pane)?; + + let new_pane = { + self.internal.last_pane = self.internal.last_pane.checked_add(1)?; + + Pane(self.internal.last_pane) + }; + + node.split(kind, new_pane); + + let _ = self.panes.insert(new_pane, state); + self.focus(&new_pane); + + Some(new_pane) + } + + pub fn swap(&mut self, a: &Pane, b: &Pane) { + self.internal.layout.update(&|node| match node { + Node::Split { .. } => {} + Node::Pane(pane) => { + if pane == a { + *node = Node::Pane(*b); + } else if pane == b { + *node = Node::Pane(*a); + } + } + }); + } + + pub fn close(&mut self, pane: &Pane) -> Option<T> { + if let Some(sibling) = self.internal.layout.remove(pane) { + self.focus(&sibling); + self.panes.remove(pane) + } else { + None + } + } +} + +#[derive(Debug)] +pub struct Internal { + layout: Node, + last_pane: usize, + focused_pane: FocusedPane, +} + +#[derive(Debug, Clone, Copy, PartialEq, Eq)] +pub enum FocusedPane { + None, + Some { pane: Pane, focus: Focus }, +} + +impl Internal { + pub fn focused(&self) -> FocusedPane { + self.focused_pane + } + pub fn dragged(&self) -> Option<Pane> { + match self.focused_pane { + FocusedPane::Some { + pane, + focus: Focus::Dragging, + } => Some(pane), + _ => None, + } + } + + pub fn regions( + &self, + spacing: f32, + size: Size, + ) -> HashMap<Pane, Rectangle> { + self.layout.regions(spacing, size) + } + + pub fn focus(&mut self, pane: &Pane) { + self.focused_pane = FocusedPane::Some { + pane: *pane, + focus: Focus::Idle, + }; + } + + pub fn drag(&mut self, pane: &Pane) { + self.focused_pane = FocusedPane::Some { + pane: *pane, + focus: Focus::Dragging, + }; + } + + pub fn unfocus(&mut self) { + self.focused_pane = FocusedPane::None; + } + + pub fn hash_layout(&self, hasher: &mut Hasher) { + use std::hash::Hash; + + self.layout.hash(hasher); + } +} |