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author | 2020-03-20 12:10:52 +0100 | |
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committer | 2020-03-20 12:10:52 +0100 | |
commit | f7ec679fec1b69c6dc5bc12d60627629f086bf22 (patch) | |
tree | 58ec4dd11e50f11ef85b972fee211930e7a0e7c0 /native/src/widget/pane_grid.rs | |
parent | 93f5640a2dc06d8f1bf2b0d033d45c62f8985380 (diff) | |
parent | fb744a338c1b7566a3db9a3d24c03729b4858217 (diff) | |
download | iced-f7ec679fec1b69c6dc5bc12d60627629f086bf22.tar.gz iced-f7ec679fec1b69c6dc5bc12d60627629f086bf22.tar.bz2 iced-f7ec679fec1b69c6dc5bc12d60627629f086bf22.zip |
Merge pull request #224 from hecrj/feature/panes-widget
Pane grid widget
Diffstat (limited to 'native/src/widget/pane_grid.rs')
-rw-r--r-- | native/src/widget/pane_grid.rs | 647 |
1 files changed, 647 insertions, 0 deletions
diff --git a/native/src/widget/pane_grid.rs b/native/src/widget/pane_grid.rs new file mode 100644 index 00000000..a88f591a --- /dev/null +++ b/native/src/widget/pane_grid.rs @@ -0,0 +1,647 @@ +//! Let your users split regions of your application and organize layout dynamically. +//! +//! [](https://gfycat.com/mixedflatjellyfish) +mod axis; +mod direction; +mod node; +mod pane; +mod split; +mod state; + +pub use axis::Axis; +pub use direction::Direction; +pub use pane::Pane; +pub use split::Split; +pub use state::{Focus, State}; + +use crate::{ + input::{keyboard, mouse, ButtonState}, + layout, Clipboard, Element, Event, Hasher, Layout, Length, Point, Size, + Widget, +}; + +/// A collection of panes distributed using either vertical or horizontal splits +/// to completely fill the space available. +/// +/// [](https://gfycat.com/mixedflatjellyfish) +/// +/// This distribution of space is common in tiling window managers (like +/// [`awesome`](https://awesomewm.org/), [`i3`](https://i3wm.org/), or even +/// [`tmux`](https://github.com/tmux/tmux)). +/// +/// A [`PaneGrid`] supports: +/// +/// * Vertical and horizontal splits +/// * Tracking of the last active pane +/// * Mouse-based resizing +/// * Drag and drop to reorganize panes +/// * Hotkey support +/// * Configurable modifier keys +/// * [`State`] API to perform actions programmatically (`split`, `swap`, `resize`, etc.) +/// +/// ## Example +/// +/// ``` +/// # use iced_native::{pane_grid, Text}; +/// # +/// # type PaneGrid<'a, Message> = +/// # iced_native::PaneGrid<'a, Message, iced_native::renderer::Null>; +/// # +/// enum PaneState { +/// SomePane, +/// AnotherKindOfPane, +/// } +/// +/// enum Message { +/// PaneDragged(pane_grid::DragEvent), +/// PaneResized(pane_grid::ResizeEvent), +/// } +/// +/// let (mut state, _) = pane_grid::State::new(PaneState::SomePane); +/// +/// let pane_grid = PaneGrid::new(&mut state, |pane, state, focus| { +/// match state { +/// PaneState::SomePane => Text::new("This is some pane"), +/// PaneState::AnotherKindOfPane => Text::new("This is another kind of pane"), +/// }.into() +/// }) +/// .on_drag(Message::PaneDragged) +/// .on_resize(Message::PaneResized); +/// ``` +/// +/// [`PaneGrid`]: struct.PaneGrid.html +/// [`State`]: struct.State.html +#[allow(missing_debug_implementations)] +pub struct PaneGrid<'a, Message, Renderer> { + state: &'a mut state::Internal, + pressed_modifiers: &'a mut keyboard::ModifiersState, + elements: Vec<(Pane, Element<'a, Message, Renderer>)>, + width: Length, + height: Length, + spacing: u16, + modifier_keys: keyboard::ModifiersState, + on_drag: Option<Box<dyn Fn(DragEvent) -> Message>>, + on_resize: Option<Box<dyn Fn(ResizeEvent) -> Message>>, + on_key_press: Option<Box<dyn Fn(KeyPressEvent) -> Option<Message>>>, +} + +impl<'a, Message, Renderer> PaneGrid<'a, Message, Renderer> { + /// Creates a [`PaneGrid`] with the given [`State`] and view function. + /// + /// The view function will be called to display each [`Pane`] present in the + /// [`State`]. + /// + /// [`PaneGrid`]: struct.PaneGrid.html + /// [`State`]: struct.State.html + /// [`Pane`]: struct.Pane.html + pub fn new<T>( + state: &'a mut State<T>, + view: impl Fn( + Pane, + &'a mut T, + Option<Focus>, + ) -> Element<'a, Message, Renderer>, + ) -> Self { + let elements = { + let action = state.internal.action(); + let current_focus = action.focus(); + + state + .panes + .iter_mut() + .map(move |(pane, pane_state)| { + let focus = match current_focus { + Some((focused_pane, focus)) + if *pane == focused_pane => + { + Some(focus) + } + _ => None, + }; + + (*pane, view(*pane, pane_state, focus)) + }) + .collect() + }; + + Self { + state: &mut state.internal, + pressed_modifiers: &mut state.modifiers, + elements, + width: Length::Fill, + height: Length::Fill, + spacing: 0, + modifier_keys: keyboard::ModifiersState { + control: true, + ..Default::default() + }, + on_drag: None, + on_resize: None, + on_key_press: None, + } + } + + /// Sets the width of the [`PaneGrid`]. + /// + /// [`PaneGrid`]: struct.PaneGrid.html + pub fn width(mut self, width: Length) -> Self { + self.width = width; + self + } + + /// Sets the height of the [`PaneGrid`]. + /// + /// [`PaneGrid`]: struct.PaneGrid.html + pub fn height(mut self, height: Length) -> Self { + self.height = height; + self + } + + /// Sets the spacing _between_ the panes of the [`PaneGrid`]. + /// + /// [`PaneGrid`]: struct.PaneGrid.html + pub fn spacing(mut self, units: u16) -> Self { + self.spacing = units; + self + } + + /// Sets the modifier keys of the [`PaneGrid`]. + /// + /// The modifier keys will need to be pressed to trigger dragging, resizing, + /// and key events. + /// + /// The default modifier key is `Ctrl`. + /// + /// [`PaneGrid`]: struct.PaneGrid.html + pub fn modifier_keys( + mut self, + modifier_keys: keyboard::ModifiersState, + ) -> Self { + self.modifier_keys = modifier_keys; + self + } + + /// Enables the drag and drop interactions of the [`PaneGrid`], which will + /// use the provided function to produce messages. + /// + /// Panes can be dragged using `Modifier keys + Left click`. + /// + /// [`PaneGrid`]: struct.PaneGrid.html + pub fn on_drag( + mut self, + f: impl Fn(DragEvent) -> Message + 'static, + ) -> Self { + self.on_drag = Some(Box::new(f)); + self + } + + /// Enables the resize interactions of the [`PaneGrid`], which will + /// use the provided function to produce messages. + /// + /// Panes can be resized using `Modifier keys + Right click`. + /// + /// [`PaneGrid`]: struct.PaneGrid.html + pub fn on_resize( + mut self, + f: impl Fn(ResizeEvent) -> Message + 'static, + ) -> Self { + self.on_resize = Some(Box::new(f)); + self + } + + /// Captures hotkey interactions with the [`PaneGrid`], using the provided + /// function to produce messages. + /// + /// The function will be called when: + /// - a [`Pane`] is focused + /// - a key is pressed + /// - all the modifier keys are pressed + /// + /// If the function returns `None`, the key press event will be discarded + /// without producing any message. + /// + /// This method is particularly useful to implement hotkey interactions. + /// For instance, you can use it to enable splitting, swapping, or resizing + /// panes by pressing combinations of keys. + /// + /// [`PaneGrid`]: struct.PaneGrid.html + /// [`Pane`]: struct.Pane.html + pub fn on_key_press( + mut self, + f: impl Fn(KeyPressEvent) -> Option<Message> + 'static, + ) -> Self { + self.on_key_press = Some(Box::new(f)); + self + } + + fn trigger_resize( + &mut self, + layout: Layout<'_>, + cursor_position: Point, + messages: &mut Vec<Message>, + ) { + if let Some(on_resize) = &self.on_resize { + if let Some((split, _)) = self.state.picked_split() { + let bounds = layout.bounds(); + + let splits = self.state.splits( + f32::from(self.spacing), + Size::new(bounds.width, bounds.height), + ); + + if let Some((axis, rectangle, _)) = splits.get(&split) { + let ratio = match axis { + Axis::Horizontal => { + let position = + cursor_position.y - bounds.y - rectangle.y; + + (position / rectangle.height).max(0.1).min(0.9) + } + Axis::Vertical => { + let position = + cursor_position.x - bounds.x - rectangle.x; + + (position / rectangle.width).max(0.1).min(0.9) + } + }; + + messages.push(on_resize(ResizeEvent { split, ratio })); + } + } + } + } +} + +/// An event produced during a drag and drop interaction of a [`PaneGrid`]. +/// +/// [`PaneGrid`]: struct.PaneGrid.html +#[derive(Debug, Clone, Copy)] +pub enum DragEvent { + /// A [`Pane`] was picked for dragging. + /// + /// [`Pane`]: struct.Pane.html + Picked { + /// The picked [`Pane`]. + /// + /// [`Pane`]: struct.Pane.html + pane: Pane, + }, + + /// A [`Pane`] was dropped on top of another [`Pane`]. + /// + /// [`Pane`]: struct.Pane.html + Dropped { + /// The picked [`Pane`]. + /// + /// [`Pane`]: struct.Pane.html + pane: Pane, + + /// The [`Pane`] where the picked one was dropped on. + /// + /// [`Pane`]: struct.Pane.html + target: Pane, + }, + + /// A [`Pane`] was picked and then dropped outside of other [`Pane`] + /// boundaries. + /// + /// [`Pane`]: struct.Pane.html + Canceled { + /// The picked [`Pane`]. + /// + /// [`Pane`]: struct.Pane.html + pane: Pane, + }, +} + +/// An event produced during a resize interaction of a [`PaneGrid`]. +/// +/// [`PaneGrid`]: struct.PaneGrid.html +#[derive(Debug, Clone, Copy)] +pub struct ResizeEvent { + /// The [`Split`] that is being dragged for resizing. + /// + /// [`Split`]: struct.Split.html + pub split: Split, + + /// The new ratio of the [`Split`]. + /// + /// The ratio is a value in [0, 1], representing the exact position of a + /// [`Split`] between two panes. + /// + /// [`Split`]: struct.Split.html + pub ratio: f32, +} + +/// An event produced during a key press interaction of a [`PaneGrid`]. +/// +/// [`PaneGrid`]: struct.PaneGrid.html +#[derive(Debug, Clone, Copy)] +pub struct KeyPressEvent { + /// The key that was pressed. + pub key_code: keyboard::KeyCode, + + /// The state of the modifier keys when the key was pressed. + pub modifiers: keyboard::ModifiersState, +} + +impl<'a, Message, Renderer> Widget<Message, Renderer> + for PaneGrid<'a, Message, Renderer> +where + Renderer: self::Renderer + 'static, + Message: 'static, +{ + fn width(&self) -> Length { + self.width + } + + fn height(&self) -> Length { + self.height + } + + fn layout( + &self, + renderer: &Renderer, + limits: &layout::Limits, + ) -> layout::Node { + let limits = limits.width(self.width).height(self.height); + let size = limits.resolve(Size::ZERO); + + let regions = self.state.regions(f32::from(self.spacing), size); + + let children = self + .elements + .iter() + .filter_map(|(pane, element)| { + let region = regions.get(pane)?; + let size = Size::new(region.width, region.height); + + let mut node = + element.layout(renderer, &layout::Limits::new(size, size)); + + node.move_to(Point::new(region.x, region.y)); + + Some(node) + }) + .collect(); + + layout::Node::with_children(size, children) + } + + fn on_event( + &mut self, + event: Event, + layout: Layout<'_>, + cursor_position: Point, + messages: &mut Vec<Message>, + renderer: &Renderer, + clipboard: Option<&dyn Clipboard>, + ) { + match event { + Event::Mouse(mouse::Event::Input { + button: mouse::Button::Left, + state, + }) => match state { + ButtonState::Pressed => { + let mut clicked_region = + self.elements.iter().zip(layout.children()).filter( + |(_, layout)| { + layout.bounds().contains(cursor_position) + }, + ); + + if let Some(((pane, _), _)) = clicked_region.next() { + match &self.on_drag { + Some(on_drag) + if self + .pressed_modifiers + .matches(self.modifier_keys) => + { + self.state.pick_pane(pane); + + messages.push(on_drag(DragEvent::Picked { + pane: *pane, + })); + } + _ => { + self.state.focus(pane); + } + } + } else { + self.state.unfocus(); + } + } + ButtonState::Released => { + if let Some(pane) = self.state.picked_pane() { + self.state.focus(&pane); + + if let Some(on_drag) = &self.on_drag { + let mut dropped_region = self + .elements + .iter() + .zip(layout.children()) + .filter(|(_, layout)| { + layout.bounds().contains(cursor_position) + }); + + let event = match dropped_region.next() { + Some(((target, _), _)) if pane != *target => { + DragEvent::Dropped { + pane, + target: *target, + } + } + _ => DragEvent::Canceled { pane }, + }; + + messages.push(on_drag(event)); + } + } + } + }, + Event::Mouse(mouse::Event::Input { + button: mouse::Button::Right, + state: ButtonState::Pressed, + }) if self.on_resize.is_some() + && self.state.picked_pane().is_none() + && self.pressed_modifiers.matches(self.modifier_keys) => + { + let bounds = layout.bounds(); + + if bounds.contains(cursor_position) { + let relative_cursor = Point::new( + cursor_position.x - bounds.x, + cursor_position.y - bounds.y, + ); + + let splits = self.state.splits( + f32::from(self.spacing), + Size::new(bounds.width, bounds.height), + ); + + let mut sorted_splits: Vec<_> = splits + .iter() + .filter(|(_, (axis, rectangle, _))| match axis { + Axis::Horizontal => { + relative_cursor.x > rectangle.x + && relative_cursor.x + < rectangle.x + rectangle.width + } + Axis::Vertical => { + relative_cursor.y > rectangle.y + && relative_cursor.y + < rectangle.y + rectangle.height + } + }) + .collect(); + + sorted_splits.sort_by_key( + |(_, (axis, rectangle, ratio))| { + let distance = match axis { + Axis::Horizontal => (relative_cursor.y + - (rectangle.y + rectangle.height * ratio)) + .abs(), + Axis::Vertical => (relative_cursor.x + - (rectangle.x + rectangle.width * ratio)) + .abs(), + }; + + distance.round() as u32 + }, + ); + + if let Some((split, (axis, _, _))) = sorted_splits.first() { + self.state.pick_split(split, *axis); + self.trigger_resize(layout, cursor_position, messages); + } + } + } + Event::Mouse(mouse::Event::Input { + button: mouse::Button::Right, + state: ButtonState::Released, + }) if self.state.picked_split().is_some() => { + self.state.drop_split(); + } + Event::Mouse(mouse::Event::CursorMoved { .. }) => { + self.trigger_resize(layout, cursor_position, messages); + } + Event::Keyboard(keyboard::Event::Input { + modifiers, + key_code, + state, + }) => { + if let Some(on_key_press) = &self.on_key_press { + // TODO: Discard when event is captured + if state == ButtonState::Pressed { + if let Some(_) = self.state.active_pane() { + if modifiers.matches(self.modifier_keys) { + if let Some(message) = + on_key_press(KeyPressEvent { + key_code, + modifiers, + }) + { + messages.push(message); + } + } + } + } + } + + *self.pressed_modifiers = modifiers; + } + _ => {} + } + + if self.state.picked_pane().is_none() { + { + self.elements.iter_mut().zip(layout.children()).for_each( + |((_, pane), layout)| { + pane.widget.on_event( + event.clone(), + layout, + cursor_position, + messages, + renderer, + clipboard, + ) + }, + ); + } + } + } + + fn draw( + &self, + renderer: &mut Renderer, + defaults: &Renderer::Defaults, + layout: Layout<'_>, + cursor_position: Point, + ) -> Renderer::Output { + renderer.draw( + defaults, + &self.elements, + self.state.picked_pane(), + self.state.picked_split().map(|(_, axis)| axis), + layout, + cursor_position, + ) + } + + fn hash_layout(&self, state: &mut Hasher) { + use std::hash::Hash; + + std::any::TypeId::of::<PaneGrid<'_, Message, Renderer>>().hash(state); + self.width.hash(state); + self.height.hash(state); + self.state.hash_layout(state); + + for (_, element) in &self.elements { + element.hash_layout(state); + } + } +} + +/// The renderer of a [`PaneGrid`]. +/// +/// Your [renderer] will need to implement this trait before being +/// able to use a [`PaneGrid`] in your user interface. +/// +/// [`PaneGrid`]: struct.PaneGrid.html +/// [renderer]: ../../renderer/index.html +pub trait Renderer: crate::Renderer + Sized { + /// Draws a [`PaneGrid`]. + /// + /// It receives: + /// - the elements of the [`PaneGrid`] + /// - the [`Pane`] that is currently being dragged + /// - the [`Axis`] that is currently being resized + /// - the [`Layout`] of the [`PaneGrid`] and its elements + /// - the cursor position + /// + /// [`PaneGrid`]: struct.PaneGrid.html + /// [`Pane`]: struct.Pane.html + /// [`Layout`]: ../layout/struct.Layout.html + fn draw<Message>( + &mut self, + defaults: &Self::Defaults, + content: &[(Pane, Element<'_, Message, Self>)], + dragging: Option<Pane>, + resizing: Option<Axis>, + layout: Layout<'_>, + cursor_position: Point, + ) -> Self::Output; +} + +impl<'a, Message, Renderer> From<PaneGrid<'a, Message, Renderer>> + for Element<'a, Message, Renderer> +where + Renderer: self::Renderer + 'static, + Message: 'static, +{ + fn from( + pane_grid: PaneGrid<'a, Message, Renderer>, + ) -> Element<'a, Message, Renderer> { + Element::new(pane_grid) + } +} |