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author | 2020-01-10 19:10:57 +0100 | |
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committer | 2020-01-10 19:10:57 +0100 | |
commit | 9b8f86f843819e1823633c5b7f4a9f020b462476 (patch) | |
tree | d63eb36d7d81aa9b403385fe1865633863832266 /native/src/renderer/windowed.rs | |
parent | 84f1a936db93c16255a07f079c47e351635586f4 (diff) | |
parent | e45497dfd6d401d8da74a8167b876a20690ddcac (diff) | |
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Merge pull request #150 from hecrj/refactor/move-renderer-traits
Move `Debugger` and `Windowed` traits
Diffstat (limited to 'native/src/renderer/windowed.rs')
-rw-r--r-- | native/src/renderer/windowed.rs | 58 |
1 files changed, 0 insertions, 58 deletions
diff --git a/native/src/renderer/windowed.rs b/native/src/renderer/windowed.rs deleted file mode 100644 index ee020ab1..00000000 --- a/native/src/renderer/windowed.rs +++ /dev/null @@ -1,58 +0,0 @@ -use crate::MouseCursor; - -use raw_window_handle::HasRawWindowHandle; - -/// A renderer that can target windows. -pub trait Windowed: super::Renderer + Sized { - /// The settings of the renderer. - type Settings: Default; - - /// The type of target. - type Target: Target<Renderer = Self>; - - /// Creates a new [`Windowed`] renderer. - /// - /// [`Windowed`]: trait.Windowed.html - fn new(settings: Self::Settings) -> Self; - - /// Performs the drawing operations described in the output on the given - /// target. - /// - /// The overlay can be a bunch of debug text logs. It should be rendered on - /// top of the GUI on most scenarios. - fn draw<T: AsRef<str>>( - &mut self, - output: &Self::Output, - overlay: &[T], - target: &mut Self::Target, - ) -> MouseCursor; -} - -/// A rendering target. -pub trait Target { - /// The renderer of this target. - type Renderer; - - /// Creates a new rendering [`Target`] from the given window handle, width, - /// height and dpi factor. - /// - /// [`Target`]: trait.Target.html - fn new<W: HasRawWindowHandle>( - window: &W, - width: u16, - height: u16, - dpi: f32, - renderer: &Self::Renderer, - ) -> Self; - - /// Resizes the current [`Target`]. - /// - /// [`Target`]: trait.Target.html - fn resize( - &mut self, - width: u16, - height: u16, - dpi: f32, - renderer: &Self::Renderer, - ); -} |