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author | 2019-09-24 15:39:33 +0200 | |
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committer | 2019-09-24 15:39:33 +0200 | |
commit | 68c4752e998dca1d618380ce4e7d8ac52b710056 (patch) | |
tree | 35e386030b072c189509bb2ed3adeaec5b0fd4d1 /native/src/renderer.rs | |
parent | bb5cac49d028eb53c259ae58e3a007ebfb736fd4 (diff) | |
parent | 05c7c39ecb8910c75b82dc4052a7720fb2d42b4a (diff) | |
download | iced-68c4752e998dca1d618380ce4e7d8ac52b710056.tar.gz iced-68c4752e998dca1d618380ce4e7d8ac52b710056.tar.bz2 iced-68c4752e998dca1d618380ce4e7d8ac52b710056.zip |
Merge pull request #17 from hecrj/web
Basic web support (core, native, and web crates)
Diffstat (limited to 'native/src/renderer.rs')
-rw-r--r-- | native/src/renderer.rs | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/native/src/renderer.rs b/native/src/renderer.rs new file mode 100644 index 00000000..2244f00b --- /dev/null +++ b/native/src/renderer.rs @@ -0,0 +1,38 @@ +//! Write your own renderer. +//! +//! There is not a common entrypoint or trait for a __renderer__ in Iced. +//! Instead, every [`Widget`] constrains its generic `Renderer` type as +//! necessary. +//! +//! This approach is flexible and composable. For instance, the +//! [`Text`] widget only needs a [`text::Renderer`] while a [`Checkbox`] widget +//! needs both a [`text::Renderer`] and a [`checkbox::Renderer`], reusing logic. +//! +//! In the end, a __renderer__ satisfying all the constraints is +//! needed to build a [`UserInterface`]. +//! +//! [`Widget`]: ../widget/trait.Widget.html +//! [`UserInterface`]: ../struct.UserInterface.html +//! [`Text`]: ../widget/text/struct.Text.html +//! [`text::Renderer`]: ../widget/text/trait.Renderer.html +//! [`Checkbox`]: ../widget/checkbox/struct.Checkbox.html +//! [`checkbox::Renderer`]: ../widget/checkbox/trait.Renderer.html +use crate::{Color, Layout}; + +/// A renderer able to graphically explain a [`Layout`]. +/// +/// [`Layout`]: ../struct.Layout.html +pub trait Debugger { + /// Explains the [`Layout`] of an [`Element`] for debugging purposes. + /// + /// This will be called when [`Element::explain`] has been used. It should + /// _explain_ the given [`Layout`] graphically. + /// + /// A common approach consists in recursively rendering the bounds of the + /// [`Layout`] and its children. + /// + /// [`Layout`]: struct.Layout.html + /// [`Element`]: struct.Element.html + /// [`Element::explain`]: struct.Element.html#method.explain + fn explain(&mut self, layout: &Layout<'_>, color: Color); +} |