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author | 2020-05-28 21:52:34 +0200 | |
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committer | 2020-05-28 21:52:34 +0200 | |
commit | d3db055583f4cbef1441fd66d07da70424bd1200 (patch) | |
tree | 9f695bd26f688a5aaf3b8fa687a0e3ff096ffe11 /native/src/program.rs | |
parent | ead4186870d1b46015986f702dd63382498060fc (diff) | |
parent | 709ed1f3f7ad8cf67a176763e394aaae4e808e93 (diff) | |
download | iced-d3db055583f4cbef1441fd66d07da70424bd1200.tar.gz iced-d3db055583f4cbef1441fd66d07da70424bd1200.tar.bz2 iced-d3db055583f4cbef1441fd66d07da70424bd1200.zip |
Merge pull request #354 from hecrj/feature/glow-renderer
OpenGL renderer and backend-agnostic graphics subcrate
Diffstat (limited to 'native/src/program.rs')
-rw-r--r-- | native/src/program.rs | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/native/src/program.rs b/native/src/program.rs new file mode 100644 index 00000000..14afcd84 --- /dev/null +++ b/native/src/program.rs @@ -0,0 +1,39 @@ +//! Build interactive programs using The Elm Architecture. +use crate::{Command, Element, Renderer}; + +mod state; + +pub use state::State; + +/// The core of a user interface application following The Elm Architecture. +pub trait Program: Sized { + /// The graphics backend to use to draw the [`Program`]. + /// + /// [`Program`]: trait.Program.html + type Renderer: Renderer; + + /// The type of __messages__ your [`Program`] will produce. + /// + /// [`Program`]: trait.Program.html + type Message: std::fmt::Debug + Send; + + /// Handles a __message__ and updates the state of the [`Program`]. + /// + /// This is where you define your __update logic__. All the __messages__, + /// produced by either user interactions or commands, will be handled by + /// this method. + /// + /// Any [`Command`] returned will be executed immediately in the + /// background by shells. + /// + /// [`Program`]: trait.Application.html + /// [`Command`]: struct.Command.html + fn update(&mut self, message: Self::Message) -> Command<Self::Message>; + + /// Returns the widgets to display in the [`Program`]. + /// + /// These widgets can produce __messages__ based on user interaction. + /// + /// [`Program`]: trait.Program.html + fn view(&mut self) -> Element<'_, Self::Message, Self::Renderer>; +} |