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authorLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2020-07-10 02:39:12 +0200
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2020-07-10 02:39:12 +0200
commit2118a726f8b6134820e1ca5b7b802fa1344e453a (patch)
tree2854867970da7f91510b864e3498f6efb7c40ac5 /native/src/overlay.rs
parentdc0e423142f053c59c326d92920e7829b6852cca (diff)
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Write documentation for the new `overlay` API
Diffstat (limited to 'native/src/overlay.rs')
-rw-r--r--native/src/overlay.rs43
1 files changed, 43 insertions, 0 deletions
diff --git a/native/src/overlay.rs b/native/src/overlay.rs
index b6cbbec3..7c3bec32 100644
--- a/native/src/overlay.rs
+++ b/native/src/overlay.rs
@@ -1,3 +1,4 @@
+//! Display interactive elements on top of other widgets.
mod element;
pub mod menu;
@@ -7,10 +8,19 @@ pub use menu::Menu;
use crate::{layout, Clipboard, Event, Hasher, Layout, Point, Size};
+/// An interactive component that can be displayed on top of other widgets.
pub trait Overlay<Message, Renderer>
where
Renderer: crate::Renderer,
{
+ /// Returns the layout [`Node`] of the [`Overlay`].
+ ///
+ /// This [`Node`] is used by the runtime to compute the [`Layout`] of the
+ /// user interface.
+ ///
+ /// [`Node`]: ../layout/struct.Node.html
+ /// [`Widget`]: trait.Overlay.html
+ /// [`Layout`]: ../layout/struct.Layout.html
fn layout(
&self,
renderer: &Renderer,
@@ -18,6 +28,9 @@ where
position: Point,
) -> layout::Node;
+ /// Draws the [`Overlay`] using the associated `Renderer`.
+ ///
+ /// [`Overlay`]: trait.Overlay.html
fn draw(
&self,
renderer: &mut Renderer,
@@ -26,8 +39,38 @@ where
cursor_position: Point,
) -> Renderer::Output;
+ /// Computes the _layout_ hash of the [`Overlay`].
+ ///
+ /// The produced hash is used by the runtime to decide if the [`Layout`]
+ /// needs to be recomputed between frames. Therefore, to ensure maximum
+ /// efficiency, the hash should only be affected by the properties of the
+ /// [`Overlay`] that can affect layouting.
+ ///
+ /// For example, the [`Text`] widget does not hash its color property, as
+ /// its value cannot affect the overall [`Layout`] of the user interface.
+ ///
+ /// [`Overlay`]: trait.Overlay.html
+ /// [`Layout`]: ../layout/struct.Layout.html
+ /// [`Text`]: text/struct.Text.html
fn hash_layout(&self, state: &mut Hasher, position: Point);
+ /// Processes a runtime [`Event`].
+ ///
+ /// It receives:
+ /// * an [`Event`] describing user interaction
+ /// * the computed [`Layout`] of the [`Overlay`]
+ /// * the current cursor position
+ /// * a mutable `Message` list, allowing the [`Overlay`] to produce
+ /// new messages based on user interaction.
+ /// * the `Renderer`
+ /// * a [`Clipboard`], if available
+ ///
+ /// By default, it does nothing.
+ ///
+ /// [`Event`]: ../enum.Event.html
+ /// [`Overlay`]: trait.Widget.html
+ /// [`Layout`]: ../layout/struct.Layout.html
+ /// [`Clipboard`]: ../trait.Clipboard.html
fn on_event(
&mut self,
_event: Event,