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author | 2019-10-09 05:36:49 +0200 | |
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committer | 2019-10-09 05:36:49 +0200 | |
commit | a92a0b73ed7ed935df762d06c4249894fd35b227 (patch) | |
tree | fe5f67c3b7c2cc84d29e5345e02463f0b4ef6913 /native/src/mouse_cursor.rs | |
parent | 1a93f0ef4a669f37654efcf2102a9d59ada34f9e (diff) | |
download | iced-a92a0b73ed7ed935df762d06c4249894fd35b227.tar.gz iced-a92a0b73ed7ed935df762d06c4249894fd35b227.tar.bz2 iced-a92a0b73ed7ed935df762d06c4249894fd35b227.zip |
Move `winit` logic from `iced` to `iced_winit`
- Added new `renderer::Windowed` trait. This shoud allow users to easily
try different renderers by simply changing one line.
- Renamed `UserInterface` traits to `Application`, as the `run` method
takes total control of the current thread.
- Moved `MouseCursor` back to `iced_native`. The new
`renderer::Windowed` trait returns one on `draw`.
- Split `iced_native` renderer in multiple modules, for consistency.
Diffstat (limited to 'native/src/mouse_cursor.rs')
-rw-r--r-- | native/src/mouse_cursor.rs | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/native/src/mouse_cursor.rs b/native/src/mouse_cursor.rs new file mode 100644 index 00000000..4ef6361a --- /dev/null +++ b/native/src/mouse_cursor.rs @@ -0,0 +1,35 @@ +/// The state of the mouse cursor. +#[derive(Debug, Eq, PartialEq, Clone, Copy)] +pub enum MouseCursor { + /// The cursor is out of the bounds of the user interface. + OutOfBounds, + + /// The cursor is over a non-interactive widget. + Idle, + + /// The cursor is over a clickable widget. + Pointer, + + /// The cursor is over a busy widget. + Working, + + /// The cursor is over a grabbable widget. + Grab, + + /// The cursor is grabbing a widget. + Grabbing, +} + +#[cfg(feature = "winit")] +impl From<MouseCursor> for winit::window::CursorIcon { + fn from(mouse_cursor: MouseCursor) -> winit::window::CursorIcon { + match mouse_cursor { + MouseCursor::OutOfBounds => winit::window::CursorIcon::Default, + MouseCursor::Idle => winit::window::CursorIcon::Default, + MouseCursor::Pointer => winit::window::CursorIcon::Hand, + MouseCursor::Working => winit::window::CursorIcon::Progress, + MouseCursor::Grab => winit::window::CursorIcon::Grab, + MouseCursor::Grabbing => winit::window::CursorIcon::Grabbing, + } + } +} |