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author | 2019-11-10 06:05:20 +0100 | |
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committer | 2019-11-11 03:08:00 +0100 | |
commit | 0240c3981b716c82ecb3364945815335b420a63e (patch) | |
tree | 441eebaa9441649a4e878bde71cdec20d4a67391 /native/src/layout | |
parent | 2303111e09d806ef2a652bddc2b73be6dccf6ae2 (diff) | |
download | iced-0240c3981b716c82ecb3364945815335b420a63e.tar.gz iced-0240c3981b716c82ecb3364945815335b420a63e.tar.bz2 iced-0240c3981b716c82ecb3364945815335b420a63e.zip |
Draft custom layout engine based on `druid`
Diffstat (limited to 'native/src/layout')
-rw-r--r-- | native/src/layout/DRUID_LICENSE | 202 | ||||
-rw-r--r-- | native/src/layout/flex.rs | 155 | ||||
-rw-r--r-- | native/src/layout/limits.rs | 131 | ||||
-rw-r--r-- | native/src/layout/node.rs | 37 |
4 files changed, 522 insertions, 3 deletions
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+// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +use crate::{ + layout::{Limits, Node}, + Element, Size, +}; + +#[derive(Debug)] +pub enum Axis { + Horizontal, + Vertical, +} + +impl Axis { + fn main(&self, size: Size) -> f32 { + match self { + Axis::Horizontal => size.width, + Axis::Vertical => size.height, + } + } + + fn cross(&self, size: Size) -> f32 { + match self { + Axis::Horizontal => size.height, + Axis::Vertical => size.width, + } + } + + fn pack(&self, main: f32, cross: f32) -> (f32, f32) { + match self { + Axis::Horizontal => (main, cross), + Axis::Vertical => (cross, main), + } + } +} + +// TODO: Remove `Message` type parameter +pub fn resolve<Message, Renderer>( + axis: Axis, + renderer: &Renderer, + limits: &Limits, + padding: f32, + spacing: f32, + children: &[Element<'_, Message, Renderer>], +) -> Node +where + Renderer: crate::Renderer, +{ + let limits = limits.pad(padding); + + let mut total_non_fill = spacing as f32 * (children.len() - 1) as f32; + let mut fill_sum = 0; + + let mut nodes: Vec<Node> = Vec::with_capacity(children.len()); + nodes.resize(children.len(), Node::default()); + + for (i, child) in children.iter().enumerate() { + let fill_factor = match axis { + Axis::Horizontal => child.width(), + Axis::Vertical => child.height(), + } + .fill_factor(); + + if fill_factor == 0 { + let child_limits = Limits::new(Size::ZERO, limits.max()); + + let layout = child.layout(renderer, &child_limits); + + total_non_fill += axis.main(layout.size()); + + nodes[i] = layout; + } else { + fill_sum += fill_factor; + } + } + + let available = axis.main(limits.max()); + let remaining = (available - total_non_fill).max(0.0); + + for (i, child) in children.iter().enumerate() { + let fill_factor = match axis { + Axis::Horizontal => child.width(), + Axis::Vertical => child.height(), + } + .fill_factor(); + + if fill_factor != 0 { + let max_main = remaining * fill_factor as f32 / fill_sum as f32; + let min_main = if max_main.is_infinite() { + 0.0 + } else { + max_main + }; + + let (min_main, min_cross) = + axis.pack(min_main, axis.cross(limits.min())); + + let (max_main, max_cross) = + axis.pack(max_main, axis.cross(limits.max())); + + let child_limits = Limits::new( + Size::new(min_main, min_cross), + Size::new(max_main, max_cross), + ); + + let layout = child.layout(renderer, &child_limits); + + nodes[i] = layout; + } + } + + let mut main = padding; + let mut cross = axis.cross(limits.min()); + + for (i, node) in nodes.iter_mut().enumerate() { + if i > 0 { + main += spacing; + } + + let (x, y) = axis.pack(main, padding); + + node.bounds.x = x; + node.bounds.y = y; + + let size = node.size(); + + main += axis.main(size); + cross = cross.max(axis.cross(size)); + } + + let (width, height) = axis.pack(main, cross); + let size = limits.resolve(Size::new(width, height)); + + let (padding_x, padding_y) = axis.pack(padding, padding * 2.0); + + Node::with_children( + Size::new(size.width + padding_x, size.height + padding_y), + nodes, + ) +} diff --git a/native/src/layout/limits.rs b/native/src/layout/limits.rs index ad105119..e5cee5df 100644 --- a/native/src/layout/limits.rs +++ b/native/src/layout/limits.rs @@ -1,6 +1,131 @@ -#[derive(Debug)] -pub struct Limits {} +use crate::{Length, Size}; + +#[derive(Debug, Clone, Copy)] +pub struct Limits { + min: Size, + max: Size, + fill: Size, +} impl Limits { - pub const NONE: Limits = Limits {}; + pub const NONE: Limits = Limits { + min: Size::ZERO, + max: Size::INFINITY, + fill: Size::INFINITY, + }; + + pub fn new(min: Size, max: Size) -> Limits { + Limits { + min, + max, + fill: Size::INFINITY, + } + } + + pub fn width(mut self, width: Length) -> Limits { + match width { + Length::Shrink => { + self.fill.width = self.min.width; + } + Length::Fill => { + self.fill.width = self.fill.width.min(self.max.width); + } + Length::Units(units) => { + let new_width = + (units as f32).min(self.max.width).max(self.min.width); + + self.min.width = new_width; + self.max.width = new_width; + self.fill.width = new_width; + } + } + + self + } + + pub fn height(mut self, height: Length) -> Limits { + match height { + Length::Shrink => { + self.fill.height = self.min.height; + } + Length::Fill => { + self.fill.height = self.fill.height.min(self.max.height); + } + Length::Units(units) => { + let new_height = + (units as f32).min(self.max.height).max(self.min.height); + + self.min.height = new_height; + self.max.height = new_height; + self.fill.height = new_height; + } + } + + self + } + + pub fn min_width(mut self, min_width: u32) -> Limits { + self.min.width = + self.min.width.max(min_width as f32).min(self.max.width); + + self + } + + pub fn max_width(mut self, max_width: u32) -> Limits { + self.max.width = + self.max.width.min(max_width as f32).max(self.min.width); + + self + } + + pub fn max_height(mut self, max_height: u32) -> Limits { + self.max.height = + self.max.height.min(max_height as f32).max(self.min.height); + + self + } + + pub fn resolve(&self, intrinsic_size: Size) -> Size { + Size::new( + intrinsic_size + .width + .min(self.max.width) + .max(self.fill.width), + intrinsic_size + .height + .min(self.max.height) + .max(self.fill.height), + ) + } + + pub fn min(&self) -> Size { + self.min + } + + pub fn max(&self) -> Size { + self.max + } + + pub fn pad(&self, padding: f32) -> Limits { + self.shrink(Size::new(padding * 2.0, padding * 2.0)) + } + + pub fn shrink(&self, size: Size) -> Limits { + let min = Size::new( + (self.min().width - size.width).max(0.0), + (self.min().height - size.height).max(0.0), + ); + + let max = Size::new( + (self.max().width - size.width).max(0.0), + (self.max().height - size.height).max(0.0), + ); + + let fill = Size::new( + (self.fill.width - size.width).max(0.0), + (self.fill.height - size.height).max(0.0), + ); + + Limits { min, max, fill } + } } diff --git a/native/src/layout/node.rs b/native/src/layout/node.rs new file mode 100644 index 00000000..7537ad3b --- /dev/null +++ b/native/src/layout/node.rs @@ -0,0 +1,37 @@ +use crate::{Rectangle, Size}; + +#[derive(Debug, Clone, Default)] +pub struct Node { + pub bounds: Rectangle, + children: Vec<Node>, +} + +impl Node { + pub fn new(size: Size) -> Self { + Self::with_children(size, Vec::new()) + } + + pub fn with_children(size: Size, children: Vec<Node>) -> Self { + Node { + bounds: Rectangle { + x: 0.0, + y: 0.0, + width: size.width, + height: size.height, + }, + children, + } + } + + pub fn size(&self) -> Size { + Size::new(self.bounds.width, self.bounds.height) + } + + pub fn bounds(&self) -> Rectangle { + self.bounds + } + + pub fn children(&self) -> &[Node] { + &self.children + } +} |