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author | 2024-03-22 01:55:28 +0100 | |
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committer | 2024-03-22 01:55:28 +0100 | |
commit | bbafeed13d20f2cbd6fc18b949b34596aa0c6c2e (patch) | |
tree | cef8698a9ac9386855ea657c8033ed8773820279 /graphics | |
parent | 85800c99ab285efd244c0addfdcf3c732a98de1d (diff) | |
download | iced-bbafeed13d20f2cbd6fc18b949b34596aa0c6c2e.tar.gz iced-bbafeed13d20f2cbd6fc18b949b34596aa0c6c2e.tar.bz2 iced-bbafeed13d20f2cbd6fc18b949b34596aa0c6c2e.zip |
Fix outdated warning in docs of `Frame::fill_text`
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/src/geometry/frame.rs | 9 |
1 files changed, 1 insertions, 8 deletions
diff --git a/graphics/src/geometry/frame.rs b/graphics/src/geometry/frame.rs index 37e0df38..b54fca5d 100644 --- a/graphics/src/geometry/frame.rs +++ b/graphics/src/geometry/frame.rs @@ -69,16 +69,9 @@ where /// Draws the characters of the given [`Text`] on the [`Frame`], filling /// them with the given color. /// - /// __Warning:__ Text currently does not work well with rotations and scale - /// transforms! The position will be correctly transformed, but the - /// resulting glyphs will not be rotated or scaled properly. - /// - /// Additionally, all text will be rendered on top of all the layers of + /// __Warning:__ All text will be rendered on top of all the layers of /// a `Canvas`. Therefore, it is currently only meant to be used for /// overlays, which is the most common use case. - /// - /// Support for vectorial text is planned, and should address all these - /// limitations. pub fn fill_text(&mut self, text: impl Into<Text>) { self.raw.fill_text(text); } |