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authorLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2020-05-22 19:15:39 +0200
committerLibravatar Héctor Ramón Jiménez <hector0193@gmail.com>2020-05-22 19:15:39 +0200
commit1dd79c4697ce39589bea84142334b3cbd242fb59 (patch)
tree680c0c769217bb706046f91521aa94ae78cd80bb /graphics
parent6f71a8e3d5e47ab05653315b0d44b35af6a20338 (diff)
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Use built-in OpenGL multisampling in `iced_glow`
Diffstat (limited to 'graphics')
-rw-r--r--graphics/src/window/gl_compositor.rs2
1 files changed, 2 insertions, 0 deletions
diff --git a/graphics/src/window/gl_compositor.rs b/graphics/src/window/gl_compositor.rs
index 979d891e..aea898e3 100644
--- a/graphics/src/window/gl_compositor.rs
+++ b/graphics/src/window/gl_compositor.rs
@@ -12,6 +12,8 @@ pub trait GLCompositor: Sized {
loader_function: impl FnMut(&str) -> *const c_void,
) -> (Self, Self::Renderer);
+ fn sample_count(settings: &Self::Settings) -> u32;
+
fn resize_viewport(&mut self, physical_size: Size<u32>);
fn draw<T: AsRef<str>>(